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Quote:Well, that's me feeling a little more confident that two of my characters stand up to the acid test then^ IMO, "evil" is just... Too hard to do in CoH. 99.9% of the time people either just about manage "criminal", and then slip right on in to "criminally insane".
For example, take my pet hate: Vampires (Take them, please!). Many would consider them to be evil, but really, they're not. Not even close. What they are, is nothing more than a plasmavore, or haemovore. They need blood to survive, so they kill people and drink their blood. That's not evil, that's dinner.
Proper evil, IMO, would be something like really really loving someone, but then murdering them anyway simply because they're in the way of your goals.
NOT because you "wanted to", as that's already slipped into insane. But simply just because they're in the way.
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Think the feet may just be due to scalers (*groan*, I know
) but yeah, saw the Cheetah head.
David is Win. That is all. -
Ok. So. Handbook has decided it's going to be fail and refuse to upload any more pictures. OR edit existing ones. Just peachy.
Edit: Ok, turns out the picture was 2kb over the limit. Did no one think to add a warning page saying 'This image is too big, please re-size' etc? Because that was seriously annoying... -
Quote:The latter more. Alpha's been fine since the cardiac slot, but he has 5 toggles running (Hover, Scorpion Shield, Maneuvers, Assault and Leadership, all of them endurance heavy by default) and traps powers to use. I like having personal attacks, but I object to the end tag that comes with them for the damage they do. Yes, I realise that MMs do an obscene ammount of damage...but that STILL doesnt make any sense in relation to their personal attacks costing so much.Are you claiming Masterminds don't do enough damage, or tend to struggle for End?
Personally if I was changing MM blasts I'd make the secondary effects work along the lines of Whip attacks, make the secondary effects more useful for Masterminds. "Useful" secondary effects for MMs would probably be -Resist (which we have in Whips), -Regen (for Laser attacks maybe), -ToHit (increase this for Dark MMs), -Defense (because Henchies can be -1 / -2, but along the lines of Rad Blast / Thorns in terms of magnitude) and maybe -Recharge along the lines of Psi/Ice Blast.
As you said, at least Demons whip attacks have -res that is worth the cost. If laser blasts did -regen Id have no issue with it, or at least less of an issue. -
Quote:Oh yes.Some are good folks, some less so. However, I have a well publisised hate of vampires OOCly, so the further ANYTHING vampire like is away from me, the better!
That goes treble for elves!!
Devious, pointy eared gits... Elves are not nice.
>_> *Has read his Pratchett* -
I've never understood why it's ok for MM attacks to both suck AND cost so much endurance. I wouldnt mind the current damage (I don't on Alpha, for example) IF the endurance matched that. For the end cost im paying, though, I should be doing about double if not triple the damage they are doing right now.
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Yeah, Maelstroms holsters better have been a test guinea pig

Hey, David? I know you've heard it before, but;
You Rock! -
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Who honestly cares? The point is, its no more 'wierd' that any other sort of cosplay. And someone had to make the thing, which is probably more than can be said for most of the haters.
(Yes, I know that the suits are also used for wierder stuff. So are many other outfits and objects. Humans are a messed up bunch, neh? But thats a NSFW topic.) -
If the costume is meant to inspire terror...well, it doesn't

I mean, have you seen some of the cosplayers around? Those that play characters who are the opposite gender, usually very badly? I find that freakier myself XD -
Quote:Yeah, thought so. Oh well, since I PvP once in a blue moon and with the Unionite RPers its no biggy.Mids' doesn't have PvP diminishing returns implemented yet.
The Alpha slot is currently in working order in the latest build, but the interface is crappy, which naturally won't be its state upon release. I think it would be reasonable to expect its release within ten days or so.
And wicked news!
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Quote:Liefeld nothing. Have you ever seen modern military webbing?I don't like the gloves. The pouches are a bit Liefeld. The straps would be okay if the gray bits were made blue to match the top. I have a feeling I wouldn't like the boots if they were pictured, either.
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Woh. That's some skill and style right there...
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Quote:Very nice. Envy; I has it.Yeah, that's my writing, from one of four fiction books I have (the other three are in different world settings). Also have a world-setting/campaign guide out for the setting that includes Adrasteia.
Really need to finish my written works and try and get them published... -
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I think Frozen Death chowed down on any chance I had of winning
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Quote:Only thanks to idiots on the iternet, sadly.Zoomorphic and anthropomorphic characters are of course perfectly fine.
I don't think anyone is objecting to them. After all you can make them now.
The original concern was not against the existence of those kinds of characters.
But the term "Furry" has extensive sexual fetish connotations that go beyond this.
I believe it was those connotations that caused the original concern to be voiced.
Still, heres hoping that it's a decently broad pack. I have a lot of anthro-esque concepts that might finally see the light of day if it actually delivers. -
Quote:Nice writing. Yours? If so, kudos much.This is a sequence from one of my short stories connected to my Zodiacs book:
Adrasteia, especially in the later years long after she's been damned, is probably the creepiest and most evil character I've had.
The above is basically her last gasp of heroism.
"Hungry demons and sociopaths have no choice but to be what they are, little, mindless evils. To truly be evil, you must truly care for and love something and still make the choice to destroy it."
I like the last quote. I think that's probably what rings true most for my character Nightwalker, the Nictus Scientist. As far as he is concerned, all Kheldians are still one race, with great potential. He wants to 'save' them all, by completing his process of removing the Kheldians need to bond with a host to extend their life, while keeping the Nictus abilities that he sees as more powerful (this is all based off incomplete canon. i.e. I'm going with what I have to work with)
He wants to 'save' the Kheldian race so badly that he's willing to dispose of anyone, kinsmen included, who gets in his way. -
Which I still think is absolute bloody cobblers, but thats a whole other thread...
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Quote:I....one wonders why wormhole isn't in this list
Wormhole: heaviest stun in the game, place the baddies where you want them, and my brother found that if you mass-immob or hold them first, that they don't bounce.
Even as the heaviest stun in the game, the main aspect here though is "I choose where the battle happens."
*checks*
Damn. I totally missed that one. Yeah, that goes in the 'Good Stuff' camp for sure. -
They need to bulk out some of the under-used enemy groups we HAVE before thinking about new ones. I want to know what the hell is actually behind the Goldbrickers, want to see some depth added to the Hellions and Skulls (see my sig arc /plug), see mobs like Crey be less boring at level 45-50 where they turn into JUST power armoured mooks that are really, really boring to fight compared to the 30-range Crey.
