Angelofvalor

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  1. I want a secondary set where I can get as many attacks as I can and still be able to slot them up as I need to. I was hoping maybe sr or ele armor but [I] think sr is probably to tight to get the amount of attacks I want, and ele armor has a major hole in defense, I am very iffy about that. I mostly was interested in those for the 20 percent recharge since ma has somewhat slow recharges on there attacks, anyways any advice is greatly appreciated thank you.
  2. That is not really true see there is a purpose to missions, to leveling, to customization, but there doesnt seem to be a purpose behind that and why do we have to be forced into the rikti invasions it should be a choice, if its fun for some then others should not have to bare it, everything is a choice in this game except that. Makes no sense at all, they could make it allot more interesting atleast.
  3. I find them more annoying then fun, a few badges no big deal, there is no real threat to it, its almost just cosmetic when you think about it.
  4. Well my main concern is finding a good solid secondary where i can fit in more attacks instead of having to take every secondary power, although might be more possible now with fitness pool for free, anyways dark armor seems interesting but its end heavy, and ma is already end heavy in my opinion that seems like a very bad combo.
  5. I want a laser futuristic type of weapon primary, and a more futuristic secondary set for blasters, where the hek is all the tech in this game? Sure you got robots mm, then you got gadgets which is alright but not very futuristic, sadly cox is lacking a real type of sorcery and a major lack of tech stuff.
  6. Yikes I been trying it and it just doesnt feel right, I do not like the way they feel together, so I am finally picking energy/energy, thought about taking fire as a secondary but nah, now with fitness pool being free I can probably choose tactics and get more invites, I will of course control my kb, back long ago I deleted my energy at 16 due to the fact I had to hover and had to use knockdown and found it well boring, for one I could not see my attacks very well for 2 well I felt forced into one position all the time.

    I figure with either combat jump or ss I should be fine controlling my kb. And of course the main rule, I shoot it then its mine.
  7. To be quite honest we need a pure ranged secondary, and if anything we would need an earth blast to go with it, even though you can change colors of powers there wouldnt be any earth/earth concept going on, but who would not want to be an earth bender?

    They should add earth armor in there somewhere if they wont give us a pure ranged secondary maybe some nice defense for a blaster would be nice.

    I would love to make an earth bender.
  8. I am finding mutation very helpful, and recall friend fairly helpful so far, you could always take another attack if you wanted but if it where me id pick leadership or something along those lines, but I am very happy I can rez now as well its great.
  9. I am thinking this would go well together, the only differance between energy/energy and energy/ele is you get more attacks then boost range and etc. Anyways how was your experience with this and any sample builds I can take a serious look at?

    Thanks all.
  10. It seems that nrg/nrg just might be what I am looking for, I was considering reawakening my old ice/ele and retrying that out first, and I agree on ele/ele I tried it long ago pretty far I think it was well into 30s but its been very long, anyways I just was not feeling it, ended up deleting him.

    Energy/energy or energy/electric is on my list for sure, once I get going rogue dual pistols, I always felt underhwlmed by archery, and fire just doesnt feel right.

    By the way thanks allot guys.
  11. What I should have said before is which secondary will let me have more attacks and able to slot them, I want a nice vairety of attacks to use.
  12. Hmmm I do not want something to tight, how survivable is it? I am trying to avoid getting hasten if I can the only 2 power sets that have recharge is ele and sr I believe.
  13. I play mostly around 9ish to 2 3 am I need a pretty good popualted sg I love to team allot, allot. My main right now is a 33 ill/rad controller. Considering making a ma scrapper as an alt, and maybe a defender not sure what kind yet.
  14. Yea it is funny how that guy ignored my last reply, I mean your going off on other people and not even facing me anymore which kind of proves there point on you.

    Anyways it is amazing how some people react, I was just being honest and I admit I am not a very patient person but I do try, and I am allot more patience then I use to be, I am going to try virtue out a little longer now they ae is gone, so hopefully things will turn up if not I will be trying ifinity for sure you guys are great and thank you for defending me, I do not see that often espically in forums.
  15. I am iffy about late blooming sets, I already have one which is ill/rad that is enough for me if im going to play the scrapper i need something a little more early hehe plus the aoe taunt doesnt sound appealing since ma lacks aoe damage, wp sounds nice though, I do like clicking my some abilities though hmmm still up in there air for now lets see what others say.
  16. In my opinion claws is fast and a more active set while ele is probably a little more flashy but slower, but claws gets high jump attacks and constnatly attacking with fast recharges and low end atks if it was me claws all the way. I personally cannot see ele/wp together it just seems really boring, ele/fire probably more fun or ele/dark armor, or ele,shield defense.
  17. Shield defense seems interesting but doesnt look fun with ma espically thematicly, ele armor looks interesting but I hear nothing but bad things about it, and I do not have allot of influence and etc, plus I hear you need allot of powerpool stuff to get defense, and to be honest I want more vairety in my attacks and other tools then have to take defense from power pool stuff.

    Sr seems interesting as well but my real issue is that you only click one or two and forget about it and of course lack of self heal, but the dodging animations are nice, and the recharge/run speed is amazing keep me from having to get hasten.

    Regen the oldest secondary, iffy about this one in fun factor, I think id rather have a mixture of defense. res. and heals something that will help me in a wide vairety of situations, now I never tried regen very far so I do not understand allot about it.

    Fire armor hmmmm maybe it can help my aoe potentinal as a ma scrapper? I know it has a nice heal thats all I really know about it.

    Invul looks cool but again I think its all def with that one not a decent variety it seems.

    Then wp do not know anything about this one.

    So what do you guys think about these with martial arts? What would you say be great for what I am looking for? Just fyi I do not want to wait until level 30 so I can survive thanks all.
  18. I should ask is leadership toggle heavy? I am already having issues with sup invis and rad together crazy end drain.
  19. I guess the real main question I should ask is that is leadership stamina heavy at all? I already have enough issues trying to use superior invis and rad espically in teams.
  20. Ok nevermind missed the slotting suggestions thanks guys.
  21. Any suggested slotting for leadership pulls? So far it looks like I am going to take mutation, air supp, and teleport friend, I cannot take group invis, having 2 invis is just a waste to me I cannot help it, I enjoy helping my groups though.
  22. I was thinking of maybe grabbing mutation, or perhaps leadership pool, I do not even know if I need to slot these up or not any ideas? I am following a build similar to local mans guide, great guide btw.
  23. Thanks allot all gave me a bit to think about.
  24. I really could use some advice here, I really could thank you.