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Posts
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Joined
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Three is too few people. Ten maybe? As Tiny Bolt noted it depends on forum population.
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IRC. #pinnbadges. Foonetic server.
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I had a mission bug out once so I petitioned it, but by the time I had to go to work I still hadn't gotten a response, so I set up an /afk message explaining that I had to go but please fix my issue anyway. I didn't really expect this would work but sure enough GM Lloyd eventually showed up nd fixed it for me. Always thought that was pretty cool.
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Quote:False. I was showing people that method as recently as the week after The Announcement.This is a small imperfection in the map border in this area.
It's also the last way I know of (outside of dev hacks) into the "Matrix Room" below the Arena.
You used to be able to get below the map to get there by logging off at a submerged door on Monkey Island. The devs removed those doors and it no longer works with the few that remain (you log back in stuck in the terrain). -
Quote:Please answer this.Just a quick question: Will the servers be up all day on Friday and shutting down at midnight then? Because the way you have it listed now they are going to be shutting down Thursday night going into Friday morning instead of Friday night going into Saturday morning.
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So that shutdown means 4 AM EST on 11/30, yes? So the effective last day is the 29th?
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We were going to get the ability to turn off visual effects on Hasten in I24.
Re: your music question: http://paragonwiki.com/wiki/Music -
Quote:Hey. Just so you know, nobody is making this claim. At all. Ever. The only reason it's a slogan is because -- surprise -- we play a game about superheroes. If this were STO, SWTOR, or WoW (difficult as it is to imagine that game being shut down) with the same community, do you think people would be saying it? No.I'll still think TonyV and his cadre are self-aggrandizing, pompous fools who reinforce stereotypical views of nerdrage. By putting forth this silly slogan, he's implying that it's the game, not the community, that is worth saving. It's not. This game could be blown up and remade from scratch for all I care, so long as the community remained a part of it. We the community are not heroes. We pilot fake heroes in a fake game. That's not heroic. It never has been, is not now, and will never be. Implying otherwise is insulting to the memories of real heroes. Real heroes give their lives for a just and worthy cause, or at least come within mortal peril. That's how I define a hero. A hero is not some dude with an obviously wrong yet catchy slogan. Those are called politicians, and most of them aren't revered as heroes.
Nobody here actually believes they're a real hero for fighting to save the game. That's not how slogans work. -
Have you tried making NCSoft an offer they can't refuse?
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Guild Wars 2 came out the same week as the cancellation announcement. There's your timing, nothing to do with I24.
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Quote:Personally I'd at least like to see Jack so he and Eleven can meet.Since it was a Davies character I think it's relatively safe to say it won't. I mean, it'd be nice, I did like Who Jack (Torchwood jack can go jump in a lake). But as with any creative hands-change it does seem mostly like Moffet has left Davies' stuff alone. No Torchwood, no Rose, no Jack, no Time War, etc. We still get little references now and again (SO MUCH GUILT) but I think for the most part Moffet just isn't going to try to touch or expand on it (which is a shame, I really did enjoy the Time War mythos Davies built over time) He's got his own stuff, like River Song, to develop.
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Quote:There may be other Time Lords running around, but I doubt Bo knew about them. Remember the anagram for You Are Not Alone was YANA, which is a person that Bo knew about millions of years earlier when he was still going by the name Jack Harkness.The face of Bo (if I spelled that wrong too sorry) did tell the doctor he was not alone, he may not have meant just the master.
Personally, I was all excited to see another Time Lord in The Doctor's Wife until it turned out that the Corsair was dead. Oh well, at least we got to see his arm. -
Quote:Don't you dare.What, another "fixed point in time"? Lame. There are even ways around that as the Doctor has demonstrated.
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Quote:This was fixed several Issues ago.Frankly, most of what needs to be done to run City of Heroes as a standalone are "under the hood," so to speak. Either sync calls to the server need to be intercepted and handled, or the game needs to ship with some kind of server emulator, but considering how some sections can lag the server itself (say, ITF lag hill)
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Quote:I just feel that actually playing the game should maybe be a requisite for making progress in said game, but I'm kind of silly like that.A good MMO should not make any content or system necessary for progress. The content and additional systems are there to entertain you.
An MMO that forces repetition of content to advance is doing some stuff wrong (and yes, I am aware that is the case for end game here, there is a reason why I dont care abeout endgame in city of heroes.)
To compare it to CoH, it's like if collecting badges awarded you anything more than the mere pittance of XP you get from exploration badges, only in that case you actually need to be logged in. Duty Officers are literally "send DOs on assignment, go do other stuff for X amount of time, come back to the game after X time and level up; repeat". It's like Patrol XP on crack.
Also, I'm not sure where you got grinding content out of anything I said. Playing the game from Sector 001 to whatever the hell the upper-level sectors are (I don't remember the game well enough and too lazy to check) isn't grinding, at least no more so than any other MMO's regular game content.
TL;DR it should not be possible to progress so quickly via a mini-game. -
Honestly, it was over 3 weeks ago.
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Quote:I actually found the DO (no I will NOT call them DOffs) system interesting and fun in its own right, it's just that I found the rest of the game unnecessary to play in order to progress.You did a boring thing and got bored. This... isn't a surprise.
Experience flows like water in that game anyways. A level 50 in two weeks is nothing even playing casually.
Mind you the game's completely broken for oh so many other reasons. But this one I can't agree with. I know several pvp and roleplayers who use the duty officer system so they can get experience while doing the things they actually like to do and I think it was nice of the developers to give them that option. -
Quote:Personally I got bored with it when I managed to level from 30-50 solely through Duty Officer assignments, no combat whatsoever. Game's completely broken when you don't even need to play it in order to progress.I'm glad to hear some of them found soft landings there. I always thought STO had a lot of promise: it was just too thin to hold my attention when it launched. And the crafting system was bonkers. But there was no one thing I could point to exactly and say "I hate that." It just seemed incomplete. I will eventually revisit it: I have a lifetime sub to that game also.
I don't think STO is ever likely going to be the game I spend thousands of hours in. But it could easily be the game I pop into occasionally. I just haven't, up to now. -
Nothing against your predecessors, but if this closure had to happen, I'm glad it was on your watch.