best primary for Time corruptor?
I'm tempted to purchase Time Manipulation, but I need a suggestion for a primary that works well with it for corruptors.
I know people will suggest Fire, but I rather would see what other set may be good so that I can get some secondary effects, not just damage. I definitely want to do pretty well. I want to be able to solo Elite Bosses. I would like at least one decent AoE to be able to take on larger groups of enemies, maybe even increase the difficulty. I have played radiation Blast before, which has a lot of AoE, but it seems weak even though it is fast and defense debuffs make it easy to reliably hit. I would be ok with playing this again, but I am hoping something else is better. So....which primary do you think is a good fit for Time Manipulation that will bring down enemies rather quickly and make soloing the tougher Elite Bosses with purple triangles possible? |
You ask for the best primary to pair with time then exclude that very set...Brilliant.
Why not just decide for yourself since you really don't want people to tell you the best since you already know what it is and you don't want it.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
Haven't personally tried it yet, but Assault Rifle might be worth a look.
2 regular cone attacks. 1 AOE. A location based DoT patch to drop into the midst of slowed/held enemies, and then also the cone crashless nuke.
@Mistress Rue
Yes, I RP and play Redside on Virtue - No, Rumors of its demise have been greatly exaggerated

Do you suck at COH/COV? not yet...
You ask for the best primary to pair with time then exclude that very set...Brilliant.
Why not just decide for yourself since you really don't want people to tell you the best since you already know what it is and you don't want it. |
The problem with Fire is it has nothing but damage, and doesn't seem high enough above everything else that doesn't sacrifice secondary effects.
I preferred Radiation Blast, myself, but that actually seems to suffer from low damage because of its speed, same thing with some Fire attacks.
I'm looking to see which of the other sets, especially the slower ones that benefit more from recharge enhancements and higher base damage, are good to people.
This seems prudent considering Time Manipulation boosts recharge.
So, how would everybody rate the sets?
What are their strengths and weaknesses?
Which do you recommend.
And yes, you can suggest Fire. I just didn't want that to be the only answer, especially without explanation.
Edit:
Also, maybe somebody can get the regular corruptor players form the corruptor boards over here to make suggestions? They probably have tried practically everything, so they know the advantages and disadvantages and strategies.
Other people have other opinions than "FIRE FIRE ALL THE WAY".
The problem with Fire is it has nothing but damage, and doesn't seem high enough above everything else that doesn't sacrifice secondary effects. |
That said , if you don't want to play fire, Rad Blast is certainly an option (moreso if you get all the -res procs and damage procs that make rad good) as is sonic blast for copious amounts of -res. Neither Rad nor Sonic will be on the same level as fire, but if thats not something you particularily care about, then go for it.
Oh yeah, I don't have access to IOs.
So yeah, it has to be good on SOs/HOs(preferrably SOs since HOs have to wait until 50).
If you're mostly planning to solo or be on a small team then Sonic is great. It melts bosses and EBs once you get going. It also has the advantage that it and Times effects are pretty similar and with a little customization would blend very well. Only has a cone and no AOE / PBAOE which means it may not play well with Times Juncture.
Ice Storm doesn't have RoFs double damage scourging abilities but it's still nice on a Corrupter as the Scourge still checks per tick. All the -recharge in Ice will stack with the -recharge in Distortion Field, which is nice. But Ice kinda likes to be at range and using Time's Juncture means being up close. You also get the option of stackable holds.
Rad and Elec both come with a PBAOE but in Elecs case it's gimmick (End Drains) are very binary and you don't have anything in your secondary to compliment them. Also without IOs slotting Short Circuit is a bit of a pain. The 1-2 combo of Short Circuit and Ball Lightning are pretty nice though.
Rad I just don't like, having tried it a few times. The damage is lower than Elecs for no real good reason and -Def is only marginally useful once you have SOs
Actually looking at Red Tomax the damage in Elec seems really high. I'm not sure if it's accurate (does Ball Lightning really do nearly 50% more damage than both Rads Tennis Ball of Doom and Fires Fireball??).
Dark Blast I didn't like on a Corrupter when I played it, but Life Drain has been improved. Nightfail is really annoying though and the lack of an AOE or PBAOE doesn't really blend with Time. Dark Pit is a complete waste of a power as well.
Of the weapon sets I've only played Beam (on a Traps defender) and it's pretty good there. However it is a pay-for set and it is also suited to less busy sets like Traps. The single target damage is pretty good on it and spreading disintergration is pretty fun. Also the Cone attack is excellent on it (probably my favourite blasting cone attack). The downside is little AOE and no PBAOE.
If the Red Tomax figures for Elec are accurate I'd go with that to be honest. But I cannot really believe that they can be surely?
Otherwise I'd go Sonic or Ice, or maybe Beam as it's thematic
*Edit : I've checked the Blaster versions of the sets and the Corrupter ones on Red Tomax certainly seem to be screwy. Elecs AOEs do less than Fires and a little more than Rads as expected. So I wouldn't go Elec personally either
If you're going to go Sonic Attacks, go Defender over Corruptor. Your Time powers will be better and your blasts will do -20% res apiece. Time/Sonic matches visually very nicely and has beautiful debuffing capacity.
I will disagree with the previous poster about Dark on a Corruptor, I enjoy mine very much, it is a very safe set due to all the -tohit (which would stack with Time's -tohit and +defense nicely) and self-healing blast, which was recently buffed to be a fairly competent attack on its own. If you are good at aiming Cones it is a solid contender, especially with a Radial DOT Interface and high recharge, you can pretty reliably cycle TT-NF-Repeat.
Dark Pit even has its uses if you can stack it with another stun (probably not applicable to Time). Dark also has the capacity to immob enemies in Time's Patch of No Funsies.
Ice, as several people have said, has it's upsides. Both it's rains are also at full blaster-power on a Defender though, and Defenders get better debuffs on it, so I'd probably also choose Defender for Time/Ice.
I'm personally not a big fan of Radiation Blast, as it's got really anemic damage numbers and even totally procced out is still only at 'meh' levels compared to other options.
Electric is a very mediocre set for damage and its secondary effect is entirely useless for hard content; it also requires completely building around it to make it effective at all even on normal enemy packs.
I would not recommend any Weapon set (Archery, Assault Rifle, Beam Rifle, Dual Pistols) with Time, as it is a VERY active support set and you will be redrawing constantly if you have a weapon to deal with.
@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30)) Single Target Radius = 0. AoE Non-Cone Arc = 360.
Actually looking at Red Tomax the damage in Elec seems really high. I'm not sure if it's accurate (does Ball Lightning really do nearly 50% more damage than both Rads Tennis Ball of Doom and Fires Fireball??).
Otherwise I'd go Sonic or Ice, or maybe Beam as it's thematic *Edit : I've checked the Blaster versions of the sets and the Corrupter ones on Red Tomax certainly seem to be screwy. Elecs AOEs do less than Fires and a little more than Rads as expected. So I wouldn't go Elec personally either |
I definitely am still considering Fire, but I wonder how bad it is on endurance?
Ice looks great as Ice Storm seems to do close to the same damage as Rain of Fire(Edit: see below for problem), but costs 3/4 of the endurance, and the set has a hold and plenty of -recharge to stack with Time and ensure things aren't attacking much.
Hmm....
Are the Rain of Fire numbers correct?
I thought Scourge was supposed to be "double damage", like the same value twice, as the numbers show in Ice Storm, but Rain of Fire has triple damage under Scourge.
That looks like a bug to me.
Just looked up the Blaster numbers and Corruptor Rain of Fire has the same base damage, but scourges up to 3 times the damage.
(I looked in character creation, FYI.)
That's definitely not right.
Maybe the number is supposed to be the same as the Blaster value, but I think somebody made a miscalculation for the Scourge value and doubled the value that Scourge is supposed to give for Rain of Fire.
Edit:
Yes, Scourge is "up to double damage", not "triple".
Rain of Fire is definitely bugged.
Edit 2:
I guess with that bug Fire is the best primary for a corruptor.
I'm not going to make one just for that bugged Rain of Fire though because it will likely be fixed now.
I think the Electric damage numbers are accurate, but endurance drain does tend to be "drain it all or forget it".
I definitely am still considering Fire, but I wonder how bad it is on endurance? Ice looks great as Ice Storm seems to do close to the same damage as Rain of Fire(Edit: see below for problem), but costs 3/4 of the endurance, and the set has a hold and plenty of -recharge to stack with Time and ensure things aren't attacking much. Hmm.... Are the Rain of Fire numbers correct? I thought Scourge was supposed to be "double damage", like the same value twice, as the numbers show in Ice Storm, but Rain of Fire has triple damage under Scourge. That looks like a bug to me. Just looked up the Blaster numbers and Corruptor Rain of Fire has the same base damage, but scourges up to 3 times the damage. (I looked in character creation, FYI.) That's definitely not right. Maybe the number is supposed to be the same as the Blaster value, but I think somebody made a miscalculation for the Scourge value and doubled the value that Scourge is supposed to give for Rain of Fire. Edit: Yes, Scourge is "up to double damage", not "triple". Rain of Fire is definitely bugged. Edit 2: I guess with that bug Fire is the best primary for a corruptor. I'm not going to make one just for that bugged Rain of Fire though because it will likely be fixed now. |
I'm fairly positive the Red Tomax figures for Elec Blast for corrupters are way too high as well, that's all I was saying there, that Red Tomax seems wrong for that set, not that it's wrong ingame.
Rain of Fire does 1.67 damage at 50 normally. If it scourges it does an extra 3.34 damage. That's pretty much always been the case ever since CoV released as far as I'm aware, and why people say it's awesome. Is it a bug, yes, I think so, given that no other Fire power acts the same way when scourging, but it's been that way for years and years
I'm fairly positive the Red Tomax figures for Elec Blast for corrupters are way too high as well, that's all I was saying there, that Red Tomax seems wrong for that set, not that it's wrong ingame. |
I'm completely shocked that Rain of Fire has been that way forever. It obviously has, but it's shocking that they "haven't noticed" as corruptors have been "cheating" ever since.

It's definitely not hard to change, and I can see how they missed it given the fact that I didn't even see it myself until I was comparing the numbers of Rain of Fire directly to Ice Storm.
I did consider electric because it does get pretty good numbers for damage in game, but I don't know what Red Tomax has for them. It could be different.
I'm completely shocked that Rain of Fire has been that way forever. It obviously has, but it's shocking that they "haven't noticed" as corruptors have been "cheating" ever since. ![]() It's definitely not hard to change, and I can see how they missed it given the fact that I didn't even see it myself until I was comparing the numbers of Rain of Fire directly to Ice Storm. |
So that left me wondering if some poor tired sod 6 years ago glanced at Ice Storm, said "ah, the scourge damage is obviously twice the elemental damage" and thus copied it across to RoF in the same way.
Ok I never get these kinds of threads it almost seems like a social experiment...seriously.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
Actually I suspect Ice Storm might have been the cause. Ice Storm normally does 50% ice damage and 50% smashing. The scourge value does an extra 100% ice damage.
So that left me wondering if some poor tired sod 6 years ago glanced at Ice Storm, said "ah, the scourge damage is obviously twice the elemental damage" and thus copied it across to RoF in the same way. |

If not for the bugged Rain of Fire, other sets are actually close to the same damage as fire. That is why I originally thought Fire was completely overrated. I did not know about Rain of Fire's incorrectly high damage, and most of the powers are very slightly above the damage of comparable powers in other sets that have very nice secondary effects.
Ok I never get these kinds of threads it almost seems like a social experiment...seriously.
|
I am looking for opinions on the performance of power sets because I am looking for advantages and disadvantages to each set to narrow my choices down.
Essentially, I am having a difficult time choosing which primary to pick because I like the graphics/concept of at least a few and I do not already know of their performance differences and strategies.
Er..um.. well yeah I stand by my social experiment statement.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
I did consider electric because it does get pretty good numbers for damage in game, but I don't know what Red Tomax has for them. It could be different.
I'm completely shocked that Rain of Fire has been that way forever. It obviously has, but it's shocking that they "haven't noticed" as corruptors have been "cheating" ever since. ![]() It's definitely not hard to change, and I can see how they missed it given the fact that I didn't even see it myself until I was comparing the numbers of Rain of Fire directly to Ice Storm. |
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
I've got a Time/Electric defender, a Fire/Dark corruptor, a Rad/Kin corruptor, a Sonic/Rad defender, among several others.
The Fire/Dark is one of the most robust characters I have -- I can wade into x8 mobs without fear -- and does a lot of damage.
The Time/Electric defender is even more robust (the only problem she has tanking is getting mezzed, but with Clarion that's only a problem when I forget to use it). The downside is that damage is pretty lacking, though she functions fairly well as a sapper. I wish I had made her Time/Fire, but I'm a sucker for build concepts that are "logical."
The Rad/Kin corruptor was the hardest one to get to like. He was extremely fragile till I softcapped him to S/L. That made him functionally useful, but the damage still seems rather mediocre even with Fulcrum Shift. The -defense in Rad is of little utility these days, as most characters at level 50 use invention sets and they usually have accuracy bonuses coming out the ears.
The Sonic/Rad defender is one I haven't played as much or as recently, but you just don't have the AoE options with Sonic.
With /Time, you've already got a lot of mitigation, so you really don't need secondary effects from your primary, except more damage. Sonic would help give you more damage, but the lack of AoE is huge disadvantage.
The other thing is to consider is the playing style. I haven't looked at the numbers for Corruptors, but my Time/Electric defender is way over the softcap in all three positions with Power Boost. That means I can run into almost any mob--Carnies, Malta, Warworks--and go nuts. If that's the playing style you want, then you need a primary that supports it. And Sonic, though I like it, is for a more methodical playing style, given its heavy control orientation. Fire is best for the "run in and scorch them all" playing style.
As I mentioned before, Rad's secondary effect is mostly worthless. Electric's secondary effect is typically not enough to make a difference in short fights, but in Elite Boss fights it's very easy to completely drain the EB, leaving it able to attack only infrequently.
So, if I were to make a /Time corruptor, I'd go with fire, if I could make the defense numbers come out high enough.
No IOs.
Not incarnate.
Please keep that in mind and make suggestions and comparisons based on that.
Anybody else have experience with corruptor primaries that they would like to share?
Honestly, I have only ever leveled a Radiation Blast corruptor, nothing else.
I need opinions, advantages/disadvantages and strategies, hopefully comparisons also.
Well, my only corruptor of significant level is Fire/Dark (and an absolute BEAST) but I've played Dark Blast and Rad to 50 and Sonic to ~35 on a defender. I'm not as familiar with Time; although I'm currently working on a Dark/Time controller in the mid-20's.
The PBAOE aura of Time seems to be quite powerful so you'll want to be at relatively close range... although it's radius is large enough that you can stay just outside Melee range. Now the question is what you want to do with the character. For straight up damage then unquestionably Fire is best, however that's all that it brings to the table. Sonic brings a considerable amount of -res (even more on a defender) while Dark brings relatively low damage but a lot of -tohit which stacks with several powers in Time. Rad brings a lot of AOE and considerable -def, although that's of more limited utility once the character matures.
On the whole I'd probably lean towards Sonic or Dark for a character I planned to team with as both would be force multipliers for your teammates... one with the -res increasing damage output and the other with the -tohit increasing the team survivability.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
I'm tempted to purchase Time Manipulation, but I need a suggestion for a primary that works well with it for corruptors.
I know people will suggest Fire, but I rather would see what other set may be good so that I can get some secondary effects, not just damage.
I definitely want to do pretty well. I want to be able to solo Elite Bosses.
I would like at least one decent AoE to be able to take on larger groups of enemies, maybe even increase the difficulty.
I have played radiation Blast before, which has a lot of AoE, but it seems weak even though it is fast and defense debuffs make it easy to reliably hit. I would be ok with playing this again, but I am hoping something else is better.
So....which primary do you think is a good fit for Time Manipulation that will bring down enemies rather quickly and make soloing the tougher Elite Bosses with purple triangles possible?
Edit:
I do not have IO access.
I do not have incarnate access.
Please keep that in mind.