My Mercs/Dark Build


Clexeus

 

Posted

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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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Name:
Level: 41
Archetype: Mastermind
Primary: Mercenaries
Secondary: Dark Miasma
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01) --> Soldiers==> Empty(1)
01) --> Twilight Grasp==> Empty(1)
02) --> Tar Patch==> Empty(2)
04) --> Darkest Night==> Empty(4)
06) --> Equip Mercenary==> Empty(6)
08) --> Swift==> Empty(8)
10) --> Combat Jumping==> Empty(10)
12) --> Spec Ops==> Empty(12)
14) --> Super Jump==> Empty(14)
16) --> Howling Twilight==> Empty(16)
18) --> Serum==> Empty(18)
20) --> Shadow Fall==> Empty(20)
22) --> Health==> Empty(22)
24) --> Stamina==> Empty(24)
26) --> Commando==> Empty(26)
28) --> Petrifying Gaze==> Empty(28)
30) --> Acrobatics==> Empty(30)
32) --> Tactical Upgrade==> Empty(32)
35) --> Black Hole==> Empty(35)
38) --> Dark Servant==> Empty(38)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Supremacy==> Empty(1)
02) --> Rest==> Empty(2)
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Comments?


 

Posted

[ QUOTE ]
08) --> Swift==> Empty(8)
10) --> Combat Jumping==> Empty

[/ QUOTE ]
Try Hurdle instead of Swift. Swift has no use at all if you're going CJ/SJ while Hurdle stacks with both.


 

Posted

Just a quick note about Serum at lvl 18....firstly it has a massive recharge duration (10 minutes I think) and secondly, it really only benefits the Commando. Have a read up on it's use on the US forums or ask here, but in my opinion I would put off getting Serum till after lvl 26 or not at all. You could use the slot to get stamina a level earlier or something else more useful at that level.


 

Posted

Don't bother with Serum.

Chances are you won't use it often, and when you do the effects are gonna go un-noticed.