Dark Armor the new Nemesis Plot?


Aggelakis

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Frankly, I don't see why some of Darks toggles are so End intensive. Given how situational Cloak of Darkness is, why does it cost .52 base? And Cloak of Fear, with fear being pretty much useless except when solo (and even then it chops off your AoE potential)
CoF is the only expensive toggle in the set. Its other, more standard armor toggles are cheaper than normal.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Does anyone have a Staff/Dark Scrapper build that is equally 'Hnng' worthy? Defence and Resistances are all well and good on Tanks, given the better scale on them (Although that first build still makes me O_O I love my Invul/Energy to bits, but that thing looks like the wrath of a Dark God...)
But it's the Staff/Dark Scrapper that is making me =/ face at level 27. Yeah, he's good, but he seems way too squishy against standard S/L stuff, more so than any of my other Scrappers/Stalkers
Putting aside that Staff isn't as good for scrappers as it is for other three melee ATs (IMO), what I think is going on is a lot of lethal attacks (swords and guns) have -def, and destroy your Guarded Spin faster than you can stack it up. It wouldn't hurt DA to gain some def debuff resistance, perhaps in CoD, and I would like to see def debuff resistance available through IOs and Pools too. But that doesn't help you now. The only other thing that would help is getting close to the def cap, but that isn't really possible for a level 27 scrapper.

Once you get to 32, the resistance buff from Sky Splitter should solve the -def problem. However, that means using FoB instead of FoS, which means turning off toggles.


I really should do something about this signature.

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
Techbot's misinformation has been corrected.
Oh, gee, thanks, yeah, because I'm known for purposefully trying to corrupt data when all I have to go off are my own personal experiences and perceptions, and the fact that I find my /Dark scrapper to be annoyingly squishy at times...

*sigh* One of those mornings...


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by PRAF68_EU View Post
Putting aside that Staff isn't as good for scrappers as it is for other three melee ATs (IMO), what I think is going on is a lot of lethal attacks (swords and guns) have -def, and destroy your Guarded Spin faster than you can stack it up. It wouldn't hurt DA to gain some def debuff resistance, perhaps in CoD, and I would like to see def debuff resistance available through IOs and Pools too. But that doesn't help you now. The only other thing that would help is getting close to the def cap, but that isn't really possible for a level 27 scrapper.

Once you get to 32, the resistance buff from Sky Splitter should solve the -def problem. However, that means using FoB instead of FoS, which means turning off toggles.
Yeah. I was half tempted to re-roll him as a /WP Scrapper, because those are pretty much idiot proof (and when it comes to builds and numbers I ain't in the top 10% >_< ), or to slot him more like a Brute (Acc and End red in attacks)

The Tank builds shown look awesome, but then again I'm not an uber fan of Tank damage. My Invul/Energy is solid as a rock, and can punch stuff pretty well, but it's slow going. Soloing the missions in DA without the NPC aid, while satisfying, also took a helluva long time


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by SpyralPegacyon View Post
That looks pretty similar to a few of the builds I was poking around at, but to me the point of running a toon is to enjoy playing it lvl 1-50, the 50+ play is icing on the cake, not the 'meat and potato's'. Granted my view on how to win this game is fill every slot on every server with lvl 50's and poof, you win. That build does look interesting and did give me a few things to 'take home with me' but the game states "you don't have to have IO's to play it, and that the game was not made harder because of IO's" - or something like that, funny I think they do need to make the game harder to be honest but I digress. Ty for the look it was definately worth the time!

As you were

_____________
One man's dinner is another man's bait.


 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Yeah. I was half tempted to re-roll him as a /WP Scrapper, because those are pretty much idiot proof (and when it comes to builds and numbers I ain't in the top 10% >_< ), or to slot him more like a Brute (Acc and End red in attacks)
A /WP Scrapper really is not a good way to get the best out of Staff. WP doesn't benefit from +recharge, so FoM isn't very useful; it's quite good for endurance, so FoS isn't very useful; and FoB, well, Build Up would be better...

Quote:
The Tank builds shown look awesome, but then again I'm not an uber fan of Tank damage. My Invul/Energy is solid as a rock, and can punch stuff pretty well, but it's slow going. Soloing the missions in DA without the NPC aid, while satisfying, also took a helluva long time
Yup, Dark/Staff tank is awesome. No survivability issues there! Staff/Dark stalker looks pretty interesting too, I'm going to give it a try and see if I can afford the end. You might try Fire/Staff tank. That's pretty awesome too, with decent damage. Recolour the flames black!


I really should do something about this signature.

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
Okay, I was mistaken.

Energy resistance will be 44% and Toxic will be 47%. Fire and Cold will be over 60% resistance.

It doesn't show it on the build, but the resistance buff from Sky Splitter will take Negative resistance to 89.5%, and the second stack of teh Tanker ATO proc will cover the last .5%.

Actually, I forgot to take into account the second stack of the ATO proc. I was right the first time, everything WILL be over 50% resistance.

Anyway, here's my build. It's not finalized, but it's what I'm looking at in terms of building toward. Yes, it does include Incarnate powers, but it will still be very solid without them.

---|[/code]
Okay! I stand corrected - that is one build that makes me say Wow, that might be fun to play!!!


(Note - your better off putting Miracle Heal and Miracle proc in Health - and moving the Numina's proc to Physical Perfection)


Thanks for the response.


 

Posted

Quote:
Originally Posted by Tyger42 View Post
If you're using Mids and raw numbers to tell you whether something will be fun to play or not, you're doing it horribly wrong.
Not at all, as previously stated my first lvl 50 toon was a Spine/Dark Scrapper - Which was pre Mid's days as well - (not to mention pre reduced debt - and you had to walk to the hollows and run away from lvl 20 troll mobs - in the snow - barefoot - up hill - both ways.

I do take your point and meaning though. Having a viable build @ lvl 50 is usually what I am looking for in mids. Enjoying game play with the toon (lvl 22-50 in this case) without SO's on Dark your an out of breath walking debt badge - is actually kind of what I am getting at - granted it doesn't seem to get much better @ lvl 35 thus far - unless I want to spend oodles of infl on IO sets that I will probably replace 1/2 of when I get to 47. Given that now days if you play a toon regularly it doesn't take very long to go from 35-50 that seems fairly ineffcient.


 

Posted

Quote:
Originally Posted by Ironblade View Post
Whatever. If YOU don't like dark armor, don't play it. But don't screw up a set that I like.
LOL @ this. Yeah, as you say whatever. I didn't like fire armor either... deleted several tanks that were lvl 40+ before they 'fixed' it. Brutes weren't invented yet. As someone else pointed out - You don't see Dark Armor around - So I figured I'd take another look at it. In the process I figured I'd see what the feeling was about Dark Armor - ie. why people didn't play it much. I guess I got my answer - Because people don't like it. Thanks!

Peace! have a great morning/evening/night

________
The man who knows he knows, knows nothing
The man who knows he knows nothing, really knows.


 

Posted

Quote:
Originally Posted by Wolfgang_Tao View Post
I guess I got my answer - Because people don't like it.
Do not presume to speak for others when all you can do is speak for yourself.

Several have already indicated in this thread that they like the set. Do you speak for them when you say "people don't like it"?


-------
Hew in drag baby

 

Posted

Quote:
Originally Posted by Scythus View Post
This. It's probably the only melee build that can withstand psi. Everything else seems to just.... crumple.
o.O WP...crumple...to Psi?


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

IMO, Stalkers and Scrappers can get a bit of mileage out of the set because they don't have to worry as much about Endurance (or can opt out of the issue without much consequence)... and Soul Mastery (or Body):


Dark Regen: Theft of Essence; proc, A/E/H, A/E/R and Eradication; A/R, A/D/R, A/D/E/R or Numina's; H/E/R, H/E, E/R


Cloak of Fear/O'Gloom combo:

-Great for stopping runners; good with Demoralize

-Great with sets that use moderate to heavy stuns (Kinetic, Energy, MA, Mace, StJ, Pounding Slugfest and/or Energy Manipulation procs)

-Good with sets with moderate to heavy KD effects

(then you combine the two above: Kinetic, MA, Mace, StJ) (for Brutes/Tanks; add in Stone and SS)

-Could be interesting combined with Elec's sleep effects

-For those that may want to go against the grain and try the Presence pool...


Soul Transfer: Suicide Bomber tactics; run in, pull a Cpl Hudson... mag 30 stun; team does what they need to do (either way)



Cardiac
Void Judgement (I don't take anything else for my melees)
Ageless (Viagra for Supers)


Demonic Aura
Force of Nature


Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars

 

Posted

Quote:
Originally Posted by OneFrigidWitch View Post
Do not presume to speak for others when all you can do is speak for yourself.

Several have already indicated in this thread that they like the set. Do you speak for them when you say "people don't like it"?
Open your eyes and look around... do you see people using dark armor? (other then having it farmed to lvl 50 so they can make their 'Ultra builds") I haven't seen a single Dark Amor toon in ages (nother reason I wanted to look at it again).

Here's the build I'm currently using. Might as well put it up so you guys can get a good laugh.

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Door is Ajar: Level 35 Technology Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Ice Melee
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Flight

Hero Profile:
------------
Level 1: Death Shroud Acc-I(A), Acc-I(3), EndRdx-I(3), EndRdx-I(23), EndRdx-I(25)
Level 1: Frozen Fists Acc-I(A), Acc-I(5), Dmg-I(5)
Level 2: Dark Embrace S'fstPrt-ResKB(A), ResDam-I(7), ResDam-I(7), ResDam-I(19), EndRdx-I(21), EndRdx-I(21)
Level 4: Murky Cloud S'fstPrt-ResKB(A), ResDam-I(9), ResDam-I(9), ResDam-I(11), EndRdx-I(19), EndRdx-I(23)
Level 6: Obsidian Shield EndRdx-I(A), EndRdx-I(11)
Level 8: Dark Regeneration Acc-I(A), RechRdx-I(13), EndRdx-I(13), EndRdx-I(34)
Level 10: Ice Sword Acc-I(A), Acc-I(15), Dmg-I(34)
Level 12: Cloak of Darkness EndRdx-I(A), EndRdx-I(15)
Level 14: Super Speed EndRdx-I(A)
Level 16: Combat Jumping Krma-ResKB(A)
Level 18: Kick Acc-I(A)
Level 20: Ice Patch EndRdx-I(A)
Level 22: Tough ResDam-I(A), ResDam-I(25), ResDam-I(27), EndRdx-I(27), EndRdx-I(29)
Level 24: Cloak of Fear Acc-I(A), Acc-I(29), EndRdx-I(31), EndRdx-I(31)
Level 26: Oppressive Gloom Acc-I(A), Acc-I(31)
Level 28: Taunt Acc-I(A), Acc-I(33)
Level 30: Build Up RechRdx-I(A), RechRdx-I(33)
Level 32: Soul Transfer RechRdx-I(A)
Level 35: Fly EndRdx-I(A)
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
Level 1: Brawl Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash Empty(A)
Level 1: Prestige Power Slide Empty(A)
Level 1: Prestige Power Quick Empty(A)
Level 1: Prestige Power Rush Run-I(A)
Level 1: Prestige Power Surge Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 4: Ninja Run
Level 4: Swift Run-I(A)
Level 4: Health Heal-I(A), Heal-I(17), Heal-I(17)
Level 4: Hurdle Jump-I(A)
Level 4: Stamina EndMod-I(A), EndMod-I(33), EndMod-I(34)
------------
------------
Set Bonus Totals:
Knockback (Mag -12)
Knockup (Mag -12)






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|-------------------------------------------------------------------|


 

Posted

the other big problem with dark armor is that the cloak makes you into a big black fuzzball, hiding your costume.

But that can look good.

dark armor + fire melee and you can be a giant flaming sword in a black cloud


 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Oh, gee, thanks, yeah, because I'm known for purposefully trying to corrupt data when all I have to go off are my own personal experiences and perceptions, and the fact that I find my /Dark scrapper to be annoyingly squishy at times...

*sigh* One of those mornings...
Sorry, did not mean it as an insult. I just noticed that you posted incorrect information and it was already corrected, which is one of the things I'd have done if I got to the thread sooner.


Quote:
Originally Posted by dugfromthearth View Post
the other big problem with dark armor is that the cloak makes you into a big black fuzzball, hiding your costume.
This can be turned off, you know.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Quote:
Originally Posted by Wolfgang_Tao View Post
Open your eyes and look around... do you see people using dark armor? (other then having it farmed to lvl 50 so they can make their 'Ultra builds") I haven't seen a single Dark Amor toon in ages (nother reason I wanted to look at it again).
For what it's worth I see lots of dark armor characters running around on Protector, at different levels even, not just 50s.



 

Posted

Quote:
Originally Posted by Zaloopa View Post
For what it's worth I see lots of dark armor characters running around on Protector, at different levels even, not just 50s.
For all it's worth, I have leveled no less than six Dark Armor characters myself and provided countless emails, PMs, and thread replies of leveling builds and build advice to other people playing Dark Armor. People play the set, people enjoy the set, and people excel with the set. The OP doesn't, and decides that based on a build he mucked up in Mids.

Until the OP can come up with quantifiable proof that Dark Armor is in need of some kind of overhaul, I'm going to ignore the baseless statements he keeps trying to make.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Quote:
Originally Posted by Wolfgang_Tao View Post
Not at all, as previously stated my first lvl 50 toon was a Spine/Dark Scrapper - Which was pre Mid's days as well - (not to mention pre reduced debt - and you had to walk to the hollows and run away from lvl 20 troll mobs - in the snow - barefoot - up hill - both ways.

I do take your point and meaning though. Having a viable build @ lvl 50 is usually what I am looking for in mids. Enjoying game play with the toon (lvl 22-50 in this case) without SO's on Dark your an out of breath walking debt badge - is actually kind of what I am getting at - granted it doesn't seem to get much better @ lvl 35 thus far - unless I want to spend oodles of infl on IO sets that I will probably replace 1/2 of when I get to 47. Given that now days if you play a toon regularly it doesn't take very long to go from 35-50 that seems fairly ineffcient.
My point is that "fun" can't really be quantified by the raw stats. Even if you're looking for functionality, Mids can't always give a fair picture of what can be done with a set. A set can look bad on paper and be awesome in application. Some sets take more skill to use than others, and those are generally the ones that look bad on paper.




Virtue Server
Avatar art by Daggerpoint

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
This can be turned off, you know.
for yourself right, not everyone else


 

Posted

Quote:
Originally Posted by dugfromthearth View Post
the other big problem with dark armor is that the cloak makes you into a big black fuzzball, hiding your costume.
When was the last time you used Dark Armor? 'cause it's nowhere NEAR as obscuring as it was. In fact, the effect was kinda hard to see last time I played with it. And I hadn't changed anything from default.




Virtue Server
Avatar art by Daggerpoint

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
...The.....t....That Tank Build.....
I......it......B.....

Wut
///ERROR: Out of Cheese. Melonmelonmelon 657# Redo Universe from Start...
Quote:
Originally Posted by Bosstone View Post
Nominated for understatement of the year. Good GOD. I want to try this now.
Quote:
Originally Posted by Warfarin88 View Post
Good god ClawsandEffect.

I've made dozens of passes at Dark Armor in Mids'. That build CRUSHES every past attempt I've ever made.


I've built a Dark Armor or two. That tank is currently level 27 and cruising along nicely, mostly soloing. (Staff's damage is NOT as terrible as people would have you believe)

Quote:
Originally Posted by Late2Party View Post

Claws:
Does Form of soul add the end discount globally or add enhancement value to each individual power
Yes.

I'm not 100% positive, but I believe it adds enhancement value to each power. It does do it globally though, it's lowering the end cost of Tough as well as the in-set powers.

However, due to the nature of the bonus coming as a secondary effect of a power set, it will NOT be subject to ED (because it is not actually enhancement value)


Quote:
Originally Posted by Nihilii View Post
Everytime I see someone taking res/def/heal numbers and claiming uberness based on that alone I think back of those melee types who tell themselves "wow, I'm such an awesome player" when they got outside buffing and wonder what the hell happened when said buffer leaves and they start getting killed.

No DDR, no slow res, low energy res and a heal reliant of having a foe near you everytime you need it are all significant flaws in highend content without relying on others to plug the holes in your build, conveniently overlooked flaws by people turned on by poorly calculated theorical survivability on a spreadsheet but not so much by the playerbase as a whole who actually cares about playing the game, hence why we don't see so many DA around.

Then people go on to tell themselves if most other players aren't playing DA, it's because they are uneducated masses unable to figure out how to understand the profound subtleties of the build or of its playstyle... Because this game is rocket science and so hard to figure out what with everything thoroughly explained since years.

That said, while nobody sane should buy the uber DA hype, it's not a bad set either and any complaint about its performance is misguided. It has potential power, balanced by inconvenience. You can't remove the drawbacks and keep the strengthes, so any balancing would result in the performance being smoothed somewhere in the middle point, and that wouldn't be nice to people who actually enjoy DA and deal with the shortcomings as it is.
I'm well aware of Dark Armor's drawbacks. As good as it can be built it wouldn't be fair if it didn't have some significant ones.

Furthermore, I'm experienced at playing Dark Armor, and because of that I can make that build perform every bit as awesome as it looks on paper. I keep my defenses monitored at all times so I can pop a Luck or two if I start getting debuffed, and I keep a couple greens on hand in case I don't have anything in range of my heal.

My build in particular requires understanding exactly what Dark Armor is and isn't good at to leverage its strengths.

I'm not trying to say Dark Armor doesn't have flaws. I'm just saying those flaws aren't nearly as crippling as some people insist they are.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by Zaloopa View Post
For what it's worth I see lots of dark armor characters running around on Protector, at different levels even, not just 50s.
My favorite brute is a claws/dark. Heck, he's pretty close to my favorite melee man. I also have a DB/DA scrapper I've been toying with to see how the synergies work there, I've been thinking of re-rolling my old FA brute demon into a TW/DA, aaaaaaaaaand at some point I really want to try a DA stalker for giggles.


Blood Widow Ricki * Tide Shifter * T-34 * Opposite Reaction * Shaolin Midnight * ChernobylCheerleader

 

Posted

Quote:
Originally Posted by Wolfgang_Tao View Post
That looks pretty similar to a few of the builds I was poking around at, but to me the point of running a toon is to enjoy playing it lvl 1-50, the 50+ play is icing on the cake, not the 'meat and potato's'.
That goes for me as well. I slotted the Theft of Essence proc, the Miracle proc, and a Performance Shifter proc as soon as I could get the A-merits for them, and my claws/dark's been rolling ever since. Admittedly, that still means using IOs, but I'd be hesitant to not grab end mod procs first chance I had if I was rolling an Inv or SD too.


Blood Widow Ricki * Tide Shifter * T-34 * Opposite Reaction * Shaolin Midnight * ChernobylCheerleader

 

Posted

I have to amend something, @ lvl 35 slotted as previously stated, end becomes pretty much a non-issue. I guess it's just being paitent and getting it slotted enough to be effective, sometime not my strong suite. (Granted this toon is a glorified taunt dummy) I'll have to see how it does against Cimeroians and some high lvl mission... but as far as end went, just finished Citadels TF, and wasn't panting or falling over at the end.

As for the effects vs. costumes, I seem to remember a lot of toons named things like "little ball of snot" and the like back in the day. Not sure if they changed that or not, but you can see your costume now even with all the toggles running.

On Freedom I haven't seen any dark armor at lower lvls and it's rare to see it at high lvls.

Peace guys!

_____________
Liquid paper is mighter then the pen!