If Matt Miller makes another MMO wishlist
-Female Player-
Another_Fan:
What I 'm confused about is,since you are obviously not happy with the game, why continue to spend time here hating it? I get being over it and all, but I would think you would have moved on by now. You are hyper critical of Titan and the efforts to save the game. I almost understand that, but it sounds like a personal vendetta in the posts you have made.
BTW, I am actually glad you LOL'd there. I was startimg to worry about you popping a vein..
With only 1 good idea out of 6, I don't think you'd make a suitable developer for a Paragon game
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Bit of grind. Obviously helps keeps many games more likable through out the regions and not just America's "OMG! I have to beable to level to max level in two weeks and then ***** about lack of content" You know, like we saw in CoH with people complaing the same day of new contents release that they had done everything, so now what do they do?
Superhero game. If you can't build to be the level of Spider-Man, Spider-Girl, ect to solo AVS, it's not a superhero game. Unless you like prefer playing Power Pack level.
And putting IOs, Auction House as game lore was lame. Oh! Look I picked up an inspiration! It's game lore Laaaaaame. Saying badges was in lore too was stupid.
Some things should be left purely as out of character game mechanics versus in character story telling.
BrandX Future Staff Fighter
The BrandX Collection
Another_Fan:
What I 'm confused about is,since you are obviously not happy with the game, why continue to spend time here hating it? I get being over it and all, but I would think you would have moved on by now. You are hyper critical of Titan and the efforts to save the game. I almost understand that, but it sounds like a personal vendetta in the posts you have made. BTW, I am actually glad you LOL'd there. I was startimg to worry about you popping a vein.. |
Most of what I post is in the form of basic observations and enumeration of incidents involving the developers and their behavior.
Admittedly the titan identifying folk seem to live off of misconstruing things.
Case in point,I provide examples of the most hateful person ever on earth was not uniform or consistent in his hatred, so you can hardly expect less hateful people to show greater consistency or hatred, becomes "So you are calling the titans Nazis"
I really liked a ton of stuff in CoH but it didn't keep evolving and the new issues seemed to be just stale. So, my wishlist would be not to have Miller lead dev on another MMO I might be into. Have him on the team but not as the lead.
I really liked a ton of stuff in CoH but it didn't keep evolving and the new issues seemed to be just stale. So, my wishlist would be not to have Miller lead dev on another MMO I might be into. Have him on the team but not as the lead.
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What exactly is evolving? New types of missions? Changing the game mechanics constantly? Changing powerset numbers all the time so people didn't flock to them? Making more resistant to a specific type of damage enemies, so people would say "I avoid them because they resist my damage to much" or tougher enemies so people could just not run the content, you know, like how most people avoided Rularuu because they were tougher and not as easy to beat as those Council enemies?
BrandX Future Staff Fighter
The BrandX Collection
I'm curious as to what you mean by "not evolving" The storyline kept getting added to (whether we liked where it was going or not).
What exactly is evolving? New types of missions? Changing the game mechanics constantly? Changing powerset numbers all the time so people didn't flock to them? Making more resistant to a specific type of damage enemies, so people would say "I avoid them because they resist my damage to much" or tougher enemies so people could just not run the content, you know, like how most people avoided Rularuu because they were tougher and not as easy to beat as those Council enemies? |
Allow me to expand a touch here. In a year we saw maybe 3-4 issues. It was a poor idea to see stories that took forever to develop.
A lot of content was underwhelming. It was starting to lose the superhero feel here and there. Lots of content made it seem more like D&D than a superhero game. I know superhero genre is very blended but there was a lot of stuff that made me think it was more D&D-ish than anything...
Each issue had story arcs that were not that great. We needed to see more epic arcs with costumed supers that didn't appear everywhere else.
Repetitive. Too much stuff used over and over.
Please keep in mind these are not major complaints but things that I did not care for. I would like to see a fresh take.
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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1. You can't treat your customers badly because this is a game.
2. You have to respect the fact that people put enormous amounts of effort into their characters. If you violate that they will be very mad. 3. You have to respect any part of the game that people put enormous amounts of effort into. 4. You can't fundamentally change a game and expect people to stay around. 5. If you don't address your customers needs they will find someone who will. |
- I never once felt that I was being treated badly as a customer playing City of Heroes.
- I never felt (post-Jack, anyway... King of the Nerfs) that any characters had been invalidated by a change made, and the last few issues saw MAJOR improvements to under-performing powers, powersets and ATs. I only wish it had gone on long enough to see how Energy Melee would be rekindled when it was time to be ported to Scrappers.
- An argument could be made for PVP, but I never saw the developers showing disrespect to any part of the game (Note: Lighthouse was not a developer). And other than pretty much giving up on PVP after the i13 fiasco and the feature rollback about 2 weeks after the AE launched, I've seen pretty much nothing but forward momentum from the team ever since Jack left.
- There were no fundamental changes to any major areas of the game other than PVP--possibly the AE, but that was within a couple weeks of its release. Base builders who were NOT building bases intended for raids were given greater freedom, not less. People that did not want to participate in the Invention system were not required to do so; the same enhancements that the game launched with can be used just as effectively today.
- My needs as a player were always met. I got to be a super hero. Actually, I got to be a LOT of super heroes. And I'd be perfectly happy making and playing heroes and villains of all shapes and sizes and abilities for a long while to come, even without further development. Consider me a very satisfied customer.
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Lets put it this way, even if the SaveCOH people *do* get their wish, one or two of them have said that they will never stop attacking NCsoft.
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Or we might just decide to avoid purchasing anymore of their products in the future, based on their poor record of MMO closures and the way they handle them.
@Golden Girl
City of Heroes comics and artwork
1. Please include demorecording, or something that facilitates machinima. Of course, that may incite Matt to NOT include it, in the hopes that I will not be part of his playerbase...
2. Please keep the game's lore consistent. Make sure there's a lore bible from the outset - something not unlike the Paragon Wiki would probably be good.
That's pretty much it.
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
To take a cue from Aion and Blade & Souls character creators!
Take a cue from those games art styles! |
And as you say, art is entirely subjective, so YMMV (and clearly, it does!).
"And in this moment, I will not run.
It is my place to stand.
We few shall carry hope
Within our bloodied hands."
We will hate them until the end of time, and beyond - because even when this universe is no more, the power of our hate will still remain, and become the spark that fires the next universe into existence - and then every atom of that new universe will be born of our hatred of NCsoft, and exist only because of that hatred, and be filled with it, so that all of existence is bathed in the eternal force of our undying hate for NCsoft.
Or we might just decide to avoid purchasing anymore of their products in the future, based on their poor record of MMO closures and the way they handle them. |
You mean those MMOs people point at (including you...but not everyone doing the pointing) didn't even bother to play anyways?
You mean how NCSoft closed down MMOs, but Sony has closed down at least two MMOs I can mention to RL friends and they at least knew of them (Matrix Online and SW Galaxies). Mention Exteel, TR, DR, hell for some of them even CoH, and they're "Never heard of them".
Now, I'm not saying don't go ahead with not purchasing anymore NCSoft products. They closed your favorite MMO! But don't try to use the record of lack luster games as the reason for it. You didn't care when those games where closed down by NCSoft untill they closed down CoH. Before the closing of CoH, you were thankful for NCSoft and where more than willing to support them, at least in the "YAY NCSoft!" sense, if not in the actual playing of their other games
And some of the posts saying "BOYCOTT!" are coming from posters who are the types going "What? There were other MMOs? CoH is and will be the only MMO for me."
So, hell, you'd be saying it even if CoH was down to you and 799 other players.
I love CoH! See my forum reg date? I've been playing it sense end of DEC 2004, beginning of Jan 2005, when I saw the box at Wal Mart and was all O.O OOooooo!!! My account lapsed once in all that time, for all of one or two weeks as I waited for my paycheck. I stayed after being banned for three days and they didn't reimburse my three days of paid time.
I have no idea why NCSoft decided to close it. I don't like that they did. But if I was going to boycott NCSoft, it wouldn't be because they closed down a few other MMOs that were failures. And yes, they were failures! They flopped!
At least own up to it. You're boycotting NCSoft because they shut down the MMO you played, not because of their track record, or you would of started boycotting them long ago.
BrandX Future Staff Fighter
The BrandX Collection
As long as that cue is "never, ever make anything remotely like the shameless fanservice softcore of Blade & Soul, even with a Sharpie on the back of an envelope on your lunch hour," then I wholeheartedly agree.
And as you say, art is entirely subjective, so YMMV (and clearly, it does!). |
By cue, I meant put in a bit of an asian flare. I'd hope for a good mix of a western meets asian style. I think that would give the game more of a mass appeal to all regions.
You see the artwork and think that's the game. You see the fan videos and think that's the game.
What you never bothered to look at (by the sounds of it anyways) is they have outfits that cover up the whole body.
And if I kept to the superhero genre, it would be the player who decides the outfit, as I'd keep the costume customization too. Sooo...any revealing outfits would be because of the player. Just like in CoH where you saw it all the time.
Or if you meant the body type? Well, you really havent bothered to look into the games and see you can make characters who aren't barbies!
BrandX Future Staff Fighter
The BrandX Collection
@Golden Girl
City of Heroes comics and artwork
By cue, I meant put in a bit of an asian flare. I'd hope for a good mix of a western meets asian style. I think that would give the game more of a mass appeal to all regions.
You see the artwork and think that's the game. You see the fan videos and think that's the game. What you never bothered to look at (by the sounds of it anyways) is they have outfits that cover up the whole body. (...) Or if you meant the body type? Well, you really havent bothered to look into the games and see you can make characters who aren't barbies! |
I stand by my characterizations of Blade & Soul (here and elsewhere). I particularly stand by my description of the female character models, some of the costume options, and animations as absurdly hypersexualized. Some of the female walking animations would embarrass a stripper. I suspect someone's already worked up a tutorial on how to configure the controls to play with one hand...
Hey to each their own...but let's not try to pretend this game is something it's not, m'kay?
"And in this moment, I will not run.
It is my place to stand.
We few shall carry hope
Within our bloodied hands."
I was just making a bit of a joke (rather obviously, I thought), but please don't presume to tell me what I have and haven't looked into. I have in fact taken a look at the majority of Blade & Soul information available in the West, including dozens of videos, including character creation and gameplay. I "bothered" to look at plenty, thanks.
I stand by my characterizations of Blade & Soul (here and elsewhere). I particularly stand by my description of the female character models, some of the costume options, and animations as absurdly hypersexualized. Some of the female walking animations would embarrass a stripper. I suspect someone's already worked up a tutorial on how to configure the controls to play with one hand... Hey to each their own...but let's not try to pretend this game is something it's not, m'kay? |
Hypersexualized? Yes. But again, nothing I didnt see in CoH (and I saw less a lot more in CoH than I've seen in Aion or B&S)
BrandX Future Staff Fighter
The BrandX Collection
BrandX Future Staff Fighter
The BrandX Collection
And what is it? To this player it looked like a fun MMO with things people asked for here. Like grappling. Throws.
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Hypersexualized? Yes. But again, nothing I didn't see in CoH (and I saw less a lot more in CoH than I've seen in Aion or B&S) |
I should point out that I'm doing my best to assess Blade & Soul without letting my unhappiness with NCSoft color my perception. I'm probably failing in that to some degree. I think I'd still be somewhat aghast at how the female characters are in B&S if the whole CoH closure had never happened...but I'm fallible.
"And in this moment, I will not run.
It is my place to stand.
We few shall carry hope
Within our bloodied hands."
That wouldn't be a real superhero game if it was mixed in with that sutff.
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There's no reason a spiritual successor to CoH couldn't have more and better Asian customization options than the game we're playing now. ... I just don't particularly want to play a game where those are the only options.
I'm sure I don't have to tell you that this is why people get annoyed by your posts, though. Not everything has to be just one thing or the other; it's good to mix ideas from many sources and take the parts that work best in the medium. It doesn't have to be all black or all white... an Oreo wouldn't be nearly as awesome if the experience didn't consist of both the cookie and the cream.
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Some of the combat looked interesting to me, too. I'd prefer a much more realistic martial arts game, but for something in the fantasy context, the over-the-top, arcade style stuff makes sense.
Seriously? That makes me wonder if we played the same game, frankly. Nothing in CoH even comes close to B&S's level of hypersexuality, as I see it. But this takes us back you your earlier comment about subjectivity. It's an "eye of the beholder" thing. I should point out that I'm doing my best to assess Blade & Soul without letting my unhappiness with NCSoft color my perception. I'm probably failing in that to some degree. I think I'd still be somewhat aghast at how the female characters are in B&S if the whole CoH closure had never happened...but I'm fallible. |
B&S does have higher graphics (it is newer after all) so that could likely be a factor in someone thinking of it more in B&S. Myself, I see the intent of the outfit.
And mind you, this isn't me encouraging people here to play B&S. I know I'm going to try out the game. But even before the CoH closure, I didn't expect many players here on the forums to check it out. Even less so after it's closure.
But I do see B&S having a lot of things asked for by the players here. Greater customization being one of them. Individual fingers being another.
Can make a character without being hyper sexualized. Will everyone do it? No. But I think the amount that do that will be the same amount who do it here (percentage wise anyways). It's either, you will or you won't.
BrandX Future Staff Fighter
The BrandX Collection
Some of the combat looked interesting to me, too. I'd prefer a much more realistic martial arts game, but for something in the fantasy context, the over-the-top, arcade style stuff makes sense.
Seriously? That makes me wonder if we played the same game, frankly. Nothing in CoH even comes close to B&S's level of hypersexuality, as I see it. But this takes us back you your earlier comment about subjectivity. It's an "eye of the beholder" thing. I should point out that I'm doing my best to assess Blade & Soul without letting my unhappiness with NCSoft color my perception. I'm probably failing in that to some degree. I think I'd still be somewhat aghast at how the female characters are in B&S if the whole CoH closure had never happened...but I'm fallible. |
-Female Player-
As someone who agrees with not wanting a game that looks like B&S, this is just a damn stupid thing to say. There are both plenty of skanky-looking boobtacular superheroes (of which I do not personally approve) in Western comics, and Asian-centric superheroes that are pretty friggin' awesome.
There's no reason a spiritual successor to CoH couldn't have more and better Asian customization options than the game we're playing now. ... I just don't particularly want to play a game where those are the only options. |
But really, just need an artistic style that can appease both sides (and it can be done). For artwork for the game, Id stick with the same thing you see in superhero comics now. *shrug* The point is a superhero game.
Hell, there's superhero comics that go realistic looking. So it's not like that's not a possible style for a superhero mmo. I jsut wouldnt care for the art style (hated it when Gary Frank did that in Gen13...think that's the artist who did it).
BrandX Future Staff Fighter
The BrandX Collection
Really, my idea of a mixing of western and asian styles was int he style of art itself. While no, not wanting it as cartoony as Teen Titans animated series, that would be an example of mixing asian and western styles.
But really, just need an artistic style that can appease both sides (and it can be done). For artwork for the game, Id stick with the same thing you see in superhero comics now. *shrug* The point is a superhero game. Hell, there's superhero comics that go realistic looking. So it's not like that's not a possible style for a superhero mmo. I jsut wouldnt care for the art style (hated it when Gary Frank did that in Gen13...think that's the artist who did it). |
-Female Player-
Take a cue from those games art styles!
Keep it superhero!
Add a bit of grind!
No soloing AVs unless one actually gears up for it (much like many had to do now anyways).
Don't put stupid things like the invention system, auction house, ect as part of in game lore. Leave it purely OOC!
Hire me!
@Golden Girl
City of Heroes comics and artwork