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Posts
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Joined
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That's a good point; does anyone know if Grant Invisibility works on Buff Pets?
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/me scurries around searching for an open alt slot....
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Gutted by censorship and moral cowardice. Ah, well.
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So the time limit was imposed to prevent easy lag griefing?
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I saw RH over fifty times in its original American movie theater release. There should be a badge for that.
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Wasn't the Test server the default PvP home (because people from any server could copy their characters there for free)?
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I'm not particularly distracted by i19; my altoholism is worse than ever, to the point that I'm often just generating characters to get to the point where I can go to a tailor and save the costume as a file.
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Quote:That's a great name; you should post a screenshot to the costume thread.Legend Breaker.
Holy crap, right? Well, I made him a Dominator. Plant/Fire, since that seems to be a pretty intense combo according to the forums. Now, I'm a bit of a melee-head. Only one of my 50's (5) isn't a Brute. I'm sitting on the name and a very awesome costume (I threw one together out of random pieces and it turned out to be concentrated awesome). -
Has anyone done any of the high-end content with a Petless Mastermind superteam (for the bragging rights)?
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Here's a repost of the build from earlier in the thread, redone for the current forum:
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
King Darksource: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
Level 1: Dark Embrace -- ResDam-I(A), ResDam-I(3), ResDam-I(9), EndRdx-I(15), EndRdx-I(31), EndRdx-I(34)
Level 1: Shadow Punch -- EndRdx-I(A), EndRdx-I(5), EndRdx-I(11), Acc-I(33), ToHitDeb-I(34), ToHitDeb-I(39)
Level 2: Murky Cloud -- ResDam-I(A), ResDam-I(3), ResDam-I(9), EndRdx-I(15), EndRdx-I(36), EndRdx-I(37)
Level 4: Smite -- EndRdx-I(A), EndRdx-I(5), EndRdx-I(11), Acc-I(34), ToHitDeb-I(40), ToHitDeb-I(40)
Level 6: Obsidian Shield -- ResDam-I(A), ResDam-I(7), ResDam-I(7), EndRdx-I(17), EndRdx-I(37), EndRdx-I(37)
Level 8: Dark Regeneration -- EndRdx-I(A), EndRdx-I(13), EndRdx-I(13), Acc-I(17), Acc-I(40), Acc-I(43)
Level 10: Taunt -- Taunt-I(A)
Level 12: Combat Jumping -- DefBuff-I(A)
Level 14: Super Jump -- Jump-I(A), Jump-I(43), Jump-I(43)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Heal-I(A), Heal-I(19), Heal-I(19), Heal-I(50)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21), EndMod-I(42)
Level 22: Death Shroud -- EndRdx-I(A), EndRdx-I(23), EndRdx-I(23), Dmg-I(25), Acc-I(25)
Level 24: Acrobatics -- KBDist-I(A)
Level 26: Shadow Maul -- EndRdx-I(A), EndRdx-I(27), EndRdx-I(27), Acc-I(45), ToHitDeb-I(45), ToHitDeb-I(45)
Level 28: Soul Drain -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29), Acc-I(48)
Level 30: Cloak of Darkness -- DefBuff-I(A), DefBuff-I(31), EndRdx-I(31)
Level 32: Cloak of Fear -- EndRdx-I(A), EndRdx-I(33), EndRdx-I(33)
Level 35: Dark Consumption -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Midnight Grasp -- EndRdx-I(A), EndRdx-I(39), EndRdx-I(39)
Level 41: Boxing -- EndRdx-I(A), EndRdx-I(42), EndRdx-I(42)
Level 44: Tough -- ResDam-I(A), ResDam-I(46), ResDam-I(46), EndRdx-I(46)
Level 47: Touch of Fear -- Fear-I(A), EndRdx-I(48), EndRdx-I(48)
Level 49: Soul Transfer -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1415;612;1224;HEX;| |78DA9D935B6F124114C767B99452960222E5D242815E04C1B584172F0FA6114D1A4| |B424CE393966C3753BA292ECDEE6AEC9B1FC0AFE0E7D05A8DDFCA4BBCACE7CC9912| |261A1FBA81FF6FF7BFFF33676677A7FFAAA733F6FA1ED3F4FB63D3F3867BA673CCD| |D68DF1CD956EA91ED8CAA3DD33DF6262F5C8BC71863450A0C7BFC903B1E37F0EE70| |DB7D3E71F3F24E9F8FB9F4C56966C739E22E777CE3E2441F4C266363979B27303E5| |D3CB47D877B5E525E8C8E7CB89511573BCE4BDBB30FECB1ED9F661F9CD896B1ED5A| |BE6D0DFBA6E773F7B400B36AC2FF7D1C44833F0BA2AC0DE8B010619EB05813A8106| |A842F58C564155911C202A15AA2785760937006559AECA5FDA7D71A619DF015AAC2| |B257F85FBD6AD4EB5A77161FA02A2A7B4569F4390569A589C43954C5C4E308A231B| |2740569D98B709DF01DAAE881042CDE11D612BCF504B567898AB0F2602529154A36| |A85EC11C0452B22645560CAC0C59E1CCBAB0AE28E810E6219795B96C55585715340| |9EF609A39CA4572B4A2250585328116568061F37246F9A6B0BEC10845F9368A5453| |52D0A6D27677163FA16A59BCFA20BCDC12D68A829B54F51172656A182AD363AB546| |6BFBF4F1058958155F9A929F805813A750AD569EC3505BF21B0215FC306D56C2AD0| |60D10D196890D5541086404B3EEC167D4C375450EE077432E440469D96599BC5670| |86CC9C016CDAEA3602532DD66F08383EDFEE50C2272FF82A309A719996EE9209E9E| |6E9ECB1E67FA45CBF8E305D03D9401CA1394A728CF50F6514C9403140B25389F56A| |76EE1BC6EA3DC41B98B9283F9B137988C254012283A4A12651125859246C9A29450| |DEA2047F00BA68EAC2| |-------------------------------------------------------------------|
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And another year has passed (sigh).
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"It's not personal, it's just business" is not a valid rationalization for despicable behavior; layoffs are a cynical business tool for increasing stock values for rich executives at the expense of stomping on people who actually work for a living.
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So, this means no new animations for the game, right?
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The simple solution is to just cut back on sleep.
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Mid's v1.81 does have an Arcanatime checkbox under Options >> Configuration >> Effects & Maths.
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That's a good use for prestige sprint, by the way.