Sunday with Reichsman
Hello Victorians.
Denizens of the Rogue Isles must ascribe to greater things than just another coop ITF with the silly heroes. I propose that this upcoming Sunday at 5PM EST we descend upon the nazis with rampant prejudice as we tackle the Barracuda Strike Force. Come one and all for a delightful test of wit and skill. |
Master attempt?
SadysCHICK ALL the Badges! (I can get. 1396)
Full image by David Nakayama
Arc ID 1435: Performing without Annette
Arc ID 7206: Sadystic Tendencies
Arc ID 3864: The Chronicles of (In)FERNIA!
Highly unlikely since this will be my first time. I mean, it'll be great if we don't die but I predict they'll get at least one shot in.
I've only got a Stalker that's level 50, but I think I should be available at 5 EST on Sunday. (And you're gonna need a Stalker for the final battle anyway.)
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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That...was already going to be taken care of...
The more the merrier I guess.
SadysCHICK ALL the Badges! (I can get. 1396)
Full image by David Nakayama
Arc ID 1435: Performing without Annette
Arc ID 7206: Sadystic Tendencies
Arc ID 3864: The Chronicles of (In)FERNIA!
Technically I know that but my Stalker is my only 50. The fact that it can be run without a perfect pentad is why more players need to be experimenting with it. I've been waiting since I15 to check this SF out.
The power of Scirrocco for dominators holds fifth column in red bubbles. While the same power for corruptors kills helpless targets with tornadoes. It's a good combination.
SadysCHICK ALL the Badges! (I can get. 1396)
Full image by David Nakayama
Arc ID 1435: Performing without Annette
Arc ID 7206: Sadystic Tendencies
Arc ID 3864: The Chronicles of (In)FERNIA!
Reichsman: 1
Team Villainy: 0
But stay tuned folks! It smells like the rematch of 2010 is in the making.
Reichsman: 1
Team Villainy: 0 But stay tuned folks! It smells like the rematch of 2010 is in the making. |
What happened?
SadysCHICK ALL the Badges! (I can get. 1396)
Full image by David Nakayama
Arc ID 1435: Performing without Annette
Arc ID 7206: Sadystic Tendencies
Arc ID 3864: The Chronicles of (In)FERNIA!
Fist of Tyranny is mad strong yo. My game got electro punched even though I wasn't near an ambush wave (crashed at an incredibly random time when re-entering the mission from hospital). One of the Brutes also perma-crashed in the final battle. Due to personal stuff I got called away so we all agreed to quit, especially since Reichsman somehow despawned and reappeared with full life.
Main issue was confusion/unpreparedness in the final battle as far as the temps were concerned. I didn't immediately see the side rooms, coordination on the Dominator super hold, etc. Plus, while I don't mind having huge ambushes in the room itself since it keeps you on your toes, refilling the entire map got a little daunting. Seems like that final battle is quite momentum based--full tilt immediately or risk a (seemingly) insurmountable recovery. Most are looking to rematch so the chance of succeeding the second time seems likely. Generally it was a solidly played and well mixed team.
Claws/Willpower Stalker (me)
Sonic/Rad Corruptor (Necrotech Master)
Energy/Invul? Brute (Lion's Pryde)
Fire/Elec Dominator (seen him around and know he's a good player)
Necro/Dark Mastermind (teamed with her on a few pugs. Pets occasionaly over aggro but otherwise decent)
Elec/Elec Brute (he crashed final mission but he played well and is looking forward to a rematch)
While I'm trying to think of an appropriately snarky comment for Castle on giving Reichsman THAT MUCH hp, not really bitter on the loss. It's not commonly run, known to be hard, and I'm still sorta new. Plus, I failed my first Sewer Trial so it just takes practice.
I wasn't able to tag along on Sunday, but I have some time available this Saturday (See my thread about the Kahn TF). Any interest in giving this a run on Saturday, after a Kahn run if it doesn't take too long, say maybe 12:30 EST-ish?
Unexplained Investigations Supergroup on VICTORY!
UI Cards
Snuph's Hero Helpers
Fist of Tyranny is mad strong yo. My game got electro punched even though I wasn't near an ambush wave (crashed at an incredibly random time when re-entering the mission from hospital). One of the Brutes also perma-crashed in the final battle. Due to personal stuff I got called away so we all agreed to quit, especially since Reichsman somehow despawned and reappeared with full life.
Main issue was confusion/unpreparedness in the final battle as far as the temps were concerned. I didn't immediately see the side rooms, coordination on the Dominator super hold, etc. Plus, while I don't mind having huge ambushes in the room itself since it keeps you on your toes, refilling the entire map got a little daunting. Seems like that final battle is quite momentum based--full tilt immediately or risk a (seemingly) insurmountable recovery. Most are looking to rematch so the chance of succeeding the second time seems likely. Generally it was a solidly played and well mixed team. Claws/Willpower Stalker (me) Sonic/Rad Corruptor (Necrotech Master) Energy/Invul? Brute (Lion's Pryde) Fire/Elec Dominator (seen him around and know he's a good player) Necro/Dark Mastermind (teamed with her on a few pugs. Pets occasionaly over aggro but otherwise decent) Elec/Elec Brute (he crashed final mission but he played well and is looking forward to a rematch) While I'm trying to think of an appropriately snarky comment for Castle on giving Reichsman THAT MUCH hp, not really bitter on the loss. It's not commonly run, known to be hard, and I'm still sorta new. Plus, I failed my first Sewer Trial so it just takes practice. |
I wouldn't mind joining in on a Barracuda, but I'll really only be on this weekend on Saturday night, about 7 PM Central. If anyone wants to give it a go, I'd love to try it with my Stalker.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
Fist of Tyranny is mad strong yo. My game got electro punched even though I wasn't near an ambush wave (crashed at an incredibly random time when re-entering the mission from hospital). One of the Brutes also perma-crashed in the final battle. Due to personal stuff I got called away so we all agreed to quit, especially since Reichsman somehow despawned and reappeared with full life.
Main issue was confusion/unpreparedness in the final battle as far as the temps were concerned. I didn't immediately see the side rooms, coordination on the Dominator super hold, etc. Plus, while I don't mind having huge ambushes in the room itself since it keeps you on your toes, refilling the entire map got a little daunting. Seems like that final battle is quite momentum based--full tilt immediately or risk a (seemingly) insurmountable recovery. Most are looking to rematch so the chance of succeeding the second time seems likely. Generally it was a solidly played and well mixed team. Claws/Willpower Stalker (me) Elec/Rad Corruptor (Necrotech Master) Energy/Invul? Brute (Lion's Pryde) Fire/Elec Dominator (seen him around and know he's a good player) Necro/Dark Mastermind (teamed with her on a few pugs. Pets occasionaly over aggro but otherwise decent) Elec/Elec Brute (he crashed final mission but he played well and is looking forward to a rematch) While I'm trying to think of an appropriately snarky comment for Castle on giving Reichsman THAT MUCH hp, not really bitter on the loss. It's not commonly run, known to be hard, and I'm still sorta new. Plus, I failed my first Sewer Trial so it just takes practice. |
1. His AOE lightning attack is capable of stunning any character type including granite/rooted stoners and Kheldian dwarf forms. Doesn't always happen but it can. Have a few purps, a few break frees and Demonic Aura doesn't hurt either.
2. While it is true that ONLY a stalker can trigger the laser guns, the guns are not critical to winning this and here is why: REICHSMAN will NOT LEAVE the machine room.
3. After the machine is activated everyone jump in it and power up and make sure you have some open slots for your clickable temp power. Once you all power up, all squishies fall back into the tunnel entrance to the room. The Brute or brutes stay by the machine to intercept him as he appears. Taunt him and take his alpha strike, if need be have demonic aura turned on to help withstand it as it likely will be his AOE lightning. After the alpha strike, squishies get in range to apply debuffs as brutes begin pummeling him.
4. After taking some hits he will summon the FIRST wave of ambushes. The instant they appear FALL BACK into the tunnels outside the machine room. Reichsman will not follow, he will approach the tunnels and maybe fire a beam attack but then he will bounce back to the machine and stay there. Meanwhile the ambushers will come at you from the machine room at first then the side tunnels. Wipe them out, all of them.
5. After the FIRST wave is done, brutes enter the room and taunt Reichsman and take the alpha. Squishies then apply debuffs and brutes pummel him until he summons WAVE 2 of the ambushes. Again as before, FALL BACK into the tunnels outside the machine room, he will not follow. Wipe out all ambushers. Even if you somehow aggro Reichsman he will approach a bit and maybe fire an energy beam attack and then drop back to the machine.
6. Ok so now all the ambushers are wiped out and that just leaves Reichsman. Well you may also notice that your buffs from the machine have worn off. No big deal that is normal. Brutes enter first and taunt him away from the machine and keep him busy while the NON brutes recharge from the machine. They then fall back while the brutes get into the machine and recharge their buffs. After that taunt Reichsman to your preferred spot in the room and pummel him down. The mastermind's temp power is of course mission critical as it disrupts his unstoppable mode. Brutes can cast a resist to end drain from Reichsman for themselves and others in range of it. Doms get the Scirocco hold powers and Corrs get the sandstorm powers. Stalkers would get the super buff their hide power which makes them the only one to enter the laser barred doors to use the guns, but again the guns aren't needed if you fall back into the tunnels just outside the machine room.
Advantage to fighting the ambushers in the tunnels: Reichsman won't follow as he is fixated on his machine. Also its close quarters combat in narrow tunnels which makes the Dominator hold power from the machine and the corruptor sandstorm power from the machine a very lethal combination in the tunnels. Just keep watch from all directions, though the side tunnels don't usually start flooding with ambushers until all ambushers that come from the machine room are wiped.
In hindsight I sorta feel dense for not using [Placate] on Reichsman when he was following me into the console room. Granted, Nericus shows how they may not be needed at all in a good situation but that would have certainly helped then.
Sorry for threadjacking, but the title "Sunday with Reichsman" is really funny! It sounds like some afternoon talk show on PBS.
Best of luck to you on your SF run! Show that Reichsman who's boss!!
Shard Warrior - 50 MA/Regen/BM Scrapper
Founding Member and Leader : Shadow-Force
Co-Leader: Council of Heroes
"Whatever evils come this way... we will be there to stop them."
I always think "Tuesdays with Morrie" myself.
After that I ask them to stay away from Reichsman due to the "squish" factor. No offense to stalkers intended.
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Thinking of attempting this around 2PM Saturday so it's quite firmly after Dirtball's Khan run.
Unexplained Investigations Supergroup on VICTORY!
UI Cards
Snuph's Hero Helpers
Doubt I'll start sooner since I usually team with the Mission Architect SG on Saturdays.
Hello Victorians.
Denizens of the Rogue Isles must ascribe to greater things than just another coop ITF with the silly heroes. I propose that this upcoming Sunday at 5PM EST we descend upon the nazis with rampant prejudice as we tackle the Barracuda Strike Force. Come one and all for a delightful test of wit and skill.
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Mission Architect Handyman