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Posts
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I think that least one Trial will have something similar to Battle Maiden's Big Blue Bombs in it - that's too good a power to restrict to only one TF
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This was the second unscheduled chat they've done - they don't record them for later, but there's also the first live dev Q&A chat available as a video on the UStream page.
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10 is not the upper limit for the slots, and new trees can be aded to the existing slots, like Lore, for example - the endgame system is open-ended, and doesn't have a finishing point.
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Just completed my first Lambda Trial - with 25 seconds left on the clock - it was better than sex - almost
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Is this a poll for us to vote for our favorite one?
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They'e like super-Vanguard Merits - extra bonuses on top of the usual drops and rewards.
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Correct - all the new slots can be unlocked without ever setting foot in any Trial.
Convert 100 Shards into 100 Threads, then convert those into 100 IXP of your choice, and open the first of the new slots.
Because of the conversion cool-down, it'll take you like 10 days or so to convert them all, plus 25 million Inf in conversion fees - but if you're planning to solo for them then you probably wouldn't be earning them faster than the cool-down timer anyway. -
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I wonder if the Mysterious Letter Writer might be a similar thing? Like he and Silos are being set up as separate paths to take, but the devs have said that Incarnate content will be co-op, so we might find out something about the MLW or Silos that makes it obvious that there's only choice we can make, and only one of them we can side with - like the way GR only gives the choice of fighting Tyrant in the end, even thouhg it starts off with the choice of serving him or fighting him.
Right now, the introduction of Ramiel and now Prometheus on the same side as Silos, along with the MLW hiring Protean makes me think that his offer/request to join him against the Menders isn't going to be an actual path we get to take. -
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Quote:I meant their hopes of sabotaging any type of endgame system at all being added to the game - yesterday, the endgame system went live, and they were defeated at lastlol
Funny I still see people who don't find raiding fun posting their opinion.
Not much of a destruction.
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I'd like more contacts to actually be inside, like some of the safeguard detectives - Tina Macintyre could be in her office at Portal Corp, and Maria Jenkins could be in her apartment overlooking Poseidon Square, for example.
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Quote:They've been at it since the endgame system was first announced - yesterday they were finally destroyedI'm not assuming, I already know you have absolutely no clue what the playerbase as a whole cares about or finds fun. You and a few others (hi, Venture!) are abusing the empirical "we" and continue to cast YOUR opinions off as the opinions of a mysterious amount of playerbase to try to puff up your own feedback's worth.
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Quote:It's their last throw of the dice - and it's already way too lateAll (most) of us are saying is 'give it a fair shake, or let it be'. if you don't like it, fair enough, but some of these comments, complaints and comparisons are so far off the mark, it borders on appalling.
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Quote:I only play the stuff I find funVenture has crystallized the problem perfectly. If you wouldn't play the encounter if you didn't get any rewards other than the time invested, then it's badly designed. I'm leaning toward the latter attitude on these Incarnate trials. I don't play Sudoku to be the fastest or Spider Solitaire to have the highest rank, I play those games purely because I enjoy the activity. There are a lot of missions in CoH that strike that same chord for me. These trials don't.
