Ang_Rui_Shen

Mentor
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  1. That's a good point; does anyone know if Grant Invisibility works on Buff Pets?
  2. /me scurries around searching for an open alt slot....
  3. Gutted by censorship and moral cowardice. Ah, well.
  4. So the time limit was imposed to prevent easy lag griefing?
  5. Ang_Rui_Shen

    Energy Aura

    Quote:
    Originally Posted by Jibikao View Post
    I completely forgot I have zero psionic resistance. I died in 7s. lol I wasn't even paying attention to my health 'cause I forgot EA has a huge hole in Psi damage.
    We need more Rikti invasions for the Elusive Mind accolade power.
  6. I saw RH over fifty times in its original American movie theater release. There should be a badge for that.
  7. Wasn't the Test server the default PvP home (because people from any server could copy their characters there for free)?
  8. I'm not particularly distracted by i19; my altoholism is worse than ever, to the point that I'm often just generating characters to get to the point where I can go to a tailor and save the costume as a file.
  9. Quote:
    Originally Posted by Nalrok_AthZim View Post
    Legend Breaker.

    Holy crap, right? Well, I made him a Dominator. Plant/Fire, since that seems to be a pretty intense combo according to the forums. Now, I'm a bit of a melee-head. Only one of my 50's (5) isn't a Brute. I'm sitting on the name and a very awesome costume (I threw one together out of random pieces and it turned out to be concentrated awesome).
    That's a great name; you should post a screenshot to the costume thread.
  10. Has anyone done any of the high-end content with a Petless Mastermind superteam (for the bragging rights)?
  11. Quote:
    Originally Posted by Quinch View Post
    I've said it before and I'll keep saying it until it's implemented.
    Oh, that technique always works!
  12. Quote:
    Originally Posted by White Hot Flash View Post
    I'm guessing that was Ghost Falcon doing the presentation along with War Witch. He's a nice guy, but he needs to take some public speaking classes or something.
    I think the best gaming industry public speaker I ever heard is Richard Garriott.
  13. Quote:
    Originally Posted by Shadestorm View Post
    Really helps with def based EBs and those damn robots with OMGWTFBBQ lethal defense.
    In Praetoria, the robots make a cool Pop! sound when you hit them with the right kind of damage.
  14. Quote:
    Originally Posted by Shadestorm View Post
    Nin/Nin "Shadestorm's guide to Ninja Tanking" quick guide:
    /me bookmarked this. heh.

    Quote:
    *Take Sting of the wasp. Slot that bad boy for tohit debuffs.
    You mean Defense Debuff, right? Like six-slotting it with Analyze Weakness?
  15. Here's a repost of the build from earlier in the thread, redone for the current forum:

    Hero Plan by Mids' Hero Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    King Darksource: Level 50 Magic Tanker
    Primary Power Set: Dark Armor
    Secondary Power Set: Dark Melee
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting

    Hero Profile:
    Level 1: Dark Embrace -- ResDam-I(A), ResDam-I(3), ResDam-I(9), EndRdx-I(15), EndRdx-I(31), EndRdx-I(34)
    Level 1: Shadow Punch -- EndRdx-I(A), EndRdx-I(5), EndRdx-I(11), Acc-I(33), ToHitDeb-I(34), ToHitDeb-I(39)
    Level 2: Murky Cloud -- ResDam-I(A), ResDam-I(3), ResDam-I(9), EndRdx-I(15), EndRdx-I(36), EndRdx-I(37)
    Level 4: Smite -- EndRdx-I(A), EndRdx-I(5), EndRdx-I(11), Acc-I(34), ToHitDeb-I(40), ToHitDeb-I(40)
    Level 6: Obsidian Shield -- ResDam-I(A), ResDam-I(7), ResDam-I(7), EndRdx-I(17), EndRdx-I(37), EndRdx-I(37)
    Level 8: Dark Regeneration -- EndRdx-I(A), EndRdx-I(13), EndRdx-I(13), Acc-I(17), Acc-I(40), Acc-I(43)
    Level 10: Taunt -- Taunt-I(A)
    Level 12: Combat Jumping -- DefBuff-I(A)
    Level 14: Super Jump -- Jump-I(A), Jump-I(43), Jump-I(43)
    Level 16: Hurdle -- Jump-I(A)
    Level 18: Health -- Heal-I(A), Heal-I(19), Heal-I(19), Heal-I(50)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21), EndMod-I(42)
    Level 22: Death Shroud -- EndRdx-I(A), EndRdx-I(23), EndRdx-I(23), Dmg-I(25), Acc-I(25)
    Level 24: Acrobatics -- KBDist-I(A)
    Level 26: Shadow Maul -- EndRdx-I(A), EndRdx-I(27), EndRdx-I(27), Acc-I(45), ToHitDeb-I(45), ToHitDeb-I(45)
    Level 28: Soul Drain -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29), Acc-I(48)
    Level 30: Cloak of Darkness -- DefBuff-I(A), DefBuff-I(31), EndRdx-I(31)
    Level 32: Cloak of Fear -- EndRdx-I(A), EndRdx-I(33), EndRdx-I(33)
    Level 35: Dark Consumption -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
    Level 38: Midnight Grasp -- EndRdx-I(A), EndRdx-I(39), EndRdx-I(39)
    Level 41: Boxing -- EndRdx-I(A), EndRdx-I(42), EndRdx-I(42)
    Level 44: Tough -- ResDam-I(A), ResDam-I(46), ResDam-I(46), EndRdx-I(46)
    Level 47: Touch of Fear -- Fear-I(A), EndRdx-I(48), EndRdx-I(48)
    Level 49: Soul Transfer -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
    Level 4: Ninja Run



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    |DEA2047F00BA68EAC2|
    |-------------------------------------------------------------------|
  16. Quote:
    Originally Posted by Ang_Rui_Shen View Post
    In the four years this topic has been open, there have been many questions and calls for clarification noted here that have not been adequately addressed by a Red Name. Are they waiting for the thread's five year anniversary or something?
    And another year has passed (sigh).
  17. Quote:
    Originally Posted by ArwenDarkblade View Post
    Is Ocho's confirmation not enough?
    Correct. The phrase "optimize the refocus" is a particularly hideous example of marketing-speak.
  18. "It's not personal, it's just business" is not a valid rationalization for despicable behavior; layoffs are a cynical business tool for increasing stock values for rich executives at the expense of stomping on people who actually work for a living.
  19. So, this means no new animations for the game, right?
  20. Quote:
    Originally Posted by LoveGoneCold View Post
    Reactivation weekend is supposed to start in 20 minutes, I guess that is why the downtime was longer than expected
    That's very plausible.
  21. The simple solution is to just cut back on sleep.
  22. Ang_Rui_Shen

    Nurse Julia

    Quote:
    Originally Posted by MaestroMavius View Post
    Add the inspiration nurse to all hospitals please.
    Hello, Nurse!

    /signed
  23. Mid's v1.81 does have an Arcanatime checkbox under Options >> Configuration >> Effects & Maths.
  24. That's a good use for prestige sprint, by the way.
  25. Has anyone worked up a spreadsheet for this?