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Posts
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Joined
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Switch me from a fire/cold to a rad/therm. Just remembered I moved my fire/cold to heroes
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Sign me up for a fire/cold as well.
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I think you'd get better damage out of increasing your recharge and getting your hard-hitting attacks up quicker than increasing the damage of one slow power
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My computer is a little messed up and I can't open mids so I'll just tell you how to make a build.
How to make a pvp stalker build, regardless of primary and secondary:
Slot AS with three Nucleolus and three melee procs, preferably glad strike, hecatomb, and mako's bite.
Slot Spirit Shark with three Nucleolus and three ranged procs. There are only three procs you can slot into this power, so it needs to be the glad jav, apoc, and explosive strike procs
As far as set bonuses go:
You'll want a good amount of accuracy. 60% is a good amount to go for. Some people like to go for damage bonuses but I've never found them to be all that helpful.
You want to cap your HP. Since every other form of staying alive gets DR'd away, HP is the best way to stay alive.
If you're on something that doesn't have built in KB resistance (nin, elec, and some other stuff I dont remember), you'll want to toss in about 40 points of kb protection. Karmas and steadfasts + acro will do the job.
That's all you are going to need basically. You may want to slot one more attack for damage (ET or TF in your case) in case the person youre attacking is bad and doesnt run away when you AS them.
Oh, if you dont feel like making a good build, or don't have the cash, just make a /WP stalker. It has auto capped HP essentially and decent resists built in, so you can honestly pvp with just SO's okay. I'd recommend getting some acc though.
There. Now you can make a stalker build. Oh yeah, go to the pvp forums for pvp build help. No offense to any on the scrap forums but 99% of pve players don't know how to make a pvp build. The rules in pvp are completely different and you really have to understand the different rules to make a decent pvp build. -
Quote:Those are just 5 Battle Maidens. Which were created by the devs. Obviously battle maiden is one of the easier AV's, but I think Lib's point was just that his tank is capable of soloing mobs of AV's with nothing but AoE damage, which is pretty impressive.Impressive, but I would like to see you try that on a real encounter and not an AE creation. Lord Recluse's Strike Force has three encounters with about 5 AVs each, if I remember correctly. Try soloing that!
Most posts about soloing AVs have been done in developer-made encounters, like task forces. Those tend to throw a few more wrenches in the gears by adding debuffs or special mechanics that teams have to work around. Those are the truly impressive AV soloing posts, in my opinion. -
I've always used the HoJ #1 base cause it's so easy to use
. Well done phire
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I'd highly recommend joining both the DG Network and Hammer Nation channels. Neither is so full that it is just too much annoying chatter, but both have plenty to help out with stuff.
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We won the first set of matches so we tied for 1st.
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Quote:~ He is taller than I am.
~ Other than the interest on a small inheritance, he had no income.
~ Today's students certainly do seem to read less than students in previous generations did.
~ We learned more on the playground than we did in the classroom.
~ Despite their lack of flavor, the hothouse tomatoes cost far more than those from the farmers' market.
I have a feeling that these examples may have their root in Vexington's life. Especially the tomato one. -
Wasn;t it calculated a little while back that Blazing aura is the best AoE in the game in terms of dmg done over time, endurance, etc?
I wouldnt skip it on a dude with little aoe -
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It helps a bit. Just hit it when attacks start coming in and it might make a few miss. It sucks if youre relying on it as a panic button, but it's fine if you just look at it as a way to save a couple of greens.
That being said, I like ice mastery and tough better. For arena. In zones I'd probably go pff/phase -
Shield can have great survivability. Fire has a fantastic combination of AoE and ST DPS. Toss in fireball and shield charge and you've got massive AoE along with massive ST damage. And like neo/werner said, it doesnt require a perfect build designed a specific way to do well.
If I'm forming up an ITF, I always pray that the guy getting a scrapper is getting a FM/Shield. -
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In the beginning of the season weren't we talking about how we weren't gonna have rules and just trust the team capts not to be lame or anything?
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Citadel. I would say synapse but I like warehouses better than caves.
Just need 3 fire blasters and an elec tank or scrapper and you can fly through it