Fleeting Whisper

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  1. Quote:
    Originally Posted by SmegHead View Post
    But... it has bewbz.
    So does Captain America...
  2. Quote:
    Originally Posted by Dark_Respite View Post
    My personal favorite is "I only team with intelligent and courteous people." My invites went from "lft?" to "lvl 40 radio mish team, care to join us? we're smart! "
    I had a character based on GLaDOS, with a note something along the lines of "Invite me and there will be cake". I did get a couple invites asking for cake. The cake, of course, was a lie.
  3. Quote:
    Originally Posted by M_I_Abrahms View Post
    So you're saying that Going Rogue will have the Resistance be the side that will turn people evil, and Tyrant turn Villains good. You say this even though (as Golden Girl will tell us...repeatedly) the devs have stated that Resistance=Hero and Praetor=Villain?
    Actually, I believe the devs have said that even if you go through the Resistance storyline, you'll have the ability to become either a Hero or a Villain by the end.
  4. Quote:
    Originally Posted by Golden Girl View Post
    Not when people act responsibly
    People can't do that with beer, you expect them to do it with the world?
  5. Quote:
    Originally Posted by Golden Girl View Post
    There's also the little matter of what that empire has been doing
    That's just it; Calvin doesn't care what Cole's empire has been doings, and in fact if they gave him his wife back, he'd probably be a Loyalist. He just wants the hot, super-powered tail.

    Quote:
    Originally Posted by Golden Girl View Post
    So ignorance is strength, and freedom is slavery?
    No, freedom is anarchy.
  6. There were a LOT of Peacebringer "Angels" before power customization was put in. Now, just about any power can be white, but before then, it was all Peacebringers.
  7. Quote:
    Originally Posted by Silas View Post
    No, that's avoid, not fear. Fear = mob stands in place cowering, avoid = mob tries to get the hell out of there
    Actually...
    Fear: The critter leaves the area, but doesn't mind coming back
    Avoid: The critter leaves the area and tries to stay away
    TERRORIZE: The target cowers and can only act at most once every 5 seconds.

    Terrorize is the effect placed in the players' "Fear" powers.
  8. Quote:
    Originally Posted by Primal View Post
    ...Which side are you on, again?
    The one that wins




    (Cue Golden Girl claiming good will always win in 3... 2... 1...)
  9. I found an alt that hadn't been used since before we could shut out spam emails... I was amused by how far the RMT prices had dropped
  10. Fleeting Whisper

    Geocaching

    Quote:
    Originally Posted by Forbin_Project View Post
    Not saying I'm against the idea, just pointing out how people will get around it.
    I don't think the point is to make it harder. The point is to make them remotely possible to find on purpose by someone who doesn't use 3rd party modifications.
  11. Okay, what if I'm [awesome] - [kindness to strangers]?
  12. He's a love-crazed fanatic who will stop at nothing to get his wife back.
    She's a nigh-immortal psychic in possession of another woman's body.
    They fight... well, not exactly "crime", but they fight!
  13. Quote:
    Originally Posted by BBQ_Pork View Post
    Heh. Yeah, they do. There's one particular poster who is known for it.

    ...

    His stories about PuGs are amusing sometimes, whether he is or isn't the first one in the story to be a jerk.
    Is the 'funny' the Yin for his whiny Yang?

    Quote:
    Originally Posted by BBQ_Pork View Post
    Theory: "My SG tolerates my bizzare build or odd playstyle." or "I think I'm awesome, but that random strangers suck." Take your pick.
    What if I am awesome?
  14. Quote:
    Originally Posted by Master-Blade View Post
    Does running all 4 Shard TFs in a row count? I've done that once, immediately followed by an ITF and STF. What a crazy day. lol
    Oh absolutely. And ever since running the Sara Moore TF, I haven't complained about cave missions once.
  15. Quote:
    Originally Posted by macskull View Post
    Sidenote: I did not know until just the other day that buffs from Enforcers belonging to MMs not on your team will still buff your pets.
    That's what I love about Enforcers. They'll buff every Thug in range
  16. Quote:
    Originally Posted by UberGuy View Post
    It varies by AV level because their resistances vary by level
    It also varies by AV, because some have more HP than others, and some have +Max HP powers.

    For example, Reichsman is an AV as far as the game is concerned (though the targeting window tries to tell you otherwise), but his HP is far and above any other AV in the game.
  17. Sleeping during the TF doesn't count
  18. Quote:
    Originally Posted by flashrains View Post
    What I'm thinking is having each badge unlock a new cape style that would be identical to the existing standard capes, only with a large untintable badge symbol in the middle, with some exceptions - it wouldn't work on the Scarf cape, for instance.

    A simpler way to do it would be to just have each badge unlock a new pattern for the standard capes - it'd be shaped as the usual rectangle, with a two-color pattern version of the badge. While the first way of doing it is only something I suspect is possible, this version is one I know is possible.
    Both of those ideas are essentially the same thing, except the second idea restricts the texture to the 'standard' cape.
  19. Quote:
    Originally Posted by SuperOz View Post
    I have, and trust me....I regret at least one of those missions....

    S.
    Once you've done the Quaterfield TF twice in a row, nothing even gets a single "very" long in this game
  20. Quote:
    Originally Posted by Part_Troll View Post
    "not interested in teaming" (then why aren't you flagged as 'no teaming'?)
    Your team search flag is reset to "Not Looking" when you log in. Your search comment is maintained across sessions. It also resets when you quit a team. Assuming the player understands how the flag system works, this is a perfectly reasonable explanation. Either they don't realize it resets, or they simply forget.
  21. Quote:
    Originally Posted by SuperOz View Post
    Tonight was my first opportunity to try the STF, and with one or two people who had done it before. Although it's very very long, it is enjoyable.
    Heh. You've never been to the Shadow Shard, have you?
  22. Quote:
    Originally Posted by Janel View Post
    DP lacks damage to the point its like trying to use a tooth pick to dig through a brick wall.

    I can only hope demon summoning does not perform as badly.
    DP doesn't really perform badly... For example, just comparing DP in Lethal mode to Energy Blast:

    DP does about 28% less damage on average than Energy Blast (if you include the snipe and nuke, the two highest-damaging attacks in Energy Blast), but it also recharges about 50% faster (including EB's nuke). If you remove Sniper Blast, Nova, and Hail of Bullets (the outliers in their respective sets), then DP does about 6% more damage on average than EB, but recharges about 20% slower.

    And those are just damage/recharge comparisons. Standard rounds do knockback (like Energy Blast, though not so extreme), -defense (like Assault Rifle), and Suppressive Fire is a mag 3 stun. Cryogenic rounds replace the KB and -def with -spd/-rech and change the damage type from Lethal to Lethal/Cold. Chemical rounds have -damage and deal Lethal/Toxic. Incendiary rounds are Lethal/Fire, and add a fire DoT in place of the KB/-def. And all three special ammunition changes the stun to a hold in Suppressive Fire.
  23. Quote:
    Originally Posted by Ms. Mesmer View Post
    That robot Psi resist is the key to why it is so tough on a Psi user in the late game.
    Yes, robots are the real problem for psionic users. Fortunately, most (all?) robots are weak to smashing, and every psionic-dealing set except Illusion Control has smashing damage in a power or two. (Plus, you can get smashing damage from pool power attacks)

    Quote:
    Originally Posted by Iannis View Post
    Carnies are the only faction that don't have resist out their wazoo to Lethal, though, unlike every other freakin' faction. Except, maybe Mu...I think their big resist is in the Energies and Elements department.
    It's more than CoS not having "resist out their wazoo to Lethal"... CoS have negative resistance to Lethal.
  24. Quote:
    Originally Posted by Paladin_Musashi View Post
    people keep claiming would instantly occur if the devs allowed RMT officially. Obviously it wouldn't happen.
    Who said anything about instant?
  25. Fleeting Whisper

    Two New Zones

    Quote:
    Originally Posted by BrandX View Post
    Now they might have other non Greek/Roman mythology in the game, and I jsut haven't noticed it yet
    The Fir Bolg (People of Bolg) and Tuatha Dé Danann (Peoples of the goddess Danu) are two races in Irish mythology. In surviving text (which date to after Ireland became Christian), they're depicted as mortal kingdoms, but there are hints that in the mythology previous to Christianity's adoption, they were supernatural, including dieties. For example, Bolg is essentially the neolithinc version of Zeus.

    Sreng/Streng (a boss in CoH) was a champion of the Fir Bolg. Eochaid mac Eirc (see: Eochai; a Fir Bolg GM) was their king. Bres (a Tuatha boss in CoH) was the king of the Tuatha Dé Danann.

    Short answer: Yes, there is non greco-roman mythology in the game.