1 Person SG question


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Posted

Is it even possible for a one person SG to eventually have a base with teleporters?


 

Posted

Why not? A single person could, for example, make billions of influence via the market, convert it all to Prestige, and build a gigantic base all for themselves. It's really just a matter of how much effort you want to put into it.


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Posted

Quote:
Originally Posted by Lothic View Post
Why not? A single person could, for example, make billions of influence via the market, convert it all to Prestige, and build a gigantic base all for themselves. It's really just a matter of how much effort you want to put into it.
Forgot all about the fact that you can buy prestige.


 

Posted

Quote:
Originally Posted by Vitality View Post
Is it even possible for a one person SG to eventually have a base with teleporters?
Oh, it's quite possible. I have a blue side SG base I created right around the last Double XP Weekend that has 8 teleporters (16 zones) already. That's all the main city zones (including the Echo of Galaxy City), plus Perez Park, Faultline, Terra Volta, Rikti War Zone, and Pocket D.

In addition, the base has 9 salvage racks, personal storage vault, personal crafting table, enhancement storage, inspiration storage, and, of course, the power and control to support all of this with some to spare.

At this point, the small plot is pretty much maxxed out space-wise, so I am currently saving up to upgrade the plot. All of this was done WITHOUT buying ANY prestige. It's all earned prestige.


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Posted

Quote:
Originally Posted by Vitality View Post
Is it even possible for a one person SG to eventually have a base with teleporters?
Umm...


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Posted

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Originally Posted by MrHassenpheffer View Post
Umm...
Is that one TP pad with all the zones?


 

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Originally Posted by Vitality View Post
Is that one TP pad with all the zones?
Well at least you'd have all the beacons right there so with your base edit access you could just swap in any beacon you needed when you TP'd out. It might not be as fancy as having multiple pads ready to go, but for a one-person SG this would be an easy alternative.


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Posted

Quote:
Originally Posted by Vitality View Post
Is it even possible for a one person SG to eventually have a base with teleporters?
That depends on how much that one person plays!

My first one-person SG has 12 small rooms*, including 6 2x2 teleport chambers (100k PRE each), each capable of holding 2 basic telepads and beacons. Then there's the entryway (free), control room and energy room (100k each). You'll probably want a supercomputer if you want to have 11 teleporters (500k) and a generator (200k). 11 telepads will cost 15k each, plus a little salvage, and 22 beacons will cost 10k each, for a grand total of 1.9 million PRE.

*I also wanted an infirmary and workshop (100k each), necessitating a base plot upgrade (84.5k) -- but while they're nice quality-of-life features, they're completely optional.

Based on my collection of level 50 characters, I'll officially guesstimate that a more or less "average character" that joins a supergroup at level 1 and plays in SG mode continuously will make somewhere around 400-500k prestige by the time they hit level 50.

So, if one person plans on playing a few characters up to level 50, it's entirely possible for them to build that sort of supergroup base without having to resort to the horrendous INF to PRE conversion! (My "main" character is closing in on 14 million prestige earned for three supergroups over 4 years, but I don't think that's exactly "average.")


"But it wasn't anything some purples and oranges and lots of screaming in fear couldn't handle." -- Werner

30 level 50's: 12 scrappers, 7 other random melee types, 11 blaster/blapper/support squishies, two accounts, and a TON of altitis since 4/28/04

 

Posted

Quote:
Originally Posted by Eldorado View Post
That depends on how much that one person plays!
My first one-person SG has 12 small rooms, including 6 2x2 teleport chambers (100k PRE each), each capable of holding 2 basic telepads and beacons. Then there's the entryway (free), control room and energy room (100k each). You'll probably want a supercomputer if you want to have 11 teleporters (500k) and a generator (200k). 11 telepads will cost 15k each, plus a little salvage, and 22 beacons will cost 10k each, for a grand total of 1.9 million PRE.
I agree that the INF to PRE conversion ratio is still pretty horrendous.

On the other hand (to use myself as an example) I can fairly reliably generate around 1 billion INF a week via buying, crafting and selling relatively mundane enhancements on the market. I don't do any "ebil marketeering" like flipping rare recipes and I can manage that rate if I spend as little as 15-20 minutes a day every day on it.

What this means is that within roughly a week I can convert around a billion INF into around 2 million PRE.
Presto!... Instant single-player base.

P.S. It's pretty clear to me this is exactly why the INF to PRE conversion ratio has remained at 500:1 since the beginning of the game. Before the market that ratio was basically an impossible joke - now with the market it's merely a minor speedbump. *shrugs*


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Posted

My solo villain group has 9m prestige and a pretty decent base. I haven't bought any prestige, I just have my characters in SG mode all the time and prestige builds up pretty fast.

It is about 2 years old now and 3m of that prestige is sitting unspent. So, definitely possible. Plus the easy way indicated above that you have 1 teleporter and swap the destinations as needed.


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Posted

Quote:
Originally Posted by Lothic View Post
On the other hand (to use myself as an example) I can fairly reliably generate around 1 billion INF a week via buying, crafting and selling relatively mundane enhancements on the market. I don't do any "ebil marketeering" like flipping rare recipes and I can manage that rate if I spend as little as 15-20 minutes a day every day on it.

What this means is that within roughly a week I can convert around a billion INF into around 2 million PRE.
Presto!... Instant single-player base.
There's a learning curve associated with the market, especially those first couple billion INF, but learning to use the market and converting INF to PRE is probably faster than getting four characters to level 50, one at a time, by playing "normal" content. Plus, there's a while forum devoted to the market, including some handy guides on how to make that first billion!

As also mentioned, though, if you're having fun playing the game, the PRE falls from the skies, too. That "main" character mentioned above has earned 4 million PRE for my new SG in just five months, simply from playing a lot and steamrolling a few radio missions a night with friends at "OMG srlsly?"/x8.

I wish I had hard numbers for this next part, though: a RL friend who was new to the game was complaining about how he couldn't afford to outfit his favorite character with IO's. "That's because you're spending every last INF on PRE for your base. KNOCK IT OFF ALREADY!" Months dragged by, he started losing interest in the game and his base, because grinding out missions on 0/x3 when you're armed with SO's feels like, well, grinding! [Plus, he'd see my four-player SG's enormous base and get discouraged. "Well, we've all been playing for years -- two of us since Issue 1! You've been playing for about three months."]

Eventually he wised up, invested in some nice IO sets, and started having fun again, destroying missions at 0/x8, +1/x8, and so on. That equated to more PRE per hour of play, not to mention more drops since he was fighting more enemies and going through them in less time. But the most important change was that he was having a good time with CoH again, and therefore playing more -- the extra prestige was just a nice bonus at that point. But even he was amazed at how the prestige started flooding in when he started playing at higher difficulties, and more often!


"But it wasn't anything some purples and oranges and lots of screaming in fear couldn't handle." -- Werner

30 level 50's: 12 scrappers, 7 other random melee types, 11 blaster/blapper/support squishies, two accounts, and a TON of altitis since 4/28/04

 

Posted

I've been working on a 1 person villian side sg for the past few weeks,not furnished yet just the base itself.So far the base is fully built including secure teleport room which can house 8 tp's.Now it's just time to get it all up and running with tp's,power,etc.More prestige farming on the way for that in the next few weeks.


 

Posted

Quote:
Originally Posted by Vitality View Post
Is that one TP pad with all the zones?
its a cost effective method for a one person sg.

Here is the layout;



Telepad is right next to the entrance, so when you enter your base, you can jump into edit mode and swap out becons <no deleting>

Workshop 1:



Crafting salvage on levels 2+3, buff salvage on level 1

Workshop 2:



Crafting salvage, Enh table, Vault.

Medbay:



This is how I do it: I have a premium account that I use to invite alts on my VIP for the initial starting prestige boost. I have a farmer built for earning prestige. I take all my excess and put it on the market. I take all my inf and buy prestige.

It's time consuming. It's supposed to be. Rome wasn't built in a day, and when you earn your way to a decked out one man sg you will appreciate it that much more.

Another note on the Premium acct, I usually keep it parked in the base so that even in a mission, I can access, and email myself anything in the base I might need, or send something to the base to store. It really is awesome to have a base bot on standby.


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Posted

Another note about this layout, It loads fast, it not graphically intensive, so my laptop is perfect for the base bot. I can drag and drop salvage rapidly and not have to worry about glitching anything up by clicking too fast. It's almost zero decor for that reason.

hope this helps.

good luck.


Ignoring anyone is a mistake. You might miss something viral to your cause.

 

Posted

Quote:
Originally Posted by Vitality View Post
Is it even possible for a one person SG to eventually have a base with teleporters?
My main character has earned over 4 million prestige. None of it was bought and he spent a lot of time out of SG mode back when the final influence badge was for earning 2 billion inf. I have several other toons over 1 million prestige with none of it bought.

So.... yes.

On a side note, I also have a solo storage SG where I bought the prestige.

Additionally, I bought an entire VG with 2.5 million prestige in the bank for a lot less than it would have cost to convert from inf. This was back in the day before we could send stuff cross-faction, so I needed a VG for storage.


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Posted

A one-person SG is definitely doable. And the beacons are easy to get. The thing that's the real pain in the butt (for me at least) is getting the SG healing badges.... to the point where I don't even have a medical room in my base yet.


 

Posted

Currently saving up to decorate...


... and secretly hoping some new base items/options make there way into the mix while i do.


That's a 100%* solo Supergroup there, and I've never converted a point of influence to prestige. There are no decorative rooms in this base, and those are dual Fusion Gen's and AES's on a secure plot. The base has a full complement of all the other niceties too, including storage for 1400 enhancements.

Granted, I've been playing this game off and on for years. I won't lie, an incarnate SS/Fire brute has certainly accelerated my prestige inflow lately, but my 'main' (Martial Arts Scrapper) that has the lion's share of play time has earned close to 3 million prestige all by himself. (the brute has over 6 million).

So yes, solo bases are very viable. Get yourself a base, flip the switch on supergroup mode, and enjoy!

*technically my wife has played off an on too, but negligibly in the whole scope of everything.


 

Posted

I'd love to see the data on the number of solo bases that are out there. My (safe) bet would be that they are sharply on the rise... especially since there isn't much, if anything, that requires supergroup membership these days (given global channels, glee mail, etc.).

Interestingly, at the recent player summit Positron commented on solo bases as a rationale against offline SG invites. His words were to the effect that: This is not what we envisioned for supergroups. We don't want everyone to go off and make their own base with just all their alts (server impacts).

I thought the comment was very strange because (a) the devs have not really done much to promote or encourage the supergroup concept in the first place. (b) people will make solo bases (and get someone to join temporarily to invite alts) regardless if there is offline sg invite capability or not.

Just another example where I scratch my head at dev thinking on SGs and bases.


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Posted

Quote:
Originally Posted by MrHassenpheffer View Post
Another note about this layout, It loads fast, it not graphically intensive, so my laptop is perfect for the base bot. I can drag and drop salvage rapidly and not have to worry about glitching anything up by clicking too fast. It's almost zero decor for that reason.

hope this helps.

good luck.
Hrm... The stacking thing is curious, how does one get those extra floors?


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Posted

Quote:
I'd love to see the data on the number of solo bases that are out there. My (safe) bet would be that they are sharply on the rise... especially since there isn't much, if anything, that requires supergroup membership these days (given global channels, glee mail, etc.).

Interestingly, at the recent player summit Positron commented on solo bases as a rationale against offline SG invites. His words were to the effect that: This is not what we envisioned for supergroups. We don't want everyone to go off and make their own base with just all their alts (server impacts).

I thought the comment was very strange because (a) the devs have not really done much to promote or encourage the supergroup concept in the first place. (b) people will make solo bases (and get someone to temporarily invite alts) regardless if there is offline sg invite capabily or not.

Just another example where I scratch my head at dev thinking on SGs and bases.
Yikes, don't like hearing that Positron is against solo SGs. Man, I love my base! It was fun creating it from scratch!

The reason for my solo base is because i use it for transportation, storage (PVP IOs, Purple IOs, rares and so on..) and I know where to find everything (a layout that makes sense to me). This game can be a bit of a grind trying to obtain recipes when you have a lot of alts. Having storage is the perfect solution to this. Having storage that you know nobody else will take is a nice peace of mind.


 

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Originally Posted by Errant View Post
Hrm... The stacking thing is curious, how does one get those extra floors?
"Extra floors" used to be a relatively easy thing to do with either the "Stacking Tools" thread at http://boards.cityofheroes.com/showthread.php?t=126436 or by using a little creative process with Accent Lamps (small or large, on or off) and a Floor Tile. Put the lamp on the floor, go to place a floor tile under the lamp and, if you put your cursor on the lamp itself, you could "hover" the tile at various vertical points on the lamp.

Now, thanks to Issue 21.5 and the new base building tools, it's even easier than that:

Place a floor tile [or really ANY object] on the floor of your base normally.
Push and hold your "shift" key, then click (and hold) on the object you want to raise and lower, then move the mouse.
Object now moves up and down! Let go of the mouse button and object will hover or float there.
If you used a horizontal object that allows other objects to be placed on top of it, put other object(s) on top.

Also try the "alt" key in the same way to freely rotate objects after you've placed them.

(You can try to combine steps 1 and 2 above by selecting an object to place, then using the shift key, but objects may "snap" partially into walls randomly rather than floating where you want them -- I find it easier to just place, then raise/lower.)


"But it wasn't anything some purples and oranges and lots of screaming in fear couldn't handle." -- Werner

30 level 50's: 12 scrappers, 7 other random melee types, 11 blaster/blapper/support squishies, two accounts, and a TON of altitis since 4/28/04

 

Posted

Quote:
Originally Posted by Fire_Away View Post
I'd love to see the data on the number of solo bases that are out there. My (safe) bet would be that they are sharply on the rise... especially since there isn't much, if anything, that requires supergroup membership these days (given global channels, glee mail, etc.).

Interestingly, at the recent player summit Positron commented on solo bases as a rationale against offline SG invites. His words were to the effect that: This is not what we envisioned for supergroups. We don't want everyone to go off and make their own base with just all their alts (server impacts).

I thought the comment was very strange because (a) the devs have not really done much to promote or encourage the supergroup concept in the first place. (b) people will make solo bases (and get someone to temporarily invite alts) regardless if there is offline sg invite capability or not.

Just another example where I scratch my head at dev thinking on SGs and bases.

Until there is focus on making bases relevant to larger groups, he should expect an abundance of solo sg's.

That leads to the question "How does one make sg's relevant to larger groups?"


Ignoring anyone is a mistake. You might miss something viral to your cause.

 

Posted

Quote:
Originally Posted by Kierthos View Post
The thing that's the real pain in the butt (for me at least) is getting the SG healing badges.... to the point where I don't even have a medical room in my base yet.
Well, any chance you can find someone who goes around earning the healing badges for other SGs out of the goodness of their heart? I can't be the only person who does it. So far, I have earned the healing badges for 41 different SGs.

If your SG is on Infinity or Triumph, drop me a PM.


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The Mentor Project

 

Posted

Quote:
Originally Posted by Ironblade View Post
Well, any chance you can find someone who goes around earning the healing badges for other SGs out of the goodness of their heart? I can't be the only person who does it. So far, I have earned the healing badges for 41 different SGs.

If your SG is on Infinity or Triumph, drop me a PM.
That reminds me, need to invite your Red-side Heal Farmer to my SG... ^_^


I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

I've created an easy to follow guide, complete with pictures and video on how to set up a 1-man SG.

http://boards.cityofheroes.com/showthread.php?t=278762



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.