Invention Origin Prices


Blue_Centurion

 

Posted

I believe the upcoming Enhancement Converters will cause a flattening and stabilization of prices across all I/Os of each class. Is this the general consensus of the rest of the community?


 

Posted

You likely want to ask this in the Market forum, but short answer is yes.

At least for the flattening part. Dunno about stabilization.



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Posted

My thoughts are on stabilization that it will be harder for marketeers to farm "niches" since they will need to control a much greater inventory of the entire class of I/O in order to maintain their corner of the market. Basically, this will take the "corners" out of the market. With everything rounding to an approximate level of worth.


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
My thoughts are on stabilization that it will be harder for marketeers to farm "niches" since they will need to control a much greater inventory of the entire class of I/O in order to maintain their corner of the market. Basically, this will take the "corners" out of the market. With everything rounding to an approximate level of worth.
There's about an order of magnitude's difference between "working a niche" and "cornering a market." I'd be shocked if converters turned the market into a "store"-like entity with totally stable prices.


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Posted

Quote:
Originally Posted by Blue_Centurion View Post
My thoughts are on stabilization that it will be harder for marketeers to farm "niches" since they will need to control a much greater inventory of the entire class of I/O in order to maintain their corner of the market. Basically, this will take the "corners" out of the market. With everything rounding to an approximate level of worth.
Flattening on IO prices, marketeers carving out more and even deeper niches at the salvage end of the equation.


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
My thoughts are on stabilization that it will be harder for marketeers to farm "niches" since they will need to control a much greater inventory of the entire class of I/O in order to maintain their corner of the market.
Marketeers farming niches don't try to control anything. They take advantage of existing volatility.


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Posted

Quote:
Originally Posted by Ironblade View Post
Marketeers farming niches don't try to control anything. They take advantage of existing volatility.
Exactly. A stable niche isn't nearly as profitable -- or fun -- as one with wild swings.

Underneath it all, the reason marketeers make money isn't that they're controlling the market. It's that if you buy things for 1k and list them for 1 you make money hand over fist.


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
I believe the upcoming Enhancement Converters will cause a flattening and stabilization of prices across all I/Os of each class. Is this the general consensus of the rest of the community?
I highly doubt it.

If converters work as expected, prices on the dozen most desirable and expensive
IO's will drop as players create another supply vector for them via convertors.

Prices on a handful of junk IO's, or less valuable IO's in the desirable sets, will
rise as demand and competition for them increase - they're the inputs into
the converter pipeline.

As for the rest? No appreciable change...

Converters cost money.

There's little rational reason to use them except towards the high ticket stuff.

Would you use a convertor on a Thunderstrike, Doctored Wounds, Crushing Impact,
or any of dozens of other decent IO's?

I seriously doubt it.


Regards,
4


I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.

 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
My thoughts are on stabilization that it will be harder for marketeers to farm "niches" since they will need to control a much greater inventory of the entire class of I/O in order to maintain their corner of the market. Basically, this will take the "corners" out of the market. With everything rounding to an approximate level of worth.
There's this fantasy that marketeers "control" a niche. Many marketeers themselves subscribe to this fantasy, and when they see any activity in their niche that isn't them, they subscribe it to a single other marketeer moving into their niche.

Maybe if you're working something like level 27 Basilisk Gaze quads where the inventory and turnover is so slow that one person can control it, that's true. But the majority of popular IOs have a high turnover rate and many marketeers can be working the same niche and all make money, even if none of them "control" the niche.

In any case, the only thing a marketeer needs to make money is people willing to sell low quickly and other people to buy high quickly. I don't expect human nature to change in that regard. The only thing that makes exploiting that difficult is when the market is flooded, but it remains to be seen if the supply of the most wanted IOs can really exceed the demand. There are a limited number of purple recipes and PvP IOs out there, so there's always going to be some level of demand for those, for example.



my lil RWZ Challenge vid

 

Posted

Quote:
Originally Posted by FourSpeed View Post
I highly doubt it.

If converters work as expected, prices on the dozen most desirable and expensive
IO's will drop as players create another supply vector for them via convertors.

Prices on a handful of junk IO's, or less valuable IO's in the desirable sets, will
rise as demand and competition for them increase - they're the inputs into
the converter pipeline.

As for the rest? No appreciable change...

Converters cost money.

There's little rational reason to use them except towards the high ticket stuff.

Would you use a convertor on a Thunderstrike, Doctored Wounds, Crushing Impact,
or any of dozens of other decent IO's?

I seriously doubt it.


Regards,
4
Exactly my feelings about them.

I know someone was talking about converting regular IOs into the special ones like Numina's or a Miracle, etc. and I responded that I will only use mine on PvP and Purple IOs. Not even ATOs seem to be worthy of using a converter on them though I may change my mind if I end up with excess converters.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Quote:
Originally Posted by FourSpeed View Post
I highly doubt it.

If converters work as expected, prices on the dozen most desirable and expensive
IO's will drop as players create another supply vector for them via convertors.

Prices on a handful of junk IO's, or less valuable IO's in the desirable sets, will
rise as demand and competition for them increase - they're the inputs into
the converter pipeline.

As for the rest? No appreciable change...

Converters cost money.

There's little rational reason to use them except towards the high ticket stuff.

Would you use a convertor on a Thunderstrike, Doctored Wounds, Crushing Impact,
or any of dozens of other decent IO's?

I seriously doubt it.


Regards,
4
Depending on how the market settles out, we might see Converters used in a "Glad Armor or bust" way like you're describing, or we might see something more like "once you get something worth >50m, stop converting." Well, I'm sure we'll see at least some people doing each, but I'd guess that one or the other becomes the generally accepted strategy.


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
I believe the upcoming Enhancement Converters will cause a flattening ... of prices across all I/Os of each class. Is this the general consensus of the rest of the community?

My market predictions tend to be bad, but I expect that the bottom end isn't going to "flatten" in any way. It's already flat as a pancake. Trap of the Hunter: Chance to Suck and Enfeebled Operation and Undermined Defense are all going to remain junk.

You might see a flattening of prices across the top end. That I could believe.


 

Posted

Thank you all for the good responses. I avoid marketeering in game, so I am grateful to you for the info.

It seems the bottleneck is the converters, which I did not account for at all. Makes sense. If they are limitless the effect I assumed would happen may (or may not) have occurred. Depending on converter supply it just might be easier to make a few more Glad+3% available, or take the top off the really spendy Purps and thats about it, and that may be the only effect. Very interesting. Again, thank you.