sticky:PvP vote
Neither
A.
Short answer before I13. I miss resistance tied to armors and no heal decay, travel sup. Travel suppression is a spit in the face of every kinetics ever made... I don't mind the new mez rules.
Honestly, I just wish they would take the engine and make new PvP game. The engine is so versatile with the procs and ability to add effects to existing powers. Lots of potential.
I am PL in RL.
Freedom- Magnet Man, Hott Sauce, Stand-Up Comic
When did purples come out? Before those.
For a little while on Virtue, every week, we had 15-20 people in Bloody Bay only using SOs. Some were level 30, others were 50 with accolades. It was really fun, and you could bring almost anything and have fun.
The reason we ran it was because it was the closest we could get to the most popular PvP when it was at it's peak.
Only level 30 powers and SOs sound familiar? That was Siren's Call about 5 years ago when it was lit up on every single server all the time. It was really inviting to every single build and kind of player because the old PvP was inviting just the same.
None of us advertised it, and it wasn't widespread, for obvious reasons. There would have been people showing up with IOs to troll the "RPers", not realizing some of those RPers were seriously looking into PvP. We even had a bodyguard incase, Purpled/PvP IOd PB as a Nova form Sniper. Sometimes I wish someone showed up, because he was just as effective in Bloody Bay as he was in Recluse's Victory.
Didn't mean to tell my life story, what I'm basically saying is that PvP was most enjoyable for me before IOs. Issue 7 (I believe) was the peak for PvP in CoH, with over 10% of the population participating. I'm sure the devs have put work into some things only accessed by less than that. Back then, I only knew a few people who did Hami Raids, and only a couple who did them regularly. PvP was a daily practice for hours.
The devs won't simply give us a zone like the old one. It doesn't matter how many of us prefer it. They've said themselves that they don't want to just throw things out there and see how it works, and they also don't want to split the already small PvP playerbase from those who prefer "All T4 incarnated fights" to "SO only!".
PvP change will come, eventually. I'm almost sure of it, but it will be -small-, it -won't- necessarily be good, it will have -nothing- to do with what we want and it will -not- give us back our PvP back.
Our suggestions, votes and advice is worthless to them. Unless they specifically ask for feedback, they aren't listening. The devs think they understand this game better than we do, and that they can create a better PvP environment than we can. Can they? I'm pretty sure everyone here would disagree, but again, it doesn't change the fact that they'll make arbitrary changes.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
Maybe the next form of competitive league in COH should be using toons that free accounts can play, IE no Invention Enhancements, No incarnates.
I would push to forbid the high kb range powers because no kb prot is kiss of death but I think that kind of league may be better attended than the uber league.
I am PL in RL.
Freedom- Magnet Man, Hott Sauce, Stand-Up Comic
Maybe the next form of competitive league in COH should be using toons that free accounts can play, IE no Invention Enhancements, No incarnates.
I would push to forbid the high kb range powers because no kb prot is kiss of death but I think that kind of league may be better attended than the uber league. |
Maybe the next form of competitive league in COH should be using toons that free accounts can play, IE no Invention Enhancements, No incarnates.
I would push to forbid the high kb range powers because no kb prot is kiss of death but I think that kind of league may be better attended than the uber league. |
1)Hamis usable but not a big deal;
2)Could slot single purples or PvP IOs without them showing on Powers list;
3)Even IOs might not be noticeable, like the +End or +Regen ones.
We did SOs + KB protect ones on Champion for their training league and it was fun but BOY is end an issue...
Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes
That said, things would probably be at least ok if I13 never happened. But the completely broken system, combined with the ridiculous "entry fee" has ruined the game for good.
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Now that sounds very interesting. I'd be very intrigued to know if there was interest in getting something like this going again.
|
The key was explaining that they could take -any- level 30 or higher toon, including throw away toons only half leveled (we all have those), throw 3 million's worth of SOs into it and have a chance to be competitive in PvP. Come and go as you like.
Like Supermax said, it gave everyone a fighting chance.
If anyone wants to try running it, a few friends and I would join, for any server.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
My answer would be simply A.
But the thing I hate the most and almost only(since I can bear other shiz) is a stupid thing called travel suppression. :/
If they fix it, I wouldn't really complain about the current pvp.
My answer would be simply A.
But the thing I hate the most and almost only(since I can bear other shiz) is a stupid thing called travel suppression. :/ If they fix it, I wouldn't really complain about the current pvp. |
I thought the aim of it was to stop people one punching and then being miles away (which I found most annoying).
Don't think I've ever seen in comic books a hero or villian one punching then being in another state a second later.
Too many 50's to list here's a few you may know.
Slazenger, Area51, Area53, Area54, Erruption, Mind Plague, Thresher, Sheath, Broadside, Debt
Not PvP'd for a while, but what's wrong with travel suppression?
I thought the aim of it was to stop people one punching and then being miles away (which I found most annoying). Don't think I've ever seen in comic books a hero or villian one punching then being in another state a second later. |
Do you know how travel suppression works in pvp? cause it isn't how it works in pve. In pve you hit someone with an attack your suppressed but in pvp you hit someone with an attack or they hit you with an attack or you pop an inspiration or a heal or any power really and your suppressed. Oh and toggle debuffs cause permanent travel suppression till they drop.
The fact we got 20 people by word of mouth between a friend and I means it must sound interesting to people who don't normally PvP.
The key was explaining that they could take -any- level 30 or higher toon, including throw away toons only half leveled (we all have those), throw 3 million's worth of SOs into it and have a chance to be competitive in PvP. Come and go as you like. Like Supermax said, it gave everyone a fighting chance. If anyone wants to try running it, a few friends and I would join, for any server. |
Wanna play a Peacebringer? Don't believe the hype. Check out my guide and get the real truth:
PEACEBRINGERS SUCK!!! (Now fully up to date for i21+

One of the most fun PvP that I ever had was beta testing for Issue 7's introduction of Recluse's Victory. They wiped the server of all existing characters so you had to create a new one but you started off with enough XP to level to 40 and enough inf to deck yourself out in SOs.
People came out and created all sorts of odd builds just to try stuff out just because they could. It didn't require a huge investment of time, just a few minutes of clicking at a contact to pick your powers, slots, and enhancements. If you didn't like how your character performed you could make a brand new one and be back in the fight in no time. The zone was also swarming with lots of people. A target rich environment is always more fun than an empty one.
That was before IOs and before all the PvP changes that came with I13, but I think if you could have a zone or arena mode that only allowed newly created characters it would still be wildly popular, even with the I13 paradigm.
50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM
Overlord of Dream Team and Nightmare Squad
What PvP did you like the most????
A. Before issue 13.
B. After issue 13.