Originally Posted by Cag
At no point did I even give the slightest mention that I am using a build for 'the build of all builds' I was simply scrutinizing your claims to your farm speed. Please add me and we can 'race' tonight, I am happy to do so. Anyone who wants to join to be an impartial judge are more than welcome to do so. @Cagney. <
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"One build to rule them all."
Tomorrow is fine for me, UK where I am so bare notice to the time zones. Let me know.
Woah now, buddy. You're forgetting things again. I know being a Phillips Head Screwdriver is difficult because interchangable heads exist, but let's not be narrow.
1) You forgot to acknowledge the Dominator ATO Proc, a permanent 63.75% Damage Bonus. You would slot this into Subdue from Psi Assault, allowing you not only a good attack (Better than lol Entangle), but, you know, a permanent 63.75% +DMG.
In fact, you largely ignored the secondary almost entirely. Let me correct you.
Subdue: 86.64 vs. 52.55 from Snap Shot
Mental Blast: 86.64 vs. 161.7 from Blazing Arrow
Mind Probe: 114.4 vs. 91.2 on your Mind Probe
That's a bit more realistic on Dominator ST Attack chains. And yes, that chain is possible. So, keeping that in mind, and once the third rotation goes you have a 63.75% Permanent Damage Boost... Subdue and Mental Blast gain an additional 57.X DPA at base value, and Mind Probe gains 72.X And yes, I am counting this bonus because it's a permanent number, unlike Build Up + Aim. This is acceptable, yes?
This then becomes, on Third Rotation and Beyond...
Subdue: 143.64 vs. 52.55 from Snap Shot
Mental Blast: 143.64 vs. 161.7 from Blazing Arrow
Mind Probe: 186.4 vs. 91.2 on your Mind Probe
No complaints, right? It's a permanent damage boost that takes less then 10 seconds to ramp into permanency. You should be able to agree with this.
Hrm.
I'm under the impression the Dominator wins by a landside in Single Target Attack Chains. You get a boost in Aim and Concentration, BUT, BUT BUT BUT, you're using more than half of that during Rain of Arrows, and it's not a permanency. In fact, I think it equals to about a global, at MAXIMUM RECHARGE (Hint: You're no where near this), 15% Damage Boost 'permanent' from Build Up if you're always using it (lowered due to your redraw), and Aim is half that at 7.5% or so (lowered due to your redraw).
While you do benefit as well from your Inherent Power, which in your given chain is 6.6% from Snap Shot, 7.7% from Mind Probe, and 12.1% from Blazing Arrow, you're still not touching the monstrous 63.75% of the Dominator.
And we're ignoring Sleet, which is an additional permanent -30% Resistance, and if you proc it, that's -50%!
The Dominator also has a Type Advantage in nearly every scenario, with Psionic being seldom resisted outside of choice enemy groups (which you will not willingly fight outside of trials). So, there's even more calculations to uphold!
And, really? Tier 4 Barrier is only good for Ten Seconds? Try 60 seconds, with the last 60 seconds still providing +5% global Defense and Resistance. Sorry. You lose on the Incarnate Power front from needing Clarion, while the Dominator has the utmost freedom to pursue any other.
Note: TKThrust beats Mental Blast in DPA, it's slower and not everyone likes a Mag 16 KB.
Note #2: This was ignoring Carrion Creepers, who provide more damage than one would initially think, and can't 'die' so they are legal in your 'pets department'. I am willing to argue that Venus should also count, as it's a Primary Set Power, but /shrug.
Woah now, buddy. You're forgetting things again. I know being a Phillips Head Screwdriver is difficult because interchangable heads exist, but let's not be narrow.
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1) You forgot to acknowledge the Dominator ATO Proc, a permanent 63.75% Damage Bonus. You would slot this into Subdue from Psi Assault, allowing you not only a good attack (Better than lol Entangle), but, you know, a permanent 63.75% +DMG. In fact, you largely ignored the secondary almost entirely for your personal superiority complex. Let me correct you. Subdue: 86.64 vs. 52.55 from Snap Shot Mental Blast: 86.64 vs. 161.7 from Blazing Arrow Mind Probe: 114.4 vs. 91.2 on your Mind Probe That's a bit more realistic on Dominator ST Attack chains. And yes, that chain is possible. So, keeping that in mind, and once the third rotation goes you have a 63.75% Permanent Damage Boost... Subdue and Mental Blast gain an additional 57.X DPA at base value, and Mind Probe gains 72.X And yes, I am counting this bonus because it's a permanent number, unlike Build Up + Aim. This is acceptable, yes? |
Just because your +dmg bonus is easier to calculate though, doesn't mean that mine should be discarded! How is that fair? Concentration alone gives me a +100% damage bonus almost 50% of the time, and Aim gives me a +62.5% damage bonus almost 50% of the time. I would say that I actually come ahead in terms of a +dmg boost, and I can do even more burst ST than you by double stacking them, say to dispatch a boss quickly. I do not use RoA against single targets.
And, really? Tier 4 Barrier is only good for Ten Seconds? Try 60 seconds, with the last 60 seconds still providing +5% global Defense and Resistance. Sorry. You lose on the Incarnate Power front from needing Clarion, while the Dominator has the utmost freedom to pursue any other. |
First, your definition of 'trolls' is flawed. I am calling you a Screwdriver, a Phillips Head Screwdriver specifically, because you are acting like a superiority-driven prat. The Phillips Head Screwdriver was once known as one of the greatest inventions ever, but then it get replaced by more secure, superior types of screws and is thusly a relic of the past.
Much like your build and your logic. This is not an 'insult' in so much it is an applicable title. I am not trolling you, you are just labeling yourself, Screwdriver. If you do not wish to be called Screwdriver, do not act like a Phillips Head Screwdriver, THB.
And really, go look up the definition of 'trolling'. I do not think it means what you think it means, honey.
Back to the debate.
I already calculated it for you. At Maximum Global Recharge + Maximum Slotted Recharge, Concentration averages to a permanent +15% Damage Boost, and Aim to a +7.5% Damage Boost, if used every milisecond they are off cooldown. This drops slightly due to your redraw. Since you are not remotely near the recharge cap, it's not even worth acknowledging at this point. This is what we call 'Averages', THB.
If you want to continue on your Burst Damage Hype, which you seem obsessed with, you're correct. +150% Damage from Concentration and Aim beats the Dominator out. EXCEPT you already used them when you used Rain of Arrows, and it's not a permanency. It averages out to less than +15% Global Damage with your Recharge saturation levels combined with your redraw. I'm probably slightly off on that, but applicable. And again, that is ONLY if you do not use most of the buff time on Rain of Arrows. If you do, it's worth EVEN LESS.
Again, I already said you have Superior Burst Damage. This is one aspect of the whole. You PROBABLY win at farm times and you win at burst damage. The Dominator pulls ahead on Single Target Fights (And in all of your other listed categories, teehee!) and, again, has a unique perk you CANNOT duplicate; Can go above the Target Cap due to Carrion Creepers. You CANNOT do this. Ever. You are limited to your Hard Cap while Carrion Creepers breaks this. And provides numerous bodies that can tank further damage.
So while you're soloing +4x8, a Dominator is theoretically capable of doing +4xAsManyEnemiesOnTheScreenAsPossible due to Carrion Creepers.
Tragic, I know.
Note: I did remove the 'superiority complex' jab in that quoted post when I realized it did come off as a little harsh, but you're free to keep it quoted for the sake of permanency. Just because I removed it, doesn't mean it wasn't a true statement. I just don't wish to bog my posts down with 'trolling' you, in your skewed definition of the word. I'm here to debunk your claim of being the One Build To Rule Them All. You do one thing better than another build, which does everything else better AND does more.
Your build is probably one of the Rings of Men, while Plant/Psi/Ice is the One Ring, with a coating of Bacon. Delicious and Superior.
Edit: S/L Resistance is at 25% Perma with Barrier, but is obviously higher than that on Average. Cold is at 30%. Fire is at 13.5%. Toxic is at 17.8% The other resistances are at 5% Perma. Again, this is ignoring Tier 4 Barrier Averages But you're ignoring the fact Hoarfrost is putting the Dominator at the HP Cap with, not a permanent upkeep, but nigh-perma. One can survive with out their HP Cap for a couple of spawns just fine.
Your Energy Resistance comes into play during Trials, and your S/L is a constant in farming I assume. You have twice the S/L (Less, really. We're ignoring Averages), but you have far less HP, do not have a self heal (Hoarfrost doubles), and you are at risk of CDB.
First, your definition of 'trolls' is flawed. I am calling you a Screwdriver, a Phillips Head Screwdriver specifically, because you are acting like a superiority-driven prat. The Phillips Head Screwdriver was once known as one of the greatest inventions ever, but then it get replaced by more secure, superior types of screws and is thusly a relic of the past.
Much like your build and your logic. This is not an 'insult' in so much it is an applicable title. I am not trolling you, you are just labeling yourself, Screwdriver. If you do not wish to be called Screwdriver, do not act like a Phillips Head Screwdriver, THB. And really, go look up the definition of 'trolling'. I do not think it means what you think it means, honey. Back to the debate. I already calculated it for you. At Maximum Global Recharge + Maximum Slotted Recharge, Concentration averages to a permanent +15% Damage Boost, and Aim to a +7.5% Damage Boost, if used every milisecond they are off cooldown. This drops slightly due to your redraw. Since you are not remotely near the recharge cap, it's not even worth acknowledging at this point. This is what we call 'Averages', THB. If you want to continue on your Burst Damage Hype, which you seem obsessed with, you're correct. +150% Damage from Concentration and Aim beats the Dominator out. EXCEPT you already used them when you used Rain of Arrows, and it's not a permanency. It averages out to less than +15% Global Damage with your Recharge saturation levels combined with your redraw. I'm probably slightly off on that, but applicable. And again, that is ONLY if you do not use most of the buff time on Rain of Arrows. If you do, it's worth EVEN LESS. Again, I already said you have Superior Burst Damage. This is one aspect of the whole. You PROBABLY win at farm times and you win at burst damage. The Dominator pulls ahead on Single Target Fights (And in all of your other listed categories, teehee!) and, again, has a unique perk you CANNOT duplicate; Can go above the Target Cap due to Carrion Creepers. You CANNOT do this. Ever. You are limited to your Hard Cap while Carrion Creepers breaks this. And provides numerous bodies that can tank further damage. So while you're soloing +4x8, a Dominator is theoretically capable of doing +4xAsManyEnemiesOnTheScreenAsPossible due to Carrion Creepers. Tragic, I know. |
You are an angry person, I see that I have thoroughly rustled your feathers. You can call me whatever you'd like, but I do not believe that you have an applicable understanding of how I play my Blaster. Rain of Arrows is not competing with my single target attack chain for Aim+Concentration time. I am either fighting large mobs and using Rain of Arrows, or I am fighting a hard single target and using my ST attacks. At the end of a spawn, when all that remains are a couple of bosses, I can hit either aim, concentration or both and quickly dispatch the last boss or two. I do not know why you think I can only use my +dmg boosts for one thing or another. They are not competing with each other.
I think it's just silly that you don't think Aim and Concentration are even worth acknowledging. You are clearly very prejudiced since your own character lacks these wonderful tools. You are also of the opinion that having Barrier means that your part time and fast diminishing damage resistance is somehow comparable to having respectable resistance to the three most common types at all times.
I suppose you think that the absence of a target cap on Creepers is worth more than Rain of Arrows three times a minute. This is a matter of personal preference I suppose, and so there is no right and wrong. I do not think that your single target damage is as superior as you seem to think it is. I am doing more raw ST damage than you without taking any sort of +dmg boosts into account. You have a steady ~63% damage boost. I have an almost identical boost about 50% of the time, and a 100% boost the other 50% of the time. You can twist your logic and averages as much as you want, this is the most simple and clear way of looking at it though.
You are an angry person, I see that I have thoroughly rustled your feathers. You can call me whatever you'd like, but I do not believe that you have an applicable understanding of how I play my Blaster. Rain of Arrows is not competing with my single target attack chain for Aim+Concentration time. I am either fighting large mobs and using Rain of Arrows, or I am fighting a hard single target and using my ST attacks. At the end of a spawn, when all that remains are a couple of bosses, I can hit either aim, concentration or both and quickly dispatch the last boss or two. I do not know why you think I can only use my +dmg boosts for one thing or another. They are not competing with each other.
I think it's just silly that you don't think Aim and Concentration are even worth acknowledging. You are clearly very thick and prejudiced since your own character lacks these wonderful tools. You are also of the opinion that having Barrier means that your part time and fast diminishing damage resistance is somehow comparable to having respectable resistance to the three most common types at all times. I suppose you think that the absence of a target cap on Creepers is worth more than Rain of Arrows three times a minute. This is a matter of personal preference I suppose, and so there is no right and wrong. I do not think that your single target damage is as superior as you seem to think it is. I am doing more raw ST damage than you without taking any sort of +dmg boosts into account. You have a steady ~63% damage boost. I have an almost identical boost about 50% of the time, and a 100% boost the other 50% of the time. You can twist your logic and averages as much as you want, this is the most simple and clear way of looking at it though. |
You're also still ignoring Sleet, which is a permanent -30% Resistance and Defense Debuff (Yes, it is Perma), and a potential -20% Additional Resistance on top of that with IOing and a bit of 'luck'. Face it, the Dominator is either Winning, or Equal, to your Single Target. IGNORING Carrion Creepers and Venus, because you have a Pet Stigma (And an irrational one, as it only serves to play your build as Superior.)
If I want to get even MORE technical, the Plant/Psi/Ice goes even beyond it's own HP limits! Carrion Creepers is an endless wave of aggro-grabbing bodies, providing a cushion of 1064 HP per Vine spawned, with a 50% Chance to spawn additionally on use and every 10 seconds! If you're at a 18 Cap Limit, that's going to average out to an additional 9576 Soaking HP for the Dominator, every 10 seconds.
Every. Ten. Seconds.
You can't even begin to compare to that, let alone the fact they are providing constant explosive AoE Proc damage and their own innate damage, above everything else.
You have no comparison to literally spawning +10k HP every 10 Seconds for yourself. Which goes above the target cap due to the individual Bushes and Vines having their own whims.
Delicious.
Oh, and Venus is another +1067 HP, so it's more like 11k.
Please look at my previous post for Defense/Resistance/HP numbers you asked for. They're delightful.
OH, and keep in mind; Double your Regen due to superior Drain Psyche ontop of the superior HP.
Edit: Sorry, 1071 HP per vine/Venus. Too lazy to edit all of those.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
When I was playing my s/l softcapped build, I needed to use the Core epiphany version since I'd get slammed with mez otherwise. Having all this positional defense means that most of the time I'm able to get through the downtime and it's worth the tradeoff when I do get hit. I obviously still keep a break free macro for emergencies, but it's been worthwhile. I haven't recorded any x8 videos because I only have 2.5 gb of ram right now. Running Fraps with all that action going on means I have to turn my particle count way down, it looks icky and it's still kinda choppy. As soon as I do some upgrading, more videos will come.
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That is a massive weakness you didn't let me account for. When it comes to those two enemy groups, you fall back even further.
... That is not how averages work, Screwdriver. You're looking at front-loaded values by not applying how they work due to not being Permanent Buffs. Again, Build Up at the 400% Recharge Cap is worth roughly +15% Permanent Global Damage, and Aim is half that. This is slightly less because you suffer from a Recharge Dependent Action. This is how City of Heroes works. You can't ignore it because it makes your build look worse.
You're also still ignoring Sleet, which is a permanent -30% Resistance and Defense Debuff (Yes, it is Perma), and a potential -20% Additional Resistance on top of that with IOing and a bit of 'luck'. Face it, the Dominator is either Winning, or Equal, to your Single Target. IGNORING Carrion Creepers and Venus, because you have a Pet Stigma (And an irrational one, as it only serves to play your build as Superior.) If I want to get even MORE technical, the Plant/Psi/Ice goes even beyond it's own HP limits! Carrion Creepers is an endless wave of aggro-grabbing bodies, providing a cushion of 1064 HP per Vine spawned, with a 50% Chance to spawn additionally on use and every 10 seconds! If you're at a 18 Cap Limit, that's going to average out to an additional 9576 Soaking HP for the Dominator, every 10 seconds. Every. Ten. Seconds. You can't even begin to compare to that, let alone the fact they are providing constant explosive AoE Proc damage and their own innate damage, above everything else. You have no comparison to literally spawning +10k HP every 10 Seconds for yourself. Which goes above the target cap due to the individual Bushes and Vines having their own whims. Delicious. Oh, and Venus is another +1067 HP, so it's more like 11k. Please look at my previous post for Defense/Resistance/HP numbers you asked for. They're delightful. OH, and keep in mind; Double your Regen due to superior Drain Psyche ontop of the superior HP. Edit: Sorry, 1071 HP per vine/Venus. Too lazy to edit all of those. |
I feel like you're one of those people who sits around and looks at averages without much experience of how things actually play out in game. These weaknesses that you're trying so hard to math yourself into pointing out are really not present. I have played with Plant/Psi Dominators before and they are not as epic as your spreadsheets might lead you to believe. I have outlived a great variety of Dominators on my Blaster. Player ability and familiarity with a character on top of a solid build needs to be accounted for. You seem like you play the game theoretically and assume that whatever is on your spreadsheets is the ultimate truth. While I think that it is important to make your characters solid from a numerical perspective, that alone is not as "be all, end all" as you seem to think.
The fastest 1-50 times I can currently confirm are 2.6 hours.
THB's 4.5 caves at 35 minutes a cave is ... 2.6 hours.
Given the plethora of standard xp boosters available to vets, that 2.6 time can easily become 2.1 hours with standard boosters.
The average farmer I've run across is between 50 and 60 minutes for a full cave or 4 to 5 hours 1-50. (sans boosters)
I've seen very few farmers actually hit that 2.6 mark, but it is within reach. But, I see no reason to say it's impossible for a blaster to reach that mark. 2.0 hours, 33% more dps and 33% faster than the fastest confirmed and independantly duplicated times, I find that more questionable unless standard xp boosters were involved. If standard boosters were used, 2.1 hours is reasonable. 2.6 hours, is not at all questionable.
Note: Regular Boosters would put confirmed 2.6 time at 2.1 hours, 50% boosters 1.8 hours, double xp boosters 1.3 hours.
I've always wondered if you weren't better off with 6 or 7 half caves or three-quarter caves than 4.5 full caves. It always seems to me that once you kill out most of the cave somewhat quickly, you then waste considerable time at lower density. That lower density time might be better served by spending it in a high-density environment on the next half cave or three-quarter cave.
My staff/fire best is 70 minutes so far. Fully Incarnated I don't expect to pass much below the 60 mark. But I knew going in staff/fire would be good, but probably not as good as ss/fire. I don't like ss, and I feel like the staff/fire appears to be more durable and applicable to non-farm content. I don't mind running the occasional cave, but I'm more interested in all the other content the game has to offer.
I might have to revive my fire/mm or dp/mm just to test it out some more. Dp/mm blaster might be fun if I could with a few more tweaks.
I feel like you're one of those people who sits around and looks at averages without much experience of how things actually play out in game. These weaknesses that you're trying so hard to math yourself into pointing out are really not present. I have played with Plant/Psi Dominators before and they are not as epic as your spreadsheets might lead you to believe. I have outlived a great variety of Dominators on my Blaster. Player ability and familiarity with a character on top of a solid build needs to be accounted for. You seem like you play the game theoretically and assume that whatever is on your spreadsheets is the ultimate truth. While I think that it is important to make your characters solid from a numerical perspective, that alone is not as "be all, end all" as you seem to think.
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I declare officially Plant/Psi/Ice is the One Build To Rule Them All, on account of being superior in almost every field but Farm Speed (arguable).
Thread over, ladies and gentlemen. Get your refunds at the door.
Here's a Dark/Dark/Ice dom build I tossed together that I feel would be very capable in a lot of the criteria established. Probably can't solo GMs. This is a build that I didn't really spend much time on (just a "throw purples at it" approach) and using very non-ideal powersets.
Perma dom means total lock down of any spawn at the user's whim. You don't need to tank an alpha when nothing can attack you to begin with.
But let's just say you had to. Almost all powers have a -tohit debuff. The build already has 45% to S/L, and around 30 to E/NE and Ranged respectively, and around 19% to F/C. Between Fearsome Stare and the other AoE dark powers, most foes will have a hard time hitting me. The ones that aren't totally locked down, anyway. One luck to just about cap E/NE and two to cap everything. In a x8 solo situation you're never wanting for inspiration drops.
Life Drain as part of your attack chain helps prevent AVs and the such get lucky with 2 shotting you through your defense.
Hoarfrost caps my HP. It isn't perma, but it's near enough to make me happy.
Fears and Stuns won't reduce XP rewards like Confusion would.
Possess should make AVs doable.
Engulfing Darkness cycles fast enough to make for an efficient farmer.
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Sorry you feel that way. But since you cannot prove the other facts of your "This is what makes me superior" are better than the Dominator, and insist that your potentially superior Burst Damage/Farm Speed means you win... haha no.
I declare officially Plant/Psi/Ice is the One Build To Rule Them All, on account of being superior in almost every field but Farm Speed (arguable). Thread over, ladies and gentlemen. Get your refunds at the door. |
That's funny, because all you have done is post long-winded math rants without any accounts of in-game experience. I will happily compete with you on Freedom server in both AV and AOE speed races. We can make it into a triathlon if you'd like to suggest a third event.
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Unless you'd like to pay me $20 USD to do the character transfers to Freedom, since I play on the "Parenthesis Server", and refuse to use my free tokens to transfer to you, maybe I'll consider it. But then again, I still don't care enough.
Math is the name of City of Heroes. Math is how we know everything we do, end all be all. Application is important, as it provides a bit of leeway for Randomness, but let's face facts here; it is a game of numbers, and it's one you choose to be ignorant against.
I will not race you, even if you come to my home server. You have taken enough precious seconds of my life, and you continue to be ignorant. Someone else can bother with this, as I do not see the 'fun' in racing people. I farm people for fun. I do it for free. I refuse to be paid for it. Thusly, I do not take it seriously and do it at my own pace.
To put me in an uncomfortable, unfun enviroment? You'd win because I'd get bored and fall asleep halfway through.
AV Soloing? Eh, I wouldn't even need to do Plant/Psi/Ice. Plant/Dark/Ice or Plant/Fire/Ice is more specialized for that. Or any true "AV Killer" Build, if you want to do AV Killing Speeds. But as a broad thing, hrm.
Nope. Math dictates the Dominator has superior ST damage. You can't disprove that, even in a field test. Sorry. Math trumps execution in City of Heroes, even if I add a margin of error.
But, I do suggest you check out Reppu's Resplendent Retreat!
My rates are as follows...
Arguing at someone for hours on end for no reason: Free Power Leveling a Friend: Free Roleplaying with me and being good at it in return: Free Having me server transfer to your home server to 'race' your ego: $20 USD and 2 Billion Influence, Win or Lose. Server transfering to me to 'race' your ego: 2 Billion Influence, Win or Lose. Calling TBH a Phillips Head Screwdriver, because he is the definition of one: I pay you 1 Peso. |
OH, and keep in mind; Double your Regen due to superior Drain Psyche ontop of the superior HP.
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While Hoarfrost is active:
10 targets for DP: 133.9 hp/s for the dom vs. 112.2 hp/sec for the blaster. Not an insignificant difference, but also not nearly as large as you try to make it out.
Even at lower saturation points, say 5 targets the difference is not huge: 79.97 hp/sec for the dom vs. 63.14 hp/sec.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
It should be noted that the dominator will only have 40 more HPs (while Hoarfrost is active and it can't be made perma, so it will have downtime during which the blaster will have more HPs (likely a fair amount more)) and the regen cap means the dom will only exceed the blaster by ~300% regen saturated.
While Hoarfrost is active: 10 targets for DP: 133.9 hp/s for the dom vs. 112.2 hp/sec for the blaster. Not an insignificant difference, but also not nearly as large as you try to make it out. Even at lower saturation points, say 5 targets the difference is not huge: 79.97 hp/sec for the dom vs. 63.14 hp/sec. |
Haha, nice excuses. I see that you are very good at talking, but are unwilling to back up your talk. This to me is not a very good trait. You claim to be my superior and yet when you are asked to prove it, you offer nothing but excuses. I would not be surprised if this super Dominator of yours did not actually even exist.
Haha, nice excuses. I see that you are very good at talking, but are unwilling to back up your talk. This to me is not a very good trait. You claim to be my superior and yet when you are asked to prove it, you offer nothing but excuses. I would not be surprised if this super Dominator of yours did not actually even exist.
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Haha, nice excuses. I see that you are very good at talking, but are unwilling to back up your talk. This to me is not a very good trait. You claim to be my superior and yet when you are asked to prove it, you offer nothing but excuses. I would not be surprised if this super Dominator of yours did not actually even exist.
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Please have the videos and the $20 USD ready. As well as your 1-50 in 2 hours video.
I'm sorry, but you have yet to provide evidence of your own accomplishments. I have requested videos of your exploits to provide a comparative analysis of how they compare to your major tangent of being superior to: SS/Fire/MuORSoul Brutes. Please provide this evidence that you are superior in all given fields above them, and perhaps I will consider you worthy of my challenge.
Please have the videos and the $20 USD ready. As well as your 1-50 in 2 hours video. |