Train station in PI already!
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Train to PI would be wonderful for me, rogues cannot use Ouro to get there.
Actually there is a very good excuse considering that Talos is very close to the coast whereas Peregrine (according to the established game canon) is many miles off the coast in the Atlantic. Most real world governments don't usually try to build tramlines that stretch for miles like that. This is why my earlier helicopter idea is much more realistic.
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Aren't there power lines going from PI to the mainland? You can also see a skyline off in the distance in the direction they go.
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There are countless examples of ferries running between islands and mainlands like this today. For the canon of the game there's clearly no obvious justification for having a tram in this situation.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
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My biggest pet peeve with PI is that virtually every method of getting there (ouro, base portal, long range teleport) puts you in the same place... the south end of the island... and the place you nine times out of ten want to get to is portal corp... the opposite end of the island... I often just start an ouro tf to use the crystal port to Tina Macintyre and then abandon it. Even the RWZ port isn't much closer to Portal Corp...
Jem - Ill/Rad Controller Lv 50+3 Nic - Mind/Psi Dominator Lv 50+3 Lady Liberation - Invuln/SS Tanker Lv 50+1 Invicitx - Demon/Pain Mastermind Lv 50+1 Celeste - Emp/Arch Defender Lv 50+1 Nightsilver - DB/WP Scrapper Lv 34 Dusk Howl - StJ/Regen Brute Lv 32 Kyriani - Time/Energy Defender Lv 41Psifire - FF/Psi Defender Lv 50
Star Lighter - LB/LA Peacebringer Lv 30
What!?
PI is hard to get to?
This is why I still like my helicopter idea that would run from the helipad in TI near Wentworth's to a helipad right next to the Portal Corp. They already have helicopters going to Bloody Bay and Warburg. Even the helipads already exist - they would just need to add the helicopters themselves which should be relatively easy to accomplish.
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Sure but in the real world there's a significant difference between running static power lines for miles versus having a long train bridge that would run for miles out into the ocean. There have been attempts that this kind of thing (like the overseas railroad to Key West) but even that real world example only lasted a few years before a hurricane took it out.
There are countless examples of ferries running between islands and mainlands like this today. For the canon of the game there's clearly no obvious justification for having a tram in this situation. |
I would say that building a tram monorail from the mainland to PI is closer in terms of technology and engineering to the Seven Mile Bridge, really. I'd also argue that this sort of thing might be a lot easier to do in the game's world, which has a huge labyrinth of underground sewers large enough for several groups of adventurers to romp around, has built gateways to other dimensions, and almost built launch pads to the moon. Oh and let's not forget, they were able to erect enormous walls around the city that have energy barriers on top of them. How much power do all those walls even require to remain operational 24/7?
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My guess is that much like many of the Japanese islands for instance it's just far easier (an cheaper) to maintain a ferry for most of the civilian traffic and let the high priority people (like our characters) have the option to take a helicopter there.
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Oh the beta, a door near Ghost Falcon connected to the transit system. (At least for a while, haven't checked lately, I found it trying to ToT.) It needs to be added to the game full time! (VIP/Premium exclusive access?)
Oh the beta, a door near Ghost Falcon connected to the transit system. (At least for a while, haven't checked lately, I found it trying to ToT.) It needs to be added to the game full time! (VIP/Premium exclusive access?)
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Also, 5000 posts.
<--- Remembers fondly the old Hami Express chain of 'porters in the old days.