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Posts
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Claws/Nin is the best new Batman build for the one in the Dark knight and Batman Begins, it has already been discussed. You have to go Natural and pretend that the knives you throw are baterrangs. However, this was discussed before the animation changes to MA.
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Quote:Fair enough.My opinion: TT:M is what allows my Lvl. 30 Crab to run up to a mob, fire off all my AoEs and survive the following retaliation, usually with flying colors, or if I'm unlucky, with enough health to drop back and heal.
It's what allows my Bane to wade into a 0/8 crowd and only loose a quarter of his health without using inspirations.
And consider the fact that this is the first time I've ever played a Spider (Heck, I'm still in the first month of my CoX "life") and am probably not using the right tactics. If it can keep me alive, despite my inexperience, I'd say it's highly beneficial.
You don't seem to have the right point of view to understand this.
Here's mine:
When I first saw "Tactical Training: Maneuvers", it just looked like they stuck a fancy title on "Leadership: Maneuvers" in order to keep it from looking like they just copy and pasted the power.
So I assumed it was the same thing.
You see, I'm not a numbers and stats person (I'm a right brained person with ADD, so that's a given), so I often don't check the info because I find it boring and/or confusing. Luckily, since I'm fairly intelligent, I checked the forums on SoA builds and read the praise of TT:M.
If you're like me and "tl;dr":
Newbie says "TT:M keeps me alive" and "The names are similar enough to be confusing".
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Quote:It already is different, last time I checked Tactical Training: Maneuvers is not in the leadership pool.I think what needs to be done is have the tactical training powers for soldiers and widows to be renamed so people KNOW it's different from leadership.
Tactical Training: Superior Maneuvers
Just like Superior Invisibility from Illusion Control!
(Actually, it's a bit of a mouthful for one power :3) -
Quote:Every Soldier that I teamed with that didn't have TT:M is the first to fall, I have yet to team with a Soldier that doesn't have it and survives.If the player doesn't die, then it's not a "not smart choice".
Quote:Except that the power is named almost exactly like an already existing power.
Quote:Can you say you check every little stats on every single power of a set you'll play?
Quote:For exemple, when i made my WS, i didn't bother checking the stats for the "tp friend". I knew what the power was like and i didn't care much for the recharge or endurance cost.
Quote:A lot of people could do the same exact thing for maneuvers, but negatively.
Quote:Also... having a level 50 (or many) doesn't mean you'll know all the numbers, mechanics and Mids. I know vets that played the game for a long time, are very decent player, but still asked me what was "soft capped def" or "ST". Some people build there characters and adjust with experience, without caring for the theorie.
"Why do some attacks miss me and how can I get them to miss me more"
The answer...
"Defense, you can get it from Stealth, Maneuvers and Weave (at the time I was a blaster so these were like my only options) also you can use purple inspirations."
So your friend may not have known what soft cap was, but I bet he knew what defense was.
Quote:That's just personal choice. On a lot of characters, i've skipped a power that people worship. Because it didn't fit my playstyle and i could get better with something else. Same with some people i've meet.
So i have no doubt that any power can be skipped, for at least one person, and still be a good choice.
Apparently a VEATs job is to protect the team with Teamwork or Superior Training. -
Quote:That is like choosing death over life by skipping in on a Soldier (Bane speacially), I would honestly say that it is not a smart choice to skip it, I would gladly give up travelling for this power, and considering how many options there are for that it isn't much of a sacrifice.Obviously one choice in a game decides of someone's intelligence. *roll eyes*
Quote:That topic is a beaten and re-beaten dead horse. Some people don't take X power in Y set and people wonder why.
1) They don't know much about the power.
Quote:2) They have a good reason to skip it and you should ask THEM, not random people on the forum. =p
I would like to ask them, however, I want an intelligent answer.
Overall, it vexes me when I see a soldier and to a certain a extent even a Widow without this power. -
I have one toon for each side Blue MA/WP and Red NW they both take about 20 mins to do a full mish. After about an average of 4 - 5 mishes I get a purple drop while inbetween I am getting loads of high priced uncommons and rare recipes along with atleast one rare salvage per mish, and about 6 - 9 commons that sell for 100K a piece.
Mishes are set for -1/x8 with bosses. If you can do this with a toon you love to play with you won't get bored. I like showing off each of their strengths so I enjoy every minute I solo a map set for 8.
Also I only do paper mishes with Council, if none are available, I just re zone, they are the easiest to take on. -
Quote:These days a Plant/Anything Dom is pretty sweet. Plant/Fire, Plant/Thorn, Plant/Earth, or Plant/Ice would be my top recommendations to a newbie though. If you go plant whatever you do don't skip "Seeds of Confusion" at level 8. That's one of the earliest and most effective soft-control powers you'll ever get in this game. Whenever I see Plant toons without seeds, I cry a little on the inside.....
Yeah it is like seeing a Soldier not take TT:M I know the feeling. Plant/Psi was a bit of a late bloomer for me but it was pre IOs so that was even before the dom buff, haven't played it in a while but it is nothing I would recommend for beginners, it will take you a little will to kill machines early in the game. -
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Quote:I think this person means Ripper, but yeah, I just got it today and it does have a big difference I got it slotted too and it is real nice, does some KD too so it adds to mitigation, it has really been a big help.I don't have a spine/fire. But i do have a spine/elec, and an old spine/invlun.
If i'm reading your post correctly, your 22? So no Reaper.
Yeah, your singler target damage is going to suck at that point.(22) No real getting around that. But it gets better. Reaper, is a small cone i know, but it's damage is sweet, and when you chain it with impale, and lundge, it'll add up. Not to mention you'll have 2 damage aures working on the boss at the same time your belting away at him.
You'll get to a point where you can kill bosses in a respecable time, but it'll NEVER be as fast as a build that speciales in single target damage. That's the trade off. But, keep in mind, it's not that bad a trade when you consider all you have to do is jump in and start attack the boss right off the bat. It may take you alittle longer to kil HIM, but his spawns dead when your done, where as that MA guy may have finished the boss faster then you but still has to deal with the LT's and a few minions. It all balances in the wash if you ask me.
Stick with it. It gets better.I love my 2 spiners!
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Quote:This is nice to know, working on a Fire/Spines right now.lol, nice.
my gf has an io'd out spines/fire scrapper and damn, she does some epic damage. she hates hero side too with the millions of zones, contacts sending u to 5 zones before giving u their cell #, but this actually made her change her mind bout hero side.
this is a great farm / aoe build. i agree that making this toon a single target fighter would be missing the point of it. just get as much defense as u can for this build for survivability. atm, my gfs toon has around 25% to the 3 postional defenses ( aoe, melee, range) with some decent regen and recov due to physical perfection and the numnias +regen +recov recipe. this is a great build but know it will be an endur hogunless ur built well.
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Quote:Soloing AVs is overrated, yeah it is nice to do and a great accomplishment but, really soloing an 8 person map yields better rewards.
and although looking cool won't help you solo AV's
Quote:I'm having a lot of fun with my MA/WP. At level 23 he still feels a little squishy, but I know from experience that that will change. -
Quote:I know at the before I pay how long I want to play so I usually end up going with the year for the same reasons plus I got like 2 free months twice = 4 months so not only getting the yearly savings but a free 60 bucks of time can't beat that, this is my first MMO and I haven't been tempted to try anything else, love it thanks for showing your care to your customers.Yippi!!!! I have my badge!!!!
I pay once a year to (1) get the paying over with in one swoop, and (2) save a buck or two, but, I still held my breath until I saw it in my badge inventory.
Oh yeah the badge caught me by surprise, I seen it and thought I was going into beta lol. -
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Quote:Yep glad I ain't the only one who thought this, those puches just look horrid, SS got some good alts thoughI use the old ones, I was very disappointed with the new I16 MA anims, I'm among the few ppl who think their punches do not look like Martial Arts at all unfortunately...
Maybe they wanted to give the set a "street fighting" feeling, but the result is sad, at least for my taste^^ -
Thanks for the Chart, I have been doing my mishes at -1/7 and the chart seems about right, I thought my luck was off for a minute but after looking at the chart I guess the Drop Rate is WAI. Thanks
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That person forgot that the 17% is base with just SOs, if you include 8% from weave you now have 23% leaving you and if you have CJ or Hover up to 26% toss in a steadfast now you have 29% leaving you 15% away from the softcap and you really only need to build for f/c/e/n since s/l you only take 10%, 3 slot Aegis in 5 resists and now you softcap f/c, 6 slot your attacks with Mako Bites and use 3 slots of a PBAoE for Eradication and now you have e/n. All that softcapped with just one enemy in Invincibility.
This is why I don't think it needs a buff it is very easy to max it out. You could also use the wedding band temp power too to take you resists to another level and the power itself is pretty much perma. -
Quote:1.) Blasters, Trollers, Doms, Scrappers, VEATs (Bane and Widows), recently Brutes and Tanks.This for the uber vets! I class these as players who have like a 48 month badge and higher!
for these uber vets, i have 3 question! what toons have you been playing for all this time? have you played one from when you started till now? whats your favourite build?
2.) Nope, My first toon was my first 50 Fire/Fire/Fire blaster, it was a long road, think it took like a year to get there with a lot of on and off playtime, gathered a big dislike for blasters after that. Then I got into trollers and then villains came out and Doms were like the perfect AT for me control with damage My Mind/Energy generally gets the most PT out of all my toons.
Oh and got my love for blasters back after I leveled my Fire/Dev and learned how to play the game.
3.) Don't have a favorite build as of yet but I think it would be between my Dom's if I could find out which one I like the best, but I do have an MA/WP/Weap that I like a lot and a Inv/SS that I am starting to love -
Quote:Great Choice, I have MA/WP/Weap Scrap for farming he does the wall in Cim and -1/8 level mishes, to test his full ability he does +2/8, but weapons is a good combo as stated caltrops does a great job at mitigate and Exploding Shuriken is a great AoE to have.Wow, Great Insight Heraclea. I have a MA/WP scrapper and was planning to take the weapon mastery powers, but had debated on Caltrops VS Web Grenade. Good to know this little tidbit.
Sorry to go off topic. -
Quote:As much as I like the sound of that, at base for Tanks Inv/ already gets 70% res to s/l and 31.2% res to all but psi, also with just one enemy in your range you get 17% def to all but psi, so with that being said it is like you really have 65% res to all and like over 100% to s/l and that is base with just SOs no tough or weave included, plus a self heal that increases hp, not to mention you aren't really running that many toggles.
What I'd do is add to Invinciblity a resistance buff to all non s/l /psi damage of 11%
I wouldn't be mad if Inv got that though, however 5% would be a little more even out. -
Quote:Scrappers are attack types with defense they tend to kill quickly therefore taking less damage, I don't think it is the defense as much as it is the AT
In the past, I've not played characters with Defense extensively. That's changed recently, as I've been playing several Defense oriented characters. For reference, I have a L35 []MA/Shield Scrapper, a L38 FF/Nrg Defender and a MA/Nin Stalker. I also have a MA/SR Scrapper, but he's much lower level.
Quote:I am very familiar with Invulnerability, and I have to say that, in general, it's very good. However, my perception has been skewed by not having seen Defense in action. Now I'm left wondering about how "invulnerable" invulnerability really is.
Quote:My highest level character is The Canadian Shield. He's a L44 Inv/SS Tank. I enjoy him and the Tank style, but I've found lately that my Defense-based characters are more durable than HE is, and none of them are Tanks! That seems odd to me.
Quote:Part of it is that the Defense based characters aren't saddled by many effects that need to hit them, but don't do damage, while the Invulnerable character suffers. For example, when fighting a Dark foe, his attacks will reduce your accuracy (to hit, whatever). The Invulnerable character will suffer that penalty while a Defense character will not.
Quote:Heh, the irony is that I really don't have many difficulties with my Tank as it is, I'm just comparing to other characters.
As an example, I did a mission teamed with a SR Scrapper in which we encountered a tough EB (AE Mission, it was a custom boss). We found HE was bettre able to tank than I was. That stung my Tanky sensibilities. I mean, suddenly I wasn't able to do the job I'm supposed to be able to do.
Quote:Well, part of the issue is that many people can't afford IOs.
If you are level 44 then you are getting level 50 recipe drops, even if you don't play the market you can sell those to the store for like 100k and you should get like 2 - 3 per mish so doing like 3 mishes gets you 1 mil not counting mish bonus and what you get for enemies. IOs on the market aren't that over priced and even so it is so easy to get merits and get your own IOs, and these are just the things you do without using the market. So yeah, you are just being lazy and you don't feel like taking your time to make your toon better. -
To the OP,
It depends on what you want. Most purple sets offer recovery, fire/cold res, accuracy, and recharge in nice amounts that don't go away when you exemp, so when going back and doing some old mishes or tfs or even running in the sewers you could be a lot more beastly.
Some offer Damage and Regeneration at high rates but not too many. As for 6 slotting, there are very few purple sets that I would actually 6 slot.
As for needing them again it depends on what you want to do, I see them as more of a solo tool than a teaming tool. Having 5 sets with recharge, recovery, acc, and res; gives you faster recharging powers, great accuracy, 20% recovery (I think this is base stamina unslotted), and some decent fire/cold resistances.
I have a Dom with 6 purple sets, and I would say it is worth it, he is perma, his end bar does not run out all of his AoE controls come back fast and it is rare that I miss a target, feels like I am playing an AV, and teams love him.
but overall depends on what you want look at what you can slot see what bonuses give if you feel it isn't worth it there are regular IOs that do a decent job as well really just depends on what you are building for in a toon, if you are going for recharge or recovery I would say they are worth it. -
Quote:I like the sound of this.
Were going to have a whole new system that will allow max-level players to take their max-level characters and make them even more powerful. -
Roll an Elec/Storm Corr, take only Gale and O2 Boost from your secondary, take fly, IO build for Energy/N Energy defense, and take the Mu PPP.
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I am working on an Earth/Storm ATM, however this is just an Earth/ Question, can you put procs in Earthquake?