Gang War-Burnout-Gang War: 26 Pets


15bribri15

 

Posted

Does this work? Top it off with vengeance, and you have a big angry mob. I'd like to know for sure before I respec, I'm worried it Gang War might "cap" at 10 pets, and I just wind up with double the duration or something.


 

Posted

Quote:
Originally Posted by Colt_Martin View Post
Does this work? Top it off with vengeance, and you have a big angry mob. I'd like to know for sure before I respec, I'm worried it Gang War might "cap" at 10 pets, and I just wind up with double the duration or something.
Sounds like a job for test server. Interesting idea though.


 

Posted

Doubt it will let you summon double gang war, especially since you can't do that with any other henchmen in the game, at least none that I've played.


 

Posted

Quote:
Originally Posted by Colt_Martin View Post
Does this work? Top it off with vengeance, and you have a big angry mob. I'd like to know for sure before I respec, I'm worried it Gang War might "cap" at 10 pets, and I just wind up with double the duration or something.
Gang War caps at 10 pets, if you re-summon the other ones die. I beleive it's only controllable pets that vengeance has effect on.


Global@SteelDominator

 

Posted

Quote:
Originally Posted by SteelDominator View Post
I beleive it's only controllable pets that vengeance has effect on.
It doesn't work on pets period. Well, at least you can target a pet to fire it off, no idea if the get buffed or not.


 

Posted

If you invoke Veng on a dead teammate, it buffs your Henchmen. Not sure if buffs Gang War henchmen. I play Demons and with Veng I can buff the demons but not the Hellfire imps....at least not that I can tell.

And just being sure everyone knows....you can't invoke Veng off a fallen henchman. Only works on fallen teammates.


 

Posted

Vengeance buffs the pets from gang war. Really a shame I cant use Burnout to summon 26 pets... I was looking forward to that. Are you certain or speculating?


 

Posted

GENTLEMEN, BEHOLD!



Double Gang War, 20 Posse. Click on image for full (slightly edited) picture.


I am the Blaster, I have filled the role of Tank, Controller and Defender
Sometimes all at once.
Union EU player! Pip pip, tally ho, top hats and tea etc etc

 

Posted

O M G

/respec


 

Posted

Is that real??? My thugs time is 46 and if thats real Im respec'ing. lol


 

Posted

It's real. If you don't believe me, try it in a second build.


I am the Blaster, I have filled the role of Tank, Controller and Defender
Sometimes all at once.
Union EU player! Pip pip, tally ho, top hats and tea etc etc

 

Posted

I decided to take burn out anyway, because I figured gang war twice in a row would still be excellent, and to my amazement, I can have 26 pets at once!


 

Posted

Quote:
Originally Posted by CBeet View Post
GENTLEMEN, BEHOLD!



Double Gang War, 20 Posse. Click on image for full (slightly edited) picture.
My jaw dropped at this. I'm off to go make a thugs MM now....


 

Posted

I just made a demon/time for the intent of hell on earth being able to be used frequently..I have the cd at 156 seconds..So when it's up again I should have 5-6 living hellfire spawns up..Then it'll go back up to 10 of them and back down until the cd is up again..lol..If I had burnout it would be 2 buffs at once..But meh.


 

Posted

Quote:
Originally Posted by CBeet View Post
GENTLEMEN, BEHOLD!



Double Gang War, 20 Posse. Click on image for full (slightly edited) picture.
OOoo I stand corrected, gratz now its time for Respec


Global@SteelDominator

 

Posted

Kinda funny you can agro cap an enemy solo :O
Gonna see if I can fit this into my Thugs/FF

Finally a use for Burnout! Can anyone think of more? I guess nuke/blues/nuke would be one. Double LR + SC for those crazy rare Elec/SDs. Does Fiery Embrace stack? I'm guessing no. Here's one for the math monkeys; what happens if you follow Eagle's Claw with Eagle's Claw? Would your crit-rate go crazy high or no? would Burnout + EC outlast the crit boost duration anyway? If so, sad face.

What tangent?


@Rooks

"You should come inside the box... Then you'll know what I mean."

 

Posted

I cannot see a reason why i would want burnout on my Elec/SD i destroy a spawn and when i get to next one LR/SC up again so burnout is useless to us really


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

Can we perma double gang war at all? Maybe with chrono shift?


 

Posted

Quote:
Originally Posted by Black_Assassin View Post
I cannot see a reason why i would want burnout on my Elec/SD i destroy a spawn and when i get to next one LR/SC up again so burnout is useless to us really
My thoughts exactly.

I'm simply floored double gang war is possible. I'm going to respec my Demon/TA with Burnout (think I'll be dropping one of my useless arrows) and try this out as well on Hell on Earth.

Although I doubt double Hell on Earth is going to be anywhere near as impressive as double Gang War.

Good things the Devs ignore MM's entirely or this would get nerfed.


 

Posted

Quote:
Originally Posted by Rooks View Post
Kinda funny you can agro cap an enemy solo :O
Gonna see if I can fit this into my Thugs/FF

Finally a use for Burnout! Can anyone think of more? I guess nuke/blues/nuke would be one. Double LR + SC for those crazy rare Elec/SDs. Does Fiery Embrace stack? I'm guessing no. Here's one for the math monkeys; what happens if you follow Eagle's Claw with Eagle's Claw? Would your crit-rate go crazy high or no? would Burnout + EC outlast the crit boost duration anyway? If so, sad face.

What tangent?
Nuke/Blues/Nuke is great if you're Ice Blast, double Blizzard patches.

LR and SC usually kill everything anyway, unless there's a boss/EB/AV/bigger in the group, in which case another LR/SC isn't going to do anything much else.

Fiery Embrace shouldn't stack.

The animation time for Burnout is sadly about how long Eagle's Claw's crit boost lasts, so it wouldn't stack either.

Other fun things to do however: Dual Soul Extraction, Regeneration clickies instantly regained, double Fallout, double EMPulse, Oil Slick Arrows igniting eachother..


I am the Blaster, I have filled the role of Tank, Controller and Defender
Sometimes all at once.
Union EU player! Pip pip, tally ho, top hats and tea etc etc

 

Posted

Quote:
Originally Posted by CBeet View Post
Other fun things to do however: Dual Soul Extraction...
This would be interesting for a Zombie/Traps character. Blow up a pet in a spawn > extract soul > move to next spawn and repeat.


 

Posted

Quote:
Originally Posted by SimonSayz View Post
This would be interesting for a Zombie/Traps character. Blow up a pet in a spawn > extract soul > move to next spawn and repeat.
I had a frakensteinesque character for strictly this purpose. Still trying to rearrange the build to fit in burnout to double up.


 

Posted

Quote:
Originally Posted by CBeet View Post

Other fun things to do however: Dual Soul Extraction
Finally got around to trying this out. Doesn't look nearly as impressive at double Gangwar but still works out well.


 

Posted

Quote:
Originally Posted by CBeet View Post
GENTLEMEN, BEHOLD!



Double Gang War, 20 Posse. Click on image for full (slightly edited) picture.

I wanted to quote you because I'll never get tired of looking at this picture.

Oh...My...GOD!

/respec my Thugs/Traps soon. Thanks for doing the heavy lifting on this one for us.


"Comics, you're not a Mastermind...you're an Overlord!"

 

Posted

I must say, combined with vengeance, and all of the Unique Defence/Resistance IO's, I'm quite happy with my 26 pets.

Also very handy to stop the escaping prisoners in the BAF. They have trouble with path-finding around my mob, much less surviving it.

I'd like to point out that Thugs/Poison with it's potent single target debuffs just got a little bit better.