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Posts
431 -
Joined
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Loathing's an MA/Regen? You can tell he's smart..
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---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name:
Level: 41
Archetype: Stalker
Primary: Martial Arts
Secondary: Regeneration
---------------------------------------------
01) --> Storm Kick==> Dmg(1)Dmg(3)Dmg(3)Acc(21)
01) --> Hide==> EndRdx(1)
02) --> Crippling Axe Kick==> Dmg(2)Dmg(23)Dmg(23)Acc(25)
04) --> Reconstruction==> Heal(4)Heal(5)Heal(5)Rechg(19)Rechg(19)Rechg(21)
06) --> Assassin's Blow==> Dmg(6)Dmg(7)Dmg(7)Acc(9)Acc(9)Rechg(11)
08) --> Focus Chi==> Rechg(8)Rechg(11)Rechg(13)
10) --> Dull Pain==> Heal(10)Heal(13)Heal(15)Rechg(15)Rechg(17)Rechg(17)
12) --> Placate==> Rechg(12)Rechg(25)Rechg(27)
14) --> Hasten==> Rechg(14)Rechg(27)Rechg(29)
16) --> Integration==> Heal(16)Heal(29)Heal(31)
18) --> Super Speed==> Run(18)
20) --> Swift==> Run(20)
22) --> Health==> Heal(22)Heal(37)Heal(37)
24) --> Stamina==> EndMod(24)EndMod(31)EndMod(31)
26) --> Crane Kick==> Dmg(26)Dmg(40)Dmg(40)Acc(40)
28) --> Instant Healing==> Heal(28)Heal(34)Heal(36)Rechg(36)Rechg(36)Rechg(37)
30) --> Fast Healing==> Heal(30)
32) --> Eagle's Claw==> Dmg(32)Dmg(33)Dmg(33)Acc(33)Acc(34)Rechg(34)
35) --> Resilience==> DmgRes(35)
38) --> Moment Of Glory==> DefBuf(38)DefBuf(39)DefBuf(39)Rechg(39)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Assassination==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
Comments?
EDIT: Forgot to mention thats it a PvP build. -
I think Debt should be removed completely from PvP zones, personally, Marquand.
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---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name:
Level: 50
Archetype: Blaster
Primary: Fire Blast
Secondary: Devices
---------------------------------------------
01) --> Fire Blast==> Empty(1)
01) --> Web Grenade==> Empty(1)
02) --> Fire Ball==> Empty(2)
04) --> Caltrops==> Empty(4)
06) --> Hasten==> Empty(6)
08) --> Swift==> Empty(8)
10) --> Targeting Drone==> Empty(10)
12) --> Aim==> Empty(12)
14) --> Super Speed==> Empty(14)
16) --> Health==> Empty(16)
18) --> Blaze==> Empty(18)
20) --> Stamina==> Empty(20)
22) --> Cloaking Device==> Empty(22)
24) --> Stimulant==> Empty(24)
26) --> Aid Self==> Empty(26)
28) --> Trip Mine==> Empty(28)
30) --> Blazing Bolt==> Empty(30)
32) --> Inferno==> Empty(32)
35) --> Time Bomb==> Empty(35)
38) --> Auto Turret==> Empty(38)
41) --> Bonfire==> Empty(41)
44) --> Fire Shield==> Empty(44)
47) --> Rise of the Phoenix==> Empty(47)
49) --> Char==> Empty(49)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Defiance==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
Comments? -
[ QUOTE ]
My new stalker will be going without stealth until such times as I think "uh oh! maybe i was wrong"
Playing stalker and stalker-hunter makes you better at both.
[/ QUOTE ]nice thinking -
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name:
Level: 50
Archetype: Tanker
Primary: Invulnerability
Secondary: Super Strength
---------------------------------------------
01) --> Resist Physical Damage==> Empty(1)
01) --> Jab==> Empty(1)
02) --> Temp Invulnerability==> Empty(2)
04) --> Haymaker==> Empty(4)
06) --> Dull Pain==> Empty(6)
08) --> Unyielding==> Empty(8)
10) --> Taunt==> Empty(10)
12) --> Combat Jumping==> Empty(12)
14) --> Super Jump==> Empty(14)
16) --> Swift==> Empty(16)
18) --> Invincibility==> Empty(18)
20) --> Knockout Blow==> Empty(20)
22) --> Health==> Empty(22)
24) --> Stamina==> Empty(24)
26) --> Tough Hide==> Empty(26)
28) --> Rage==> Empty(28)
30) --> Resist Energies==> Empty(30)
32) --> Unstoppable==> Empty(32)
35) --> Resist Elements==> Empty(35)
38) --> Foot Stomp==> Empty(38)
41) --> Char==> Empty(41)
44) --> Fire Blast==> Empty(44)
47) --> Fire Ball==> Empty(47)
49) --> Hasten==> Empty(49)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Gauntlet==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
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Body Mastery.. if you like being boring.
Weapon Mastery has to make you redraw. -
Gonna use this instead:
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name:
Level: 50
Archetype: Defender
Primary: Radiation Emission
Secondary: Electrical Blast
---------------------------------------------
01) --> Radiant Aura==> Empty(1)
01) --> Charged Bolts==> Empty(1)
02) --> Radiation Infection==> Empty(2)
04) --> Accelerate Metabolism==> Empty(4)
06) --> Enervating Field==> Empty(6)
08) --> Ball Lightning==> Empty(8)
10) --> Combat Jumping==> Empty(10)
12) --> Lingering Radiation==> Empty(12)
14) --> Super Jump==> Empty(14)
16) --> Mutation==> Empty(16)
18) --> Swift==> Empty(18)
20) --> Health==> Empty(20)
22) --> Stamina==> Empty(22)
24) --> Lightning Bolt==> Empty(24)
26) --> Choking Cloud==> Empty(26)
28) --> Tesla Cage==> Empty(28)
30) --> Acrobatics==> Empty(30)
32) --> EM Pulse==> Empty(32)
35) --> Voltaic Sentinel==> Empty(35)
38) --> Thunderous Blast==> Empty(38)
41) --> Power Build Up==> Empty(41)
44) --> Temp Invulnerability==> Empty(44)
47) --> Total Focus==> Empty(47)
49) --> Fallout==> Empty(49)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Vigilance==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
-
This is quite good too:
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name:
Level: 50
Archetype: Tanker
Primary: Ice Armor
Secondary: Fiery Melee
---------------------------------------------
01) --> Frozen Armor==> Empty(1)
01) --> Scorch==> Empty(1)
02) --> Chilling Embrace==> Empty(2)
04) --> Hoarfrost==> Empty(4)
06) --> Wet Ice==> Empty(6)
08) --> Combustion==> Empty(8)
10) --> Taunt==> Empty(10)
12) --> Combat Jumping==> Empty(12)
14) --> Super Jump==> Empty(14)
16) --> Swift==> Empty(16)
18) --> Glacial Armor==> Empty(18)
20) --> Health==> Empty(20)
22) --> Stamina==> Empty(22)
24) --> Hasten==> Empty(24)
26) --> Energy Absorbtion==> Empty(26)
28) --> Fire Sword Circle==> Empty(28)
30) --> Icicles==> Empty(30)
32) --> Hibernate==> Empty(32)
35) --> Incinerate==> Empty(35)
38) --> Greater Fire Sword==> Empty(38)
41) --> Block of Ice==> Empty(41)
44) --> Ice Blast==> Empty(44)
47) --> Ice Storm==> Empty(47)
49) --> Super Speed==> Empty(49)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Gauntlet==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
although its near a clone. -
My Build's gonna be:
1. Radiant Aura
1. Charged Bolts
2. Radation Infection
4. Accelerate Metabolism
6. Swift (Because I always get it at 6, might swap for EF tho)
8. Ennervating Field
10. Combat Jumping
12. Lingering Radiation
14. Super Jump
16. Health
18. Mutation
20. Stamina
22. Short Circuit
24. Acrobatics
26. Choking Cloud
28. Telsa Cage
30. Ball Lightning
32. EMP Pulse
35. Lightning Bolt
38. Voltaic Sentinel
41. Power Build Up (Power Epic)
44. Temporary Invulnerability (Power Epic)
47. Total Focus (Power Epic)
49. Fallout -
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name:
Level: 41
Archetype: Mastermind
Primary: Mercenaries
Secondary: Dark Miasma
---------------------------------------------
01) --> Soldiers==> Empty(1)
01) --> Twilight Grasp==> Empty(1)
02) --> Tar Patch==> Empty(2)
04) --> Darkest Night==> Empty(4)
06) --> Equip Mercenary==> Empty(6)
08) --> Swift==> Empty(8)
10) --> Combat Jumping==> Empty(10)
12) --> Spec Ops==> Empty(12)
14) --> Super Jump==> Empty(14)
16) --> Howling Twilight==> Empty(16)
18) --> Serum==> Empty(18)
20) --> Shadow Fall==> Empty(20)
22) --> Health==> Empty(22)
24) --> Stamina==> Empty(24)
26) --> Commando==> Empty(26)
28) --> Petrifying Gaze==> Empty(28)
30) --> Acrobatics==> Empty(30)
32) --> Tactical Upgrade==> Empty(32)
35) --> Black Hole==> Empty(35)
38) --> Dark Servant==> Empty(38)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Supremacy==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
Comments? -
If I were to make an Ice/SS:
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name:
Level: 50
Archetype: Tanker
Primary: Ice Armor
Secondary: Super Strength
---------------------------------------------
01) --> Frozen Armor==> Empty(1)
01) --> Jab==> Empty(1)
02) --> Chilling Embrace==> Empty(2)
04) --> Haymaker==> Empty(4)
06) --> Wet Ice==> Empty(6)
08) --> Hoarfrost==> Empty(8)
10) --> Taunt==> Empty(10)
12) --> Combat Jumping==> Empty(12)
14) --> Super Jump==> Empty(14)
16) --> Swift==> Empty(16)
18) --> Glacial Armor==> Empty(18)
20) --> Knockout Blow==> Empty(20)
22) --> Health==> Empty(22)
24) --> Stamina==> Empty(24)
26) --> Energy Absorbtion==> Empty(26)
28) --> Rage==> Empty(28)
30) --> Stimulant==> Empty(30)
32) --> Hibernate==> Empty(32)
35) --> Aid Self==> Empty(35)
38) --> Foot Stomp==> Empty(38)
41) --> Hasten==> Empty(41)
44) --> Block of Ice==> Empty(44)
47) --> Ice Blast==> Empty(47)
49) --> Ice Storm==> Empty(49)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Gauntlet==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
-
Well, I've basically planned out this build:
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name:
Level: 50
Archetype: Defender
Primary: Radiation Emission
Secondary: Electrical Blast
---------------------------------------------
01) --> Radiant Aura==> Empty(1)
01) --> Charged Bolts==> Empty(1)
02) --> Radiation Infection==> Empty(2)
04) --> Accelerate Metabolism==> Empty(4)
06) --> Enervating Field==> Empty(6)
08) --> Ball Lightning==> Empty(8)
10) --> Combat Jumping==> Empty(10)
12) --> Lingering Radiation==> Empty(12)
14) --> Super Jump==> Empty(14)
16) --> Mutation==> Empty(16)
18) --> Choking Cloud==> Empty(18)
20) --> Short Circuit==> Empty(20)
22) --> Swift==> Empty(22)
24) --> Health==> Empty(24)
26) --> Stamina==> Empty(26)
28) --> Tesla Cage==> Empty(28)
30) --> Lightning Bolt==> Empty(30)
32) --> EM Pulse==> Empty(32)
35) --> Fallout==> Empty(35)
38) --> Thunderous Blast==> Empty(38)
41) --> Power Build Up==> Empty(41)
44) --> Temp Invulnerability==> Empty(44)
47) --> Total Focus==> Empty(47)
49) --> Conserve Power==> Empty(49)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Vigilance==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
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on my ma/regen scrap as of now: I don't have Resilience seeing as it has measly RES and is only useful when you're detoggled.
on the respec build, how is it to switch Resilience and get MoG. -
[ QUOTE ]
Stop being lazy and put the slots in
[/ QUOTE ]The slottings all easy, power order's all that counts! -
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name:
Level: 50
Archetype: Tanker
Primary: Fiery Aura
Secondary: Stone Melee
---------------------------------------------
01) --> Fire Shield==> Empty(1)
01) --> Stone Fist==> Empty(1)
02) --> Stone Mallet==> Empty(2)
04) --> Heavy Mallet==> Empty(4)
06) --> Healing Flames==> Empty(6)
08) --> Blazing Aura==> Empty(8)
10) --> Combat Jumping==> Empty(10)
12) --> Plasma Shield==> Empty(12)
14) --> Super Jump==> Empty(14)
16) --> Taunt==> Empty(16)
18) --> Consume==> Empty(18)
20) --> Swift==> Empty(20)
22) --> Health==> Empty(22)
24) --> Stamina==> Empty(24)
26) --> Acrobatics==> Empty(26)
28) --> Hurl Boulder==> Empty(28)
30) --> Boxing==> Empty(30)
32) --> Tough==> Empty(32)
35) --> Tremor==> Empty(35)
38) --> Seismic Smash==> Empty(38)
41) --> Hasten==> Empty(41)
44) --> Char==> Empty(44)
47) --> Fire Blast==> Empty(47)
49) --> Fire Ball==> Empty(49)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Gauntlet==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
How many endreds per attack? -
Well when I do get a respec:
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name:
Level: 50
Archetype: Scrapper
Primary: Martial Arts
Secondary: Regeneration
---------------------------------------------
01) --> Storm Kick==> Empty(1)
01) --> Fast Healing==> Empty(1)
02) --> Reconstruction==> Empty(2)
04) --> Quick Recovery==> Empty(4)
06) --> Focus Chi==> Empty(6)
08) --> Crane Kick==> Empty(8)
10) --> Dull Pain==> Empty(10)
12) --> Combat Jumping==> Empty(12)
14) --> Super Jump==> Empty(14)
16) --> Integration==> Empty(16)
18) --> Air Superiority==> Empty(18)
20) --> Swift==> Empty(20)
22) --> Health==> Empty(22)
24) --> Stamina==> Empty(24)
26) --> Dragon's Tail==> Empty(26)
28) --> Instant Healing==> Empty(28)
30) --> Hasten==> Empty(30)
32) --> Eagle's Claw==> Empty(32)
35) --> Revive==> Empty(35)
38) --> Super Speed==> Empty(38)
41) --> Focused Accuracy==> Empty(41)
44) --> Laser Beam Eyes==> Empty(44)
47) --> Energy Torrent==> Empty(47)
49) --> Resilience==> Empty(49)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Critical Hit==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
Comments?
EDIT: Might switch Revive and SS around.