Gang War-Burnout-Gang War: 26 Pets
Doubt it will let you summon double gang war, especially since you can't do that with any other henchmen in the game, at least none that I've played.
Global@SteelDominator
If you invoke Veng on a dead teammate, it buffs your Henchmen. Not sure if buffs Gang War henchmen. I play Demons and with Veng I can buff the demons but not the Hellfire imps....at least not that I can tell.
And just being sure everyone knows....you can't invoke Veng off a fallen henchman. Only works on fallen teammates.
Vengeance buffs the pets from gang war. Really a shame I cant use Burnout to summon 26 pets... I was looking forward to that. Are you certain or speculating?
O M G
/respec
Is that real??? My thugs time is 46 and if thats real Im respec'ing. lol
It's real. If you don't believe me, try it in a second build.
I am the Blaster, I have filled the role of Tank, Controller and Defender
Sometimes all at once.
Union EU player! Pip pip, tally ho, top hats and tea etc etc
I decided to take burn out anyway, because I figured gang war twice in a row would still be excellent, and to my amazement, I can have 26 pets at once!
I just made a demon/time for the intent of hell on earth being able to be used frequently..I have the cd at 156 seconds..So when it's up again I should have 5-6 living hellfire spawns up..Then it'll go back up to 10 of them and back down until the cd is up again..lol..If I had burnout it would be 2 buffs at once..But meh.
Kinda funny you can agro cap an enemy solo :O
Gonna see if I can fit this into my Thugs/FF
Finally a use for Burnout! Can anyone think of more? I guess nuke/blues/nuke would be one. Double LR + SC for those crazy rare Elec/SDs. Does Fiery Embrace stack? I'm guessing no. Here's one for the math monkeys; what happens if you follow Eagle's Claw with Eagle's Claw? Would your crit-rate go crazy high or no? would Burnout + EC outlast the crit boost duration anyway? If so, sad face.
What tangent?
@Rooks
"You should come inside the box... Then you'll know what I mean."
I cannot see a reason why i would want burnout on my Elec/SD i destroy a spawn and when i get to next one LR/SC up again so burnout is useless to us really
[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.
[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child
Can we perma double gang war at all? Maybe with chrono shift?
I cannot see a reason why i would want burnout on my Elec/SD i destroy a spawn and when i get to next one LR/SC up again so burnout is useless to us really
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I'm simply floored double gang war is possible. I'm going to respec my Demon/TA with Burnout (think I'll be dropping one of my useless arrows) and try this out as well on Hell on Earth.
Although I doubt double Hell on Earth is going to be anywhere near as impressive as double Gang War.
Good things the Devs ignore MM's entirely or this would get nerfed.
Kinda funny you can agro cap an enemy solo :O
Gonna see if I can fit this into my Thugs/FF Finally a use for Burnout! Can anyone think of more? I guess nuke/blues/nuke would be one. Double LR + SC for those crazy rare Elec/SDs. Does Fiery Embrace stack? I'm guessing no. Here's one for the math monkeys; what happens if you follow Eagle's Claw with Eagle's Claw? Would your crit-rate go crazy high or no? would Burnout + EC outlast the crit boost duration anyway? If so, sad face. What tangent? |
LR and SC usually kill everything anyway, unless there's a boss/EB/AV/bigger in the group, in which case another LR/SC isn't going to do anything much else.
Fiery Embrace shouldn't stack.
The animation time for Burnout is sadly about how long Eagle's Claw's crit boost lasts, so it wouldn't stack either.
Other fun things to do however: Dual Soul Extraction, Regeneration clickies instantly regained, double Fallout, double EMPulse, Oil Slick Arrows igniting eachother..
I am the Blaster, I have filled the role of Tank, Controller and Defender
Sometimes all at once.
Union EU player! Pip pip, tally ho, top hats and tea etc etc
I wanted to quote you because I'll never get tired of looking at this picture.
Oh...My...GOD!
/respec my Thugs/Traps soon. Thanks for doing the heavy lifting on this one for us.
"Comics, you're not a Mastermind...you're an Overlord!"
I must say, combined with vengeance, and all of the Unique Defence/Resistance IO's, I'm quite happy with my 26 pets.
Also very handy to stop the escaping prisoners in the BAF. They have trouble with path-finding around my mob, much less surviving it.
I'd like to point out that Thugs/Poison with it's potent single target debuffs just got a little bit better.
Does this work? Top it off with vengeance, and you have a big angry mob. I'd like to know for sure before I respec, I'm worried it Gang War might "cap" at 10 pets, and I just wind up with double the duration or something.