-
Posts
23 -
Joined
-
Personally I would like to see AE unlocked at level 50 just like VEATS where. I do not mind people farming or being PL'd, I do however have issues with new players being groped into into AE for a fast lvl 50 and then having no real clue of how to play the game in general.
I must admit, I did love playing the game at lower levels and it actually meant something getting my first lvl 50. People miss out on the lower content, the fun of actually teaming with others and running from the hospital back to the mission! Oh, how I miss the old hollows! -
I would just like to recap the issues and see if you all agree that we're experiencing the same symptoms here.
1. Using more than one account will result in the 2nd or 3rd account having a memory leak, but never the account that is run first.
2. The 2nd or 3rd account will crash after a few hours (2 or more), but never the account that is run first.
3. 2nd or 3rd account having connection issues after being ran. I normally find rebooting will help with this.
4. Using "/maxinactivefps 4" or lower will cause disconnection issues when playing, again this only happens with the 2nd and 3rd accounts and not the first run. -
Quote:In my case, yes.One aspect of the memory leak that I don't see mentioned here: the NC Launcher is known to have a memory leak. Are you shutting that down? One less memory leak may help.
This was one of the first things I did. Also, starting in safemode didn't help either.
Neither did 'Stop Sending All buffs' toggled to disabled helps (Status, Groups and Pet Buff displays in the General Tab). -
-
You're not alone.
There seems to be a memory leak when running one or more accounts together on the same machine, it's always the second (or third) account that crashes constantly (disconnected from the server) shortly after launching the account or after your memory has been used up.
Yes there is a memory leak as well doing this. I use a memory optimizer running in the back ground to free up some memory while playing, doesn't solve the issue but helps prelong the crash.
I have already spoken to the devs about this, but they still are not sure what is happening. Maybe you could petition the issue and help get a solution to the issue?
No need to reinstall anything, this is a COH client issue and not a windows issue. -
Quote:Agreed, but the implication that they just drop at will is rather annoying. There is a mathimatical equation involved that controls the fequency of the drop (Ie developer controlled) and the drop rates can be ajusted so the either drop fast or very slow by changing these numbers. So RANDON is *NOT* SO RANDOM as emplied.And given that there's no way to guarantee said drop... how is it NOT random? Having different drop rates doesn't suddenly mean that it's not still subjected to the random number generator.
Whether you've got a 1/1000 chance or a 1/5 chance, the drop still boils down to a random roll. -
OMG, I hate people that spout this crap....
Random is only as random as the devs feel it should be...
If you have 1/50 chance compared to 10/50 chance, then you will have a lower rate that 'something will drop'.
http://www.cplusplus.com/reference/c.../cstdlib/rand/ -
Quote:I vote for Castle. Hopefully, they will take him back in time (via Oro) pre issue 13 and kill him off there, before he gets a chance to mess up PVP.Very well thought. I vote for BaB too. He no longer works here and maybe they'll introduce a new Redname to the group.
-
Oh you mean the 'The changes were not designed for the pvp public, but to bring in new players, and even though we hear and will totally your objections/concerns to the changes, they are going to happen whether you like them or not!' Explanation? Ahhh, got you!
-
-
Quote:Hammer on nail....Exactly. If the devs ever decide to work on PvP, all the info is readily available to them. The same advice given 2 years ago still applies today, since nothing at all has been changed.
No more input from the player base is necessary. The ball is in the devs' court, as it has been for years. Unfortunately, that's the whole problem.
Problem is that the devs do not care about PVP in this game whatsoever, it is more important for them to add tails and new fancy colours, new screen shots and all stuff PVE in pink bows to care less.
The silence from the Devs speaks volumes on this.... the less the speak... the louder they tell us they do not care.... Spend your money on a $10 ******, you will get better blow...erm feedback for your money. -
Quote:--Keep in mind, only the first 5 set bonuses (of the same percentage) will count.
so right now you have seven 12% regen's...(2 of those wont do anything)
and ten 10% regen's (5 won't count)
btw, Luck of the Gambler/7.5% recharge is different from the 7.5% recharge you get from set bonuses (so a build could conceivably have ten 7.5% recharges)
--I wouldn't even use the Panacea's unless you have a set of 5.
--You might be underestimating the power of Tohit debuffs, seems like the T1 or T9 DM attack would be better than Boxing.
quick minor changes
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
hi: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
If you add the -tohit debuff proc from Absolute Amazement rather than the Mako bite, that will do better than the t1 or t9.
I would also swap out the Heta damage/recharge for the acc/recharge since this will give you better acc and DR will just hit damage anyway. -
well, almost.
But seriously, these cut scenes are getting old really fast and the worst part is there is no way to skip past them. Can we atleast have the option to 'click' past this or give the team leader the option so we can agree to bypass the cutscene? -
Since issue 19, I have had an issue with character selection screen and I was wondering if anyone is having the same issues?
Firstly, when I try to enter a server, this can take about 20-30 seconds.
When I click on one of my characters, the game stops responding and then the game takes forever to display the character. This gets worse as the server population increases.
Even once I have selected my alt and then press the 'next' button, the game because on responsive and I have to wait around 5-10 seconds before I can start playing.
I know that this might not seem much, but when youre alt hoping (For recipe crafting, for example) it starts to become a little tedious and annoying. -
Quote:Good point.At what point does something become a "gameplay issue" rather than just a suggestion? The new and pseudo-classic team UI cause significant eye strain. Is correcting the bad design a suggestion or an "issue".
Plus I had to look outwith the development forum and into the 'For fun' to find the Suggestions forum. For all intents purposes, the Suggestions forum should be under the Development forum. -
Quote:Thank-you for taking the time to at least explain why, and not just post (a vague) 3 word sentenceBut this isn't the forum for gameplay complaints or desires, this is the forum for gameplay issues and bugs. You're misreading the forum title, it's easier if you see it as "Gameplay issues and bugs" and "technical issues and bugs".
Wanting to skip or remove the cutscenes goes in suggestions.
I shall repost in the appropriate forum.
Many thanks, -
well, almost.
But seriously, these cut scenes are getting old really fast and the worst part is there is no way to skip past them. Can we atleast have the option to 'click' past this or give the team leader the option so we can agree to bypass the cutscene? -
I would personally say Willpower for a stalker secondary. I find survivability wise, wp does much better than my regen (even though many of my friends swear by it) and I like the damage resistance, defence, perception and the heal that WP offers.
Plus, you can max out WP stalkers HP without even trying. -
I totally agree with this sentiment. I feel like the development team let one of their 6 year children run amok with colour crayons when asked to draw the chat window.
Really, everything about the new chat window is so unprofessional in design and I cannot understand how this managed to get past quality assurance in their development process. They choose fluorescent colours for HP/End? Please, where else in the UI design do even get anywhere else near this?
And, Classic should be classic, not a botched up version of it. -
-
Quote:Your rig is simply not good enough to handle the graphics that is been thrown out by the new zone and before you come back with the same answer (as you have with the very good advice that you were given) before, it is plain and simple, an upgrade is your only choice.Anytime I log into Praetoria, the game is laggy to the point of being unplayable, but blue or redside is absolutely fine. The graphic basically stutter every couple of seconds between a series of still images, no real animationg. There are other strange graphical glitches too, but those occur in all areas, and go away when I move the graphics slider back and forth.
The Praetoria problem, though doesn't go away. At first I thought it was just because of all the people trying out Praetoria, but no one else is having lag troubles at the same time as I am.
2 gig dual core with Nvidia Geforce 9400GT
The lag that you are descripting is due to low memory and a low grade graphics card. While you may think that 2 gig is enough, it isn't. Your memory will be fragmented and have to page swap more frequently and this will happen more than you think. Check your memory usage while in that zone and you will be surprised. I would suggest that you upgrade to at 4 gig for a 32 bit OS and at least 8 for 64bit OS.
Secondly the Nivda 6400, come on, you really expect to play in that zone with that card? It may just work for the others zones, but you are really kidding yourself here. Sorry, but that is the truth. The miminum I would suggest for this game would be the nivida 6800gt.
As for your Celeron? If someone gave me that mother board for a present, I would be offended and never speak to them again. Upgrade your motherboard that will be able to handle all the information that will be thrown at the buses.
The whole 3 of these are causing you bottlenecking you are describing during game play, and plus throwing in the high server loads that there is just now.....
Trust me, upgrade and you will see for yourself. Why do I know? Because I have seen it so man times in this game. -
Quote:Why not try sonic/pain?Heya all,
Trying to come up with a corruptor to use in PvP, mostly zone and occasional arena duels, nothing organized because my schedule is just too erratic to get involved in it
I have messed around with my Energy/Pain corr, and while fun, she is a bit meh... much better for the PvE aspect of the game she was originally built for.
Anyway, I was considering some combos and am debating either Rad/Cold=Sonic/Cold or Rad/Term=Sonic/Therm. Problem is I have no idea how these perform in PvP or if they are combos with decent synergy... save for having been on the receiving end of the debuffs a time or ten.
Any advice, suggestions, words of wisdom, etc would be much appreciated. Or if there is some other fantabulous combo that I have not thought of... I know Fire/* has great damage, but I already have a few Fire Corrs for PvE and I wanted to try something different.
Also, was planning on a pretty straitforward Fitness/Speed/Leaping/Leadership/Mako with a */Cold, or a Fitness/Speed/Leaping/Stealth/Scorpion with a*/Thermal.
HALP!
Thanks,
Fomsie.
PS: And no, Dahjee, I don't want to play a Sonic/Traps or whatever. -
Regarding not having tpfoe, you can now create a second build and add tpfoe into it without having to spend billions of inf. So, if you go into Sirens and they start with that, change to your second build and wait for them.
Not the perfect solution, but I suppose it would serve its purpose for this occasion.