Any ETA on alternate ways to get Hybrid xp?


Agent White

 

Posted

On protector it's kinda scarce to get people to run the Mag's trial to unlock Hybrid now a days. And I have a bazillion 50s left to unlock it. So, any alternate ways to unlock Hybrid on route?


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Posted

On route? yes.

ETA for it? No.


 

Posted

I would guess Issue 24 will have something, but until the announcement goes up and/or beta starts, that's purely a guess.


 

Posted

Quote:
Originally Posted by Agent White View Post
On route? yes.
[citation needed]

[conjecture not accepted]


 

Posted

According to Major T (from the Protector forum)

Quote:
Originally Posted by Major_T View Post
Typically, the Magisterium trial is run most week nights at least twice out of DA. It is often the last trial run in the progression of trials with typical recruiting for a that trial will often occur between 9 to 9:30pm Eastern (6 to 6:30 Pacific).

Most leagues start off with Lambda, BAF, Keyes, and TPN, before finishing the evening/night with one or two Magisterium trials. The trials are most often led by either Talbien or Huron, and occasionally I have lead them as well. On occasion (to shake up the monotony) an Underground, Mom, or DD will be run instead.
I'm usually not on in the evenings so I can't verify this, though.


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Posted

Quote:
Originally Posted by GuyPerfect View Post
[citation needed]

[conjecture not accepted]
Not conjecture. Devs have said more ways are coming. They haven't said when.

...and exactly why would you assume the Magi trial will be the only way ever to earn Advanced Psychic XP?


 

Posted

Quote:
Originally Posted by Agent White View Post
...and exactly why would you assume the Magi trial will be the only way ever to earn Advanced Psychic XP?
I'd have assumed it wouldn't be the only way, but they sure showed me!

Also...

Quote:
Originally Posted by Agent White View Post
Devs have said more ways are coming.
[citation needed, please]


 

Posted

Quote:
Originally Posted by Protonic_Flux View Post
On protector it's kinda scarce to get people to run the Mag's trial to unlock Hybrid now a days. And I have a bazillion 50s left to unlock it. So, any alternate ways to unlock Hybrid on route?
There will be something in issue 24, but it looks like that is still some way off. It won't be a "solo path" though. That won't come until after the next incarnate slots are unlocked.


I really should do something about this signature.

 

Posted

Quote:
Originally Posted by GuyPerfect View Post
I'd have assumed it wouldn't be the only way, but they sure showed me!

Also...



[citation needed, please]
You want it, you dig for it. I honestly don't care if you believe me or not.


 

Posted

Quote:
Originally Posted by GuyPerfect View Post
[citation needed, please]
http://boards.cityofheroes.com/showt...id#post4187448
There might have been a more direct statement of "yes, there will be more ways to get Hybrid" post somewhere, but this was the one I happened to remember.

Also, the whole Hybrid thing is nearly identical to what happened with the last batch of Incarnate slots. It's surprising and kind of stupid that they did the same thing again after it drew so much ire the first time, but it shouldn't exactly require citations that it will proceed similarly now that they've done it.


 

Posted

I believe the more direct comment about it was in one of the coffee talks, which is why I'm not bothering to dig it up, too much video to search through.


 

Posted

Quote:
Originally Posted by Hopeling View Post
http://boards.cityofheroes.com/showt...id#post4187448
There might have been a more direct statement of "yes, there will be more ways to get Hybrid" post somewhere, but this was the one I happened to remember.

Also, the whole Hybrid thing is nearly identical to what happened with the last batch of Incarnate slots. It's surprising and kind of stupid that they did the same thing again after it drew so much ire the first time, but it shouldn't exactly require citations that it will proceed similarly now that they've done it.
It the way game design works, so the Ire has to be weathered.

You add a new top-tier of content, and a new top-tier of rewards. You need to do it that way or no one will play the new content and the devs are wasting their time making it. When you add the next level of top-tier content you can open up the old top tier of rewards to be earned in different ways. Hopefully people have learned the last lot of new content by now, so the will continue to play it, as it is no longer perceived to be difficult.

So, every time a new Incarnate slot is added to the game, you will have to do the new content to earn it. This state will last until the next new incarnate slot is added.


I really should do something about this signature.

 

Posted

I'm not questioning the addition of new content with new rewards. It's the "oh, you guys wanted a non-trial path? *shock, surprise*" only a single issue after they finally added a halfway-viable non-trial path for the previous content because of exactly the same player reaction.

We're getting a non-trial path for Hybrid eventually. Presumably, it will be new content. There is no game design principle that says it has to come after the league content.

Edit: Hell, at least last time you could work on things slowly with shards. It was horrible compared to trials, but it technically existed.


 

Posted

This was mentioned before, but I'll just emphasize that they did specifically say that they were adding more Incarnate content in I24, so we'll just have to wait and see whether that includes more sources of Advanced iExp.


 

Posted

Quote:
There is no game design principle that says it has to come after the league content.
Yes there is. Two actually.

The first one is:

It's a multiplayer game, therefore the multiplayer path must be faster. There reason this exists is that teaming takes effort. Therefore if a solo path exists it becomes the path of least resistance. Before you know it teams disappear and you have an online single player game. People who like the group path can't find teams and leave.

The second is difficulty. Group content is inevitably more difficult to learn and requires greater co-ordination and tactics. People won't do it unless you make them. Once they have done it a few times, they learn it, and it ceases to be considered difficult. But people won't learn it if there is an alternative option.


I really should do something about this signature.

 

Posted

Quote:
Originally Posted by PRAF68_EU View Post
Yes there is. Two actually.

The first one is:

It's a multiplayer game, therefore the multiplayer path must be faster. There reason this exists is that teaming takes effort. Therefore if a solo path exists it becomes the path of least resistance. Before you know it teams disappear and you have an online single player game. People who like the group path can't find teams and leave.

The second is difficulty. Group content is inevitably more difficult to learn and requires greater co-ordination and tactics. People won't do it unless you make them. Once they have done it a few times, they learn it, and it ceases to be considered difficult. But people won't learn it if there is an alternative option.
Currently, the non-trial path isn't slower. The non-trial method of getting Hybrid doesn't exist.

Also, "less than a dozen people" =/= "solo".

Lastly, "people won't group unless you make them" is quite clearly not borne out by reality.


 

Posted

Quote:
Originally Posted by Hopeling View Post
Neither of these were borne out by the first, what, seven years of the game's existence.
This isn't those years. The game has changed a lot since then.

Quote:
And currently, the non-trial path isn't slower. The non-trial method of getting Hybrid doesn't exist.
Not yet available means you get it later. Which is exactly the same as slower.

Quote:
Also, "less than a dozen people" =/= "solo".
If the content can be soloed, it is solo content. If it can't be soloed, it will be QQed amount just as much as a trial, and is, therefore, pointless.

The only thing wrong with Hybrid is it isn't really good enough to go to the trouble of unlocking anyway.


I really should do something about this signature.

 

Posted

For anyone wondering, I edited my post above several times; PRAF68 did not misquote me, he just hit the quote button before I was satisfied with my wording.

Quote:
Originally Posted by PRAF68_EU View Post
Not yet available means you get it later. Which is exactly the same as slower.
No, being unavailable is not the same as slower. If it's slower, I can do something. When the path doesn't exist, I can't do anything. Nothing I do allows me to make any progress towards earning Hybrid on my own. In terms of my satisfaction, these are worlds apart. One gives me a game to play, the other does not. As always, CoH is about the journey at least as much as the destination.

Also, it isn't a completely one-or-the-other thing. I don't mind the Magisterium trial. I've run Magisterium. Quite a lot. I have Hybrid unlocked on 6 characters. I am approaching the point where fighting IDF on the roads of Nova Praetoria causes me to reflexively cry and/or vomit uncontrollably. I want a way to finish unlocking the slot when I'm at 99% and most of the league called it a night after the last run; or to make some progress when I happen to be online at an odd hour and there aren't enough players to run any trial at all, certainly not the one with the most stringent requirements; or when I'm just not feeling social. Even just a second trial that gives advanced iXP would be a huge improvement, really, to at least cut down on the repetitiveness.
Quote:
Originally Posted by PRAF68_EU View Post
If the content can be soloed, it is solo content. If it can't be soloed, it will be QQed amount just as much as a trial, and is, therefore, pointless.
This is, again, not borne out by reality. Task forces remain popular to this day, as do teams for radios, regular contact missions, SSAs, etc. Yes, people also solo the solo content, and some people even solo the TFs (if we stretch the definition of "solo" a bit to allow TF padding), but teaming is alive and well, despite a vast abundance of alternatives (even, in some cases, more efficient ones).
People will team if they want to team, and clearly many do. Offering incentives (like faster progress) to team up is great, too. Saying "people don't want to team up, so we should make them team up anyway" is missing the point in a way that makes players unhappy AND loses revenue.


 

Posted

Not gonna comment on this again. Anything I say on this subject wouldn't come across as "nice" or polite and would likely just get modded into oblivion.



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Posted

Time is relative. A path that exists in the future still exists, and may well be quicker than a longer path that starts in the present.

And yes, teams still play content that can be soloed. But that doesn't stop it being solo content. Content designed for a group is different on a fundamental level.


I really should do something about this signature.

 

Posted

This is me slowly preparing for my space adventure to the sun.


 

Posted

Quote:
Originally Posted by Protonic_Flux View Post
On protector it's kinda scarce to get people to run the Mag's trial to unlock Hybrid now a days. And I have a bazillion 50s left to unlock it. So, any alternate ways to unlock Hybrid on route?
You might want to set up and advertise a weekly Magi farm. Not sure why you would bother since the slot isn't worth the trouble, but it's an option.


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Posted

I'm going to stop posting on this topic. Dwelling on it like this has made me far more unhappy about it than Hybrid itself ever has. Suffice it to say, I am not particularly happy with the current situation for Hybrid, and I'm clearly far from alone. Citing specious game design principles at me certainly doesn't make me any happier with it.


 

Posted

Well look, the bottom line is that it sucks but the devs have made up their minds. Trials get first dibs on goodies, solo'able stuff comes after.

The -hope- at least is that it'll come closer together than the inception of the incarnate system to Dark Astoria. Ideally it'll be like one issue after the other but I wouldn't exactly bank on it.

Frankly though, Hybrid as a new shiny really isn't worth the fuss.


 

Posted

Quote:
Originally Posted by EvilGeko View Post
Magi farm
This right here is the core essence of everything wrong with how they did it.