Remove email restrictions when emailing yourself


Blue Rabbit

 

Posted

With the new catalyzed ATOs being account bound, the technology obviously exists to detect whether you're sending an email to yourself since they're account bound and they can only be emailed to your own global. Since that's the case, could we remove the restrictions on emails when they're being sent to ourselves? Specifically, the need to have something in the subject and message fields, and the 15 second delay. It's really annoying when I need to mail myself a stack of enhancements, and I keep getting the "you must wait 15 seconds between sending emails" message.


 

Posted

Afraid it's WAI and won't be subject to change.


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Posted

Quote:
Originally Posted by Blue Rabbit View Post
Afraid it's WAI and won't be subject to change.
technically it is WAI, but the timer for sending emails is more to prevent spam emails, but if your just sending yourself emails, you must want to spam email yourself? that doesnt make a lot of sends and i agree with the OP that its extremely annoying when trying to send large amounts of items to a different character


 

Posted

Quote:
Originally Posted by Blue Rabbit View Post
Afraid it's WAI and won't be subject to change.
Doesn't matter. Whether it's working as intended or not, doesn't mean it can't be changed.


If they could somehow code the suppression to not take effect if the recipient's global is yours or someone on your global friend's list that would be a great improvement.

I won't be holding my breath any time soon, but that doesn't mean it's a possibility.


 

Posted

Quote:
Originally Posted by Necrotech_Master View Post
technically it is WAI, but the timer for sending emails is more to prevent spam emails, but if your just sending yourself emails, you must want to spam email yourself? that doesnt make a lot of sends and i agree with the OP that its extremely annoying when trying to send large amounts of items to a different character
I wonder if it would be easier for then to code it so we could send ourselves more than one item at a time.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
I wonder if it would be easier for then to code it so we could send ourselves more than one item at a time.
That would be cool too. I don't know much about code, but I'd take either of the 2 options in this thread over what we have currently.


 

Posted

Gods, yes, any workaround. Even telling how long the cooldown had left; '15 seconds' every time is not helpful. /Signed


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Posted

Quote:
Originally Posted by Blue Rabbit View Post
Afraid it's WAI and won't be subject to change.
I know it's WAI, what's that got to do with it? I'm not suggesting it as a bug fix, but a QOL improvement.


 

Posted

Quote:
Originally Posted by Zombie Man View Post
It's WAI because it stops RMTer from hustling their own goods around to different alts before they get deleted.
If it's a known RMTer, why is a GM wasting time deleting their characters individually before booting them off the server and banning the account?
Quote:
It's WAI because it stops the email server from being hammered by multiple people doing fast multiple emails.
There can be a middle ground between "annoyingly long delay" and "send unlimited emails and crash the server". A 3-second delay would be difficult to even notice, usually. Heck, even "3-second delay, and no more than 10 mails per 150 seconds" would be much less annoying, and have the same total server load over any meaningful length of time.


 

Posted

Quote:
Originally Posted by Hopeling View Post
There can be a middle ground between "annoyingly long delay" and "send unlimited emails and crash the server". A 3-second delay would be difficult to even notice, usually. Heck, even "3-second delay, and no more than 10 mails per 150 seconds" would be much less annoying, and have the same total server load over any meaningful length of time.
Insert standard server engineer rant here.


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Posted

Quote:
Originally Posted by Zombie Man View Post
Insert standard server engineer rant here.
Sure, SCR applies as always. I have a hard time believing that nothing less annoying than a 15-second delay can allow server stability, though.


 

Posted

Quote:
Originally Posted by firespray View Post
With the new catalyzed ATOs being account bound, the technology obviously exists to detect whether you're sending an email to yourself since they're account bound and they can only be emailed to your own global. Since that's the case, could we remove the restrictions on emails when they're being sent to ourselves? Specifically, the need to have something in the subject and message fields, and the 15 second delay. It's really annoying when I need to mail myself a stack of enhancements, and I keep getting the "you must wait 15 seconds between sending emails" message.
Yes please.

Quote:
Originally Posted by Forbin_Project View Post
I wonder if it would be easier for then to code it so we could send ourselves more than one item at a time.
Yes please with Sugar on Top x 10!


 

Posted

Quote:
Originally Posted by Hopeling View Post
If it's a known RMTer, why is a GM wasting time deleting their characters individually before booting them off the server and banning the account?
The GM's don't know it's an RMTer until a player petitions them and they can verify it. It's there to make the RMTer life more complicated. Just like not being able to send emails until level 10, and restricting chat channels, and lower influence caps makes their lives more difficult.

The the problem with fighting RMT abuse is that the tactics have to affect everyone because anyone could be an RMTer. That means legitimate players end up living with restrictions, or flat out doing without stuff because it can easily be abused.


 

Posted

Quote:
Originally Posted by Hopeling View Post
Sure, SCR applies as always. I have a hard time believing that nothing less annoying than a 15-second delay can allow server stability, though.
I file that under limiting costume changes to 15 seconds and not allowing two capes: Seems like it couldn't hurt, but, somehow, it does.


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Posted

Quote:
Originally Posted by Zombie Man View Post
I file that under limiting costume changes to 15 seconds and not allowing two capes: Seems like it couldn't hurt, but, somehow, it does.
Agreed and why I went with WAI up there.


Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
MA Arcs: Apples of Contention - 3184; Zen & Relaxation - 35392; Tears of Leviathan - 121733 | All posts are rated "R" for "R-r-rrrrr, baby!"|Now, and this is very important... do you want a hug? COH Faces @Blue Rabbit

 

Posted

Quote:
Originally Posted by Forbin_Project View Post
I wonder if it would be easier for then to code it so we could send ourselves more than one item at a time.
Quote:
Originally Posted by Techbot Alpha View Post
Even telling how long the cooldown had left; '15 seconds' every time is not helpful. /Signed
Both of these would be huge improvements to the in game e-mail system.

Make it so!


 

Posted

/signed

I don't think there should be a limit on emailing yourself. I guess I hadn't thought of the RMTs emailing themselves, and granted, that's ... inconvenient.

But if you add up the time / difficulty to the RMTs, compared to the time / difficulty to the real players, I'm pretty sure the balance of that falls heavily on inconveniencing real players, without significantly limited RMTs.