We have a Fighting pool, why not a Shooting pool?


Agent White

 

Posted

So we have a generic pool power set called Fighting which adds basic smashing melee attacks and defenses. Why can't we have a Shooting pool power set that adds ranged gun attacks? Or a Blades pool which adds edged weapon (lethal) attacks (along with a parry and dodge perhaps)? Is it simply because there is no way to provide weapon choices for pool powers (if so, that surely can't be that difficult to implement)?

There are lots of character concepts in which a toon should have martial arts and guns as attacks. Or martial arts and swords. Or guns and swords. Am I the only one who thinks a Shooting pool (and maybe a Blades pool) would be a good idea?


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Posted

Pretty neutral, tbh. Pool Power attacks, except for Air Superiority, suck. I don't like to take a power if I can't effectively use what it's supposed to do.

I think it'd be better if certain ATs got a few weapon mastery APPs, similar to how using APPs can greatly expand the reach of Scrapbrutestalktankers in achieving character concepts.


 

Posted

Waiting until 41st level to add a few powers crucial to a character concept would be a tough sell, at least for me. But your point is well taken.


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Posted

If they are ranged equivalents of kick and boxing, then any time spent on them is wasted. I can't think of too many times I'd want a ranged set mule or more speedbump powers on the way to something decent.


 

Posted

Quote:
Originally Posted by Wing_Leader View Post
Waiting until 41st level to add a few powers crucial to a character concept would be a tough sell, at least for me. But your point is well taken.
epic powers are available as low as lvl 35 now


 

Posted

Quote:
Originally Posted by rsclark View Post
If they are ranged equivalents of kick and boxing, then any time spent on them is wasted. I can't think of too many times I'd want a ranged set mule or more speedbump powers on the way to something decent.
You make it sound like the only reason anyone takes kick and/or boxing is so they can get tough and/or weave.


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Posted

I'll agree with the notion of APPs with weapons for melee classes, but have to also agree that a Power Pool with guns would obviously not be as good as powers a ranged AT would have. Even without ranged AP inherent abilities, the devs would probably not want to lessen the roles of ranged ATs by giving melee ATs any ranged attacks that are too powerful to make ranged ATs less useful.


 

Posted

Heh, maybe they'd finally use the Melee Ranged modifiers.


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Posted

Quote:
Originally Posted by Wing_Leader View Post
You make it sound like the only reason anyone takes kick and/or boxing is so they can get tough and/or weave.
that is why in my case lol, i usually never take the fighting pool BECAUSE i have to take one of 2 crappy powers lol


 

Posted

Quote:
Originally Posted by Obsidius View Post
...the devs would probably not want to lessen the roles of ranged ATs by giving melee ATs any ranged attacks that are too powerful to make ranged ATs less useful.
Makes sense, certainly.

But is this a truly binary situation? Are we saying that pool powers would either be too good to be allowed or too weak to be useful (like boxing/kick), and that there is simply nothing possible in between?

I mean, blasters get melee attacks in their secondaries depending on which set they take, yet I don't see energy melee brutes, for example, complaining that blasters with energy manipulation are threatening their roles on teams. Why would blasters or corruptors be threatened by a scrapper that could fire a couple of decent ranged attacks here and there? After all, any melee toon built for melee is going to spend most of its time doing what it does best anyway, which is melee dps; the ranged attacks would be mostly situational, just like Power Thrust, Bone Smasher, et. al. from the energy manipulation set is for blasters.


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Posted

Its not a perfect solution, but you can already do this today:

1) Craft the temporary powers Revolver, Stun Grenades and Hand Grenades
2) Repeatedly get the Holy Shotgun Shells (75 shots, cone Aoe and knockback) power from the second mission of one of the Striga arcs via Ouroborous
3) Get the Confiscated Beanbag (75 shots stun ranegd attack) from the Freakshow single mission after level 25 via Ouroborous.

Thats how my space marine tanker carried a wide variety of munitions.

I quite like the idea of a munitions power pool, what would the actual powers be?


 

Posted

probaby something like,

Pistol - same as DP
Barrage - multi-shot DoP
Covering Fire - Cone
Aimed Shot - Sniper


 

Posted

Quote:
Originally Posted by Wing_Leader View Post
I mean, blasters get melee attacks in their secondaries depending on which set they take, yet I don't see energy melee brutes, for example, complaining that blasters with energy manipulation are threatening their roles on teams. Why would blasters or corruptors be threatened by a scrapper that could fire a couple of decent ranged attacks here and there? After all, any melee toon built for melee is going to spend most of its time doing what it does best anyway, which is melee dps; the ranged attacks would be mostly situational, just like Power Thrust, Bone Smasher, et. al. from the energy manipulation set is for blasters.
This is really not a good argument to make, as there are a lot of players in this community who question the validity of Blasters as an archetype because they are so heavily overshadowed by the melee and support archetypes.


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Posted

Quote:
Originally Posted by Wing_Leader View Post
You make it sound like the only reason anyone takes kick and/or boxing is so they can get tough and/or weave.
There's also set mule as a reason.


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Posted

I've always wanted a Broadsword pool.


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Posted

Quote:
Originally Posted by Draeth Darkstar View Post
This is really not a good argument to make, as there are a lot of players in this community who question the validity of Blasters as an archetype because they are so heavily overshadowed by the melee and support archetypes.
If the body of players you refer to was large enough and influential enough to actually get the Blaster AT removed from the game, then I might worry about what they think of my "argument". However...


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