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Same... /petition sent.
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Quote:This one seemed a bit confusing. It's easier to focus on who to get then not to get. When you go over the bridge, either Positron or Valkyrie will be right there, free that one. Then to go left of Mot's mouth and free (and defeat) Manticore or Aurora. Go over Mot's mouth to free Synapse or Ms. Liberty. Then south a bit to BAB or Mynx. Once you free those four, the Sentinel will appear and you're on track for this badge.
Sentinel Smasher - Hint text - During Dilemma Diabolique, defeat the Sentinel with the following three powers acquired from controlled heroes: Aura of Decay (from Numina/Swan), Touch of Death (from Luminary) and Grasp of Death (from Citadel/Infernal), and then complete the trial
- Completion text - Diabolique thought she had ensured that the Sentinel could be prepared for any situation simply by absorbing the powers of the heroes she had captured. In a display of confidence or hubris, you decided to make a point by giving the Sentinel its best possible chance of defeating your league. Even in this dangerous state, you achieved victory over the Sentinel during Dilemma Diabolique.
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Yes, Catalysts should be account bound, but, until then...
If you have a Catalyst on a toon that doesn't need it, then get an ATO which that toon can Catalyze and slot it and catalyze it. Then unslot it and use Converters until it's of a type that some other alt can use and email it to that alt (or email it first and let that alt convert it). -
I assume he's up very early emailing various news outlets (mostly gaming sites) about coordinating the announcement of I22 going Live today.
See? Marketing works hard... once every 4 months. -
Quote:Bill is probably right that the drop rate for soloists on the Incarnate path is too low. But if I were a Dev, I would most definitely not bump it up based on data from Beta but wait to see what the hard core farmers can do with the current rate on Live before bumping it up to something more reasonable.I have been playing this game for quite a few years now, and I have never seen an issue get so many people worked up. I haven't been really paying much intention to the beta forums because I love surprises. That said with i22 going live in a few hours I thought I would pop in for a sec and get a preview. What I found was that 2 of my favorite players Bill Z and Golden are really on opposite ends with i22. I hope that they can work out their differences, I have played with both of them and they both rock. This may be the wrong place for this. But I know that both read the forums often and I hope in helps. If this needs deleted mods please do so, I won't be mad.
GG ignores numbers and just pokes an angry bees nest in this regard. -
Quote:In Beta, the Cameras would wander over to where the players were and disintegrated when you blinked at them. Now, their AI is to hug the building. Bug or WAI? Who knows. But for now, AoE the troops along the street without any worries.1. You CAN use AOEs during the first part while outside. The key is to stay away from the buildings where the cameras hang out. All you need to do is have someone pull the mobs away from the cameras. Taunt/Provoke does this easily. Using the taunt/pull tactic, we avoided killing any cameras very easily.
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Quote:Two words: Penguin pyramid.
Takashi Sugino, an official at Tokyo Sea Life Park, said the 60-centimetre (24-inch) bird appeared to have got itself over a rock wall twice its size and made a run for it.
Sugino said it was not entirely clear how the creature had managed to get out of the enclosure it shares with 134 other Humboldt penguins.
"Of course it can't fly, but sometimes wildlife have an 'explosive' power when frightened by something. Maybe it ran up the rock after being surprised," he said. -
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Hey, marketeers: Why u so evil?
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There should be no full screen UIs. They got that right with the AE interface and all subsequent interfaces.
Paragon Studios has been advertising for full time UI engineers. I hope they get them soon and make and do for the 2D UI what Ultra Mode did for 3D. -
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There are several issues to consider:
1. What the EULA claims.
2. What NCSoft will chase down in order to protect the claims of the EULA.
3. What real world laws in your state in and in the US has to say about the legal claims made in the EULA in two regards:
A) Are the claims in the EULA contrary to established law regarding copyright.
B) Are click-through contracts really enforceable as a contract.
So, regarding the first point, the EULA prevents you from using any copyrighted or trademarked character in CoH regardless of who owns it. That's right, doesn't matter if you own it. Then, whatever you do create in CoH becomes their property. If you use it elsewhere, they can chase you down to stop you.
Regarding the second point, NCSoft is mainly protecting themselves from someone ragequitting and then hitting them with a lawsuit saying that their character that they made, which is currently appearing in a picture on their website, is violation of their copyright and so NCSoft has to pay them a billion dollars. NCSoft is also protecting themselves from folks profiting from merchandising Statesman figurines and T-Shirts. And NCSoft is protecting themselves from Marvel suing them again because you made the Amazing Spyyder-Mann. Other than that, it's highly unlikely they'll chase you down if your CoH character starts appearing in a web comic. Although if your Web Comic becomes famous, you may find your CoH character genericized.
Regarding the third point: Well, lots of room to argue here because copyright law is butting heads with contractual law. Copyright law says you own the concept while NCSoft own the assets. Contractual law says zomgwth are you doing? You can't sign away rights with click-throughs and there are dozens of state laws explicitly forbidding what you are doing leaving a big mess of who-knows-what's-left that hasn't been tested in courts so who the heck knows what happens if this gets to an actual court case. -
Quote:You really might want to take a look at the +3% Global Def PvP IO. There's a reason it was selling for 3 Billion INF at one point.You can't use me as an example. I would never buy a PvP IO at any price. So not knowing about that was apathy, not lack of research or knowledge prior to a sale.
With the converters, you get your hand on the cheapest PvP IO you can find from any source and paying one converter at a time, convert it until it lands on that set with the +3% Def. And if it isn't the +3% one, then spend 3 converters at a time until it is.
It might cost you 150 million INF and a few dozen Astrals or Empyreans, or hundreds of Merits; but, you'll get it for one one-twentieth the usual price.
Or you wait for the marketers to flood the market with them and pick one up for, I'm guessing the stabalized price of 500 million. -
By final boss, do you mean Trapdoor or Hero1 or Minotaur.
Inspirations: less purples and more reds.
Help: Advertise for someone to help as a team mate, or, go to Bloody Bay and pick up a Shivan EB buddy.
Did you lower difficulty? -
Check the back for scars where the wings used to be.
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It's a Very Special Praetorian Christmas Special!
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I file that under limiting costume changes to 15 seconds and not allowing two capes: Seems like it couldn't hurt, but, somehow, it does.
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Quote:Insert standard server engineer rant here.There can be a middle ground between "annoyingly long delay" and "send unlimited emails and crash the server". A 3-second delay would be difficult to even notice, usually. Heck, even "3-second delay, and no more than 10 mails per 150 seconds" would be much less annoying, and have the same total server load over any meaningful length of time.
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It's WAI because it stops RMTer from hustling their own goods around to different alts before they get deleted.
It's WAI because it stops the email server from being hammered by multiple people doing fast multiple emails.
That being said, a timer like for costume changes would be nice.