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Posts
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Joined
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Atlantic Broadband dropped G4 about a year ago.
Wasn't the greatest channel, but I do miss some of the shows. Spike leans too far to the Frat side of things, and I'd rather have G4's geek angle. -
Haha, I hear you there. At my office, we leave local radio on, and there was this particular commercial that had the Gordon Gekko "Greed. Is Good." clip and the damn thing was played ad nauseum for like a freaking week. Good gods I was ready to strangle Michael Douglas last week.
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Meh.
In no particular order...
My... ah hell... white box that plays things that we can't talk about died last night, and customer support was abominable.
I hate the cold. And my throat has been bothering me for the last two days, but hopefully that's from screaming at people Saturday night and not me getting sick.
Been sending out emails to friends of mine in regards to that ghost hunting thing I mentioned in the other thread. Figured "Why not?" in regards to a female friend's friend, even though said friend strikes me as... icy... and I sent her an email too. She responded, faster than I expected, and apparently positively, but I -still- can't help reading the response in a sarcastic tone. So... dunno.
Webcomic seems to have hit steady traffic. Might have to dust off the drawing board to finish it myself though. >.<
And 10 days until my possible silver screen debut. *crosses fingers* -
It's "the Marvel Way" pioneered by Lee and a few others that they started out on. Once you get used to it, I -think- it's supposed to be faster than the script -> art method, but I have trouble wrapping my head around putting a comic together that way too.
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Quote:Couldn't disagree more. Comics and OGN's are a visual medium. The art is supposed to be able to tell just as much of the story as the dialogue is.I went to Random.org and grabbed two numbers. The second one* I took to Order of the Stick. I randomly got This comic, which I feel makes my case: There's no limit to dialogue if you can convince players to read it.
Maybe you should ease people into that much dialogue. Once you do, however, the sky's the limit.
Anything and everything is rated by its convenience primarily, quality second. The first few comics should be about convincing people to read it in the first place. The later comics should convince them to care.
In this day and age, we shouldn't have to witness the "idiot proof" scripting from back in the day. Like when a writer had to make certain the narration and dialogue also covered what was supposed to be depicted in the art, in case the artist did, well, whatever.
Webcomics are another beast entirely, as most of them are little more than talking heads. Some have great art and a good story. Some fall back on stick figures for whatever reason. Order of the Stick, from what I read, is usually pretty good with dialogue versus art, but the example you posted was horrible. But, then again, it's talking heads that happen to have some simple illustrations of those heads to go along with it. Personally, I wouldn't put a stick figure talking heads comic in the same league as, say, Infinite Crisis or Whedon's Astonishing X-Men, but that's just me. -
Saturday night I was a scare-er for an Edgar Allen Poe presentation at a local historical mansion/house. Then I went to a Halloween "party" dressed as a steampunk mad scientist.
Sunday night, went to a friends house sans costumery and watched The Walking Dead and then Hellraiser.
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Bias against Kirkman aisde, I thought the pilot was okay. Not going to go out of my way to watch the show, but if I ever remember it's on I'll watch it again.
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You're not missing anything. Darkchylde was an indie "bad girl" book published during the bad girl craze of the 90's. The plot is forgettable and the creator/writer/artist was only really good at drawing waifish blonde teenage girls.
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Very well done.
...still hate you though. -
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There's a difference between what you're talking about, and what I'm talking about. I'm referring to things like sending a "u," "ur" and "kthx" filled business email to another company.
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Meh. I just don't see the point of having Superman Forrest Gumping it across the USA to apply comic book solutions to "really real world" problems. *shrug*
Now if BOOM! did a spoof where the Plutonian walked in a straight line from coast to coast and destroyed everything in his path, that would be a more exciting read. -
I'm not the greatest typer, especially late at night when entire words tend to misplace themselves in sentences. I do try to check myself, but errors will slip through. Minor grammar errors are no big deal to me.
But I think there's a place for different styles of typed conversation.
Among various online groups and friends, I have no problems with casual typing. For example, using asplodey slang or typing how I tend to talk, y'know? L33tspeak style silliness is okay here in small doses, like that new thing coming out that I WANT NAO!
But, for the love of the gods, don't type cutesy in a business email or official document or the like. It makes you look bad.
Though if u always typ liek dis, and if you can't be bothered to take a few extra seconds out of your apparently extremely busy life to sound like an intelligent human, don't expect ME to treat you like one. Really, did your English teacher touch you in a bad place that you have such a vendetta against the language? -
Quote:I've gone through almost the exact same thing as you, though I play villains 90% of the time.It happens to the best of us. You're a long time RPer, you're involved with several VG/SG-related plots, and then a bunch of drama runs in and takes a big stinky **** all over you and your RP buddies and everything falls apart like a game of Jenga in a windstorm. You spend more time just gaming, trying to get away from all of the crap and hope it blows over.
Then you find out that everyone split off and made their own VGs and you never hear from them again.
This is what happened to me. I used to be really heavy into a lot of RP scenes, and I still try to keep in touch with the people I hung around with (Moone, Col. Drake, the old members of The Order of the Horde) but a few of those players have gone the way of either CO or just plain vanished. Now I have a few 50's and countless 20-45's who are sitting, with full backstories, just waiting to find a new niche. ...
After all the nonsense that happened with the VG's and SG's I was in, I was completely alone in my wish to RP with the exception of (literally) two global friends. My definition of RP is different. I actually like to play the game as well as explore my characters. I don't like sitting around for hours in Pocket D or a Base just talking or shooting IC small-talk around unless it's followed a good mission romp or a nice, XP-earning team. I noticed, unfortunately, that I am in the minority when it comes to this (or at least I feel like I am). I never see RP mission teams more than once a week. It's always sit around and talk, never get up and do...
And I've actually been roaming around in D (for lack of anywhere else) with my main, Agonus, looking for a new RPVG to join. And I'd love to say I've found people to just RP with for longer than a few minutes. But I haven't. I've been completely blown off multiple times now, regardless of how peacefully and friendly-like I approach anyone.
I used think the whole "the Virtue RP community is too clique-ish" thing was exaggerated, but well, zounds. That's a pretty spot on description, in my humble opinion.
For what it's worth, I do intend to keep looking for a new RP crowd for Aggie, or my new soon-to-be-fallen-hero pet project Nitrion. -
And whether or not they go with eps 6-9, while there are the books that follow the original trilogy, the Star Wars: Legacy comics take place like 100 years after the books.
'Course I still think they're going to remake 1-6 after George becomes one with the Force.
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Fun? Sure do.
Nerdrage for the sake of it?
For all we know, the S Shield might have a different meaning in this universe. There's no guarantee it's going to have the same (somewhat lame, imho) explanation it does now in the mainstream books. -
Over-reaction much?
A) If anything, blame Smallville.
B) After you're done blaming Smallville, blame Marvel and their Ultimate line. That's all this is, a line of OGN's re-interpreting Superman (and then Batman) so that their origins are modern day. They're also changing things a bit. Clark is scrawny and broody (which isn't much of a change, considering Smallville) and, as I understand anyway, Bruce won't be the uber-ninja for a long, long time (if ever) in this shared universe.
C) It's ELSEWORLDS! This Superman will be entirely separate from the mainstream DCU. As far as the normal comic books go that most of you who are complaining don't even read anyway, Superman will still be the big blue boyscout in pretty much the same costume he's had for the last 70 odd years. -
Quote:So you can park yourself firing away at anything that moves. In the process, you're knocking enemies away from the Tank who's designed to keep mobs as close as possible to keep away from squishier classes. Or the Scrapper/Stalker/Brute who are designed to deal damage IN melee.Not sure how you knock something 'off of a wall' rather than into it unless it's not a wall but a ledge which would narrow down that little list of yours to 2 since 'etc' really doesn't count...
But if I'm shooting a guy(s) and knocking it(them) back, the 'knocking them away from melees' part really doesn't matter. The melees don't have a monopoly on what I can shoot at so I'll pick what I want and blast it to death...and it'll be on it's bum while I do it.
If you *need* to nullify (see -KB immobilize) your KB just to get by, you're doing it wrong.
I swear, it's like the game has become a melee's world, where everything must revolve around them...and this is coming from someone who mostly plays melees. Is it so damned hard to move every once in a while!?
It's okay for YOU to make it harder for melee classes to deal damage, but it's a bad thing for you to have to position yourself to work with the team?
No. Thanks. -
Weren't the rights to The Hobbit still goofy at the time the LoTR trilogy was being made? I could be wrong, but I don't think they got it cleared up until after the last movie hit theatres.
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Quote:Really?! I don't follow much of any online talk about tabletop RPG's, but how on earth do 4th Edition skill challenges favor role-playing? Maybe we were doing it wrong, but in my experience, you were screwed in a skill challenge unless the party all had max possible ranks in their skills....Though the existence of skill challenges in D&D 4th edition was heralded by plenty of people as an indication that it favored role playing...
I'm with you, skill challenges are a flawed mechanic that was another nail in the coffin for D&D 4.0 with my group. The concept is interesting, but it's far too geared towards... waddayouguyscallem, twinkers? -
I think it looks good when it's super-stylized like Sin City, 300, Casshern, or... wassitcalled... Immortale. If they're looking for visual continuity with the LoTR trilogy though, outlook not so good.
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What's a good secondary to pair with Broad Sword for PVE? Looking for any advice on synergy too. I'd like to avoid WP, having gone down that route already.
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Welcome!
And huzzah for Mass Effect, though I haven't played ME2 yet. >.> -
Quote:It's just the calm way he did it over the clip that was odd.Hearing Reynolds recite the Green Lantern oath on the clip seems off to me. To me it seems to lack the "ompfh" that I kind of imagine in my head. Hopefully it's just me, and hearing it on the big screen will make it sound better.
Personally, I'm fond of the public speaker method they usually used on JLU, where it got louder as they went, ending with the biiig GREEN LANTERN'S LIGHT! For that matter, I think of Phil LaMarr's voice as John Stewart when I read the oath in the comics. -
November 3rd, huh? Was that initially planned around DCUO's original release date?
And the other auras will need to be darned spiffy for a $9.99 tag