Plant/NA Troller
Since you have the first level 53 Plant/NA (in addition to possibly the first level 53 BM/NA) its logical to assume (outside of the Beta testers) that you are, in fact the most experienced Nature player at 50.
Haven't played your build so I can't give you definitive advice on it. As it stands; I'm playing the same numbers game as you... but without actually getting an actual feel on how those numbers play out, I would essentially be blowing smoke up your rear. Why yes, yes you have... you even got it up to level 53! Irrelevant to the topic at hand. I can't be jealous of my own writing. Well, hurry up and [get] done with yours so everyone else can have room to do that. |
I don't think anyone was implying that you were an expert on that set, but I think it was implied that since you have gotten to 50 already you would have a better grasp at the powers and their synergy than anyone that would reply to the thread.
Also your first post said you reached 50 4-5 hours ago, and it takes about 30 minutes tops to come up with a half decent build in Mids once you have a basic grasp of the powers. You asked if the t9 power was permable and said "It seems like it would REALLY be good" further implying that you haven't really played the toon. No doubt that may have rubbed some posters the wrong way. Luckily CoX isn't rocket surgery and learning toons is fairly quick and easy. I'm sure by today you'll be up to speed. And yes Overgrowth is permable and you'll want to plan for Endurance management as well on a PC/NA troller. |
However, since there are a few similarities between /Dark and /Nature's Affinity I can probably help out a little bit.
Healing and Regen are your two biggest assets (especially in team play) build to optimize those powers healing and recharge.
Go Pure Hero and get your Hero Alignment Power; pair it up or stagger it out with Overgrowth.
You have enough mitigation and recuperative power to build for more damage (Reactive Interface, Musculature Alpha, Assault Hybrid (although Seeds will allow you to take better advantage of Cognitive Interface; throw in a Contagion proc and you'll be a very happy camper)
Clarion Radial will boost all of your Healing and give you mez protection that you'll be needing.
Note: Support Hybrid will also get you (and your team) boosts to mitigation, healing and damage.
Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars
However, since there are a few similarities between /Dark and /Nature's Affinity I can probably help out a little bit.
Healing and Regen are your two biggest assets (especially in team play) build to optimize those powers healing and recharge. Go Pure Hero and get your Hero Alignment Power; pair it up or stagger it out with Overgrowth. You have enough mitigation and recuperative power to build for more damage (Reactive Interface, Musculature Alpha, Assault Hybrid (although Seeds will allow you to take better advantage of Cognitive Interface; throw in a Contagion proc and you'll be a very happy camper) Clarion Radial will boost all of your Healing and give you mez protection that you'll be needing. Note: Support Hybrid will also get you (and your team) boosts to mitigation, healing and damage. |
On the contrary, you obviously love your own writing or lack there of. Again, I never said I was 53 as well. Maybe you should stop trolling and learn to read. I hit 50 about the same time as the person saying they were a 50+3, and as I stand right now. I'm 50+1. Since you love to quote everything I write in bits and pieces so you can get your "hits" in on all of them, to make yourself feel better, do it with this one too if you like. Have fun with playing your controller. After playing this game for quite a long time, the mechanics in this set didn't take me long to grasp, so I'm not sure why you think you know me and how long it will take to learn this power set-up. Tell me more about your Irrelevance to the topic at hand! Go back to playing your own Plants/NA troller and be silly there as well! You make me giggle with your trolling.
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However, my rebuttal of your assertion (and corresponding attitude) that everyone that commented was jealous of you and refused to help you because of such remains solid. You brought it on yourself when you decided to get petty. You deserved it even more when I tried to objectively explain what everyone's itch was and you decided to take it the wrong way (even though my last statement in that was snarky (but snark breeds snark)); becoming even more petty.
I have a PLed toon somewhere as well; I have nothing to be jealous of.
Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars
Your enhancement choices in your Plant powers have me scratching my head. Search for some other Plant builds and go back to the drawing board on those. Also, I would build for recharge first, then defense second (prolly ranged as my focus). I'm not familiar with NA at all, but one thing that does stand out is the proced out Entangling Aura. IIRC, that is a choking cloud clone and without accuracy you are almost wasting all those procs and your end usage is terribad. I would 3-4 slot Lockdown with the proc and whatever Accuracy/End you can squeeze out, then take some of those extra slots and put it in vines or use 2 damage procs if you were really in love with them there.
Also, sometimes it is best to be a little less confrontational when requesting help. I'm not saying either side was completely right, but you were the one who was requesting advice. Being brutish does not incline many to want to help you.
Your enhancement choices in your Plant powers have me scratching my head. Search for some other Plant builds and go back to the drawing board on those. Also, I would build for recharge first, then defense second (prolly ranged as my focus). I'm not familiar with NA at all, but one thing that does stand out is the proced out Entangling Aura. IIRC, that is a choking cloud clone and without accuracy you are almost wasting all those procs and your end usage is terribad. I would 3-4 slot Lockdown with the proc and whatever Accuracy/End you can squeeze out, then take some of those extra slots and put it in vines or use 2 damage procs if you were really in love with them there.
Also, sometimes it is best to be a little less confrontational when requesting help. I'm not saying either side was completely right, but you were the one who was requesting advice. Being brutish does not incline many to want to help you. |
You're correct; Mishii had the 53+... so you have my apologies there.
However, my rebuttal of your assertion (and corresponding attitude) that everyone that commented was jealous of you and refused to help you because of such remains solid. You brought it on yourself when you decided to get petty. You deserved it even more when I tried to objectively explain what everyone's itch was and you decided to take it the wrong way (even though my last statement in that was snarky (but snark breeds snark)); becoming even more petty. I have a PLed toon somewhere as well; I have nothing to be jealous of. |
And please stop trying to troll Yogi-Bare. I've found his advise very helpful in the past.
As for me, I've PL my share up to 50th. Rarely pay, because I have friends who do it for free as I do theirs. But it did bite me in the *** with my new dark/dark troller when I started playing her in the Summer Event and was pretty clueless to what her powers could do (well, clueless on the new stuff).
Yet this thread get me interested in playing a plant/nature troller.... wondering how good it would do with the hami tank team.
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Don't you know that discussion of power selection/slotting can ONLY be based on hearsay, rumor, idle speculation, and bald-faced lies??!? ~Elf_Sniper
My Plant/NA is only 14 and other than a levle 35 Ill/rad I am a complete newbie at trollers. What is sad is that -I- am about to give -you- some small advice.
Your did not take entangle this is one of your single target attacks slot it for damage
you woefully under slotted strangler I would 4 slot gaze in it Or might be a good place for that fancy ATO set.
I personally would slot roots for damage as well...It makes for a good AoE control/Damage power or optionally slot the ATO proc here and 5 slot the rest in vines
Spore cloud is ..ok.. but skip-able and slotted the way you have it .worthless
Entangling aura is.. questionable because well you have five forms of control already!
Most likely there is more. So many plant build out there I am sure you can find your own way.. Was'nt hard for me.. of course like I said I am only level 14 I guess I should not have been reading so much...
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
Braggart you are..... Sorry, just love the word 'braggart' and its so hard to find a thread to use it in.
And please stop trying to troll Yogi-Bare. I've found his advise very helpful in the past. As for me, I've PL my share up to 50th. Rarely pay, because I have friends who do it for free as I do theirs. But it did bite me in the *** with my new dark/dark troller when I started playing her in the Summer Event and was pretty clueless to what her powers could do (well, clueless on the new stuff). Yet this thread get me interested in playing a plant/nature troller.... wondering how good it would do with the hami tank team. |
As far as the hami tank team, I feel like NA is fantastic for large leagues, though it does lack a BIG heal in those situations when the tank is at 10%, but with the regen you can stack, he shouldn't get that low anyways. In iTrials like TPN where the league gets grouped up real tight, it really shines. I am really enjoying the combo even before I get the majority of my build finished as well as incarnates. I recommend it.
My Plant/NA is only 14 and other than a levle 35 Ill/rad I am a complete newbie at trollers. What is sad is that -I- am about to give -you- some small advice.
Your did not take entangle this is one of your single target attacks slot it for damage you woefully under slotted strangler I would 4 slot gaze in it Or might be a good place for that fancy ATO set. I personally would slot roots for damage as well...It makes for a good AoE control/Damage power or optionally slot the ATO proc here and 5 slot the rest in vines Spore cloud is ..ok.. but skip-able and slotted the way you have it .worthless Entangling aura is.. questionable because well you have five forms of control already! Most likely there is more. So many plant build out there I am sure you can find your own way.. Was'nt hard for me.. of course like I said I am only level 14 I guess I should not have been reading so much... |
No, I mean, since "money" (influence I presume) doesn't level you up, what are you talking about? This question is perfectly suited for any thread in which you make such a statement.
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Frankly, I'm surprised they haven't started offering "level up" packs on the market yet. With all of the other boosts, bonuses, and enhancements available for purchase, it doesn't seem like too much of a stretch to offer a insta-level-to-22 or a insta-level-to-32 "booster pack". I know a lot of people would scream if they did this, but based on the amount of power-leveling I see going on, it's obvious that a lot of people want to skip the lower-level grind when they create new characters.
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I think it is silly that anyone is in such a hurry to get to 50 they don't even have the time to learn the powersets they are dealing with. Judging from the build you posted, it strikes me that you don't have a good idea about how you're going to get what you want from it.
In an earlier post you mention wanting +recharge, yet I don't see that much of it in the build, even though there is so much potential for more . You're almost half a minute off perma Hasten - nope, not heavy on recharge.
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I've been playing this build on Test a bit as well, and was hoping someone else who played this on test more extensively, already had a build ready for their future plant/na troller. This isn't a crazy thing to ask, maybe there aren't any build up yet, like I said i'll make one today if not. Don't be petty people, please turn the forum back into a request for a plant/na build. Thanks!
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Don't be cheap!
Tru
Great game while it lasts.
This thread is full of win, I lol'd hard and often! Thank you all.
My Plant/NA is only in his 20's I'll get back to you in a week or two with a build!
Either overlong list of "50's" or obligatory quote, your choice.
Ok so here is what i've come up with rather quickly, and keep in mind I haven't played a Plants/ troller before either, so if I picked up/didn't pick up a power please let me know! As far as NA goes, I really think ALL the powers are useful. I have been using them all in iTrials, and don't see myself not getting 1. Some of these are frankinslotted. You can read up on the NA powers if you aren't sure what they do. Thanks for any HELPFUL and SERIOUS feedback!
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Strangler: Single target holds are an essential part of a controllers arsenal and one of their only sources of single target damage. This needs 5-6 slots, 4 Basilisk's Gaze and 1-2 damage.
Entangle: A good source of single target damage. I would be hesitant to skip this on a character intended to solo or destined for iTrials. In other team play, it's less useful but trial AVs make it worthwhile to have more single target damage.
Roots: Additional duration of immobilize is rarely needed. Instead slot Roots for damage and procs. (Roots deals more damage than any other AoE immobilize.)
Seeds of Confusion: If money is no object slot Coercive Persuasion. It offers similar, but greater, bonuses and the proc is essentially a better chance to overpower with Seeds.
Spirit Tree: This is a power I tend to skip due to its stationary nature. It does get some consideration for AV fights. However, the amount of regen it offers seems a drop in the bucket compared to what you're gaining from NA.
Vines: Four slots of Basilisk's Gaze will suffice here. If you boost the enhancements, the essential aspects will all exceed +70% enhancement. Without boosters you can 5 slot this power with 4 from Basilisk's Gaze and a single triple from another set. Status resistance and a minor bit of regeneration aren't worth the final slots.
Carrion Creepers: The Force Feedback proc is a poor choice for Creepers. It will only proc on the player when the you initially cast Creepers. It may proc for the creeper vines, however, pets ignore all recharge changes so it's a wasted opportunity. Damage procs, however, are a generally good investment here.
Fly Trap: Other than the ranged bonus, there's little reason to 6-slot Fly Trap. As you already have a great deal of ranged defense, you may find better places to spend those 2 slots that aren't contributing to recharge.
How did you work that one out?
Afaik that build has no more that 6 or 7% def to anything
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Yes, the defense on that build is deceptive. I searched for a while to see where that display was coming from and it turned out to be from the +defense in Vorpal judgement which lasts all of 10 seconds.
So. Yeah. This build. Where to start...
-Strangler is your bread and butter attack. It needs FAR more slotting.
- Entangling Aura needs to be enhanced for hold duration, and some endurance reduction, although overgrowth takes care of most of that
- Speaking of, conserve power when you have overgrowth? Wat?
- Carrion Creepers is a pseudopet. Slotting the force feedback +recharge proc would give said pet recharge, not you. And pets are not affected by recharge.
- Aegis/Status resistance is a useless proc, especially with the upcoming changes. Consider changing it to a res/end or just a straight res IO to get more benefit from the shield.
- If you have overgrowth perma, spore cloud is actually just fine with the base slot I feel, contrary to what someone else brough up. Otherwise, needs endurance reduction and enhance the -tohit to taste.
- Livegiving spores. Wayyyyy overslotted. It's fine with 1, maybe 2 slot.
- Spirit tree and regrowth...would be better served slotted with doctored wounds for the +recharge. Regrowth could also use some heal IOs for the regen.
- You have no attack chain to speak of. Consider picking up a second st blast in either your APP or your ST immobilize.
- You've slotted for a few ranged defense bonuses but they are too few to even make a difference. If you can't get to 32% or 45%, I wouldn't even bother and focus on recharge and controls.
- Vigor Alpha. Whyyyy. You have a ton of endurance reduction already. You also get extra tohit and should be slotting accuracy anyway. The only thing you actually benefit from is the healing - and you would be far better served in taking spiritual aka Recharge and Healing.
So...yeah.
Here is a build I made for a friend of mine who also rolled Plant/NA - it's purely theoretical as I have no personal experience with NA, so I wouldn't call it perfect, but I made my best guesses based on the numbers. I tried to keep it cheap but did have to resort to the purple confuse set (delicious +5% defense!) and the glad armor proc (moar defense!)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1534;696;1392;HEX;| |78DA6D94594F135114C7673A5391B215D9970265116C69CBA8EF46414D946209F22| |694015B9CA4B6A40C893CFA0DD4077179757D315124E093BB7E01B718BF8282CBAB| |A9A7F3FF0363D24926BF7BCF39F79E73FFE7CEC42F8D543E3A79F988A2FA8733E6E| |262723897B5F3B94C2695F7C6CD796B4E293E65F276ED7AB683A2898C99B5B7679D| |AE80634BE97474CCB497F2A9E4D174DACA5AF6B25299C8C99AD194B96065E7AB9CC| |9096BFE822D339F339B5848A5CE57C091297ADA8E2F5873D191DC452B6BDAB97C72| |22B79449C6CD453B955F6E969A42F23E51153E054DF9EC519480AE783E901F41FD1| |3F8BC672756515A0586AEBC101BB628E8EA69D5B1E9A3E09E387906EC1D035FCA1A| |CD5954F06A51D87C213202564E92E360F504B82AF0229FD7BB8A1AAA9F82FE35720| |3DCB74E4E7A1CAEA9E845716DD90C6CF553E439B031494E83CD26F84A6A2EE7D9CB| |83D8F7B1EC57C1B357AC08FA25FE06D87A93BC05B6DF061BA5802A9C5DAD6AC0998| |CBF8AA3EF6BC951C31C35BDC8B12E21B5EC4F2DFBD2FE05EC605F3AD8B737B2BE0E| |B19E3AEAD77116ECA27EAAE46F608E86007268626B424D9EA6831AE263A4016E88B| |F85DAB550F720750F52F72075EFA1EE3D61B05BF66FE399DBC2FFFB74F105983B40| |3D7AEB493FF84CD0C9DC9D9BE8C7FE2DF227F91BECFF45FE01DF8926DDBC6BDDD39| |AA3537F123C30439AE42C189A03DFCBDA3EAEEDBB83FD4277C98760E41E791F341E| |804D72AE01D4AC0E7C856DF01B7845B60F635F2DCCFB3FC8FB3FC8FB1F2936446AB| |82AB151DEB128758F51F718758F517783BABF95BA87D8E321EADCAEBBBE5DF63D50| |B4A18E42C8ED8FC03F54C26694B01D2A613B5CC2365AC296D077FE1F8ACA5ACBFDF| |27F80ADF0DD277E957EAED974DB4EA9CE77F5C36D1B40DCD6AECDA3AE40FBBDD7C9| |6BE0B87C30063598F2399539E3846B6CBAC6B3AEF13FC7EADD99| |-------------------------------------------------------------------|
Thanks for the great feedback! Like I said i'm pretty new to plants as well as new to trollers (never gotten one past 30), but after playing it a few days, I do realize I'm massively lacking ST dmg, so i'm going to put this advice to use. Thanks!
Also your first post said you reached 50 4-5 hours ago, and it takes about 30 minutes tops to come up with a half decent build in Mids once you have a basic grasp of the powers. You asked if the t9 power was permable and said "It seems like it would REALLY be good" further implying that you haven't really played the toon. No doubt that may have rubbed some posters the wrong way.
Luckily CoX isn't rocket surgery and learning toons is fairly quick and easy. I'm sure by today you'll be up to speed.
And yes Overgrowth is permable and you'll want to plan for Endurance management as well on a PC/NA troller.
For some reason that build opens to a Plant Control/Bio Armor Controller. So congrats on being the first with that too!
Who do I have to *&^% around here to get more Targeted AoE recipes added?
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