Coyote_Seven

Legend
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  1. Quote:
    Originally Posted by dugfromthearth View Post
    wait a minute, you mean the facts of life are all about you?
    You got the future in the palm of your hands, all you've got to do to get you through is understand. You think you'd rather do without? You'll never make it through without the truth!
  2. Quote:
    Originally Posted by Agent White View Post
    Villains can never win and co-op doesn't make sense if it's villainous. Those are just the facts of life.
    You are quite incorrect. Everyone knows that you take the good, and you take the bad. You take them both!!! Only then do you have the facts of life.
  3. Actually, now that I think about it, DA really needs some sort of "everything" room. Kind of like what you have in the RWZ, only more so. The vendors could even sell temp powers there. In fact, there ought to be empowerment stations in that zone, so you can make use of those even if you don't belong to an SG.

    EDIT: Just to recap, I'm asking for a room in DA that contains tier 3 empowerment stations, invention tables, a vendor that sells more than just tier one inspirations, a pillar of ice and flame, and access to the auction house (for those who can't use the /ah command). Am I missing anything?

    EDIT 2: The zone's SG base portal should probably be moved into that room, and maybe the links to PI and Grandville as well. The whole place could look like a "take that" from the Midnighters to the Vanguard. And put an exploration badge in there. Call it "Crazy Prepared".
  4. Quote:
    Originally Posted by Ironblade View Post
    hmm... what show was it that had a news reporter named Gary Gnu. He pronounced the G in gnu, so it was two syllables. As I recall, the news segment was called the No Gnus is Good Gnus Gnus Report. With every single G pronounced.
    That would be The Great Space Coaster.
  5. Actually I was kind of hoping they'd put in some invention tables inside the hospital.
  6. Quote:
    Originally Posted by Ogi View Post
    So that's why no one else says "ka-n-ik-t" when pronouncing knight.
    Actually it used to be cniht, from the German word knecht, and now you know!

    Or is that "ka-now"?
  7. I'd certainly like origin based animations for certain powers. This would certainly work for NPC foes as well as players. I kinda don't like how some of the Banished Pantheon seem to have radiation based attacks. It just seems to wrong!
  8. Quote:
    Originally Posted by gec72 View Post
    Screwing with us indeed - they keep insisting on using "alright"!
    You know, if enough people keep doing that for a long enough time, eventually it will become the correct way.

    That's what's funny about language. In order for it to evolve, a language's rules have to be bent or broken every now and then.
  9. Coyote_Seven

    Oh, Hey There

    Quote:
    Originally Posted by EU_Damz View Post
    Welcome back to city of doggies!
    Indeed. There's even a coyote travel power now. Curiously, there's no goat travel power. Hmm... >.>
  10. Quote:
    Originally Posted by Party_Kake View Post
    Well, I talk to my dogs.
    Sometimes they talk back, but they never make any sense.
    Indeed. Show me a dog owner that can not communicate meaningfully with their dogs, and I'll show you someone who doesn't really care about their dogs.

    To command something around like a MasterMind does implies that they can communicate with that which they are commanding. If Sam doesn't believe me, he can try giving an order to an inanimate object, and see how well that works. With robots it might be more akin to how computers communicate (which still counts), and I'm not sure what's going on with zombies. But then again that's necromancy and so that makes it a form of magic. So there you are!

    But as far as animals are concerned... well, of course they communicate; lions and wolves in particular. If they couldn't communicate somehow with one another, then they would not be able to survive as a species. That's how and why humans first learned to communicate with each other BTW, just like every other primate. It's just that in the past hundreds of thousands of years, we've kind of dialed that up to eleven.
  11. The Well is Nemesis, of course. He's playing us all like puppets, like the great chessmaster villain that he is. He probably took over the power of the Well a long, long time ago.
  12. Quote:
    Originally Posted by Golden Girl View Post
    It's an MMO - no player will ever be the strongest force in the game world - there'll always be tougher NPCs
    Thankfully, South Park showed us all the cautionary tale of what would happen if such a player ever did acquire the powers of a god.
  13. Quote:
    Originally Posted by LISAR View Post
    So....he faked his death so he could go rogue...
    Actually, Statesman and Lord Recluse are the same person. A rather mentally unstable person.
  14. Quote:
    Originally Posted by GuyPerfect View Post
    Hey Paragon Studios, do it right or don't do it at all.
    If every software publisher actually tried to seriously live up to that 100% all the time, there would be no software industry at all.
  15. Quote:
    Originally Posted by Mr_Morbid View Post
    And Marcus Cole gave his life to save Susan Ivanova.
    Fun facts:

    Stephen Furst, who played Vir Cotto in Babylon 5, also played Kent "Flounder" Dorfman in Animal House. Bruce McGill also starred in that movie, playing Daniel Simpson "D-Day" Day. He was also on Babylon 5, as Major Ed Ryan.

    Bruce Boxleitner was in the movie Tron. Peter Jurasik was also in that movie, in a small role. Of course as you know, both had major roles in Babylon 5.
  16. Quote:
    Originally Posted by Goliath Bird Eater View Post
    As for why it bugged out: I'm not privy to any sort of inside info, but given that level 50 characters had their purple IOs vanish when they got the new slots, I'm thinking maybe power and enhancement slot gain is REALLY hard-coded into a character's level, and that the game interpreted those extra slots as a character being level 51 (or something similar), thereby taking away the IOs that are only available at level 50. And from there, I can see how a bunch of other stuff could be affected. But again, this is just me taking a wild guess based off of one piece of anecdotal evidence.
    If this is true then that's one heck of a kludge. It suggests that the original coder responsible for powers, levels and slots (if it was just one person or team responsible for those things), did some quick and dirty coding just to get it to work, and no one since has bothered to go back and clean it up.

    That's the drawback to having deadlines. When the clock is ticking, you're severely tempted to cut corners in order to get it all done in time.
  17. Mot was also a Goa'uld underlord who served the System Lord Ba'al, until he was killed by SG-1.

    So... yeah!
  18. When they're set passive and idle, they can all go into the "eat donut" animation.
  19. I'm with _eeek_ and Samuel Tow on this. I totally remember not having enough influence for SOs until about my mid 30's, dying over and over again and being in perma-debt, and I even remember using hover to slooooowly get around the Hallows.

    The first character I ever made was an elec/dev blaster, back when I was introduced to the game in May 2004. At that time, I had no previous experience with the game at all, so I had no idea what I was doing or how anything worked. I didn't get that character to 50 until sometime in January 2005. Contrast that with my WP/DB tank I made in 2009 (I think), who got to 50 in about two months without me having to do any power leveling or playing her excessively. Though I did play her almost exclusively for that time.

    I remember accumulating a bit over 60 million inf just from doing Hami raids over and over, with my level 50 elec/dev blaster. At the time, I thought that was an incredible amount of inf to have! Especially since I didn't really have anything to spend it on, haha. Nowadays I have a lot more fun playing with the auction house in order to collect up hundreds of millions of inf, just so I can trick out each and every level 50 character I have with Purple and PvP IOs. Bling!
  20. Quote:
    Originally Posted by Yogi_Bare View Post
    And I'm very open to how we receive those slots: Tokens, Paragon Points, Incarnate progression or even some nasty rework to the leveling system.
    I vote for a Very Rare Recipe drop. Even if they were level 50 only, I'd imagine they'd go for quite a lot on the Auction House.
  21. Quote:
    Originally Posted by Golden Girl View Post
    Merging IP and TV is fine - but Talos is on the other side of the city
    Indeed, it would make better sense to merge Talos Island and Founders Falls. Or at the very least they should fix the appearance of the south facing war wall in Talos (and the north facing war wall in FF), so that you can actually see those zones from their opposite side. Seriously, am I the only one that's bugged by that?
  22. Coyote_Seven

    Your DXP Plans

    I got six characters on Virtue from level 33 to level 34. It only took a couple of hours. As in, about two. I spent the rest of my playing time earning double prestige for my supergroup.
  23. Quote:
    Originally Posted by Socorro View Post
    In any case, when a process evolves singular elements that can in turn purposefully modify the very process that brought them about, it becomes more difficult to say with certainty the process has no goal. To avoid this, you can always start introducing other elements that are outside the process: Souls, Dawkin's Memes... but those introduce a whole 'nuther can of worms.
    There's nothing special about that particular natural process with respect to any other. The fact that it was the one that ended up bringing us into existence doesn't mean we can't turn around and use it to our advantage once we understand how it works. People generally don't ascribe the intelligence of a vehicle's driver to the vehicle itself.
  24. Quote:
    Originally Posted by Party_Kake View Post
    that's neither here nor there and we shouldn't derail the thread.
    Too late!

    Evolution has no goal. It's just life adapting to whatever is the current local environment for it. To say that is has a specific goal means you think that particular process is conscious and has a will of its own, apart from whatever will may be possessed by any individual lifeform, which sounds kinda silly (also rather scary: I wouldn't want to be a mere puppet for some nebulous "thing" that somehow has control over every creature on the planet!). I'm also pretty sure that our galaxy does not have some deliberately planned destination in mind as it moves steadily away from every other galaxy in the universe.

    Now, if you're talking about humans using the process of evolution in our own favor, that's something else entirely. In fact, there's even a whole other word for it.

    As far as dino costume bits, I wouldn't be satisfied unless they allowed something like this picture: