Purple recipe reward pvp points and new contact
HB;CR
(Hurt Brain; Couldn't Read)
For anyone coming in after me, I believe what the OP is trying to say is that he wants to be able to buy purple recipes with PVP rep.
PVP? like that's a thing
Could you please write that again in a more legible form?
Also, asking for a red name response is against Forum Rules.
Oh and obligatory LOLPvP.
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But honeybuns I can't even understand what the heck you're proposing!
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I ask to be able to turn pvp points we receive in pvp zone into some purple recipes on a new contact in pvp zone (60 pvp points for 1 purple recipe we would choose)
Chaos War God, xX-Chaos-Team-Xx
Satan's friend, Death Dealer
60 points for 1 purple recipe? not gonna be that hard to do that really, so that would make it more unbalanced leaning towards pvp.
How unbalance ? IF we play pvp content all the time we dont drop any purple atm ... unlike pve that allow you to drop OR to turn rewards incarnates into purple !
Chaos War God, xX-Chaos-Team-Xx
Satan's friend, Death Dealer
So all of this...
Here after talking about that idea with many pvper and also some pver we were agree that the main drops of purple recipes is lately so low that we cant slot our toons like we want unless spending time in pve that not everyone wants. + I will never spent 2k PP per purple set X5 on paragon market to slot a toon : SERIOUSLY !!!
So the drop chance between pver and pvper is unbalance... That point make us think that not being able to fully slot our last new toon, then we have no reason to invest in buying a new pool for PP on the Paragon Market. As far as I know the dev do everything to let people choose the content they prefer to play but also the drop rate is close to 0 for purple recipe for any pvper (but some luck for pvp recipe). Lately they allowed a pver contact to turn some pve rewards into pvp recipes. Now let us ask for the balance game between the content pve/pvp. We have since long time some pvp points that are worth nothing just a badge reaching 400. The main idea came to us to ask dev to create hero and villain new contact in pvp zone able to turn our pvp points into purple recipes. the right value has been said to be 400/6 so 66pvp points per purple recipe (60 pvp points seems fair) reaching 400 would allow to gather a full set. So please for once if a redname can take that proposition in count and implement it the soonest possible everyone would be happy. Another point is that would be also the best promote for the pvp zone Siren/warburg and RV. Some pver would get a try there in team and might have fun also. Please consider the idea seriously. I would also be thanksful to anyone posting some constructives comments and or idea to make it become live (keep in mind purple drops reward table is needed for pvper content players). SO: What do you all think about that ??? PS Expecting some official answer also.. |
I ask to be able to turn pvp points we receive in pvp zone into some purple recipes on a new contact in pvp zone (60 pvp points for 1 purple recipe we would choose)
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As things stand:
PvP is the only source of PvP IO recipe drops. Not everyone wants to PvP
PvE is the only source of Very Rare IO recipe drops. Not everyone wants to PvE.
To me, this system does not require any changes. If you want a particular type of Recipe drops, fight the enemies that drop them.
1. Convert your Pvp drop into something worth 300m+ and sell it.
2. Buy 2 purple recipes for 150m each.
3. Craft and Convert into damage very rares, sell one and slot one.
4. Repeat steps 2 and 3 until build is complete.
So all of this...
PvP is the only source of PvP IO recipe drops. Not everyone wants to PvP PvE is the only source of Very Rare IO recipe drops. Not everyone wants to PvE. |
merits and empyrean merits).
That said, I don't think purple recipes should be purchaseable using PvP
reputation. I wouldn't be against them dropping from PvP defeats though.
Of course, that would make PvP recipes rarer, by diluting the rewards
from PvP defeats.
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Also, asking for a red name response is against Forum Rules. |
Demanding such responses is what has been against the rules.
There is a big difference between asking and demanding. I'm not sure where Expecting (the term the OP used) would fall but I doubt it would be in the demanding area.
If you ask a question on the board, be aware that questions on our boards are most commonly answered by the community. Demands for answers from NCsoft are not permitted, however we may often address some questions and concerns with an official topic. |
IF by some miracle they decided to do this I highly doubt that the cost would be as low as 60 Rep.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
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I understand what he's saying: 60 PVP Rep per purple recipe.
Nope. That's way too low.
If this were ever added it would be 400 for one purple recipe. Even that compared to the amount of Emp/Alignment merits is still too low, IMO.
The 1st Message Board Warrior. m/
I popped on for a bit to check how many hero merits or Emp merits it takes to get the cheapest of the PVP IO recipes. It takes 25 Hero merits or 40 Empyrean Merits for that. So, for your proposed system to work, you could only gain 1 PVP point per day if you wanted this to remain balanced (At your proposed 60 value, which I imagine would have some deviation up and down based on the type of purple IO you are looking at).
Note: This is based on it taking, in general, two days to get a hero merit by running tips an doesn't take into account the SSAs, because I admittedly forgot about them and they only allow an extra one per total arc per week.
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|
PPD Mastermind
First off, thank you to the people who interpreted OP's statement.
Second, being able to use the PVP Rep points for something is an idea I fully support. I'm not sure on what the numbers are, but I do agree that 60 Rep may be a bit low on this. If we're talking 60 Rep earned from 60 legitimate PVP kills (taking into consideration the fact that Rep decreases over time), then I can see this as a decent argument.
That being said, there are other, faster ways of earning Rep (such as someone with 20 Rep more than you permitting you to kill them, allowing you to get bonus Rep per kill). In the past, an SG-mate and I have easily taken characters up from 0 Rep to the capped 400 Rep in a day trying to get PVPIO's.
I think for an idea like this to work, not only would the Rep quantity have to be higher, but there would also have to be a time limit put in place for how frequently you can convert Rep to an IO. Of course, if you keep it low, there is a chance that this can be used as a method to breathe some life into PVP (should the Devs care to do so).
I do think we've reached the point where PvP IO's are now attainable for those that aren't hardocre marketeers or those who've farmed them. You can check Wentworth's/Black Market and see that they're are in a price range near purple IO sets, most are less than most purples. Also converters help alleviate the problem further.
But I also would like to see the devs do something with reputation, like making it an alternate in-game currency... providing it would no longer decay as it does now.
First off, thank you to the people who interpreted OP's statement.
Second, being able to use the PVP Rep points for something is an idea I fully support. I'm not sure on what the numbers are, but I do agree that 60 Rep may be a bit low on this. If we're talking 60 Rep earned from 60 legitimate PVP kills (taking into consideration the fact that Rep decreases over time), then I can see this as a decent argument. That being said, there are other, faster ways of earning Rep (such as someone with 20 Rep more than you permitting you to kill them, allowing you to get bonus Rep per kill). In the past, an SG-mate and I have easily taken characters up from 0 Rep to the capped 400 Rep in a day trying to get PVPIO's. I think for an idea like this to work, not only would the Rep quantity have to be higher, but there would also have to be a time limit put in place for how frequently you can convert Rep to an IO. Of course, if you keep it low, there is a chance that this can be used as a method to breathe some life into PVP (should the Devs care to do so). |
So no the ability to farm rep for purple recipes would not get me to go back.... I can already farm purple recipes if I want to and in the process make inf, help friends level, etc.... all while being able to do it solo or choose the player(s) I want around me chatting with.
And I can totally respect that IBtT. In fact, I don't expect an idea like this to be THE fix for PVP, we all know that it has a lot of issues as it is. However, I do think it could be a small step towards fixing the PVP system.
Here after talking about that idea with many pvper and also some pver we were agree that the main drops of purple recipes is lately so low that we cant slot our toons like we want unless spending time in pve that not everyone wants. + I will never spent 2k PP per purple set X5 on paragon market to slot a toon : SERIOUSLY !!!
So the drop chance between pver and pvper is unbalance...
That point make us think that not being able to fully slot our last new toon, then we have no reason to invest in buying a new pool for PP on the Paragon Market. As far as I know the dev do everything to let people choose the content they prefer to play but also the drop rate is close to 0 for purple recipe for any pvper (but some luck for pvp recipe).
Lately they allowed a pver contact to turn some pve rewards into pvp recipes.
Now let us ask for the balance game between the content pve/pvp.
We have since long time some pvp points that are worth nothing just a badge reaching 400. The main idea came to us to ask dev to create hero and villain new contact in pvp zone able to turn our pvp points into purple recipes. the right value has been said to be 400/6 so 66pvp points per purple recipe (60 pvp points seems fair) reaching 400 would allow to gather a full set.
So please for once if a redname can take that proposition in count and implement it the soonest possible everyone would be happy.
Another point is that would be also the best promote for the pvp zone Siren/warburg and RV. Some pver would get a try there in team and might have fun also.
Please consider the idea seriously.
I would also be thanksful to anyone posting some constructives comments and or idea to make it become live (keep in mind purple drops reward table is needed for pvper content players). SO:
What do you all think about that ???
PS Expecting some official answer also..
Chaos War God, xX-Chaos-Team-Xx
Satan's friend, Death Dealer