Demobot

Screenshot Spotter Feb-17-2010
  • Posts

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  1. It think it's odd they chose to name the VIP server after the highest tier debt badge.
  2. That Deathscythe is seriously awesome.
  3. Demobot

    The Walking Dead

    The church scene was pretty chilling, especially in light of the verse on the sign outside.

    Revelation 16:17 'The seventh angel poured out his bowl into the air, and out of the temple came a loud voice from the throne, saying, "It is done!"'

    Also, nice choice of music for the end-credits teaser. I would have gone with The Man Comes Around, but apparently that was used in the opening credits of the Dawn of the Dead remake.

    EDIT: Or better yet, Ain't No Grave.
  4. When I first saw the thread title I thought it was "Curse of Kazaam".
  5. The targeting FX for Obliteration Beam does not stand out nearly as well as Battle Maiden's Halberd Strike on the Apex TF. If the fuzzy greenness were replaced with the War Walker's Orbital Strike reticule, it'd be a lot harder to miss.
  6. Quote:
    Originally Posted by Gemesis View Post
    Are these available in-game yet?
    Not currently, though using brackets you can see some information, like [Dominion of Arachnos].
  7. I was looking at that 4th screenshot trying to figure out what he was holding, then I realized 'OH DANG TITAN WEAPONS'.
  8. Custom weapons may or may not be the issue. One of my character uses Mace Mastery and I couldn't edit his costumes until I manually selected the mace in the costume creator.
  9. I got my points but not my token. Grr and argh and stuff.
  10. Quote:
    Originally Posted by MrCaptainMan View Post
    Has a dev actually said clearly that there will be a solo incarnate path at some stage?

    I thought that if anyone would know, it'd be you, GG

    Eco
    Posi did here.
  11. Quote:
    Originally Posted by Myddie View Post
    I did manage to at least narrow down some of the pieces that seemed problematic. Any customization options on the Crab Spider backpack, the Arach weapons, and the Roman costume set from the ITF run, as well as using glasses/goggles.
    This was the issue! The character I was editing uses the Mace Mastery PPP, and unless I changed the mace I was unable to make any costume changes. Something in the latest patch must have messed with custom weapons, so you have to select that weapon again in the costume creator. Once you do, you should be able to change the rest of your costume.
  12. Having the same problem, not with editing a costume, but with trying to change an animation on one of my powers. The 'transaction' goes through, but no influence is actually spent (it's weird though, when I open the AH interface it shows that I've spent inf, but the Power Attribute monitor does not).
  13. Congratulations. Now, buy all of the things you never had.
  14. Just got back from it. I really liked it, but then again, it had awesome robots in it, so there wasn't really any doubt about that. The second half is definitely weaker than the first, as it starts to trod familiar ground, but it still ends satisfyingly.
  15. Quote:
    Originally Posted by Shubbie View Post
    But StJ you can look at the set, 2 aoe, both tiny, with low target caps.

    Its just not impressive.
    AoE damage isn't the be-all, end-all of this game. In terms of single-target damage, Street Justice has very good potential. If you played Street Justice during the beta you would have already known that AoE wasn't its strong suit.
  16. Quote:
    Originally Posted by Father Xmas View Post
    Instead all we got was odd looking fruit and vegetables and food that we are told taste and smell different.
    "It tastes vaguely like chicken, but it has the consistency of corn husks."

    Favorite stupid line from that show.

    But yeah, what if Voyager arrived in the Delta quadrant severely damaged? The show could have gone in a radically different direction from the standard format of Star Trek and revolved around the crew struggling to survive.

    Then again, I don't think that kind of show would have been doable in 1995.
  17. Quote:
    Originally Posted by Shubbie View Post
    I did play it on beta, but I dont remember it being this bad, and I cant remember the numbers so I cant say why it feels worse if it wasnt changed.
    What AT and secondary (primary in the case of Tanks) were you testing it with? Powerset synergy plays a big part in the 'feel' of a character.
  18. Quote:
    Originally Posted by Lady_of_Ysgard View Post
    You mean there are people that wear that crap?
    I wear them. I like them.
  19. I like it. It looks different enough and yet similar enough to the original designs for my tastes. I'd like it more if the head was closer to the original designs, like this:



    but I still like it.
  20. Farewell, free time. We hardly knew ye.
  21. Quote:
    Originally Posted by AmazingMOO View Post
    I do not get all the slavering for Street Justice. I mean, I was excited for Beam Rifle and was happy to buy it first day it was available... but the excitement over SJ goes so far above and beyond what I understand that it seems odd to me... like waiting in line for a Star Wars prequel odd.

    Would someone explain to me what makes Street Justice so hypeful and eagerly anticipated? Is it the new mechanics? Is it the animation? Is it the fact that it's a punching set that scrappers can use?

    I don't get it.
    On a scale of 1-10, it has a Cool Factor somewhere in the hundreds of billions.
  22. Game comparisons aside, making any kind of significant alterations to the character models themselves would require adjusting pretty much every single costume piece players have access to, and those adjustments would probably have to be done manually. Some pieces and textures would have to be recreated from scratch. It's also possible that character animations would need to be redone. The amount of work required would be enormous.
  23. Quote:
    Originally Posted by Frostbiter View Post
    Someone made a thread stating he was disappointed that a full gamewide character wipe did not occur with the launch oh CoH:Freedom. hijinks ensued.
    It must have been glorious.
  24. Now I REALLY want to know what that other thread was about.