Dechs Kaison

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  1. That we have one of these topics every month.



    No, wait, I take that back. It's the community. And being super.
  2. Quote:
    Originally Posted by The_Spad_EU View Post
    On the subject of which, shouldn't heroes who become villains or vice versa find themselves with negative infamy/influence respectively? Wouldn't a villain have to work off all that infamy before they started to be able to acquire influence from people?
    I dunno, I always saw it as "He used to be such a nasty villain, we better be nice to him now in case he switches back!" Or in the case of a low infamy villain "Who gives a **** that he's a hero now? He couldn't nab my purse off the hellions."

    Quote:
    Originally Posted by galadiman View Post
    I often think these questions are like arguing about how many angels can dance on the head of a pin.
    42.
  3. That global bonus is in effect in PvE as well as PvP.

    It's the set bonuses you have to be careful with. Each set bonus (for 2, 3, 4, 5, and 6 pieces) actually grants two bonuses. One is only effective in PvP, but the other is effective in PvE and PvP.
  4. Quote:
    Originally Posted by Obitus View Post
    Might even beat out Super Roy -- the best pitcher in the Majors -- for sig-worthiness. Will have to mull that over.
    Majors? Is that like a brand of Iced Tea Pitchers?

    *I come from Pittsburgh; we haven't seen good baseball in decades.
  5. Quote:
    Originally Posted by Samuel_Tow View Post
    1. I don't know what I want, or more specifically, what I'm supposed to want. Optimization tends to focus on plugging up holes in characters, whereas I'm just fine with characters having obvious weaknesses and obvious strengths as distinct from each other.
    I tried to make this obvious: I'm not telling you to get into optimization. I'm not talking about covering weaknesses or closing holes. I'm just saying to slot your IOs like they're multi aspect SOs. Ignore the set bonuses entirely. You don't care if you have them, much less what they are.

    Two accuracy SOs is usually overkill in an attack power. One accuracy IO and one Accuracy/Damage IO is about the same amount of accuracy, but you're getting some extra damage you didn't have before. If you were to then add three damage/endurance/recharge IOs from different sets into one power, you'd be amazed how many SOs that's equivalent to, and it's been done in five slots total.

    I'm just offering a suggestion here. You don't have to go for optimization. You don't have to care about set bonuses. You don't have to worry about a "build that will never be finished." You just have to know that every single IO you put into a build makes it better than the day before.
  6. Quote:
    Originally Posted by Samuel_Tow View Post
    Heh, would that I could But I like the game when it's easy in more than just combat difficulty. I like the game when it's not a lot of work, and Inventions are a lot of work. Combat becomes easy, but investment becomes hard, and it's just trading one bad for another, and a much worse one in my eyes.
    Installing Mids, learning how to use it, planning a crazy build, investing in all the IOs and taking the time to slot them: Yeah, that I'll give you as "difficult." It's also bloody annoying unless, like me, you enjoy that kind of thing.

    But you certainly don't have to go that far. Stop by the invention tables in RWZ, a university, your base, or the abandoned labs at the end of the day. Go through your inventory of invention recipes that dropped today, and make a few of them. Chances are there will be a few set IOs that can be crafted. There's no marketing required here, just one extra stop on your way to the vendor. Now see if any of those enhancements fit somewhere on your character. Even if you get a grand total of zero set bonuses, level 50 IOs are flat out better than SOs. Think back to your old thread on dual-aspect enhancements, and how huge the benefits were. It's even better for three and four aspect IOs. Any set bonuses you obtain this way will be by accident, but are benefits on top of having better enhancement values.

    If you really can't make that one stop on the way to a vendor at the end of your day, then I suppose I have to respect that. I don't understand it, but I'll respect it and leave you be. I'm just making this effort to stress to you how easy the system can be.

    Quote:
    Originally Posted by Samuel_Tow View Post
    I'm not an optimization-minded player, is all. It's not that I can't do it, so much as I feel it ruins the game for me. Defence belongs to defence sets like Shield Defence or Super Reflexes. Then it's proper gameplay. Capping melee or ranged defence on a Fiery Aura character is so meta-game I might as well start calling her a "toon." Easy isn't always fun. Attainable, repeatable easy is
    My Dark Armor tank is capped to S/L/E/N defense. My Warshade happens to have five purple sets and 187.5% global recharge. My Mastermind has S/L and ranged defense capped and something on the order of eleventy billion hitpoints.

    None of them are "toons."
  7. Sam, I hope you realize you're starting down a slippery slope. Before you know it, you'll have softcapped your S/L defense on a fire tanker. And I promise you'll enjoy the results. I've read enough of your statements to know you like the game when it's easy. You don't want anything more than a shooting gallery. Believe me, Invention Sets are how you can turn everything into a shooting gallery.

    Quote:
    Originally Posted by Samuel_Tow View Post
    In fact, I have to wonder - why does everyone always assume that everyone wants to build to exemplar as low as possible?
    For me, it's not about accessing all the content. It's about accessing my friends and the content they are currently playing with my favorite characters. I like being my warshade, no matter what level he is. He's fun to RP and he's a blast to play. My mastermind and tank are no different. More importantly to me, though, is being able to play with my friends. And if they're level 20 characters are running a Positron today, then I want to be with them. I don't want to be useless to them because I built with the idea that I'll only be good at 50.
  8. Update: So this brute went through Praetoria at the standard difficulty. When I hit level 20 and came redside, I changed it up to -1/x3. Better for fury, but not overwhelming. No problems.

    Fast forward to level 37. Shockwave and a few sets makes a huge difference. Endurance management is still a bear, I generally don't run all my toggles. At that point I jumped the difficulty again to +0/x5 and this brute has been a blast.

    I hit level 40 last night, and here's where the slotting sits for now. Thanks again for the help, everyone.

  9. Quote:
    Originally Posted by DumpleBerry View Post
    Is Avatea uncertain?
    No, but apparently my eyes are. I just wasn't looking for it.
  10. Scrappers have a higher base damage, so they benefit more from damage buffs than brutes. At their damage caps, scrappers do outdamage brutes.

    The largest benefit, in my mind, is not having to chase a Fury bar. Jumping into a spawn and doing full damage with your first attack is something important to a lot of people.

    Another benefit is that most scrappers do not have taunt auras. Then again, some people like taunt auras. But if you don't want a lot of attention from the mobs, then a scrapper will be more fun for you.
  11. Quote:
    Originally Posted by Necrotech_Master View Post
    except the weekly tf for this week is ITF (again), and next week is mantis/sis p (again), i wouldnt expect the new tfs to be the targets for at least 2 weeks
    Ah, I hadn't seen those announced yet. Last I heard they were both uncertain.
  12. Quote:
    Originally Posted by rsclark View Post
    We've already discussed the drop issue. Someone brought up "satisfaction" as a separate reason, so I addressed that.
    Can't we get more satisfaction out of knowing we get more inf/mob we're killing and the drops will be level 50 instead of 49?
  13. Quote:
    Originally Posted by Longboard View Post
    Im pretty sure most stuff has come out on tuesdays has it not? it Would coincide well with the changeover of WTFs.
    That and naming the two new TFs as the WTFs.
  14. Quote:
    Originally Posted by Lachlin View Post
    My money is on Thursday......but I also don't do well at the casino.
    I know they avoid late week launches because they don't want to have a potential problem pop up and extend into the weekend.

    My money's on Tuesday. Wednesday at the latest.

    EDIT: Also, I'll be checking Tuesday (Wednesday) afternoon when I try to log in and get a forced download. Until then, business as usual.
  15. Dechs Kaison

    Let's See Them!

    Quote:
    Originally Posted by xTweeks View Post
    Actually, my ss/fa is and has been done for over a year now, im just coming back after not playing for 5 mos. Sorry to push the wrong button on you guys just trying to start a friendly convo since everyone on this board is stressing about farming and how the ss/fa is the best just wanted to see what people could/did come up with.
    If that's the case, you probably should have thrown your build out to start things off.
  16. Dechs Kaison

    RESPEC Junkies

    Mids'.

    Stop respeccing. Start planning.
  17. Dechs Kaison

    Let's See Them!

    Quote:
    Originally Posted by xTweeks View Post
    Best... Sickest.... Most Elite.... What ever you want to call it. Post your top SS/FA builds here and lets see who can come up with the best! Money isnt anything because this is just for fun!

    (p.s. Has to be a fully functional build not just the most expensive..)
    That was a valiant effort at getting us to do all the work for you.

    You can use a forum search next time.
  18. Rial, give it up. You're really making a fool of yourself and the only way for this thread to go away and to save yourself any further embarrassment is to stop posting.
  19. Quote:
    Originally Posted by Chase_Arcanum View Post
    Congratulations. You're King / Queen / Warduke of Pragon Studios for a day. You can order the team to do anything, but it must be completed during your reign. What will you order them to add/change/fix?
    Divert all possible resources to getting Firefly back into production.



    City of Heroes is great and all, but I feel there are higher callings out there...
  20. You will not get auto kicked if you're on a TF for AFK. Also, you cannot be auto kicked while on a mission map or inside a SG base (technically the same thing).
  21. Quote:
    Originally Posted by Rial_Vestro View Post
    You don't seem to understand what the contradiction is so I'm going to reword your quotes to make it more obvious.
    Except that the way you've reworded his quote, you've changed its meaning.
  22. Dechs Kaison

    Bad ws powers?

    Read mine. Link in the signature. It's a decent one if you're looking to tri-form.
  23. Quote:
    Originally Posted by Atago View Post
    The question for me is if there are real Reasons that make it impossible. If not, let stand it like it is....only an idea
    There are no reasons for it to be impossible, but I think you're coming at this from the very wrong angle. If you propose a suggestion, you have to justify why it is necessary or at the very least beneficial to enact said suggestion.

    "It's not impossible, the devs should expend the resources to implement this" is an illogical conclusion.

    "It's not necessary or beneficial, the devs should not waste the resources to implement this" is a logical conclusion, and right now, the one that your suggestion is faced with.