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Posts
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I'm a fan of Smashing/Lethal defense on Regen characters.
Largely because of defense debuffs. The vast majority of defense debuffs in the game are found in attacks that deal lethal damage, so if you have good lethal defense you can avoid having your defense debuffed away the second you walk into a fight. It will still happen, because Regen has no debuff resistance of any kind, but it won't happen in the first couple seconds. Basically, any enemy that attcks you with a sword or a machine gun will be debuffing your defense, and there are a LOT of enemies that use those weapons.
I make heavy use of Kinetic Combat sets to build up my S/L defense, and my main Claws/Regen is sitting at 32.5% to S/L attacks (a single small purple away from softcap) -
Didn't read the whole thread, so I don't know if it's been addressed already.
Please let us recolor the power effects for Focus and Shockwave in the Claws set.
I use the Vanguard Claws and it would be nice to be able to color my power effects to match the blades. -
Quote:It is a good idea, just not for the trials. When you have thousands of points of damage being thrown at you every few seconds it just goes way beyond what you can heal back before it kills you.Damn ok. I was hoping to make Hulk like guy that can passively regen faster than damage thrown at him but I guess that's not a good idea.
Adding some defense will make your passive regen idea more feasible. If you aren't being hit by EVERYTHING, your regen will be better able to keep up with what you ARE being hit by.
For the record, you only need 55% global recharge and 3 slotted Hasten for perma DP. So after reaching that point you can start focusing on defense. -
Hmmm...I set up my security question in such a way that my answer would never change, and I would never forget it.
I got in on my first try because my question was something only I would know, and that I am extremely unlikely to forget.
I dunno, maybe make sure you answer to the question is something you won't forget? Unless I'm mistaken, they give you multiple options for what your question is. I'm sure at least one of those questions would have an answer that won't change and will be memorable. -
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Quote:No.Once upon a time, somebody had to ask for an endgame system, right? Was that selfish?
But it IS selfish to get pissed that the devs aren't giving you what you want right now, when it has only been TWO MONTHS since they started focusing on something else. People are getting genuinely angry that the devs are focusing on a group of people other than them.
If the people asking for an end game had gotten pissed when they didn't get it within 2 months, and had started the same kind of forum whine-fest, then yes, my opinion of them would have been the same.
That's the only thing I was trying to point out: Some people waited years, more or less without complaint, for their wants to be addressed. And now that they are getting it, some other people are complaining because they went a couple months without having what THEY want addressed.
So, it's fair for some people to wait years for what they want, but it's NOT fair for some other people to wait months?
And MY perception of who deserves what is skewed. Right. -
Quote:The fact remains that Ramiel's arc is an arc you can only do ONE time. It is not a viable method for earning anything beyond the empty Alpha slot.But Ramiel's arc came first. They added a way to bypass Ramiel's arc that is longer and more difficult.
On the trials you can earn the Alpha slot, and the stuff you need to slot it all at the same time.
Ramiel's arc unlocks the slot faster, I'm not arguing that point. But the trials actually get something IN that slot MUCH faster.
If you slot your Alpha with Shards and Alpha Components, you are required to run a minimum of 3 task forces....or play missions for however long it takes you to get 12 shard. That will likely take you at least 6 hours, and that's just to get a Common in the slot.
I ran 2 trials and had my Alpha unlocked AND slotted with an Uncommon in less than an hour and a half. One more trial and I had my Rare, after getting lucky on the drop table.
If all you're talking about is unlocking the Alpha, sure, Ramiel's arc is faster. If you are talking about unlocking and actually slotting your Alpha, then the trials win by a wide margin. -
Quote:I'm kind of in-between on it, honestly.And it is this paramount difference between us that defines why we see this differently.
My reason to play is to have fun bopping and zapping and whatever-ing (no, not that!) enemies left and right and having fun playing make believe within a virtual super hero world.
The only thing I need to earn is smiles.
I like getting cool stuff, but not to the point that I will do something I don't enjoy in order to get it.
As far as the costume unlocks with Astral/Empyrean Merits goes? I will probably get my characters as kitted out as I want them to be, and maybe then I will consider unlocking some pieces with leftover merits.
The people with multiple 50s will have a huge advantage over those with only one or two. If you have multiple 50s, you can earn 2 Empyrean Merits and quite a few Astral merits each day with all of them. If you do that with 10 characters you can unlock the whole thing in a couple weeks tops. Since it is a global unlock and not per character, you don't need to save up however many merits on just one character, you can earn enough for one piece on each character and buy them that way. -
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Quote:How exactly does that logic fail?Except that logic already fails.
You can unlock the Alpha slot one of two ways; ITrials or Ramiels arc.
You can solo Ramiels arc. You cannot solo ITrials.
Ramiels arc is much, MUCH faster than the trials.
Yeah, you can solo Ramiel's arc. ONCE. You can do the trials repeatedly.
You can unlock your Alpha slot in that arc, but you don't get enough out of it to actually SLOT your Alpha, so you have to do something else to earn that.
Solo content will be one of two ways: 1)Long and arduous, or 2) one time only arcs.
Ramiel's arc is one of the latter. You can only ever run it ONE time, you cannot farm it for more Incarnate stuff. -
One point that I will concede is that gating the costume pieces with Incarnate Salvage isn't fair to the (apparently significant) number of players who don't even have ONE level 50.
To be fair, some of the arguments presented in this thread have somewhat swayed me.
It is true that the people most likely to hae an interest in costume pieces are also the ones least likely to have a character that is even capable of earning them. I know a few roleplayers who hae played for years and never gotten a character past the 30s, let alone a 50. Those players will never be capable of earning those costume pieces that they would probably love to have.
THAT point at least, I will concede. -
Tony makes a good point here. Any solo Incarnate content will be designed in such a way that it will not take away from the Trials, unless the devs want to have busted their butts for the past year only to have no one ever play the stuff they were busting their butts on.
It will take significantly longer, and will probably be more or less mutually exclusive. Probably having the same timer on Empyrean Merits to stop people from running whatever solo content and then a trial in order to progress twice as fast.
The devs would have to be idiots to spend this much time on something only to turn around and make it completely redundant by adding easily farmable solo content.
So, in essence, yes, we will almost definitely be getting SOME kind of solo Incarnate content. But it's not going to be as easy as people are wanting it to be. Remember how hard Trapdoor was before people figured out how to beat him easily? Yeah, imagine stuff like that, but geared toward characters who are already Incarnates. -
Quote:And of course the two are mutually exclusive, right?Clarification;
The 'End Game' is aimed at people who generally don't care about costumes and such.
The Armour, emotes and auras are aimed at the costumer and RP sub-group, and yet they are gated behind end-game content.
There is ZERO possibility that some people both A) Want an end game, and B) Care about costumes and such?
I call shenanigans on that one. There are PLENTY of people who both enjoy costumes and wanted an end game.
I see no rule anywhere that says if you want an end game you aren't allowed to care about costumes, or vice versa. -
Quote:It wasn't anything you did.Personally, as the OP, I haven't heard any real bickering in this thread. And the topic of the trials was originally started by me in my own thread, as it was a very minor concern for me and the wife.
So, sorry if it bothered you, but the trials were a small part of our returning concerns. I started the conversation in my original post, not someone else. Your reply seems much more angry than the rest of the thread. Just want to point that out.
And everyone has been very helpful.
Lately, on the forums any time anyone brings up Incarnate stuff in a thread it seems to always devolve into an argument. It's been going of for the past several months. Since before yo came back, actually.
Tony's just frustrated that no one can talk about incarnate stuff without arguments ensuing, and it's coming through in the tone of his posts.
I'm frustrated with it too, but I'm trying not to be harsh unless I feel it's warranted. (I don't think I was harsh in this thread, but it's hard to tell how others will perceive what you say.) -
Also I want to note:
This system being designed for the hardcore player?
It is just as optional as anything else in the game. You don't HAVE to take part in it if you don't want to. Just as you don't HAVE to buy the booster packs, you don't HAVE to PvP. Hell, for that matter you don't HAVE to level your character, there is absolutely nothing preventing you from stanidng around in Atlas Park at level 1 forever if you decide that's what you want to do.
So many people are saying "The devs are FORCING us to do stuff we don't like!".
No, they really aren't. If you don't want to do something...DON'T DO IT.
Just because something is introduced to teh game does not mean that is the only thing you are allowed to do. I still haven't run Apex or Tin Mage, becuase I haven't felt like it. If the devs were forcing us to do things, I would have done them now because I would have had no choice in the matter. Since I didn't do them, it s pretty clear that choice still exists.
If you feel like you need to do these things to "keep up with everyone else", well, hooray for you. But that is YOUR choice to keep up with others, it was not forced upon you by any external force, like so many people are accusing. -
Quote:That's because they are.I know I sound like a doomer, but I feel they doing this system for hardcore players.
There are a group of players in this game who have been asking for some kind of end game for YEARS. They have been completely ignored up until very recently.
Now the devs are finally paying attention to them, and the people who didn't want an end game are throwing a fit because the devs are paying attention to someone else.
Lately the forums have been sounding like an opera singer warming up their voice: me me me me me
Yes, the devs are paying attention to someone other than you. The people they are now paying attention to have been ignored for years, but that doesn't matter, does it? You are more important than them, and are in fact the only person who deserves to get what they want. Right?
That's the sentiment I'm getting out of a lot of people on the forums these days. The sense of: "How DARE they pay attention to someone that isn't me!"
If I were the devs, I'd be honest about the end game. I'd tell people straight up: "Hey, we're finally getting around to paying some attention to the people who wanted an end game, and we feel bad for having ignored them for so long. If you are not one of those people, we'll get back to you. But I'm sorry, you'll have to wait for a while, just like the people we're paying attention to now have done for the last 7 years." -
Quote:Guess what?Finally, it's not about resisting new gameplay experiences. The game has seen plenty of gameplay changes over the years, all of which were wonderfully voluntary, so you could take them or leave them. It's when the voluntary starts to become compulsory that problems arise.
It's STILL voluntary.
I you don't feel the need for an end game, you are free to keep doing whatever it was you were doing before it existed.
Unless what you were doing before was taken away from us.....oh wait....it wasn't, it's still RIGHT THERE.
Something being compulsory means you have no choice whether or not you do it. If you log in to the game and do anything other than an incarnate trial, you have just proven that incarnate content is NOT compulsory.
If it were compulsory, the game would put you in a trial against your will the second you log in. The fact that you can choose not to do the trials is, in and of itself, conclusive proof that they are not compulsory.
If you don't want to do it, you don't have to do it. That makes it voluntary by definition.
Edit:
You know what cheeses me off about this whole argument?
The people who WANTED an end game have been waiting SEVEN YEARS for what they want to be addressed, and have been patient that entire time. So far I have yet to see anyone who likes the trials say that there should not be solo content as well. None of the people who wanted an end game are begrudging those who didn't. Most of the people who wanted it have agreed that there should be non-trial content released as well.
On the flip side of it, the people who don't like the trials (who have been catered to for seven years) are acting like two months is too much time to spend on something they don't want. Seven years of getting what they wanted, and now that something they don't want is added to the game, they're throwing a fit.
So, you can have what you wanted for seven years, but two months is too much to give the people who wanted something else?! That is PURE SELFISHNESS, plain and simple. Seriously, you are acting as though two frigging months of not being catered to is an unforgivable crime.
The devs are responding to the desires of someone other than you. Deal with it.
(Oh, and just for the record, the person to blame for any sense of self-entitlement is defined by the very term used to describe it.) -
Quote:Well, if he's just a regular guy with no powers, he might LOVE Praetoria. It is set up in such a way that the regular citizens never even realize that Cole is a dictator. And if they DO realize it, they are quickly mind-wiped before they can spread the word that Praetoria's "savior" is actually it's enemy.Hi everybody,
I'm asking this question for the back story of one of my characters: What does a regular Primal Earth citizen know of Praetoria?
I'm pretty sure the average Primal Earth citizen will know that someone tried to invade "the" Earth. The attacks by giant war machines certainly will have been covered by news shows on television worldwide.
But if they didn't get to experience an attack firsthand (and didn't hear Emperor Cole's speech), would they know that the attackers call their world "Praetoria"? Would they know the leader of the invaders is named "Emperor Cole"?
What I'm aiming at is this: Let's say a regular Primal Earth human with no real super powers suddenly finds himself in Praetoria. He will have a feeling he's not in Kansas any more, and he might not like Praetoria very much once he realizes he's not really a free citizen over there, but would he be able to realize that this is the world that invaded his home?
What do you think?
10joy
If he's ever seen a War Walker or anything with his own eyes, he might put 2 and 2 together and come to the conclusion that this is where the invaders came from, but he might not, it depends on whether Cole allows regular citizens to see his war machines. -
Quote:It was also an issue with mastermind pets. If you added too much recharge, you'd have your Thugs Bruiser spamming nothing but Hand Clap all day.Recharge buff and debuffs in the past worked on pets.
This was taken out to keep pets getting locked into only using one quick recharging attack constantly.
I seem to recall that the Earth and Ice troller pets starting using more of their powers due to this and the Ninja MM pets no longer got locked into just spamming throwing star.
Of course now days the pets just run into melee range all the time but thats another issue
It wouldn't have any effect on Fire Imps, since they only have one attack, but they were affected by the change just to keep it fair. Wouldn't be fair at all to let Fire/Kin controllers buff the speed of their pets' attacks, but not anyone else. -
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I thought Seismic Smash was a mag 4 hold?
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Quote:I'm actually inclined to agree with this.New power sets based on actual super powers, especially mainstream ones, yeah we've seen the end of them.
There aren't really very many non-weapon-based superpowers that the game doesn't already cover in some way or another.
And the ones the game DOESN'T cover are generally downright impossible to do with the game engine.
New powersets (as in, not available at launch) include: Sonic Blast and Dispersion, Archery and Trick Arrow, Thugs, Electric Armor/Melee, Dual Blades and Willpower, Shields and Pain, and the 4 we just got, Dual Pistols, Kinetic Melee, Electric Control, and Demon Summoning.
New powersets don't come along very frequently at all, and I won't be expecting any new ones until at LEAST issue 23.
Blasters will probably get at least one more secondary, and I'm betting Masterminds will get another primary or two (but probably not any time soon)
Scrappers, stalkers, tanks, and brutes may eventually get the much requested Staff powerset. (I call dibs on the name Staff Infection!)
I can't think of too many more powersets that wouldn't just be rehashed versions of existing ones, so we probably won't be seeing too many more new powersets. -
Quote:Super Jump completely ignores every law of physics other than gravity.All air control while jumping in CoH, CJ included, follows Isaac Newton's Laws of Motion. If you don't know them already, here's a wiki link: http://en.wikipedia.org/wiki/Newton%27s_laws_of_motion
You can jump forward and change direction in mid-air, ending up behind where you started from. -
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Quote:Fire/Traps is pretty good, but it is pretty sad for PvP, since all your best Traps powers requie a more or less stationary target.ty thats exactly what i needed to know, appreciate the help all. Is there a better AV/GM corr build?
Also, Sonic/Rad for zone PvP will be disappointing, due to teh fact that your toggle debuffs will be dropped by even a millisecond mez, and anyone not affected by them will be able to land one at will.
It'll be pretty good for arena duels though.