If Matt Miller makes another MMO wishlist
(edit: clearly meant sarcastically. just in case people thought i was serious. which 92% of which i was not. but 8% can still dream. )
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Hew in drag baby
All of my toons were mutants. I never wrote bios or anything for my toons, but mutant always seemed the logical choice to me. I think my reasoning behind that was more along the lines of X-Men - you have so many various characters who were mutants. Hmm so basically I guess my toons were just waiting for Professor X to show up
I ended up making at least one of each origins, but i made mostly mutants and nats. Guess I 'm an x-men kinda guy as well. Makes sense. My faves were aways Wolverine, Batman, Moon Knight and Green Lantern...
I never paid much attention to origin, frankly...at least once the character was rolled up and their backstory had gelled. It had an influence on concept, but more of a reactive one than active (that is, once I had the character concept down, it decided which in-game origin fit best).
Beyond that, the only time I paid attention to origin was when they were in need of Enhancements. Earlier on, I paid attention to the origin of "vendor trash" Enhancement drops so I could make sure to sell them at the higher-paying store. Once my pool of characters had plenty of inf, though, it wasn't worth the time: I just sold them at the nearest vendor.
Honestly, even for a roleplayer like me, origin never really mattered much.
"And in this moment, I will not run.
It is my place to stand.
We few shall carry hope
Within our bloodied hands."
Me personally, origins should have some effect on the type of affinities your characters have. If you are magic based, one would think you would have more dealings with all things magical. Now that doesn't mean you are locked in that roll, but there should be a benefit from combat in the realm of you origin.
"Samual_Tow - Be disappointed all you want, people. You just don't appreciate the miracles that are taking place here."
Once my pool of characters had plenty of inf, though, it wasn't worth the time: I just sold them at the nearest vendor.
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Making a pitiful amount of extra inf wasn't worth the hassle of finding a vendor let alone the "right" vendor. And don't get me started on people that would "have" to go hit the vendor to sell enhancements while doing missions. People buying them after catastrophic enhancement failure was bad enough (generic IOs exist for a reason people).
Even on characters I wasn't sending outside resources to I never bothered to do that and once the character had a couple million inf the only time I'd do anything with my enhancement bar at all was to clear space for enhancements I wanted from vendors or crafting.
Making a pitiful amount of extra inf wasn't worth the hassle of finding a vendor let alone the "right" vendor. And don't get me started on people that would "have" to go hit the vendor to sell enhancements while doing missions. People buying them after catastrophic enhancement failure was bad enough (generic IOs exist for a reason people). |
There is, however, that wide "middle period" in leveling where SOs are better than generic IOs. For the more important powers on a given character, I considered it worth it keeping their SOs "in the green."
"And in this moment, I will not run.
It is my place to stand.
We few shall carry hope
Within our bloodied hands."
In my storylines:
Alot of my toons are natural because that fit many of my characters i.e either born with their power or learned it in some manner, or just a regular person that just happens to be able to take a hit. Being born with it could be fitted as mutation also for some, which about three of them are although they could be considered naturally possessing their powers. Also, natural SOs are easy to figure out what they are and do without trying to decipher some magical sounding name.
A one of my toons is magic though although they was born with the ability to draw power from this artifact due to bloodline so they could said to be also natural.
Two could either could have been science or technology given their storylines. One went with the science the other technology even though they are made by the same company and the same purpose, but one is the replacement for the other.
One corruptor shoots dark powers but ended up with technology due to the technology that is used that is used to draw that dark power even though it could be magic but it's the process that caused me to choose technology instead of magic.
-Female Player-
"Kick Rocks."
I laffed so hard. Never change, E_L!