Cheetatron

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  1. You can use any basis; looks, dynamics, synergy with a preexisting primary or secondary. Can't be a pre-existing powerset that was ported to a new AT.

    It's a tough one for me but I would have to go with MM Robotics fun, powerful, and awesome looking

    Runners up
    -DB awesome looking aoe madness, something I had been wanting for years before it appeared and you can bet I voted for it way back when

    -Kin Melee almost exactly what I wanted from a "light melee" powerset

    -SD not something I cared much for conceptually but I love the freedom you have with it in regards to shields

    -Electric Melee teleport in your face aoe? yes please
  2. Cheetatron

    AoE Monster!

    On the same wave length as Claws/Fire try DB/Fire I have a brute with this combo at lvl 39 it's fun and AOE delicious(DB has 1 pbaoe and 2 largish cones)
  3. Can it finally get ported to Brutes?
  4. Quote:
    Originally Posted by CaptainFoamerang View Post
    Personally I've recently become very entertained by hearing clever adult film titles. Some prime examples:

    The Hills Have Thighs
    Throbbin Hood: Prince of Beaves
    The Devil Wears Nada
  5. I for see there as room for both addition (and essentialy all three) or maybe make the animations a seperate no endurance "power" that can be stack with anything but be toggled on or off at the leisure of the player call it Ninja Run Style where as the attribute cboosting "power" remains as Ninja Run with the normal game animations
  6. How many of you players would want a ninja run style toggle that just gave you the animations? It would allow you to use any travel power with it(or none at all) and you would still have all the cool effects.
  7. cool lol I was starting to see it in a few DB related builds was wondering if there was some synergy I didn't see
  8. I know the thread is kind of old but is there a reason kick was chosen over boxing?
  9. Cheetatron

    DB/EA Brute

    out of curiosity is there a reason for kick being used over boxing?
  10. Quote:
    Originally Posted by TheXor View Post
    asking for someone to share their prior work is entirely different from having them create a whole new work for you
  11. I'm for a new granite by why not just introduce mutually exclusive branching Granite Armor vs Granite Body that way people who want customization can get and those who want the classic affect get it. Branching is already in the game.
  12. get the mu immob it's awesome. Not knocking your enemies out of burn patches, out of range for toe bombing, out poison gas trap etc is practically a god send. I wish we had the ability to customize the patron effects rather than be locked into an effect based on theme
    If we had the freedom of effects I would have gone mace on my bots/traps rather than mu. I have a elec/shield brute I want mu for thematicaly but -kb would ruin the desirable kd some powers have
  13. Quote:
    Originally Posted by Silas View Post
    A SS/Nin scrapper would be hilarious.

    Footstomp -> Smoke Bomb -> run away giggling
    SS/Nin? Sounds like Tsunade/Sakura
  14. Quote:
    Originally Posted by BloodFairy View Post
    Dual guns that "borrow" gun kata animations yet the purpose to shoot in those ways, is to avoid other trajectories blah blah like it says on gun fu or the equilibrium site, yet the blaster is weak as hell. Those guns should have been mixed with melee pistol attacks and made scrapper, brute and I guess tank. So we could at least stand up to things and pretend we dodged it, without getting 2 shotted each spawn. If not, take it out of the game, do it right and put it back in on the right classes. It has no business in there if it's only half done, fast design. Added with no understanding of what it even should be like or is about.
    Would have been awesome Both avenues should have been pursued DP as is as a blast set(but buffed) and Gunfu in the style of Spike Spiegel as a melee set sadly the devs have poo poo-ed the idea for years...
  15. So HOs are still worth getting in this era of IO sets?
  16. Quote:
    Originally Posted by Dr_HR View Post
    The classic Brawl...I mean it does Nothing.
    If you know how to leverage it quick refresh time it is awesome on a brute
  17. thx for the replys guys if anyone else has more to share please do
  18. I'm a pre-IO veteran I now understand much of the concepts behind their use and have first hand experience with how time consuming everything is but what I want to know is when does everyone start slotting common IOs and what levels do people reach before going after sets?
  19. DB/Fire not the easiest combo in the world but it's more rare than dice on your mirror and it's sick as hell to slice up a bunch of goombas and then have them fall like a second later(thanks to any number of D.O.Ts you have at your disposal) as if to say
    Toon: You don't even know your already dead
    Mob: What the hell are you talki-
    *Body/ies Hit/s The Floor
  20. ^Sir Croc good advice
    Yeah DB/Fire is pretty rare I do have one at lvl 37 so far not bad pretty decent for aoe carnage
  21. A thrown "bolas" hold power power in place of caltrops?
  22. Perhaps a S/L & DD resistance auto power in place of hide and an exotic resistance auto, click or toggle power in place caltrops

    that or

    -"Shurikens" (the cone version of shuriken) that way a scrapper could have up to 3 shuriken powers

    That or a recharge/fly/run speed increase auto
  23. Energy Blast ANYTHING
    My 2nd alt ever was a NRG/Dev and i played it off and on up to 48 before saying "no more" "done, done and done" if it weren't for kracken farming I would have never bothered getting it so high did have fun taking the concept and making a PB had even more fun making a Bots/Traps before it was FOTM.

    Now if they could release an NRG rifle set without knockback or a "Light" ranged attack set without knockback that would be nice.
  24. Ice Armor for Scraps and Brutes
    Katana and BS for Brutes
    Scrapper/Tanker APPs for all Melee ATs