Enery Aura
EA is a good and balanced set. Easy to soft cap, decent resist numbers. Can even be soft capped in Incarnate Trials. Anyting/EA is a pretty good combo.
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
I was looking at City of Data and noticed a nice synergy with Spine/. Entropic aura does - recharge to go along with the recharge boost to the player. So with Spine/EA you can get:
Entropic Aura: -16% Rech
Quill: -8% Rech
Both 8 ft. auras with max of 10 targets
Spine Burst: -8% Rech for 8 seconds
Throw Spines: -16% Rech for 10 seconds
Still have that 10 target max
So my typical play style on spine of TS, jump in, SB with quills running will have even level MOBs at -48% Recharge. The other attacks in Spine also give a -8% rech to help keep the -rech on harder targets. Of Course this goes down as the level of the MOBs you are against goes up. But I generally play Spine at +2x6 or 8 so I plan to still get some milage out of the -rech.
There are plenty of other great synergies between Spine and EA that are covered in other threads, just had not seen this one mentioned.
I hit level16 on him last night and am having fun. Just the -rech with Entropic Aura and Spine Burst makes a difference in survivability in the lower level.
New EA owns bones. I am softcapped, permahastened and kicking *** all without a single purple, PvP IO, or Hami-O. I cannot imagine what a beast I will have when I finally incarnate the character out. I recommend it to anyone.
Love my DM/EA, never could get into DM but now I am loving it with EA as secondary.
Originally Posted by Megajoule
We're being invaded. Again. This time, instead of aliens, zombies, or eyeballs with teeth, it's the marching band.
But EA has a psi hole. And its a pain in the *** to fill. This cuts off things at high level like rularuu, which will just stomp you flat. I wonder if /elec isnt better than ea, slotted for melee/ranged. You can get 30-32% in both pretty easiliy, to stick on top of elecs resists.
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Hew in drag baby
But EA has a psi hole. And its a pain in the *** to fill. This cuts off things at high level like rularuu, which will just stomp you flat. I wonder if /elec isnt better than ea, slotted for melee/ranged. You can get 30-32% in both pretty easiliy, to stick on top of elecs resists.
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Nothing wrong with ELA but this thread is about EA, and EA is awesome.
But EA has a psi hole. And its a pain in the *** to fill. This cuts off things at high level like rularuu, which will just stomp you flat. I wonder if /elec isnt better than ea, slotted for melee/ranged. You can get 30-32% in both pretty easiliy, to stick on top of elecs resists.
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@Rorn ---- Blue Baron ---- Guardian
I was looking at City of Data and noticed a nice synergy with Spine/. Entropic aura does - recharge to go along with the recharge boost to the player. So with Spine/EA you can get:
Entropic Aura: -16% Rech Quill: -8% Rech Both 8 ft. auras with max of 10 targets Spine Burst: -8% Rech for 8 seconds Throw Spines: -16% Rech for 10 seconds Still have that 10 target max So my typical play style on spine of TS, jump in, SB with quills running will have even level MOBs at -48% Recharge. The other attacks in Spine also give a -8% rech to help keep the -rech on harder targets. Of Course this goes down as the level of the MOBs you are against goes up. But I generally play Spine at +2x6 or 8 so I plan to still get some milage out of the -rech. There are plenty of other great synergies between Spine and EA that are covered in other threads, just had not seen this one mentioned. I hit level16 on him last night and am having fun. Just the -rech with Entropic Aura and Spine Burst makes a difference in survivability in the lower level. |
@Rorn ---- Blue Baron ---- Guardian
The psi hole is the easiest thing in the world to fill. You can use Elusive Mind, Wedding Band, a Vanguard Psi Shield, Eye of the Magus, inspirations, or a moderate amount (mid-20s) in set bonuses. That is more than enough. If it works on my /Invuln, it will work on a /EA. It's also important to remember that you're the Scrapper not the Tanker. You'll never be solo against Rularuu and if you let the Tanker go in first you'll be fine.
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Hew in drag baby
@Rorn ---- Blue Baron ---- Guardian
KM/EA here and LOVING it.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
But EA has a psi hole. And its a pain in the *** to fill. This cuts off things at high level like rularuu, which will just stomp you flat. I wonder if /elec isnt better than ea, slotted for melee/ranged. You can get 30-32% in both pretty easiliy, to stick on top of elecs resists.
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The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
The psi hole is the easiest thing in the world to fill. You can use Elusive Mind, Wedding Band, a Vanguard Psi Shield, Eye of the Magus, inspirations, or a moderate amount (mid-20s) in set bonuses. That is more than enough. If it works on my /Invuln, it will work on a /EA. It's also important to remember that you're the Scrapper not the Tanker. You'll never be solo against Rularuu and if you let the Tanker go in first you'll be fine.
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it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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@Rorn ---- Blue Baron ---- Guardian
Love my DM/EA, never could get into DM but now I am loving it with EA as secondary.
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I mean, the strength of the set is that it gets you extra recharge for every enemy around you, plus of course the -tohit to help defense, plus constantly healing yourself with Siphon Life on top of Energize...
Super easy to get massive recharge, unlimited endurance, two heals, etc. It's just an amazing pairing. Yeah, you lack aoe unless you slot up soul drain as an attack and grab an epic/patron aoe, but you can spam your single target attacks very quickly, and they animate fast.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
This. I can't believe how good it is for buzzsaw types. DM/EA is nearly designed to go together.
I mean, the strength of the set is that it gets you extra recharge for every enemy around you, plus of course the -tohit to help defense, plus constantly healing yourself with Siphon Life on top of Energize... Super easy to get massive recharge, unlimited endurance, two heals, etc. It's just an amazing pairing. Yeah, you lack aoe unless you slot up soul drain as an attack and grab an epic/patron aoe, but you can spam your single target attacks very quickly, and they animate fast. |
I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
The worst part about Rularuu is not the Psi damage, its the +100% to hit, massive - defense and -res thrown around and the holds that get thrown around.
Which is why my DM/Invuln is awesome in the shard tfs.
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
Quick question...
I noticed after picking it up, that Energy Cloak now seems to suppress in combat. Does that mean its defense bonus now suppresses, too? Or is that still at full effect at all times?
-This Space Intentionally Left Blank.-
The combat suppression of energy cloak is entirely visual. I don't think even the stealth fully suppresses, because I manage to fight one group within medium range of a second group without their notice. Pretty neat effect though. At first I thought it was lame that there was no "only in pvp" option but since you become visible while punching it isn't so bad.
I am just curious if a DM/EA stalker would be better with the upcoming changes.
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Since it's 3 attacks for a 100% Crit... MG>Smite>SL>AS... repeat ad nauseum? And you'd still have a flat 10% crit chance on the other 3. Maybe best to go for the 66% and cycle MG>SL>AS...
I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes
so looking to roll another scrapper with the changes to EA is it worth rolling? was thining of a claws/ea or db/ea/ any suggestions? Not ea but was thinking of trying a spine/dark as well :P