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Quote:It's not an oversight, it's deliberate. Trial accounts pre-Freedom couldn't send tells either, and RMT spammers are the reason why.I have to agree with the OP. It is also concerning that we may get a big group of players jumping in and then leaving because they couldn't team etc. due to lack of communication.
I would really love to hear why the devs decided to implement the new model this way. I am not a huge gamer and I could be missing something. Anyway, I think this oversight or error could be a HUGE mistake by the devs...it just seems they did all this work to change the business model and forgot the one of the biggest pieces. -
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According to the Real Numbers, the single target attacks all have a chance to return a small amount of endurance. Those powers may be bugged as _Pine_ suggests (I wouldn't know -- see below), but Short Circuit's Real Numbers don't list any chance to return endurance to you, nor do any of the other powers from the set that can hit multiple targets.
My Elec/Elec Blaster was the first character I ever created, over 6 years ago (holy crap). I've never found the endurance return of any power from Electrical Blast to be remotely critical in the playing of my character, and I especially don't remember Short Circuit ever doing it at all.
I think you're just wrong. Sorry. -
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The downloader works in stages. Stage 1 is the character creator, stage 2 is the tutorial, stage 3 is Atlas/Mercy. This allows you to jump into creating a character before the game has finished downloading.
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Teleport Foe? Does that work inside City Hall?
EDIT: I like Red Raccoon's explanation better. -
Disintegration has to be already on the target in order for the spread to happen.
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Won't be able to see her as Lois Lane, F. It's a shame too, I like Amy Adams.
This movie is starting to add up to a lot of pointless changes to a classic franchise, kind of like another remake movie from a couple years ago. -
Powers I use from Electricity Manipulation on my Elec^3 Blaster:
- Charged Brawl, Havoc Punch: Both do better damage than either blast from Electrical Blast, and Elec/Elec Blasters are made for blapping; occasional knockback from Havoc Punch is mild mitigation (some is better than none).
- Build Up: As someone else said, why would you not use this??
- Thunder Strike: Knockback is good mitigation and does great damage.
- Power Sink: The defining power of the set.
- Shocking Grasp: Hold #3 on my Elec^3 (okay, technically hold #2 of 3), allows me to perma-hold EBs, also a good place to 6-slot Lockdown for +Ranged Defense and the +2 Hold proc, or 4-slot Basilisk's Gaze for +Ranged Defense and +Recharge (I forget which set I have in there, probably BG since I use Tesla Cage more often thus it benefits from the proc more often). Oh wait, I have Mako's Bite in there for +Ranged Defense (better than BG) and it also does High DoT.
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Quote:This is basically what happens in Alignment missions with Frostfire, Flambeaux, Desdemona and Maelstrom.In another thread, the old archenemy system was mentioned. I'd love for them to have a recurring villain appear through a character's career in a similar way to how these missions are handled. Maybe one story arc featuring a recurring badguy every 5 levels or so, so that by the time you hit 50, you'll have faced your archfoe in about 10 stories. You can have your final confrontation at level 50 as a cap on your career (or before going on to Incarnate stuff-- whatever).
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Just to point out, you can of course also get those tips through street-hunting level 20+ mobs.
Congratulations on seeing the dark! -
I must be the only person who actually likes how it looks.
(Especially on Dimension Shift, I guess I can understand not liking it on Dual Pistols.)
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And Mercenaries Masterminds, whose summons can parachute into a closed-off cave.
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Happening to everyone, it's related to the new model they use on the body type selection screen.
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There's also an option somewhere in the Options menu to disable it.
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I don't think Short Circuit ever returned endurance to you, I certainly don't remember it ever doing so. The description doesn't say that it does, either.
Can't speak to Power Sink being less effective, I hadn't noticed it but I haven't used it recently. -
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Quote:ha ha ha, oh wowthat's wrong... matter = energy. Photons do have mass thus why you can cause lensing by messing with light. ...actually nothing "has" mass but that's a whole other issue.
The level is misunderstanding you have here is simply phenomenal. This isn't even wrong. It's a level so far and beyond wrong that no possible descriptor exists in this or any possible universe.
It's a fundamental fact of the universe that photons have no mass. That's why they move at the speed of light.
I don't even know what else to say if you actually believe that what you said is true. -
Quote:But you can play for free. You just can't play 1% of the game for free. If it weren't locked behind a subscription it would be locked behind a purchase, same as any F2P game.And yet... It's called CoH Freedom. And the first page on the site says "Play for free. Forever.".
Don't ya just love false advertising? They really should have put quotation marks around Play.
City of Heroes Freedom. "Play" for free. "Forever".
Or better yet... Play for free. Forever. -
Quote:From the sound of it, his intended return to Fringe is not merely voice work, but as I don't watch the show (nor do I have mystical foreknowledge of its future developments) I could be wrong.Sometimes money talks, and is very persuasive.
As to his voice work, it's easier to speak into a microphone then work in front of a camera.
Also as his voice is a bit unque in terms of how it sounds and is easily recognized by many, voice work could well be his "golden goose" now.