UNofficial: Repeat Purchase Store Items
- A token that allowed me to Respec power sets on a character. |
I'm done with this game if this ever comes live. This is exactly why i hated Champions. You can change your character into a complete different character at the drop of a hat. It already bad enough high lvl gear are for sale but this is too much.
I can understand your sentiment, and I appreciate your opinion. At the same time, it can be bothersome when a new powerset comes out and it would be perfect for some character you have already levelled.
I'll agree to disagree on that one, and I can see how it would be better tied to an ingame mission or something.
Story Arcs I created:
Every Rose: (#17702) Villainous vs Legacy Chain. Forget Arachnos, join the CoT!
Cosplay Madness!: (#3643) Neutral vs Custom Foes. Heroes at a pop culture convention!
Kiss Hello Goodbye: (#156389) Heroic vs Custom Foes. Film Noir/Hardboiled detective adventure!
[QUOTE=Dz131;4004523]Suddenly everyone you group with is the FOTM.[QUOTE]
Silly exaggeration.
Also it cheapens the decisions you have to make at character creation. |
Silly exaggeration. |
At worst it would cheapen the choices others make. Again, how does that affect you. |
Win button with fast recharge.
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Like whats the point of taking time making up this awesome unique concept decisions if it can just get changed in a second. Kind of like if you were forced to keep 1 build forever with no respecs vs having respecs in the store. You choices in powers/slots are alot more meaningful when you make it.
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If you're an SOed build, not a big deal. Sell off your SOs during respec and buy new ones. But if you've tuned your build for high performance using set IOs, that relies highly on powers within the sets. Broadsword does not have access to the same slotting as Fiery Melee or as Titan Weapons. The IOs that work well for Traps are useless for Pain or Empathy.
I don't know how healthy powerset respeccing is for the game or whether it's even possible at all, but someone really interested in FOTM is going to have a bear of a time keeping up with the IO needs. It'd best be used for someone who's either not terribly invested in their character anyway or for someone who thinks changing their character is worth the hassle.
De minimis non curat Lex Luthor.
Also, I don't think I have ever grouped with a SS/FA - they farm, so who gives a rat's *** if all the farmers are the same? If I have, then it was certainly only one, because I notice when I get two same-ish characters in a group.
Like whats the point of taking time making up this awesome unique concept decisions if it can just get changed in a second. Kind of like if you were forced to keep 1 build forever with no respecs vs having respecs in the store. You choices in powers/slots are alot more meaningful when you make it. |
You're listing a weakness that only happens if you personally have a lack of willpower.
An item that reset our daily fame from tip missions.
"Nothing is impossible for the man who doesn't have to do it himself." ~Midnight Flux's former boss.
There are usually two sides to every argument but no end.
Everything placed above this line is always IMHO, YMMV and quite certainly not to be taken too seriously....
One more idea:
Either a many charge temporary or a month long-lasting power to use the low-tier Mastermind Whip attacks. Non-enhanceable, not great damage, but great animation.
Other options:
Similar set-ups for interesting low-tier low power attacks from a variety of offensive powersets. Sometimes, even a blaster want to whip out some claws and slash in melee, and sometimes a scrapper wants to use an assault rifle from a distance.
On any of these, the price/performance has to be there; otherwise they just won't sell in quantity.
Each new alt created/played could use these creating a continual demand for this consumable.
Enhancement Attuner:
- This piece of salvage and X inf turns any Invention Origin enhancement into an attuned and account-bound version of itself.
I came up with this as I was playing my level 28 Thugs/Poison mastermind. He's got 15-20 level 50 recipes he's saving for when he can craft and slot them at level 47. I was thinking "Wouldn't it be cool if I could make these into SBE versions and slot and use them now?"
He's not the only victim of my "hoard until level 47" mentality. I've got 12 other characters between levels 26-43, each with 10-25 level 50 recipes and salvage to craft those and others. I'd love to be able to enjoy using the invention system sets earlier in the game. I could also use these to make my level 50 characters enable their set bonuses and 'procs' below level 47.
Downsides:
Discourages players from purchasing serial Invention Licenses. Example: Non-VIP, non-Reward Level 7, player purchases IO License one month, buys Enhancement Attuners for his all his IOs across all his characters, never needs to purchase IO License again to use all those IOs.
The rare IO sets are just now being tested in the Paragon Market environment in limited release. This type of mechanic would allow IOs (including procs and global set bonuses) of all rarity types to use the same rules purple IOs, PvP IOs and SBEs follow. The set bonuses/procs available may be too powerful/game-breaking.
Upsides:
Makes rare enhancements of all levels valuable. Have you ever gotten a great recipe drop while on a TF and then been bummed because it's level 35 instead of 50? Craft it and attune it. This might make lower level recipes more valuable since they cost less to craft and usually have less expensive salvage ingredients.
Permanently removes items from Auction House. Short term, this could drive in-game economy costs up slightly. Long-term, I think it could further reduce the RMT presence (fewer volatiles available through inf).
Inf sink. Each attunement use could cost ~100,000 inf. That doesn't seem like much, but 90-ish slots per character at level 50 times X characters times X accounts. There's trillions of inf in the game and this could be one more way to remove it.
Proposed Cost: 400-ish Paragon Points to completely convert one level 50 character to SBEs.
First, these items are going to be quantity purchases. Secondly, there's going to be a requirement to use in-game currency. Third, they could be added to the Paragon Rewards Tree either on a branch, or as Tier 9 repeatable rewards. Fourth, this price point equates with one month's worth of VIP points. Finally, many players may choose to cherry-pick which enhancements to attune if the initial price point is too high and perceived value is too low.
Thoughts?
@Cannonfodder
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At worst it would cheapen the choices others make. Again, how does that affect you.
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In practice, though, there is a very obvious gulf between the player philosophy that prefers the open selection system in CO and the player philosophy that prefers the fixed archetype/powerset system in CoH. Adding powerset respec moves this game closer to CO in character mutability, and I don't think that is in the best interests of either game.
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There's also cases where you want specific types of characters to exist together for background/RP reasons. As an example, I have a small SG of second-generation Midnighters that grew up together. It would be unfair of me to expect someone else to play one of the trio how I want them to be played for the story, so I play them all myself. It would be awesome to have them together in a mission for once, though.
[Edit] And if it's not clear, I really REALLY like the idea of the Summon Alt power.
"I do so love taking a nice, well thought out character and putting them through hell. It's like tossing a Faberge Egg onto the stage during a Gallagher concert." - me
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