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Posts
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Joined
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Yup, I have a mm in it...can't remember the name though lol, it's something along the lines of Malicious Multiplicity i think.
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For some crazy AoE I'd say either archery or radiation. My preference is archery but it's up to you. Rain of Arrows just looks flat out sick.
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I kinda feel bad for Psychic Blast...it had so much going for it when it was first announced, but the devs figured it would be wayyyyy too overpowered so it was nerfed a wee bit too much...pity.
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I've always been a fan of AT combos that allow for (relatively) fast killing of massive amounts of baddies and was wondering, which combo would you say does this best? Besides fire/kin (i have a passionate hatred of them
) I would pretty much consider playing anything, and currently I'm working on a spine/dark scrapper which I'm having quite a bit of fun with.
So, who's the AoE king? -
Bot/Traps MM, that name has "I'm a robot" written all over it.
Truth is False (also have a toon with this name) =D -
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Sorry to threadjack here, but is there any justification for taking them both if space allows for it?
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Am I the only person that finds it odd how expensive enhancements are when bought from a contact? If you ask me, logic would dictate that once you perform enough missions for a certain contact, the enhancements sold would be cheaper than the ones purchased from stores and arbiters.
This doesn't seem to be the case...can anyone explain why? -
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There are water based powers in the game, its called Ice.
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Dammit you beat me to it... -
3+ years playing. Highest: lvl 45 mm. No complaints.
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I would trade an entire issue just for this.
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Turn it on, never turn it off. Just make sure you know how to use it or you'll find yourself being kicked off teams left and right.
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Ok, on the matter of not being able to access the mission creator terminal, that is a terrible move. People who are curious about this ground breaking system want to try it out before they actually subscribe to the game. My solution to this is to simply allow them to create thier own missions, to give them a taste, HOWEVER, they cannot publish the missions, thus, supplanting any idea they may have of flooding the real mission bank full of farms and other crap.
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Objective: I feel that custom critters tend to run away from battle sites much more often than normal npc critters do. This might just be me, I don't know, but I've also had two other people agree with me on this matter. This is ALL custom critters, regardless of their powersets or fighting preferences (ranged or melee).
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I have to say, the devs are really starting to raise the bar when it comes to issues. This is like the third issue in a row now where I'm like "Wow this is the best issue yet". The devs just keep on topping themselves issue after issue and I'm loving it.
On a side note, will there be any sort of experience points rewarded for completing the player made missions? I'd be fine with something like half of normal experience when in player created missions.
On another side note, fingers crossed for a new mm PRIMARY in issue 14. Thanks for the Pain Domination, looks cool, but I'm really itching to play a new MELEE mm. -
Nice guide.
My only contradictions are:
VG>Almost every other power between the two sets. IMO this is the BEST AoE hold in the game.
QS>Snow Storm. I'm not a fan of end heavy toggles that need an anchor. Plus the -def on QS is INSANE.
Besides these two things everything else is nice. Not too sure about O2 boost but whatever floats your boat...*shrug* -
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False obituary threads are considered highly improper, and knowingly posting false news of a playerÂ’s real-life death may result in a ban of both your forum account and your game account.
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Wasn't aware this was an issue on the boards... -
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The ever popular Double XP weekend returns!
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I'm sure some people would debate this...
But not me! YAY! -
I wonder why it was un-stickied...oh well /signed...again.
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The combative inhabitants in a zone will move off the streets and to safer locations when a Rikti Invasion takes place.
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Chicken [censored].