Before I pull the trigger on this, I thought I would submit it for inspection. Odds are that I have missed something.
This build is for the Silver Mantis SF, the Cap SF, the 1st Respec, and any other lower level mishes.
This build represents the budget I am working with. I actually own most of the more expensive items already.
The straight IOs are shown as lvl 25, but will be lvl 50s in practice. I used lvl 25s in Mids' to approximate the scaling down to lvl 25.
The IO sets will be anywhere from lvl 25 to lvl 28 depending on what the market will make available to me. [Except for procs. Procs will be w/e lvl it's convenient for me to acquire.]
Thank you very much for your time and consideration in advance.
So here it is:
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Yan Can Mantis: Level 50 Magic Brute
Primary Power Set: Energy Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Energy Punch - (A) Kinetic Combat - Accuracy/Damage: Level 27
- (3) Kinetic Combat - Damage/Endurance: Level 27
- (3) Kinetic Combat - Damage/Recharge: Level 27
- (5) Kinetic Combat - Damage/Endurance/Recharge: Level 27
- (5) Focused Smite - Accuracy/Damage/Recharge: Level 27
Level 1: High Pain Tolerance - (A) Miracle - Heal: Level 27
- (36) Miracle - Heal/Endurance: Level 27
- (36) Miracle - Heal/Recharge: Level 27
- (36) Healing IO: Level 25
Level 2: Bone Smasher - (A) Hecatomb - Damage: Level 50
- (7) Hecatomb - Damage/Recharge: Level 50
- (7) Hecatomb - Accuracy/Damage/Recharge: Level 50
- (13) Hecatomb - Accuracy/Recharge: Level 50
- (13) Hecatomb - Damage/Endurance: Level 50
Level 4: Mind Over Body - (A) Impervious Skin - Resistance/Endurance: Level 27
- (15) Impervium Armor - Resistance: Level 27
- (17) Impervium Armor - Resistance/Endurance: Level 27
- (17) Impervious Skin - Resistance/Endurance/Recharge: Level 27
- (19) Impervious Skin - Endurance/Recharge: Level 27
Level 6: Fast Healing - (A) Numina's Convalescence - +Regeneration/+Recovery: Level 30
- (33) Miracle - +Recovery: Level 27
- (34) Miracle - Heal: Level 27
- (34) Miracle - Heal/Endurance/Recharge: Level 27
- (34) Healing IO: Level 25
Level 8: Whirling Hands - (A) Armageddon - Chance for Fire Damage: Level 50
- (9) Armageddon - Damage/Endurance: Level 50
- (9) Armageddon - Accuracy/Recharge: Level 50
- (11) Armageddon - Accuracy/Damage/Recharge: Level 50
- (11) Armageddon - Damage/Recharge: Level 50
- (15) Absolute Amazement - Chance for ToHit Debuff: Level 50
Level 10: Indomitable Will - (A) Luck of the Gambler - Recharge Speed: Level 27
- (33) Luck of the Gambler - Defense/Endurance/Recharge: Level 27
- (33) Luck of the Gambler - Defense/Endurance: Level 27
Level 12: Hurdle Level 14: Health - (A) Regenerative Tissue - +Regeneration: Level 27
- (31) Healing IO: Level 25
- (31) Healing IO: Level 25
Level 16: Rise to the Challenge - (A) Miracle - Heal: Level 27
- (29) Miracle - Heal/Endurance: Level 27
- (29) Miracle - Heal/Endurance/Recharge: Level 27
- (31) Healing IO: Level 25
Level 18: Total Focus - (A) Kinetic Combat - Accuracy/Damage: Level 27
- (19) Kinetic Combat - Damage/Endurance: Level 27
- (25) Kinetic Combat - Damage/Recharge: Level 27
- (25) Kinetic Combat - Damage/Endurance/Recharge: Level 27
- (27) Focused Smite - Accuracy/Damage/Recharge: Level 27
- (27) Stupefy - Accuracy/Stun/Recharge: Level 27
Level 20: Quick Recovery - (A) Performance Shifter - Chance for +End: Level 27
- (21) Performance Shifter - EndMod: Level 27
- (21) Performance Shifter - EndMod/Recharge: Level 27
- (23) Efficacy Adaptor - EndMod: Level 27
- (23) Efficacy Adaptor - EndMod/Recharge: Level 27
Level 22: Stamina - (A) Performance Shifter - Chance for +End: Level 27
- (37) Efficacy Adaptor - EndMod/Recharge: Level 27
- (37) Efficacy Adaptor - EndMod: Level 27
- (37) Performance Shifter - EndMod/Recharge: Level 27
- (39) Performance Shifter - EndMod: Level 27
Level 24: Hasten - (A) Recharge Reduction IO: Level 25
- (39) Recharge Reduction IO: Level 25
- (39) Recharge Reduction IO: Level 25
Level 26: Combat Jumping - (A) Luck of the Gambler - Recharge Speed: Level 27
- (40) Luck of the Gambler - Defense/Endurance: Level 27
- (40) Luck of the Gambler - Defense: Level 27
Level 28: Heightened Senses - (A) Luck of the Gambler - Recharge Speed: Level 27
- (40) Red Fortune - Defense/Endurance: Level 27
- (43) Luck of the Gambler - Defense/Endurance: Level 27
- (43) Luck of the Gambler - Defense/Endurance/Recharge: Level 27
Level 30: Build Up - (A) HamiO:Membrane Exposure
- (46) HamiO:Membrane Exposure
- (46) HamiO:Membrane Exposure
Level 32: Stun - (A) Absolute Amazement - Stun: Level 50
- (48) Absolute Amazement - Stun/Recharge: Level 50
- (50) Absolute Amazement - Accuracy/Stun/Recharge: Level 50
- (50) Absolute Amazement - Accuracy/Recharge: Level 50
- (50) Absolute Amazement - Endurance/Stun: Level 50
Level 35: Stealth - (A) Luck of the Gambler - Recharge Speed: Level 27
Level 38: Grant Invisibility - (A) Luck of the Gambler - Recharge Speed: Level 27
Level 41: Gloom - (A) Apocalypse - Accuracy/Damage/Recharge: Level 50
- (42) Apocalypse - Accuracy/Recharge: Level 50
- (42) Apocalypse - Chance of Damage(Negative): Level 50
- (42) Apocalypse - Damage/Recharge: Level 50
- (43) Apocalypse - Damage/Endurance: Level 50
Level 44: Dark Obliteration - (A) Ragnarok - Chance for Knockdown: Level 50
- (45) Ragnarok - Damage/Endurance: Level 50
- (45) Ragnarok - Accuracy/Recharge: Level 50
- (45) Ragnarok - Accuracy/Damage/Recharge: Level 50
- (46) Ragnarok - Damage/Recharge: Level 50
Level 47: Summon Widow - (A) Soulbound Allegiance - Accuracy/Damage/Recharge: Level 50
- (48) Soulbound Allegiance - Accuracy/Recharge: Level 50
- (48) Soulbound Allegiance - Damage/Recharge: Level 50
Level 49: Strength of Will - (A) Steadfast Protection - Resistance/+Def 3%: Level 27
------------
Level 1: Brawl - (A) Hecatomb - Chance of Damage(Negative): Level 50
Level 1: Sprint - (A) Celerity - +Stealth: Level 27
Level 2: Rest - (A) Recharge Reduction IO: Level 25
Level 1: Fury
Level 4: Ninja Run
------------
Set Bonus Totals:- 4% DamageBuff(Smashing)
- 4% DamageBuff(Lethal)
- 4% DamageBuff(Fire)
- 4% DamageBuff(Cold)
- 4% DamageBuff(Energy)
- 4% DamageBuff(Negative)
- 4% DamageBuff(Toxic)
- 4% DamageBuff(Psionic)
- 10.5% Defense(Smashing)
- 10.5% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 6.75% Defense(Melee)
- 3% Defense(Ranged)
- 3% Defense(AoE)
- 60% Enhancement(Accuracy)
- 87.5% Enhancement(RechargeTime)
- 10% FlySpeed
- 382.3 HP (25.5%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Immobilize) 5.5%
- MezResist(Sleep) 2.2%
- 26% (0.43 End/sec) Recovery
- 62% (3.88 HP/sec) Regeneration
- 10.1% Resistance(Fire)
- 10.1% Resistance(Cold)
- 10% RunSpeed
------------
Set Bonuses:
Kinetic Combat
(Energy Punch)- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Miracle
(High Pain Tolerance)- 2.5% (0.04 End/sec) Recovery
- 28.1 HP (1.88%) HitPoints
Hecatomb
(Bone Smasher)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Impervious Skin
(Mind Over Body)- MezResist(Sleep) 2.2%
- 22.5 HP (1.5%) HitPoints
Impervium Armor
(Mind Over Body)- 2.5% (0.04 End/sec) Recovery
Miracle
(Fast Healing)- 2.5% (0.04 End/sec) Recovery
- 28.1 HP (1.88%) HitPoints
Armageddon
(Whirling Hands)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Luck of the Gambler
(Indomitable Will)- 10% (0.63 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
Miracle
(Rise to the Challenge)- 2.5% (0.04 End/sec) Recovery
- 28.1 HP (1.88%) HitPoints
Kinetic Combat
(Total Focus)- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Performance Shifter
(Quick Recovery)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.1 HP (1.88%) HitPoints
Efficacy Adaptor
(Quick Recovery)- 16.9 HP (1.13%) HitPoints
Performance Shifter
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.1 HP (1.88%) HitPoints
Efficacy Adaptor
(Stamina)- 16.9 HP (1.13%) HitPoints
Luck of the Gambler
(Combat Jumping)- 10% (0.63 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Heightened Senses)- 10% (0.63 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
Absolute Amazement
(Stun)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Luck of the Gambler
(Stealth)- 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Grant Invisibility)- 7.5% Enhancement(RechargeTime)
Apocalypse
(Gloom)- 16% (1 HP/sec) Regeneration
- 45 HP (3%) HitPoints
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
Ragnarok
(Dark Obliteration)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Soulbound Allegiance
(Summon Widow)- 16% (1 HP/sec) Regeneration
- 45 HP (3%) HitPoints
Steadfast Protection
(Strength of Will)
Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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