Summer Event hints + question


afocks

 

Posted

Quote:
Originally Posted by Arbiter Hawk View Post
I'll give you a hint: it's something no Summer Blockbuster would be complete without!
Explosions?

Slow Motion?

Screaming children?

People talking on their phone?


Don't count your weasels before they pop dink!

 

Posted

Quote:
Originally Posted by Futurias View Post
I would like to thank the Developers a moment for throwing four to five Archvillians against four players, a convoluted set up that requires no one to DC and attacks that can two-shot brutes. Thank you for not wanting me to ever do events ever again.
What is up with you are your alts that poorly slotted,or the people you are teaming with so bad at playing that you cannot succeed in this event.I have run it a few times now and we have always managed to take down everything thrown at us.Ok so you die a few times but you can defeat them all .And we had no team wipes most runs were pug groups thru the LFG button.


Prof Radburn controller,Celtic Ice Maiden,blaster,Miss Knockout scrapper,Mistress Davina controller,Stone Hart,tank Split Personality PB.Queen Lostris controller,Fridgid Mary blaster,Shocking Fire blaster Future Elfling defender, Little Weed controller,Capo Angelo MM, Commander Buzzsaw MM, Justice Tank tank all 50,s

 

Posted

Quote:
Originally Posted by Arbiter Hawk View Post
I'll give you a hint: it's something no Summer Blockbuster would be complete without!
Does the full set need to be slotted for this to happen?


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

Quote:
Originally Posted by <span style="color: GoldenRod; font-weight: bold;">Prof_Radburn</span> View Post
What is up with you are your alts that poorly slotted,or the people you are teaming with so bad at playing that you cannot succeed in this event.I have run it a few times now and we have always managed to take down everything thrown at us.Ok so you die a few times but you can defeat them all .And we had no team wipes most runs were pug groups thru the LFG button.
Why would I want to run what is basically mini-trials designed for more optimal characters that are hampered by being dropped to a fairly low level? I can see why they don't want level 50 Incarnates, but dropping everyone to level 29 basically made sure none of the 'squishy characters had all their Ancillary powers.

My SS/Electricty Brute got almost instantly killed against the Minotaur and archers. My Dark/Dark Defender started to get hit so hard that I was running from the lobby several times and when our friend DCed we ended up fighting three or four AVs from Casino and barely had enough damage/debuffing to defeat the AV after a long (and boring) grueling fight.

Yeah, sounds perfectly fun and peachy for 'casual' entertainment.


Still here, even after all this time!


 

Posted

Quote:
Originally Posted by Futurias View Post
I would like to thank the Developers a moment for throwing four to five Archvillians against four players, a convoluted set up that requires no one to DC and attacks that can two-shot brutes. Thank you for not wanting me to ever do events ever again.
When is this? i fought one av with 3 ebs, was that it?


 

Posted

Ran it on all my toons. never died.
Not sure if I have amazing luck or the RNG loves me... got 5 Procs out of 6 runs.

I think of those 6 runs I did... we had a total of 2..maybe 3.. deaths.

My only complaint atm is that the enhancements are not able to be put on the market; but for now I will just stockpile them and wait. Keeping some of them around in case I make any future toons who could use the set/proc.

Overall I like the summer event; more so than the Halloween one actually.

We did have one instance where a teammate was not tpd out; they just died and hit hosp and boom they were there.

Also cannot seem to get the perfect grifter badge (think that's the one)... hoping it's a bug otherwise have no clue how to get it LOL!


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

Posted

Quote:
Originally Posted by Futurias View Post
Why would I want to run what is basically mini-trials designed for more optimal characters that are hampered by being dropped to a fairly low level? I can see why they don't want level 50 Incarnates, but dropping everyone to level 29 basically made sure none of the 'squishy characters had all their Ancillary powers.

My SS/Electricty Brute got almost instantly killed against the Minotaur and archers. My Dark/Dark Defender started to get hit so hard that I was running from the lobby several times and when our friend DCed we ended up fighting three or four AVs from Casino and barely had enough damage/debuffing to defeat the AV after a long (and boring) grueling fight.

Yeah, sounds perfectly fun and peachy for 'casual' entertainment.
Uhmm I had no issues on my rad/psi defender; and we didn't even have a tank/brute on the team. And FYI there is NO place in this event where there is 3-4 AVs at once.

I found it to be perfectly fun and entertaining and quite casual.


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

Posted

Speaking of the proc: Can anyone confirm that it's working?

I got it while running the event on a lowbie, and mailed it to my 50 Crab Spider. Put the proc in Frenzy, which is a PBAoE. I've been running around DA diving into big spawns and using the power until they're cleared. So far, I haven't seen any NPc get knocked down.


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

Posted

Quote:
Originally Posted by Goliath Bird Eater View Post
Speaking of the proc: Can anyone confirm that it's working?

I got it while running the event on a lowbie, and mailed it to my 50 Crab Spider. Put the proc in Frenzy, which is a PBAoE. I've been running around DA diving into big spawns and using the power until they're cleared. So far, I haven't seen any NPc get knocked down.
Have it on my Rad/Psi Defender and TK Blast now knocks them down and not back


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
Had this happen once. Ran it five other times fine.

It's a bug. Sometimes they aren't even apparent until you have this many people running it.

Deal with it.
You had better luck than me, Dechs. Two of my four runs were bugged. I think it's a fun little event when it works though; just hope they get that kink ironed out (and also the issue with not being able to put the enhancements on the AH). I like the rewards too. That proc is actually something I'm willing to 'farm' for, if I need to, which doesn't happen often.


 

Posted

Quote:
Originally Posted by Goliath Bird Eater View Post
Speaking of the proc: Can anyone confirm that it's working?

I got it while running the event on a lowbie, and mailed it to my 50 Crab Spider. Put the proc in Frenzy, which is a PBAoE. I've been running around DA diving into big spawns and using the power until they're cleared. So far, I haven't seen any NPc get knocked down.
Knockdown is just Knockback of magnitude under 1.0

If the enemies have any KB protection, it won't knock them down.


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

Quote:
Originally Posted by Derangedpolygot View Post
Knockdown is just Knockback of magnitude under 1.0

If the enemies have any KB protection, it won't knock them down.
I'm familiar with how KD & KB work, and I've been using the power against enemies that I should be able to knock down. Nevertheless, I'm changing my testing grounds just to be sure. Really, all I need is one knockdown, and I've yet to see it.


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

Posted

Quote:
Originally Posted by Goliath Bird Eater View Post
I'm familiar with how KD & KB work, and I've been using the power against enemies that I should be able to knock down. Nevertheless, I'm changing my testing grounds just to be sure. Really, all I need is one knockdown, and I've yet to see it.
I suppose it's possible the proc is suppressing its own KD; as it suppresses existing KB in any power.


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

Quote:
Originally Posted by Derangedpolygot View Post
I suppose it's possible the proc is suppressing its own KD; as it suppresses existing KB in any power.
Yeah, I'm beginning to think that might be what's happening. I pulled the proc out of my PBAoE and put it into Channelgun, which is a single-target ranged power. Still nothing.

EDIT: Judging by VFX, I think I finally got the proc to go off, but it was against a Tarantula on a cave map so I can't tell if the actual KD happened. Gonna keep slogging through 8-man spawn missions, one single-target attack at a a time. Hopefully, the proc will fire off with a little less scarcity.


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

Posted

Quote:
Originally Posted by Derangedpolygot View Post
I suppose it's possible the proc is suppressing its own KD; as it suppresses existing KB in any power.
Mechanically, it shouldn't be able to. It's a negative enhancement, and the KD proc is flagged to ignore enhancements.

If it's not working, it's more likely that the proc isn't firing for some reason. It's supposed to be 20%, so as long as you're not facing mobs with KB protection it should go off fairly often.


 

Posted

So I ran the event about 15 times today, only had the bug where we don't get TP'd back to the warehouse twice, the rest of the runs were OK. I did have someone tell me that in an earlier run they were the Hitter and for some reason they couldn't click on the generators.

As far as the difficulty, it really depends on the mix of the team. I ran one with 2 stalkers, a blaster, and my ice/cold corr and we managed to get all the badges in 1 run. It's certainly a challenge, and you can't expect to get through without any deaths. As far as losing people goes, well like was said earlier you can always invite someone while it's in progress.

Also I think the RNG hates me. Out of 15 enhancement drops I got exactly 1 KB->KD enhancement. I fed it to my Tornado and I have to say that it was a lovely sight.



 

Posted

Okay, something's up with the proc.

I've been using it in my weakest single-target attack in 4-man spawn Council missions so I have lots of opportunities to get the proc to work. Not only does it not "feel" as if it's triggering 20% of the time, but when it has gone off, the mob affected did NOT get knocked down. The explosion VFX played, but the mob just stayed upright. And I've been doing the majority of my testing against Council minions who do not have KB resistance. Gonna fire off a PM to Arbiter Hawk and continue to test this.


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

Posted

I don't think I saw anybody suggesting it in this thread, but if you do get the "no-tp" bug in the casino heist and have the self destruct power, you can use it to kill yourself and get back to the lobby, when you take the door to the movie, you'll be sent back to the warehouse.

Granted, you must have the power and not have it on cooldown, but it can help to save a run if enough people can do it.


My YouTube videos of auras, emotes and other stuff from special promotions, incarnate purchaseables, etc...

 

Posted

Quote:
Originally Posted by Goliath Bird Eater View Post
Okay, something's up with the proc.

I've been using it in my weakest single-target attack in 4-man spawn Council missions so I have lots of opportunities to get the proc to work. Not only does it not "feel" as if it's triggering 20% of the time, but when it has gone off, the mob affected did NOT get knocked down. The explosion VFX played, but the mob just stayed upright. And I've been doing the majority of my testing against Council minions who do not have KB resistance. Gonna fire off a PM to Arbiter Hawk and continue to test this.
I've been trying to score another one so I can test it out in regular powers...I will keep you posted but it does work in Bonfire properly.

Quote:
Originally Posted by Seregmegilmor View Post
I don't think I saw anybody suggesting it in this thread, but if you do get the "no-tp" bug in the casino heist and have the self destruct power, you can use it to kill yourself and get back to the lobby, when you take the door to the movie, you'll be sent back to the warehouse.

Granted, you must have the power and not have it on cooldown, but it can help to save a run if enough people can do it.
Great idea thanks!



 

Posted

Quote:
Originally Posted by Tater Todd View Post
I've been trying to score another one so I can test it out in regular powers...I will keep you posted but it does work in Bonfire properly.
Yeah, the "knockback to knockdown" bit works fine. While testing, I yanked it out of Channelgun and put it into Frag Grenade in order to give that function a whirl.


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

Posted

I enjoyed this event quite a bit. It was fast moving enough to stay fun and exciting. I Liked the arena the best, but both were quite fun.

Ran into the Casino bug a couple of times. The first time, I realized that while I hadn't been teleported, my pets were mysteriously taking damage. A teammate had tp, so I was able to rejoin the group (and my pets) fighting. The second time, I was 'ported just fine, but my pets weren't. So, I wonder if any of the previous posters had pets of some sort out when the bug popped up?

We ran this with friends, only one of whom had any experience running it. He said his previous (PUG) teams took a lot longer to complete, because their teams were all scrappers and brutes. We ran with 1 or 2 rads on the team at any given time, and he said that made a big, big difference.

It was nice having my support characters feel important - like they were "stars" too, not just the "supporting role to the Big Star." I didn't realize they were feeling a bit second-class in the lands of 8 bazillion scrappers (many of them mine, btw), but I guess they kinda were. Playing this, they were all, "yeah, but I make your scrapperlock WORK!" which was a pretty refreshing change, I have to say.

The small team size really seemed to let everyone have their chance to shine. Good job, devs!


 

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Sadly, I work nights and can only play on off hours when nobody's on. And when I finally have time this weekend, everyone will have run it enough and global apathy will set in like it does with every event/new trial...


The off-beat space pirate...Capt. Stormrider (50+3 Elec/Storm Science Corruptor)
The mysterious Djinn...Emerald Dervish (50+1 DB/DA Magic Stalker)
The psychotic inventor...Dollmaster (50 Bot/FF Tech Mastermind)

Virtue Forever.

 

Posted

Quote:
Originally Posted by Goliath Bird Eater View Post
The explosion VFX played, but the mob just stayed upright.
The explosion VFX is not tied to the KD proc. It's a separate proc that does nothing except play the effect. It has a "penchant for the dramatic".

You should get a combat log message (might show up under the pet and/or healing channel) saying "You knock down TARGET with Overwhelming Force!" when it fires, regardless if the KB mag is high enough to do anything or not.


 

Posted

Quote:
Originally Posted by AkuTenshiiZero View Post
Sadly, I work nights and can only play on off hours when nobody's on. And when I finally have time this weekend, everyone will have run it enough and global apathy will set in like it does with every event/new trial...
Chances are you're not the only one who can only play on weekends.
Besides, since there's those attuned enhancements you can only get once per toon per 20h, there's bound to be people farming it everyday with all their alts, so you might still get a chance !


My YouTube videos of auras, emotes and other stuff from special promotions, incarnate purchaseables, etc...

 

Posted

Quote:
Originally Posted by Futurias View Post
I would like to thank the Developers a moment for throwing four to five Archvillians against four players, a convoluted set up that requires no one to DC and attacks that can two-shot brutes. Thank you for not wanting me to ever do events ever again.
Would have like to have seen that, we chose our roles, started the event, did the first phase, sidebar changed to "defeat 20 goons", no goons, no indication of how we got goons, no ability for any of us to progress, had to quit.


It's true. This game is NOT rocket surgery. - BillZBubba