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Posts
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While I agree that incarnate drops should be a different colour blue is already used for enhancement drops (although it is understandable why the blue messages are completely ignored)
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Very good points, thanks.
A few of those recharges were hold overs from my SO build I think. Didn't even think to take them out!
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Adjusted the build slightly. For the first time ever I have more slots than I know what tp do with! For the moment I threw them in health to get yet more recharge (even I know this is going a bit OTT now) but if there is any more sensible place to put them that may be preferable... -
I have been fiddling around on Mids to try and come up with a build for my first ever character. Has been so long since I played her I am not particularly sure what I should be looking for but I figured I would try and go for perma PA. Of course once I had done that I realised I hadn't really been thinking of anything else...
Any advice to improve this build before I spend way too much inf on it?
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Days' Crusader: Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Kinetics
Power Pool: Teleportation
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Stone Mastery
Hero Profile:
------------
Level 1: Blind
(A) Basilisk's Gaze - Accuracy/Hold
(3) Basilisk's Gaze - Accuracy/Recharge
(7) Basilisk's Gaze - Recharge/Hold
(7) Basilisk's Gaze - Endurance/Recharge/Hold
(13) Unbreakable Constraint - Hold/Recharge
(31) Entropic Chaos - Chance of Heal Self
Level 1: Transfusion
(A) Doctored Wounds - Heal/Endurance
(3) Doctored Wounds - Endurance/Recharge
(23) Touch of the Nictus - Accuracy/Healing
(37) Doctored Wounds - Heal/Recharge
(37) Doctored Wounds - Heal/Endurance/Recharge
(46) Doctored Wounds - Heal
Level 2: Spectral Wounds
(A) Entropic Chaos - Accuracy/Damage
(5) Entropic Chaos - Damage/Endurance
(9) Entropic Chaos - Damage/Recharge
(9) Entropic Chaos - Damage/Endurance/Recharge
(34) Entropic Chaos - Chance of Heal Self
Level 4: Deceive
(A) Coercive Persuasion - Confused/Endurance
(5) Coercive Persuasion - Accuracy/Recharge
(15) Coercive Persuasion - Accuracy/Confused/Recharge
(15) Coercive Persuasion - Contagious Confusion
(25) Coercive Persuasion - Confused/Recharge
(50) Coercive Persuasion - Confused
Level 6: Recall Friend
(A) Recharge Reduction IO
Level 8: Hover
(A) Luck of the Gambler - Recharge Speed
(31) Karma - Knockback Protection
Level 10: Siphon Speed
(A) Recharge Reduction IO
(11) Accuracy IO
(11) Recharge Reduction IO
(13) Recharge Reduction IO
Level 12: Superior Invisibility
(A) Luck of the Gambler - Recharge Speed
Level 14: Group Invisibility
(A) Luck of the Gambler - Recharge Speed
Level 16: Hasten
(A) Recharge Reduction IO
(17) Recharge Reduction IO
(17) Recharge Reduction IO
Level 18: Phantom Army
(A) Expedient Reinforcement - Accuracy/Recharge
(19) Expedient Reinforcement - Accuracy/Damage
(19) Expedient Reinforcement - Damage/Endurance
(21) Expedient Reinforcement - Accuracy/Damage/Recharge
(21) Recharge Reduction IO
(23) Recharge Reduction IO
Level 20: Increase Density
(A) Steadfast Protection - Resistance/+Def 3%
Level 22: Speed Boost
(A) Endurance Modification IO
Level 24: Flash
(A) Unbreakable Constraint - Hold
(31) Basilisk's Gaze - Endurance/Recharge/Hold
(40) Basilisk's Gaze - Recharge/Hold
(46) Basilisk's Gaze - Accuracy/Recharge
(50) Basilisk's Gaze - Accuracy/Hold
(50) Recharge Reduction IO
Level 26: Spectral Terror
(A) Glimpse of the Abyss - Accuracy/Endurance
(27) Glimpse of the Abyss - Endurance/Fear
(27) Glimpse of the Abyss - Accuracy/Recharge
(29) Glimpse of the Abyss - Fear/Range
(29) Glimpse of the Abyss - Accuracy/Fear/Recharge
Level 28: Inertial Reduction
(A) Recharge Reduction IO
Level 30: Siphon Power
(A) Accuracy IO
(34) Recharge Reduction IO
(37) Recharge Reduction IO
(39) Recharge Reduction IO
Level 32: Phantasm
(A) Call to Arms - Accuracy/Damage
(33) Call to Arms - Damage/Endurance
(33) Call to Arms - Accuracy/Damage/Recharge
(33) Call to Arms - Accuracy/Recharge
(34) Edict of the Master - Accuracy/Damage
(48) Sovereign Right - Accuracy/Damage
Level 35: Transference
(A) Efficacy Adaptor - EndMod/Endurance
(36) Efficacy Adaptor - EndMod/Accuracy
(36) Efficacy Adaptor - Accuracy/Recharge
(36) Efficacy Adaptor - EndMod/Accuracy/Recharge
(40) Efficacy Adaptor - EndMod
(43) Efficacy Adaptor - EndMod/Recharge
Level 38: Fulcrum Shift
(A) Accuracy IO
(39) Recharge Reduction IO
(39) Recharge Reduction IO
(40) Recharge Reduction IO
Level 41: Fissure
(A) Positron's Blast - Chance of Damage(Energy)
(42) Positron's Blast - Accuracy/Damage
(42) Positron's Blast - Damage/Recharge
(42) Positron's Blast - Damage/Endurance
(43) Positron's Blast - Accuracy/Damage/Endurance
(43) Positron's Blast - Damage/Range
Level 44: Seismic Smash
(A) Crushing Impact - Accuracy/Damage
(45) Crushing Impact - Damage/Recharge
(45) Crushing Impact - Accuracy/Damage/Recharge
(45) Crushing Impact - Accuracy/Damage/Endurance
(46) Crushing Impact - Damage/Endurance/Recharge
Level 47: Rock Armor
(A) Defense Buff IO
(48) Luck of the Gambler - Defense
(48) Luck of the Gambler - Recharge Speed
Level 49: Maneuvers
(A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Containment
Level 4: Ninja Run
Level 2: Swift
(A) Flight Speed IO
Level 2: Hurdle
(A) Jumping IO
Level 2: Health
(A) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Stamina
(A) Endurance Modification IO
(25) Endurance Modification IO
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I suppose it depends upon which day I am playing.
And whether I am playing on the French server or not... -
Quote:I don't see that happening though as, in order for it to happen, it would require someone to be broadcasting at every AH and BM all the time. I certainly wouldn't be able to be bothered standing by an AH broadcasting just on the off chance that someone would happen past with one and could be bothered to sell them to me in a private transaction. Or am I missing something?Let's just pretend that, left alone, Boresights would sell for 250,000 inf. This means there's obviously a hot market for Boresights and people really want them for them to be selling at 250k. If they cap them at the AH for 100,000 inf then any Boresights put on the AH will disappear immediately. This is something folks would pay 2.5x that price so any legitimate ones will be snatched up immediately. So now you still have people wanting Boresights and none on the market so what do people do? They stand by Wentworths in AP or Steel Canyon broadcasting "WTB Boresights 150k each PST!!!" over and over. And you think "I can sell my Boresight for a capped 100k (less fees) at WW or sell it to this guy directly for a cool 150k." Kind of a no-brainer, huh? And the next guy who has money to burn says "I'll buy them for 200k each!" and "I'll buy them for 250k each!" and now you're right back to where you started.
Obviously not every item is coveted enough to go over the hypothetical 100,000 cap in the first place so Demonic Blood Samples would continue selling for 1,000 or 10,000 or 25,000 at WW's as usual. But anything that's already being pushed over that level won't magically go down due to a market cap -- you'll just ensure that those items never get listed on the market because it's an instant loss.
I also don't see why the boresights would disappear. If the demand already strips the supply then the only thing that would change would be the price which would, in this case, probably stay at the cap. -
I feel like chipping in here.
Like others I will say I have no expertise (or even relevant knowledge) so am more than happy to hear why anything I say is inaccurate and any suggestions wouldn't work.
I can understand that having an arbitrary blanket cap wouldn't work as people would go outside the AH to sell things but to my mind this would only happen for specific items such as those PvPIO's that people keep bringing up.
I would like to know whether people think that anyone would go to such lengths for more every day items?
For example, if, rather than a blanket cap, there was a specific cap on common salvage of, say, 100,000. Forgetting any possible technical difficulties in implementing this for the moment; would that really create a black black market outside of the black market?
So would there be an argument for a varied cap for different types of items e.g. common/uncommon/rare salvage each having a different cap?
Also, Fourspeed. You are right, it does sound terribly counter-intuitive and I would be interested in hearing the argument about flippers being stabilizers ( a quick search revealed nothing to me, but I am not entirely certain what I should be searching for). -
Thanks for that, guys.
I knew it wasn't a good build as most of it had been thrown together with little though. Nice build, Nemu, I may feel the need to steal it!
The KC's get classed as cheap as I already have them from a long time ago when they didn't cost that much and have been in storage ever since. (I am a bit of a hoarder)
the +recharge IO is also classed as cheap as they are very easy to get using merits now (or a least at the moment)
Thanks again. Here's hoping my experiment with tankers turns out favourably! -
I have finally gotten round to rolling a tanker and was wondering if some clever soul could have a look at my build and tell me where I am going wrong (or perhaps I have just happened to throw together an amazing build by accident)
My rough aim was to be as survivable as I could as cheaply as I could. Damage output I don't expect to be anything exciting but I am hoping to use this character on teams rather than soloing.
Any comments are greatfully received.
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Level 50 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Kinetic Melee
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Hero Profile:
------------
Level 1: Temp Invulnerability
(A) Aegis - Resistance/Endurance
(3) Aegis - Resistance/Recharge
(3) Aegis - Endurance/Recharge
(15) Aegis - Resistance/Endurance/Recharge
(15) Aegis - Resistance
Level 1: Quick Strike
(A) Kinetic Combat - Accuracy/Damage
(5) Kinetic Combat - Damage/Endurance
(11) Kinetic Combat - Damage/Recharge
(11) Kinetic Combat - Damage/Endurance/Recharge
Level 2: Body Blow
(A) Kinetic Combat - Accuracy/Damage
(5) Kinetic Combat - Damage/Endurance
(13) Kinetic Combat - Damage/Recharge
(13) Kinetic Combat - Damage/Endurance/Recharge
Level 4: Dull Pain
(A) Miracle - Heal/Endurance
(7) Miracle - Endurance/Recharge
(7) Miracle - Heal/Recharge
(9) Miracle - Heal
(9) Miracle - +Recovery
Level 6: Swift
(A) Run Speed IO
Level 8: Unyielding
(A) Reactive Armor - Resistance/Endurance
(34) Reactive Armor - Endurance/Recharge
(37) Reactive Armor - Resistance/Recharge
(37) Reactive Armor - Resistance/Endurance/Recharge
Level 10: Taunt
(A) Mocking Beratement - Taunt
(17) Mocking Beratement - Taunt/Recharge
(17) Mocking Beratement - Taunt/Recharge/Range
(19) Mocking Beratement - Accuracy/Recharge
(19) Mocking Beratement - Taunt/Range
(21) Mocking Beratement - Recharge
Level 12: Boxing
(A) Pounding Slugfest - Accuracy/Damage
(42) Pounding Slugfest - Damage/Endurance
(43) Pounding Slugfest - Damage/Recharge
Level 14: Health
(A) Healing IO
(42) Healing IO
(42) Healing IO
Level 16: Repulsing Torrent
(A) Explosive Strike - Damage/Knockback
(37) Explosive Strike - Accuracy/Knockback
(40) Explosive Strike - Chance for Smashing Damage
Level 18: Invincibility
(A) Defense Buff IO
(21) Defense Buff IO
(23) Luck of the Gambler - Recharge Speed
Level 20: Stamina
(A) Endurance Modification IO
(23) Endurance Modification IO
(25) Endurance Modification IO
Level 22: Power Siphon
(A) Gaussian's Synchronized Fire-Control - To Hit Buff
(25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
(27) Gaussian's Synchronized Fire-Control - Recharge/Endurance
(29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
(29) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 24: Tough
(A) Steadfast Protection - Resistance/+Def 3%
Level 26: Tough Hide
(A) Luck of the Gambler - Recharge Speed
(31) Defense Buff IO
(31) Defense Buff IO
Level 28: Weave
(A) Defense Buff IO
(31) Defense Buff IO
(33) Luck of the Gambler - Recharge Speed
Level 30: Resist Physical Damage
(A) Aegis - Resistance/Endurance
(33) Aegis - Resistance/Recharge
(33) Aegis - Endurance/Recharge
(34) Aegis - Resistance/Endurance/Recharge
(34) Aegis - Resistance
Level 32: Burst
(A) Eradication - Damage
(40) Eradication - Accuracy/Recharge
(40) Eradication - Damage/Recharge
(43) Scirocco's Dervish - Accuracy/Damage
(43) Scirocco's Dervish - Damage/Recharge
(46) Scirocco's Dervish - Accuracy/Recharge
Level 35: Resist Elements
(A) Reactive Armor - Resistance/Endurance
(36) Reactive Armor - Resistance/Recharge
(36) Reactive Armor - Endurance/Recharge
(36) Reactive Armor - Resistance/Endurance/Recharge
Level 38: Resist Energies
(A) Reactive Armor - Resistance/Endurance
(39) Reactive Armor - Resistance/Recharge
(39) Reactive Armor - Endurance/Recharge
(39) Reactive Armor - Resistance/Endurance/Recharge
Level 41: Combat Jumping
(A) Luck of the Gambler - Recharge Speed
Level 44: Concentrated Strike
(A) Stupefy - Accuracy/Recharge
(45) Stupefy - Endurance/Stun
(45) Stupefy - Accuracy/Endurance
(45) Stupefy - Stun/Range
(46) Stupefy - Accuracy/Stun/Recharge
(46) Stupefy - Chance of Knockback
Level 47: Smashing Blow
(A) Pounding Slugfest - Accuracy/Damage
(48) Pounding Slugfest - Damage/Endurance
(48) Pounding Slugfest - Damage/Recharge
(48) Mocking Beratement - Accuracy/Recharge
(50) Mocking Beratement - Recharge
Level 49: Hasten
(A) Recharge Reduction IO
(50) Recharge Reduction IO
(50) Recharge Reduction IO
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Gauntlet
Level 4: Ninja Run
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I would say you have three options one of which you have already ruled out so I shall start with that one.
1) Take over the leadership and rebuild the VG (perhaps later passing on the mantle of leader to someone with more desire for it)
2) Use the base as a personal storage/transit unit. I don't think it would be issue, you re-designing it the way you want.
3) if you prefer to work within an active VG then give the base away to someone who wants it (advertise here or just plain broadcast) and, once you have invited them and made them leader, quit the VG and join your new chosen comrades in back-stabbityness!
(I, personally, went for 2 given the same choice) -
Quote:This statement here (I apologise if anyone else has already picked up on this but I have to get back to work) gives me an idea of what the problem is.Exactly. You didn't spend all that time actually trying to level.
I get the impression that you spent all your time while playing desperately trying to get to 50, resentful of any time you had to spend not actually trying to reach 50.
For me, that is not the point of this game. It is not a race to reach the highest level. It is about developing your character (and that doesn't just mean getting more powers). Sometimes that involves min/maxing, but by no means do all of my characters achieve the most they possibly could with more time, thought, money and effort. But then I enjoy a bit of variety
If you see all of the story as just a bit of flavour that you have to click through to get to the action where you beat up another group of enemies (differently costumed xp bags) then of course the game is going to be horrendous and a grind. If your focus is on reaching the top level then everything that slows you from reaching that level is something that is bad.
If something is wrong with the game then is it the game is wrong or is it that the game doesn't do what you want it to? Or is there only one way to play a game and any game that doesn't pander to that method is badly designed?
I would suggest that you consider not just your own personal play style while reviewing and consider who may actually like a game even if you don't yourself.
For example; I enjoy this type of book. It entertains me. This book on the other hand doesn't have the same pace, writing style, characterisation or whatever. This doesn't necessarily mean it is a bad book, but I may not enjoy it. Somebody out there will enjoy it and if you are this type of person/enjoy this type of book, then perhaps you might find something in it for you. -
I don't think we will be involved with the (at least early) CB of I20 however, I am not that upset at that prospect.
I definitely wouldn't call it a stab in the back.
I would imagine (having no expertise in this matter) that it would take more hassle and time to actively involve the EU in the early stages and I, for one, believe that they have more important things to worry about than appeasing us especially as if the EU were to be included then it would only be a tiny percentage of our population that would qualify for inclusion (using whatever criteria the devs decide)
There is not being treated as equals and then there is demanding extra special treatment... -
Blackadder goes forth.
I am sure there are others, but that is the first one that sprang to mind. -
I just bumped into Boba Fetish
Made me giggle -
All this love that is flying around makes me think I should leave and then come back!
(oh yeah, welcome back Mother's Love and MA and anyone else who has returned) -
I used to love Bloodbowl (although Necromunda is the only one I have continued playing).
I played wood elves for preference but I also had a fun (if rather rubbish) treeman team.
Ah, those were the Days! -
Quote:Ok, put me down for attending!
Bringing the girlfriend aswel but she's going to go shopping and visit spas and such like.
I'll be driving down from Inverness most likely early on the Saturday and staying 2 nights me thinks. Havn't booked a hotel yet but ill do that later in the week!
If Anyone is stuck and lives not too far from the A9->M73/74->M6 I cann see what I can do about a lift maybe.
...now that might give me an opportunity (Dingwall here)
must see if I can get the ok from the wife! -
I would love to come.
Unfortunately it would involve taking two days off work (which I can't do) and either an 8 hour drive or an 11 hour and hideously expensive train journey.
Hope you all have fun! -
I have logged in a couple of times over the past few days. Started a new character which seemed to help. Once they get a few SF's under their belt I will feel happier.
But for the moment I am taking a wee break to do something important in real life. Get Married!
One Week Today!
*gibbers* -
First off, I love this game. I have been playing it pretty much from the start and it has consumed a great part of my free time.
But recently I just haven't been feeling it. I log on, floofle about for a bit and then just can't summon the desire to play on. I actually got very sad when I realised this... apathy.
So here it is; how can I get back in to enjoying my time in paragon again. Or have I just finally reached the end of my stay here? -
I am a horrible monoglot.
I have very little aptitude for languages, much to my eternal sorrow. -
The Germans were very impressive. But perhaps that was partially because I only got to see the highlights rather than watch the whole game. Seemed to be the first team so far that has managed to have complete control over the ball.
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Well, I wouldn't want anyone hunting me down!
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Quote:I don't think we hate the English the most up here. I would probably say that is a certain faction of Weedgies that take that title.And from a Scot, living in the North of Scotland, where the English are most hated, no thanks to old people, the shocking education system and an apparant remberance of somthing that apparantly happened over 300 years ago...
COME ON ENGLAND!!!!
and when the site of the last battle on British soil is on your doorstep why wouldn't you remember it? Or were you referring to the clearances which again comes under local history. -
That photo was taken on the tree swing in my back garden.
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