Fire Farm Brute - what incarnate abilities are best?
Clarion is status protection. Think you are thinking of Ageless.
Ion can bounce back and hit targets more than once and that will make it nice for farming even after gets fixed.
Your other thoughts are spot on. Reactive for the DoT and spiritual for more recharge. Some go cardio but with ageless and consume, endurance while farming should not be an issue.
I'd go for Ion (higher target cap and the damage proc is good.) Reactive for more damage. the +recharge Destiny and the support tree for Lore. Any pets you have are going to get instantly destroyed in an ambush. In a normal farm you can probably hold enough of the aggro to keep them going.
Ion > pyronic.
Also, FE not only doesn’t buff fire dmg more than other dmgs types right now. It also doesn’t affect judgement. In fact judgement isn’t supposed to be affected by dmg buffs at all. HOWEVER, there is a bug with ion causing its jumps to be affected by dmg buffs. This, for now, makes it hands down the best judgement. No exceptions.
"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal
@Caucasiafro
Hi folks,
So my fire-farm brute is one run away from 50. Yippee! Yeah, I could be doing it now, but I'm a bit pedantic in that I can only do a couple of runs then need to take a break. In any case, while I won't be getting very rare sets and making him a billion dollar farmer, I plan on making him pretty competent, and I feel that one of the biggest boosts that he'll get is via the incarnate system.
I was just wondering if people had opinions on the optimal choices for each slot? For the record, it's the typical SS/FA/Mu farm build, and will eventually be perma-hasten. I'll also probably only get to T2 or T3 for most slots (definitely T3 alpha for the level shift); T4 probably won't provide a big enough increase for the time and money investment. Not to mention I do have a main I'm working on T4 on. But I digress! =P
Alpha: Spiritual, going for the 45% rech/33% disorient option in tier 3. Seems like a no-brainer - makes perma-hasten significantly easier.
Lore: not really sure on this one. Seems like a combat pet wouldn't survive very long (based on my experiences joining in on farms on my way to 50 on my main). The Clockwork Mender could prove useful due to its heal (I think? can't look in game at the moment by normal Clockwork Menders have a heal), and being untargetable if I get it up to T3. Doesn't seem like an overly important slot for fire farming.
Judgement: everyone seems very fond of Ion, so my first inclination is towards that. But, would Pyronic be a good choice when combined with Fiery Embrace, or is the extra fire damage not as significant as the extra targets that Ion would hit?
Interface: without remembering what each one does, Reactive seems like a dead set winner, for the fire dot. Combined with AoEs it should greatly increase damage.
Destiny: while Barrier could be great for survivability, greatly extending the shelf life of my inspirations, I feel like Clarion (recharge/recovery) could be awesome for dps. While I'm only in SOs atm, my cooldowns aren't up often enough that I can pump out all four of my AoE spells at a whim without running out of endurance and waiting for either a blue to drop or Consume to come off cooldown. Feels like Clarion would let me AoE more and have better endurance recovery (the recovery it provides, plus quicker Consume). But without having tested it, I can't be sure, and I'd hate to get to either T2/T3 and find out that it's not really that effective.
So, to sum up, my current thoughts are leaning towards:
Alpha - Spiritual, Lore - Clockwork, Judgment - Ion/Pyronic - main I need help with, Interface - Reactive, Destiny - Clarion.
I'd greatly, greatly appreciate it if anyone can provide their thoughts on these choices.
Thanks in advance for any help!
Jax