Zamuel

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  1. I missed it so I'll most likely need an email of the show's recording.
  2. Zamuel

    Elite Four

    Quote:
    Originally Posted by The Grim Heaper View Post
    So... based on the topic title... did anyone else think this would have something to do with pokemon?
    Somewhat intentional to be honest :P

    I almost have to wonder what would theoretically buff Scorpion. I do have a question, does his Taunt thave the -range component Tankers have?
  3. Quote:
    Originally Posted by Obscure Blade View Post
    "Do you really want to fight an AV that's smart enough to kite you?"
    It actually depends on the AV. Considering AVs are supposed to be team content anyways (yes I know some builds can solo them) making them slightly smarter makes sense pending on the situation.
  4. Quote:
    Originally Posted by Leandro View Post
    Well, I tried to be there, but I crashed 3 times due to lag even without attacking or even talking, so...

    The client doesn't even give me a crash dialog anymore, just a hard crash to the desktop.
    Quote:
    Originally Posted by StarKitten View Post
    Same. I set all my details to minimum and even when I wasn't held, I couldn't move or use any attacks. I basically stood there and/or died for the entire time. No, my PC isn't an old thing. I've never had this sort of trouble before... The lag was horrendous. And when almost everything was spawning at a lvl 54... Ow.

    It wasn't any fun for me, I'm afraid.
    Quote:
    Originally Posted by Knuckledragger View Post
    I think we killed atlas
    I have to wonder if some Halloween banner design theory needs to be applied to these. Specifically, split them up so that there's more than one point on the map people need to go to and thus lag is reduced in that specific area.
  5. I'm not doubting their skill on a theory/practicality level. I'm just...intrigued...by the challenge of designing challenging content in a game where it can either be easily trivialized and/or there's complaints when things can't be steamrolled.
  6. I almost feel sorry for Posi attempting to concentrate on the End Game. Almost. Reap what you sow I guess.

    *curls evil mustache*
  7. Zamuel

    Elite Four

    Of the four Arachnos Patrons, which is considered the weakest PvE enemy? Why?
  8. I think if it would be very good but should be used in moderation. Like make it one per spawn like Sappers, limit them to specific missions SFs/TFs, or give them advantages with clear disadvantages.
  9. Clarification on the Archetype pin. Pin given will be matching the AT the player is using.
  10. Zamuel

    Siren's Call

    Hm...

    I need to log out but if you get a chance could you stick your head in? Victory server.
  11. Zamuel

    Siren's Call

    Quote:
    Originally Posted by Necrotech_Master View Post
    the better thing to do is just keep it like 90% your sides color so you have access to the special shop, because as long as the balance is not 50-50, whichever side has more on the bar "controls" sirens call.
    That's sort of the problem. It was 80-90% full.
  12. Zamuel

    Siren's Call

    I'm pretty embarrased to have to ask this but...how do you obtain zone control in Siren's Call?

    The other night I stuck my head in since my Dom was actually within range. Managed to get a kill, the bar up top was mostly red, and I managed to win a hotspot battle. However, it still said heroes had control up top. Most info I've looked at mentions the rewards when you have control but only vaguely mentions winning battles for getting control.
  13. Zamuel

    Veteran Respec

    Quote:
    Originally Posted by Fleeting Whisper View Post
    Open your veteran badges window, and there should be a copy of your 9mo badge which isn't really a badge, but instead has a "claim respec" button next to it. After clicking the button, the not-really-a-badge will disappear.
    Ah, that's what I was needing. Felt like Arbiter Sawyer didn't like me for a moment there.
  14. Quote:
    Originally Posted by Silver Gale View Post
    I'll just note that Castle has stressed "we will not add any sort of Diminishing Returns on debuffs to any existing content".
    To my understanding he meant already existing content. It's possible (but admittely unlikely) for future content.
  15. Zamuel

    AE baby

    *raises hand*

    If you do decide to be mean and reveal his name, I'm sure I or someone I know can find a hard-mish-is-hard AE mission for him to "farm". Heh heh.
  16. Zamuel

    Veteran Respec

    How do you claim this? I just hit my 9 month but have no clue how.
  17. Quote:
    Originally Posted by NightshadeLegree View Post
    ...and if it's content that anyone can do on SOs it's not End-Game content, it's just more level 50 content with (perhaps) disproportionately good rewards.

    I'm not a power-gamer or a min/maxer. I pick powers for concept and fun, not to make my characters uber. I slot IOs that drop until I hit 50 then I might, just might, try to collect the rest of the sets. Nonetheless, at some point the devs will have to start balancing some higher end content around IO'd power levels, because as it it at the moment I've been on plenty of moderately IO'd teams who will walk over anything short of multiple AVs without breaking sweat.

    If doing the new end-game content results is rewarded by increasing the power of your 50s, then it should be designed to challenge those who've already put in effort to increase the power of their 50s within the current game.
    Highlighted for emphasis. I think this is the main issue with endgame content. To hard and you just alienate people but if it's too easy then there's no point to even adding it since it won't really be endgame content. The main key is making encounters that teams have to either approach differently than the normal steamroll or in some situations it may require you to hit things full speed ahead.
  18. Hello Victorians.

    Denizens of the Rogue Isles must ascribe to greater things than just another coop ITF with the silly heroes. I propose that this upcoming Sunday at 5PM EST we descend upon the nazis with rampant prejudice as we tackle the Barracuda Strike Force. Come one and all for a delightful test of wit and skill.
  19. Is the Demoralize effect on Assassin's Strike (-to hit and fear) affected by any set bonuses that globally boost fear or to hit debuffs?
  20. Quote:
    Originally Posted by Harkness View Post
    Brutes are pretty-much required in redside teams...
    Maybe my bias is showing but I really don't feel that way. MM or Dom teams with enough members can effectively lock down a spawn. Corrs act as a force multiplier and a Stalker here and there can spike the hard targets everything else missed.
  21. What intrigues me about the silence of GR info is that the community reps seem to be stepping up on these smaller events. Mini Rikti raids, these AE playthroughs, and whatever this upcoming Carnie thing is. I'd say that this is something that adds more life to the game and makes things more dynamic. What's intriguing is some of what their actual capacity is.
  22. It could prove to be quite interesting, just drop a warning. Something else to keep in mind on the other side of things is that some sets may have enough perception to see your enemies regardless.
  23. Quote:
    Originally Posted by Memphis_Bill View Post
    Honestly, my biggest (general) irritation with IO sets is one thing -
    "x% debt reduction."

    ... Really? This had to be a set bonus?
    It probably made sense at the time. As of now, we have so many ways to eliminate debt that there is little need.

    Quote:
    Originally Posted by LordSquigie View Post
    and maybe another ranged damage set with a little range enhancement
    This. Snipe sets get it which obviously makes sense but it's odd that the regular ranged sets don't.
  24. Quote:
    Originally Posted by Catharctic View Post
    So far . . . Triumph hasn't been tapped for any of the new events.
    I doubt it'll make you feel any better but there is a Mission Architect SG on Triumph. I'm sure that those of us who didn't run with the community reps will be playing these over the weekend.