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Posts
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Joined
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[insert clip I can't find of Peter talking about what he'd do if he had a million dollars in office space]
That^ -
Quote:I would because I have excess rare and very rares and nowhere near enough commons.That's sort of tossing me into the opposite corner from Uberguy. Who would break down Empyrean merits into threads when their value is much higher - about twice as high - if they are used to directly buy either rares or very rares (I think its 20-24, so the average is 22).
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Sorry but that's basically the trade off for the fact that Ion takes forever to activate.
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Quote:Who is the bigger threat? The guy who just made your entire group much easier to kill or the guy hitting your buddy?We may not have the math, but debuffs *seriously* seem to annoy NPCs more than they should. Of course, they have for a while. (It's REALLY irritating with things like war wolves - debuff, and they take off across the map.)
Seems about right to me. -
$Soldier_Branch are all fun! I'm sure you'll be able to find something you like in them.
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Scrapper, Scrapper have the crit to recharge Power Siphon as well as they make better use of Power Siphon's damage buff.
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Quote:We like to flirt with a lot more than that.No mention of Jerk Hackers dupin' rares for the Justice Server?!? Inconceivable!!
That said, Justice likes to flirt with being the 3rd most populated and is full of the most unique kind of crazy you'll ever find online. Lots of fun and new-player friendly -
Quote:This is my fire^3 dom's current build. I enjoy running TF's/trials/raids, so I've tried to keep that in mind. It has permadom when exemplaring as low as level 25. At 50, it has enough global recharge to maintain domination without Hasten, which means I don't have to worry about going afk. I was able to solve endurance issues through slotting, which allowed me to use core musculature for the Alpha slot. I don't know if it can do quite as much single-target damage as Frosticus' build, but it looks to have better AoE damage and better selection/slotting in the control powers. There's probably more room for optimization, but I've been pretty happy with it so far.
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!Quote:I don't suppose you could paste it in here in extended format? Some of us don't have/can't use Mids to look up the awesomeness.
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Dominator
Primary Power Set: Fire Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Fire Mastery
Villain Profile:
Level 1: Char- (A) Gladiator's Net - Accuracy/Hold
- (15) Gladiator's Net - Accuracy/Recharge
- (17) Gladiator's Net - Recharge/Hold
- (19) Gladiator's Net - Endurance/Recharge/Hold
- (29) Gladiator's Net - Accuracy/Endurance/Recharge/Hold
- (50) Thunderstrike - Damage/Endurance
- (A) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Endurance
- (5) Decimation - Damage/Recharge
- (7) Decimation - Accuracy/Endurance/Recharge
- (9) Decimation - Accuracy/Damage/Recharge
- (31) Endurance Reduction IO
- (A) Hecatomb - Damage/Recharge
- (3) Hecatomb - Accuracy/Damage/Recharge
- (5) Hecatomb - Accuracy/Recharge
- (7) Hecatomb - Damage/Endurance
- (9) Hecatomb - Chance of Damage(Negative)
- (37) Endurance Reduction IO
- (A) Positron's Blast - Accuracy/Damage/Endurance
- (21) Positron's Blast - Damage/Endurance
- (21) Positron's Blast - Damage/Recharge
- (23) Positron's Blast - Damage/Range
- (23) Positron's Blast - Chance of Damage(Energy)
- (A) Recharge Reduction IO
- (27) Recharge Reduction IO
- (A) Gravitational Anchor - Immobilize/Recharge
- (25) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (37) Gravitational Anchor - Accuracy/Recharge
- (37) Gravitational Anchor - Immobilize/Endurance
- (40) Gravitational Anchor - Chance for Hold
- (A) Decimation - Accuracy/Endurance/Recharge
- (11) Decimation - Damage/Endurance
- (11) Decimation - Damage/Recharge
- (13) Decimation - Accuracy/Damage/Recharge
- (13) Decimation - Chance of Build Up
- (46) Thunderstrike - Damage/Endurance
- (A) Absolute Amazement - Stun
- (15) Absolute Amazement - Stun/Recharge
- (17) Absolute Amazement - Accuracy/Stun/Recharge
- (19) Absolute Amazement - Accuracy/Recharge
- (25) Absolute Amazement - Endurance/Stun
- (A) Luck of the Gambler - Recharge Speed
- (31) Kismet - Accuracy +6%
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
- (A) Gladiator's Net - Accuracy/Hold
- (29) Gladiator's Net - Accuracy/Recharge
- (31) Gladiator's Net - Recharge/Hold
- (34) Gladiator's Net - Endurance/Recharge/Hold
- (34) Gladiator's Net - Accuracy/Endurance/Recharge/Hold
- (A) Jumping IO
- (A) Luck of the Gambler - Recharge Speed
- (50) HamiO:Cytoskeleton Exposure
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (36) HamiO:Cytoskeleton Exposure
- (36) HamiO:Cytoskeleton Exposure
- (A) Endurance Reduction IO
- (A) Armageddon - Damage/Endurance
- (40) Scirocco's Dervish - Accuracy/Damage/Endurance
- (43) Scirocco's Dervish - Damage/Endurance
- (48) Tempered Readiness - Damage/Slow
- (A) Expedient Reinforcement - Accuracy/Damage
- (33) Expedient Reinforcement - Damage/Endurance
- (33) Expedient Reinforcement - Accuracy/Damage/Recharge
- (33) Expedient Reinforcement - Endurance/Damage/Recharge
- (A) Performance Shifter - EndMod/Accuracy/Recharge
- (36) Performance Shifter - EndMod
- (A) Apocalypse - Damage/Recharge
- (39) Apocalypse - Accuracy/Damage/Recharge
- (39) Apocalypse - Accuracy/Recharge
- (39) Apocalypse - Damage/Endurance
- (40) Apocalypse - Chance of Damage(Negative)
- (46) Endurance Reduction IO
- (A) HamiO:Nucleolus Exposure
- (42) Javelin Volley - Damage/Recharge
- (42) Javelin Volley - Accuracy/Damage/End/Rech
- (42) Javelin Volley - Damage/Endurance/Recharge
- (43) Javelin Volley - Accuracy/Endurance/Recharge
- (A) Ragnarok - Damage
- (45) Ragnarok - Damage/Recharge
- (45) Ragnarok - Accuracy/Damage/Recharge
- (45) Ragnarok - Accuracy/Recharge
- (46) Ragnarok - Damage/Endurance
- (A) Steadfast Protection - Resistance/+Def 3%
- (48) Gladiator's Armor - TP Protection +3% Def (All)
- (48) HamiO:Ribosome Exposure
- (A) Luck of the Gambler - Recharge Speed
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
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Level 1: Brawl- (A) Empty
- (A) Quickfoot - Endurance/RunSpeed
- (A) Empty
Level 4: Ninja Run
Level 2: Swift- (A) Empty
- (A) Empty
- (A) Miracle - +Recovery
- (27) Numina's Convalescence - +Regeneration/+Recovery
- (A) Endurance Modification IO
- (34) Performance Shifter - EndMod
- (43) Performance Shifter - Chance for +End
Set Bonus Totals:- 14.5% DamageBuff(Smashing)
- 14.5% DamageBuff(Lethal)
- 14.5% DamageBuff(Fire)
- 14.5% DamageBuff(Cold)
- 14.5% DamageBuff(Energy)
- 14.5% DamageBuff(Negative)
- 14.5% DamageBuff(Toxic)
- 14.5% DamageBuff(Psionic)
- 6% Defense(Melee)
- 6% Defense(Smashing)
- 6% Defense(Lethal)
- 6% Defense(Fire)
- 6% Defense(Cold)
- 6% Defense(Energy)
- 6% Defense(Negative)
- 6% Defense(Psionic)
- 6% Defense(Ranged)
- 6% Defense(AoE)
- 9% Max End
- 5% Enhancement(Held)
- 127.5% Enhancement(RechargeTime)
- 69% Enhancement(Accuracy)
- 10% FlySpeed
- 53.41 HP (5.252%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Confused) 2.5%
- MezResist(Held) 2.5%
- MezResist(Immobilize) 8%
- MezResist(Sleep) 2.5%
- MezResist(Stun) 2.5%
- MezResist(Terrorized) 2.5%
- 20.5% (0.342 End/sec) Recovery
- 36% (1.529 HP/sec) Regeneration
- 11.66% Resistance(Fire)
- 11.66% Resistance(Cold)
- 10% RunSpeed
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I need some time to chew on this but the 'random' intrigues me.
Still chewing but:
I see nothing in here mentioning mastermind pets.
Chewing chewing...
I don't believe it. If its as simple as a random roll at present then the grossly over selected uncommons table would be blatantly obvious in your code.
Now if you're saying this is what the next patch will have, I can see that. -
Quote:BillZ is gone? Day-umn. He was someone who I always took time to read, and thought about what he was saying even if I violently disagreed. Which I guess kinda speaks to what Arcanaville and MyLexiconIsHugeSon have been violently agreeing about. The ultimate compliment to another forum poster really is when their post makes you stop and reconsider your own position carefully.
Quote:Which I guess kinda speaks to what Arcanaville and MyLexiconIsHugeSon have been violently agreeing about. -
I know what I want for one of them is far, far too powerful to ever be given to us.
I want a second AT's inherent. -
Quote:This reminds me, sadly the resident Claws Guru BillZBubba is no longer playing.I'm just one example of players granting other players a certain degree of credibility in certain areas. There are or were players considered authorities on force fields, on dark armor, on stalkers, on base building, on marketeering, on PvP, on badges. Heck: I never made it into a City of Heroes comic. And I'm pretty sure Iggy sleeps with a copy of Mids running under his pillow. Their opinions on their respective areas of expertise will be generally held in higher regard on those subjects than yours will - or mine. And that's because they earned their credibility in those areas, and you and I have not. The fact that other players respect them more than you and me in those areas is not a bad thing. They are more equal than you because they've done more than you, and proven themselves to the player community more than you.
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Most diagonal surfaces in the courtyard can be run up.
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Actually, Z just closed the Q&A so the post should be any time now..
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Quote:I know ya'll against scanlation but Kurohime has been fully scanlated if you want the story Now.If you mean Kurohime Volume 15 from Viz, then as far as I know, it's been dropped.
http://community.funimation.com/tm.aspx?m=385607
I tend to take things I read on boards with a pinch of salt, but that thread gives a plausible reason for vol 15 not appearing.
So far as Tokyopop, I was buying a few of theirs, Samurai Deeper Kyo got picked up and finished by Del Rey IIRC, but Getbackers has disappeared -
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I only pray that the fix is quick enough to keep those around who have already canceled.
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The problem with that idea is we have no guarantee anyone else in in the queue. If we start with say 14 instead of 16 for Lambda that's a serious crutch.
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Preformed Leagues botch the timer.
For every person who waits 2 hours there are 24 people who got in instantly in a preformed league.