Discussion: Featured Items at the Paragon Market - 6/26/12


AmazingMOO

 

Posted

Quote:
Originally Posted by bloodyboots View Post
Offense, defense amplifiers... I'm sorry but these are just ridiculous. Please take them off the market. Enough is enough with the pay to win.
I am a very vehement opponent of Pay to Win... but that term, in my mind, requires that I feel inferior without them, am less likely to find a team, and have at least some future content gated via difficulty without them.

I don't foresee any of those eventualities occurring with these. I see them as purchasable Empowerment Station Buffs. Chill yourself, there is nothing to see here. If some folks want to blow their money on them, fine. I won't be, that's for sure.



 

Posted

8 hours mez protection for ~$4 is absolutely game changing for a vast majority of toons. It is no wonder they aren't putting much effort into fixing blasters when you can now buy everything you need to enjoy the game instead.

There was a whole feedback thread pretty much full of people who didn't want to see these going on sale and they completely ignored it. Surely the point in feedback is to listen to what your customers want? They are only listening to the yes men who think the sun shines from their collective *****.

They are vastly different from inspirations, which people are less likely to buy because they are short term, and less likely to use because once used you have to buy more, which is basic psychology. I would also guess that 8 hours worth of mez protection from inspirations would cost vastly more than this. Temporary buffs don't give that feeling that long term buffs give, so many people who care about max performance will be bothered by these.

Even ignoring how much the mez protection can mean, 8 hours of 5% defence would have allowed my recently levelled toon to start rolling at +0/x8 in the mid 20's instead of 35, which completely throws off levelling balance.

People doing 'the really hard way' are already wanting people to spend money in the store for super inspirations (A great plan by the devs to sell more by the way) and I wouldn't be surprised if these powers aren't suppressed there and will be added to the must have list at some point.


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

Plz cry doom moar.

Quote:
Originally Posted by Crindon View Post
::keeps points til rename tokens go on sale::

If they ever do.
Did you know about the server transfer trick? You can rename characters that way, and all it takes are two of those free server transfers VIPs get every month.


 

Posted

Quote:
Originally Posted by PrincessDarkstar View Post
There was a whole feedback thread pretty much full of people who didn't want to see these going on sale and they completely ignored it.
This seems to be quite a common misunderstanding - that feedback must be acted on, beacsue it's feedback.
The important thing to rememebr is that when a lot of these changes or additions to the game are first announced, it's already too late to stop them - for example, we didn't know Galaxy City was being destroyed until it was already done, or we didn't know about superpacks until they were already done, or we didn't know about the CoT revamp until it was already done - in cases like those, the "don't do it" feedback is pointless, and won't be acted on, because the development process is already too far advanced.
The useful kind of feedback is suggesting how to refine and tweak the changes or new content - like with the CoT revamp, for example - no amount of "don't do it" feedback would stop the revamp - instead, useful feedback was suggesting that the models should have the more robe-like appearance at all levels, instead of the lower level ones having just snakeskin tights on their legs, and that all the faces should be hidden, instead of the original plan of having some with exposed faces.

The Amplifiers were alread planned out, coded and put into a beta build of the game before we got a chance to give feedback - that means that they were never going to be removed - the only useful feedback fro them would be suggestions on how to tweak them, not get rid of them.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Xzero45 View Post
Plz cry doom moar.



Did you know about the server transfer trick? You can rename characters that way, and all it takes are two of those free server transfers VIPs get every month.
I know about it. Just don't wanna waste 2 transfers just to rename one toon. That and I'll have to wait 2 months just to do that.


 

Posted

Quote:
Originally Posted by PrincessDarkstar View Post
There was a whole feedback thread pretty much full of people who didn't want to see these going on sale and they completely ignored it. Surely the point in feedback is to listen to what your customers want? They are only listening to the yes men who think the sun shines from their collective *****.
<standard rant about people who don't understand how feedback works>


 

Posted

Quote:
Originally Posted by PrincessDarkstar View Post

Even ignoring how much the mez protection can mean, 8 hours of 5% defence would have allowed my recently levelled toon to start rolling at +0/x8 in the mid 20's instead of 35, which completely throws off levelling balance.

If 5% defense to everything would have allowed you to solo at that much higher that much sooner then you could always keep a small purple popped at all times. Your killing X8 spawns I don't want to hear they don't drop fast enough.


 

Posted

Quote:
Originally Posted by Lucky666 View Post
If 5% defense to everything would have allowed you to solo at that much higher that much sooner then you could always keep a small purple popped at all times. Your killing X8 spawns I don't want to hear they don't drop fast enough.
Except the game doesn't play nice like that and you know it.


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

Quote:
Originally Posted by PrincessDarkstar View Post
Except the game doesn't play nice like that and you know it.
It's called combine 3 to any one and if you say they don't drop fast enough that way I'm just going to assume you kill extremely slow.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
This seems to be quite a common misunderstanding - that feedback must be acted on, beacsue it's feedback.
Actually it is a misunderstanding that feedback shouldn't be acted on, based on a lifetime of being overlooked.

Generally you get a test group, find out what they like and dislike, and either act on what they like, or realise that the test group wasn't the right group in the first place so therefore replace it with a better group.

In this case they ask feedback of the beta testers, then ignore it, which is fine if they don't think the beta testers are a valid cross section of the game. But if that is the case they should stop asking for our feedback and start asking feedback from whichever group they do think represents the right cross section of players. If they keep asking our feedback you have to question if they are just asking for it to keep us placated, allowing us to feel special when occasionally our feedback matches what they want.

That is a very parent/child relationship where the parent knows best, but this is a different type of relationship and the standard quote is 'the customer is always right'.

Also this wasn't just 'I prefer red to blue' feedback, which is very subjective, this was often passionate feedback about the direction the game was heading and how close they are to losing dedicated long term players. If I was in charge I would be extremely worried about upsetting part of the long term playerbase.

I know the idea is to grab as much money as they can before the game closes, a business is a business after all, and CoX can't be too far from closing, but that doesn't mean we should be happy with it.


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

Quote:
Originally Posted by Lucky666 View Post
It's called combine 3 to any one and if you say they don't drop fast enough that way I'm just going to assume you kill extremely slow.
How fast do you kill at level 25? Most of the game bar fire farms doesn't drop insps at a rate where you can always have the one you need (Or the 3 you need), just check the blaster forums for why they want mez protection.


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

Quote:
Originally Posted by PrincessDarkstar View Post
... but this is a different type of relationship and the standard quote is 'the customer is always right'.
While I agree the the idea of giving squishies long-term mez protection is not the best idea, especially buyable on the market, and I'm pretty against it, really, I want to address this one point.

The Customer is Always Right is a horrible, outdated and misinterpreted ideal that does not work. It does more to encourage and reward bad behaviour/bad customers at the expense of beleaguered employees than anything else. (This article does an excellent job of summing up why.)

Do I wish that, upon feedback from the community, the mez protection was removed from that Amplifier? Absolutely. Did I expect them to? Not really, unfortunately. But I wouldn't use 'the customer is always right' as a reason as to why they should have. The community did give great feed back but the devs didn't take that direction.


@Liz!
sketches on tumblr | finished pieces and resources on dA

Currently most active:
Shining Finger: 40 Elec/Titan][Summer's Son: 38 Fire/Fire/Pyre
Badgers:
Hyperion Tekk][Dark-stream
City of Heroes LiveJournal community.
Friendly, helpful and surprisingly light on the drama.

Save our game Master post.

 

Posted

Quote:
Originally Posted by syrusbLiz View Post
While I agree the the idea of giving squishies long-term mez protection is not the best idea, especially buyable on the market, and I'm pretty against it, really, I want to address this one point.

The Customer is Always Right is a horrible, outdated and misinterpreted ideal that does not work. It does more to encourage and reward bad behaviour/bad customers at the expense of beleaguered employees than anything else. (This article does an excellent job of summing up why.)

Do I wish that, upon feedback from the community, the mez protection was removed from that Amplifier? Absolutely. Did I expect them to? Not really, unfortunately. But I wouldn't use 'the customer is always right' as a reason as to why they should have. The community did give great feed back but the devs didn't take that direction.
Haha I work in customer services and I agree with you 100%, but the spirit of the words is right. If you own a butchers shop and everyone comes in asking for bread there is no point saying 'I don't sell bread', damn well make some and sell them it, even if it means you have to stop selling meat.


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

Quote:
Originally Posted by PrincessDarkstar View Post
That is a very parent/child relationship where the parent knows best, but this is a different type of relationship and the standard quote is 'the customer is always right'.
Do you know the origin of that phrase? What it was intended to mean? Why it almost never means what you seem to think it does?

In my experience in customer service, the customer is almost never right and demands things they shouldn't get... and folks kow-tow to their ridiculous whims due to fear of higher management firing them because a customer sends them a letter.

That, is the height of ridiculous. Please don't bring that BS into this discussion, or in fact, into this game in general.

Quote:
Originally Posted by PrincessDarkstar View Post
If you own a butchers shop and everyone comes in asking for bread there is no point saying 'I don't sell bread', damn well make some and sell them it, even if it means you have to stop selling meat.
Wow. So if enough people demand Paragon Studios to start creating nothing but plushies of dog feces... well, they ought to do it and stop producing games so that they can make a buck on that instead?

Wow.



 

Posted

Quote:
Originally Posted by PrincessDarkstar View Post
Actually it is a misunderstanding that feedback shouldn't be acted on, based on a lifetime of being overlooked.

Generally you get a test group, find out what they like and dislike, and either act on what they like, or realise that the test group wasn't the right group in the first place so therefore replace it with a better group.

In this case they ask feedback of the beta testers, then ignore it, which is fine if they don't think the beta testers are a valid cross section of the game. But if that is the case they should stop asking for our feedback and start asking feedback from whichever group they do think represents the right cross section of players. If they keep asking our feedback you have to question if they are just asking for it to keep us placated, allowing us to feel special when occasionally our feedback matches what they want.

That is a very parent/child relationship where the parent knows best, but this is a different type of relationship and the standard quote is 'the customer is always right'.

Also this wasn't just 'I prefer red to blue' feedback, which is very subjective, this was often passionate feedback about the direction the game was heading and how close they are to losing dedicated long term players. If I was in charge I would be extremely worried about upsetting part of the long term playerbase.

I know the idea is to grab as much money as they can before the game closes, a business is a business after all, and CoX can't be too far from closing, but that doesn't mean we should be happy with it.
Who cares if you don't like the amplifiers? What wrong does it do to you if someone else purchases it and use it as they see fit? There are many gamers that like to solo (I for one and a Team happy person, but to each is own). So what if people buy amplifiers, how does that hurt you? This had better not turn into a PvP argument either, because I will only reply lolpvp, even though I used to PvP before it got jacked up by the devs.

Don't get me wrong some of the changes to PvP I liked, while others did not make any sense to me. But I am not griping about it, I just don't pvp anymore. There are many things on the market I don't agree with or care for rather, but if others want it, let em have it. Why is it that you have an issue with these amplifiers?


 

Posted

Waaaaaiiittt a minute. Everything I can find says Offense Amplifiers grant a 10% ToHit bonus. Not Accuracy; ToHit. If that's true... *looks at the upcoming Snipe changes with a small grin*

Quote:
Originally Posted by PrincessDarkstar View Post
Haha I work in customer services and I agree with you 100%, but the spirit of the words is right. If you own a butchers shop and everyone comes in asking for bread there is no point saying 'I don't sell bread', damn well make some and sell them it, even if it means you have to stop selling meat.
On the other hand, catering to people like that is dangerous. Once you turn your butcher shop into a bakery, those people are just as likely to go find the next butcher shop and start asking them for bread. Because seriously, people who can't tell the difference between a butcher shop and a bakery are pretty far from reliable.


 

Posted

Quote:
Originally Posted by PrincessDarkstar View Post
Haha I work in customer services and I agree with you 100%, but the spirit of the words is right. If you own a butchers shop and everyone comes in asking for bread there is no point saying 'I don't sell bread', damn well make some and sell them it, even if it means you have to stop selling meat.
That has got to be the most ridiculous thing I've heard for a very long time.


 

Posted

Quote:
Originally Posted by PrincessDarkstar View Post
Haha I work in customer services and I agree with you 100%, but the spirit of the words is right. If you own a butchers shop and everyone comes in asking for bread there is no point saying 'I don't sell bread', damn well make some and sell them it, even if it means you have to stop selling meat.
An employee that once told me this I recommended they go off on their own and set up a bread shop. Which they did. I still sell meat. They now wear a paper hat.

The only thing I wish upon the people who make business suggestions is that they be forced to bet their livelihoods upon them.


[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]

In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)

 

Posted

Quote:
Originally Posted by Arcanaville View Post
An employee that once told me this I recommended they go off on their own and set up a bread shop. Which they did. I still sell meat. They now wear a paper hat.

The only thing I wish upon the people who make business suggestions is that they be forced to bet their livelihoods upon them.
This! Especially the last paragraph... After working in customer service/care for 5+ years The whole "customer is always right" way of thinking was just an excuse to provide the customer with a scapegoat to say: "I have the upper hand" without any real justification of their request/dispute/complaint.


 

Posted

Quote:
Originally Posted by PrincessDarkstar View Post
...If you own a butchers shop and everyone comes in asking for bread there is no point saying 'I don't sell bread', damn well make some and sell them it, even if it means you have to stop selling meat.
I'm sorry, I know others have said it but... Wow. Seriously? Wow.


@Liz!
sketches on tumblr | finished pieces and resources on dA

Currently most active:
Shining Finger: 40 Elec/Titan][Summer's Son: 38 Fire/Fire/Pyre
Badgers:
Hyperion Tekk][Dark-stream
City of Heroes LiveJournal community.
Friendly, helpful and surprisingly light on the drama.

Save our game Master post.