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Posts
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Joined
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I don't always solo, but when I do, I prefer it for the high drop rates.
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Quote:As mentioned, why can't we have a proper resolution?This is a situation I cannot win with. I removed the prompt; people complained until I was told to put it back. Now it's back, a completely different set of people get to complain.
We get one for Team Teleport, why not Mystic Fortune?
Option: Accept Mystic Fortune: Enabled/Disabled
Done. Yes, I realize this takes work. -
If they insist on keeping the prompt in they need to make it where I can set it to auto-accept. Simple as that. Doing anything less creates and unnecessary nuisance. I do not want that gods damned popup showing up in the middle of combat. It pisses me off.
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Quote:/sad faceWell, thanks, but everyone can be wrong. I've been wrong numerous times in the past. Oftentimes, I'll say something based merely on an educated guess, even a hunch. If you want numbers to back it up, it's worth asking for them. If you want clarification, it's worth asking for it. Please don't take my word as Truth with a capital-T.
My day is now ruined. My faith destroyed!!!
In all seriousness, I'll crank up a BS/Shield the day BS gets ported to brutes.
Quote:Does being the reincarnation of Bubba count? Because that would be a lot closer. -
Wonder what else was changed. My performance in Mercy dropped by 15FPS.
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Shader quality gets locked to high if ANY ultra mode options are enabled. Go through the list and kill em off.
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I don't play on this server. I just came by to tell the OP: You rock. There is NOTHING in this game that brings a smile to my face faster than a team full of KB throwing psychos.
Me and my Claws-Shockwave salute you! Makes me want to crank that energy/storm corruptor back up. -
For +0/x8 diff, I'm changing my vote to Claws/FA.
You don't need massive mitigation at +0. You just need enough. FA would provide "enough." Then you get Followup, Fiery Embrace, Blazing Aura, Spin, Eviscerate.
Kill speed will be obscene. -
It lasts 5.25 (or 5) seconds instead of buildup's normal 10 seconds. There may or may not be a cooldown period associated with it. I've never gotten a straight answer for that.
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The defense soft cap is 45% for everyone.
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Quote:Facts always work better than wishful thinking.Very simple way to prove the list wrong. Go take your scrapper against a pylon and post dps numbers.
For the record, however, the chain I used for BS was later in the thread shown to be a bad choice. BS DPS can certainly get higher than I reported, but it still won't get up there with the big boys.
It's not really a big deal. A BS/Shielder saturating AAO is going to push higher than my claws/sr will ever be able to touch. -
Wolverine sucks at tanking and falls down a lot. Sure, he gets back up, but in the meantime his teammates get their butts kicked.
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Quote:*growlcussgrumblecuss*
So I'd suggest Claws/Shield Defense... oh, if only it were possible, the fun we could have. -
I'll throw another vote for claws/inv. WP's taunt aura is pretty dang weak and as a scrapper you would be struggling to hold it against the massive firepower coming from a nova form PB and a blaster. Hell, even with Inv you're going to have to work at it.
Invincibility + spin + eviscerate should get the job done, though. However, once that PB turtles up into dwarf form and starts taunting, forget about it. Let him tank and between the two of you the blaster will never get a hit in on him. -
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Quote:Simple.People have been asking for an option to send invites to offline people for a long time. I think the problem that is holding it up is the fear of griefing. I know it would be annoying to me to log in and have to click no 50 times before I could start playing. If they could find a way to keep that from happening, I would be all for this.
1: New Option: Disable Offline SG Invites
2: New Option: Enable Offline SG invites only from Self
Problem solved. -
Quote:It's at this point it's safe to say everything you post can be ignored from here on out.Sure I do. I played one back in 2006-07 to 41 but gave up on it. Despite the damage increase I believe occured in my absense I doubt nothing has changed and I rather an AT that does not rely on its inherent so much the player wants to devote time and energy to reach the great perma inherent. With Hero ATs their inherent is always on from the start so I will stick with them.
By the way , can a player reach Perma Dom without IOs? I am not interested in building a house on Corrupt foundations. The genetics of the archetype has always been and will always be ...defective. And lets not forget the Purple triangles. Do they still exist ? Lol probably. If so how do you do with them on your target ? Does that new damage help you any ? I doubt it cause the AT is so fragile and helpless without controls.
The damage buff from domination was removed. To balance this, the base damage a dominator puts out was increased considerably. The Jekyll and Hyde feel of the set is GONE. That fact that you're attempting to use it as a case for a "lack of developer attention" without having even played with the change proves that you're more interested in ******** and moaning rather than seeking any kind of necessary alteration to the game. I use domination more for the endurance return than the double mag/duration.
Your followup paragraph does nothing but put emphasis on your erroneous beliefs. The extra base damage helps Every encounter.
Give up now. There are already a multitude of threads regaring EM, FA and tanks. Join one of them. You don't have the necessary knowledge to spearhead change in this game. -
Quote:True, but taking all the powers in a set and properly slotting them and THEN finding that the set still under performs the other sets for the archetype in question is reason for pause and consideration. I find that I must agree with the OP in that EA's recent buffs were not enough.
Skipping powers in a set and then complaining it sucks is rather silly.
Quote:I'm not big into melee characters, but I believe single-target DPS charts still show EM as the leader.
On Fiery Aura, Castle has recently stated that he's looking at it.
On tanks, it is my belief that after GR goes live, we will see some adjustment made to tanks, but I do not believe it will affect their damage output.
As for the rest, a post like the OP's will not sway the developers. It comes across as too much an attack rather than a request. A much more convincing case for change will have to be made before they will listen. -
I concur that DM is probably the way to go. While I've soloed plenty of AVs with my claws/sr, having a self-heal as part of my attack chain would have allowed me to take down many more.
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Quote:Has anyone asked The Television whether this is true?Rumor has it that the Tele has another command line trigger for experimental Crossfire support. However, confirming this rumor probably would require having to sit through the full season of Lord Recluse and the Wrestler, and it's sequel, Lord Recluse and the Professor.
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Until I start seeing real-world game benchmarks showing a 50-75% gains in FPS, I will have to consider SLI/Crossfire to be not worth the money.
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pssssst... claws has a third AoE in eviscerate. FU, Evis, Spin, Shockwave, repeat is easily done. You can even remove SW and still have a fluid chain with the first three. Perhaps someone could do a pretty write up for average AoE output between the two sets for brutes so that we can put the little argument of SS's *supposed* AoE dominance to rest.