Gaussian Proc


Blue_Centurion

 

Posted

If I drop a Gaussian set into focused accuracy will the proc fire, and about how often?


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
If I drop a Gaussian set into focused accuracy will the proc fire, and about how often?
In a toggle power procs have a chance to fire once every 10 seconds and then it only has a 5% chance of going off.


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Posted

Which translates (on average) to about once in 3 minutes 20 seconds.

The thing about averages, though, is you could have it go off twice in two checks (1 in 400 chance for a given 2 ticks), or on the other end of the spectrum, not go off at all for nearly 20 minutes (about 1 in 404 chance for not going off on a given 117 consecutive ticks, measuring 19 minutes, 30 seconds)

Random is random.


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Huh.

 

Posted

I put the Guassian proc in Tactics, and I wasn't too happy with the result. It goes off, occasionally, but usually when you don't need it. It' pretty much really a huge long shot that it happens when you are actually firing off an attack.

I kinda wish the new PPM system would take this into account: higher proc rates on click powers, lower proc rates for toggles or passive. Then with a higher proc rate it might be "worth it" to put the proc in a click.


 

Posted

If I use the proc at all, I generally put it in a click power on the theroy that I'd rather have the effect be useful every time I get it even if most of the time I know I won't (as opposed to a toggle, where I may very well get the effect while doing nothing).

Of course, if I'm going for the Defense bonus for six-slotting the Set, that's another matter, and I do have Tactics six-slotted with this on a few characters, but it was more to get the bonus and less a conscious decision regarding the placement of the proc.


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Posted

I still slot it, if nothing else than for the great level 6 set bonus. The chance for build-up is just a little gravy.


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Posted

Quote:
Originally Posted by Justaris View Post
If I use the proc at all, I generally put it in a click power on the theroy that I'd rather have the effect be useful every time I get it even if most of the time I know I won't (as opposed to a toggle, where I may very well get the effect while doing nothing).

Of course, if I'm going for the Defense bonus for six-slotting the Set, that's another matter, and I do have Tactics six-slotted with this on a few characters, but it was more to get the bonus and less a conscious decision regarding the placement of the proc.
Yeah, i'm looking at the set bonuses, specifically the Defense bonus trove that I want. Just wondering how much a waste the proc was. Good answers, I think I'll try to monkey it into the build and see if I like it.


 

Posted

While the Gaussian's proc does fire in Tactics, Focused Accuracy, and Targeting Drone, it does not fire while in Invincibility.

(If anyone has a different experience with this, please let me know.)


 

Posted

Quote:
Originally Posted by Justaris View Post
If I use the proc at all, I generally put it in a click power on the theroy that I'd rather have the effect be useful every time I get it even if most of the time I know I won't (as opposed to a toggle, where I may very well get the effect while doing nothing).
The thing is, it's irreverent if it goes off outside of battle. During the battle, there's a chance of it going off every 10 seconds while in a toggle without having to break your attack chain. Even if you hardcap recharge, clicks like Aim and Buildup will at best be 18 seconds, and that speed is unrealistic to say the least. Most likely you'll have it at 45 second recharge or so, a bit better if you have a lot of global recharge.


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Posted

Quote:
Originally Posted by konshu View Post
While the Gaussian's proc does fire in Tactics, Focused Accuracy, and Targeting Drone, it does not fire while in Invincibility.

(If anyone has a different experience with this, please let me know.)
If I recall, there has to be an enemy within range of invincibility for it to go off.

*searches around*

Found a post from Roderick that supports that:
Quote:
Originally Posted by Roderick View Post
Like any other proc in a toggle, it checks once on activation, and once every 10 seconds afterwards. There are two oddball cases that can alter this:
-In powers that have NO effect unless an enemy is in range (Invincibility, Against All Odds, Rise to the Challenge), the toggle is considered inactive unless there is an enemy in range. If you stand there with the toggle running but no enemy nearby, it will never even try to proc.


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Posted

I use the whole set as I find the 6th bonus to be the best. I normally slot it in Build Up though instead of a toggle.


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Posted

Putting procs in RttC will effect the mobs (numina's, panacea, any others)

I would assume same with Invince, but I'm not sure.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
Originally Posted by _Pine_ View Post
Putting procs in RttC will effect the mobs (numina's, panacea, any others)

I would assume same with Invince, but I'm not sure.
It depends on the proc. Gaussian's grants the power to Self, so it will never affect enemies, and will always work regardless of what you slot it into.

Also, around issue 14 or so safety checks were put into all the procs. They can't affect the "wrong" kind of target any more. Worst case scenario these days is that it simply does nothing at all. Procs like Performance Shifter will have no effect in elec blast powers, rather than granting endurance to your enemies.

As Invincibility doesn't affect self, however, you'd need an enemy in range in order for the proc to have a chance to go off. Due to the way the proc works mechanically, having multiple enemies in range doesn't increase your chances unfortunately, though this may change with the PPM switchover in I24. Exactly how that's supposed to work is still fairly muddy though, so I wouldn't count on it.


 

Posted

Yeah. I don't know where you are getting your information, but I have seen Panacea proc onto mobs...

I have not heard of any 'proc' fixes that kept things like Perf shifter from effecting mobs. Issue 14 was a very very long time ago. Can you find documentation for your claim? (your's would be easier and cheaper to check)



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

http://tomax.cohtitan.com/data/power...fted_Panacea_F

Check the conditionals.

The PvP regen actually will always work on you because it's flagged Self. The other half of the conditional is the PvP zone check, but city of data filters that out and changes it to the icon. The heal and endurance affect the target (which may be self if the power it's slotted in affects self), will only be able to proc on a mob if it's friendly to you.

Every proc in the game got a pass like that. It was a little later than I remembered, though. I just verified that the change happened in build 1950.201102010039.0 -- aka Issue 19.5. Not quite as far back as I thought, but still well over a year ago. I doubt you'll find any documentation of it, official or otherwise.


 

Posted

Quote:
Originally Posted by Codewalker View Post
http://tomax.cohtitan.com/data/power...fted_Panacea_F

Check the conditionals.

The PvP regen actually will always work on you because it's flagged Self. The other half of the conditional is the PvP zone check, but city of data filters that out and changes it to the icon. The heal and endurance affect the target (which may be self if the power it's slotted in affects self), will only be able to proc on a mob if it's friendly to you.

Every proc in the game got a pass like that. It was a little later than I remembered, though. I just verified that the change happened in build 1950.201102010039.0 -- aka Issue 19.5. Not quite as far back as I thought, but still well over a year ago. I doubt you'll find any documentation of it, official or otherwise.
Any chance of you working in an interface to make peaking at that stuff easier?


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Posted

Quote:
Originally Posted by Codewalker View Post
http://tomax.cohtitan.com/data/power...fted_Panacea_F

Check the conditionals.

The PvP regen actually will always work on you because it's flagged Self. The other half of the conditional is the PvP zone check, but city of data filters that out and changes it to the icon. The heal and endurance affect the target (which may be self if the power it's slotted in affects self), will only be able to proc on a mob if it's friendly to you.

Every proc in the game got a pass like that. It was a little later than I remembered, though. I just verified that the change happened in build 1950.201102010039.0 -- aka Issue 19.5. Not quite as far back as I thought, but still well over a year ago. I doubt you'll find any documentation of it, official or otherwise.
No offence meant here, but Red Tomax's numbers and data are put in by players (you in fact if I am not mistaken). It could say If Target.is Purple. I know for a FACT that Panacea will heal mobs around you when slotted into Rise to the Challenge. I have seen it happen, and have heard others mention it as well.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

I personally have the Gaussian set six-slotted in Focused Accuracy for my broadsword/regen scrapper. With the perspective of several years of hindsight, I still like it. If you slot this into a character who spends long amounts of time dealing damage, you're obviously more likely to have "useful" procs trigger as opposed to wasted ones. It's not something you want to hang your hat on, but the set is worth slotting for the set bonuses alone; having the chance for free Build Ups is just a nice bonus in itself.


 

Posted

Quote:
Originally Posted by _Pine_ View Post
No offence meant here, but Red Tomax's numbers and data are put in by players (you in fact if I am not mistaken). It could say If Target.is Purple. I know for a FACT that Panacea will heal mobs around you when slotted into Rise to the Challenge. I have seen it happen, and have heard others mention it as well.
Player, actually. IIRC, it's Codewalker himself that maintains it now.

And it's pulled in some arcane fashion not disclosed to the rest of us from the game.

The method, however, pulls what the GAME thinks is true. On the other hand, it's not impossible there is some sort of bug going on.

I will add however that I thought such behavior was intended (at least in the case of the Perf. Shifter proc) bu that might of been back from before they added the if target.isFriend? flag


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Posted

Quote:
Originally Posted by _Pine_ View Post
No offence meant here, but Red Tomax's numbers and data are put in by players (you in fact if I am not mistaken). It could say If Target.is Purple. I know for a FACT that Panacea will heal mobs around you when slotted into Rise to the Challenge. I have seen it happen, and have heard others mention it as well.
None taken, and that's why I said you wouldn't find official documentation of the change. What CoD shows is the same as in-game real numbers, and while I can't get into specifics, I'm reasonably confident in its accuracy. Ultimately the only way to be certain is to test it first-hand.

What I can tell you is that Panacea isn't supposed to be able to heal enemies. It must have been considered a bug, because a fix was put into place specifically to address it in I19.5 (Feb 2011). If that fix isn't working, then by all means grab a screenshot and PM it to Synapse. I'm happy to relay one if you're unable to send PMs.

Screenshots should ideally contain the combat log, in order to rule out coincidental green numbers from other sources. The message will look like:
"Your Panacea effect triggers and heals TARGET for ### points of healing."

(please don't take that as snark; if it's bugged then the above is the quickest way to see that it gets fixed)