Involving morality changes
Right decision number 1: Add some form of subtext or something in the tutorial when you're told you can change your morality at lvl 20, that states that you have to pay to do so. |
(2 won't happen, because alignment switching was originally part of a paid expansion before the game was free)
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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Pssst, Going Rogue is about six or seven bucks on Amazon. Really cheap way to get not only side-switching, but also the lvls 1-20 Praetoria experience, four powersets, and some costume pieces. All those separately cost like eight times that much.
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Well, then, I guess you'll have to compromise. The marketing guys aren't going to give you side-switching for free just because you can't afford it. That's what being broke is all about...you don't get everything you want.
I would agree with them mentioning that side-switching is restricted to a monetary purchase, but the second option is out of the question.
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We must not be playing the same game.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
With 'right decision' #1, it would have to be phrased particularly carefully to not seem like a money-grab. Something like "Choose your alignment, if you possess the Alignment system (available from the Paragon Store), you may change your alignment later from Lv20 onwards"
Making alignment changes for free would be nice, but rather unlikely given the permanent system unlock and the align-change tokens released recently.
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Definitely agreeing with option two. I'm not a new free member, but if I were, hearing that you can switch sides again starting at level 20 and not being told it's a paid service would feel like a slap in the face and might even put me off the game.
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Definitely agreeing with option two. I'm not a new free member, but if I were, hearing that you can switch sides again starting at level 20 and not being told it's a paid service would feel like a slap in the face and might even put me off the game.
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I say just put a disclaimer in.
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Dude. We're talking about the only f2p game I have ever played that makes it where you have to pay to send pm's or use the auction block. It's the most monetarily restrictive f2p game I have ever played, and I've played more than my fair share.
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This game is managing to keep it under control for now, and while they do, I'm going to keep giving them my money.
Dude. We're talking about the only f2p game I have ever played that makes it where you have to pay to send pm's or use the auction block. It's the most monetarily restrictive f2p game I have ever played, and I've played more than my fair share.
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I'd say it's also worth noting that when the game was game was changing over the devs insisted that it was a *hybrid* F2P model rather than purely F2P.
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
Dude. We're talking about the only f2p game I have ever played that makes it where you have to pay to send pm's or use the auction block. It's the most monetarily restrictive f2p game I have ever played, and I've played more than my fair share.
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Then they need a disclaimer. I paid for Going Rogue when it came out primarily to be able to change alignments. There's no reason free players should just get the ability to do that right out of the box.
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Honestly, us Vets are so far up the Reward Tier (all slots full for me) that even going Premium doesn't have much impact.
Trust me, I convinced a handful of friends to join me when we went F2P and they all left within 2 months due to the littany of restrictions.
I can look at it from the viewpoint of "Hey, it's great, you get all this wonderful stuff."
While all they saw was, "Pay for this to do this, thats locked, thats locked. Pay here. You want to use that nifty thing that just dropped? Pay up.."
Coming into this game without any background on it, is actually jarring to those that are more used to built from the ground up F2P games.
Games built from day 1 to be Free don't feel as restricted by default. CoX had 8 years worth of paid for content to be fairly divided. 8 years worth of stuff us vets have default access to by virtue of the Reward tree. Since we have that foundation already, the amount of things to buy for us is significantly lower than it is for true newbies.
I think they reached a happy medium, while I would've preferred things like the /tell feature to have been removed, to facilitate getting new players hooked, overall they've balanced it out pretty fairly.
That said, they do need to make it evident from the start that it's a premium feature.
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Speaking from an F2P perspective, City of Heroes is one of the few F2P-compatible games that doesn't tear apart friendships by having the paying friend gain a massive advantage over the free one and leaving him in the dust. I play other F2P games that gate both power and progress behind RMT, and trying to play them together always makes me feel like I'm mocking the one friend who keeps playing them with me who just doesn't have as much of an entertainment budget as I do.
In World of Tanks, gold buys everything. If I go Premium (subscribe) I get a 50% bonus to all "credit" and experience gains, I can exchange gold for credits, I can buy better tanks only purchaseable with gold, I can buy experience for my crews with gold, I can buy "gold" cannon shells which are considerably better than all others in the game, I can reuse equipment that's otherwise destroyed when you take it out if I pay gold, I can swap my crew's specialisation without losing progress if I pay gold and so on. The result is I'm several "Tiers" above my friend and it's only going to get worse since the game has no form of sidekicking.
Hell, even in something as benign as League of Legends, I'm still miles ahead because my friend had to spend his in-game currency to unlock the "champions" he wanted, leaving him with no currency for Runes, whereas I bought mine with cash and have more than enough currency to buy all the Runes I want and then some.
Yeah, City of Heroes blocks people from a lot of cool stuff, but the one thing it doesn't do is have a subscribing friend completely overshadow a free friend in terms of performance and level progression.
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Okay, can we please get off the discussion of the ethics of this? Let's just forget about suggestion two and rally over suggestion one. Sound good, folks?
It doesn't have full Reward Tiers. It's in Tier 3 IIRC.
I have one character unlocked on that account because I haven't decided what to use the other unlock on.
I get almost as much enjoyment playing that character as I do most of the characters on my main account (except for Texas Justice of course, I always enjoy playing TJ more than others).
Even on that account I don't find the game to be monetarily restrictive.
I still don't think the OP is playing the same game I'm playing.
I'm also apparently not reading the same thread as I see no discussions of ethics.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
You know how in the tutorial it says that once you hit lvl 20 you can choose your morality again? I just learned something it didn't say. That you have to PAY to do so. I was ready to change my toon's morality from villain to something a little lighter, only to find out after asking how to do so, that morality based missions only appear to VIPs, people who have bought the Morality pack, and people who bought going rogue before f2p came around. The way I see it, there's two right decisions, and one wrong. Right decision number 1: Add some form of subtext or something in the tutorial when you're told you can change your morality at lvl 20, that states that you have to pay to do so. Right decision 2:Simply make it where anyone can change their morality.(less likely to happen, but it would be a lot better in my view, considering how monetarily restrictive this game is already.) Wrong decision:Leave this alone and let other free players like myself have their hopes cast aside like two-week-old eggs that have sat out in the sun for at least half that time. Seriously, that crap sucks. Please make one of the right decisions.