The In-Game Dichotomy of VIP vs. Free


BeyondReach

 

Posted

Over the past week, I've noticed what I can envision will be an increasing problem: Noncompatible gaming experiences between VIP and Premium/Free players.

Some examples:

  • My friend's two accounts (he forgot the password to his original and made the second one at one point) reactivated last week. We celebrated by planning to do an Incarnate Trial, as he had quit during Alpha Strike and wanted to revisit the system now that he was able. However, as I found out by asking the forums throughout the day, he wasn't able, so that plan was shot.

    So, instead we rolled up new alts, with the intention being that I'd show him the new Sewer Trial. We get there and I have him check if he can access the LFG tab correctly. He said there was an error about "no available trials," or something, so I assume that Premium players can't use the LFG tab for non-Incarnate content as well (but I need some clarification on this, as I've heard otherwise since). We ended up just playing through the 1-5 content; he was unimpressed, as it's only slightly different from what he's already seen, and he hasn't logged back on since.
  • I formed a team in Cap doing some missions. It took about 10 minutes to get three people to join (because the Rogue Isles are dead on my server (Infinity)). After a few missions, I propose doing the Signature Story Arc. Everyone agrees, I try to begin it... No dice. Someone asks if there is a Rogue on the team, but I know from experience that Alignment isn't a factor, having done it as a Vigilante already. So I deduce that perhaps someone was Premium or Free, ask as much, to which a level 25 Corruptor said they had just come back to the game. So there's our flaw, and I recognize it and am typing to propose that we just do some papers in St. Martial when he apologizes for being free and quits the team. I felt bad, because from his perspective, I basically forced him off the team because he didn't pay $15/month.
  • A player is forming up some Incarnate Trials in RWZ. I join the team, and he's talking about how excited he is, because it will be his first time doing any incarnate stuff aside from Alpha (which is just the normal TFs). We all offer friendly advice and pointers while he attempts to scrounge together a League (slightly off-peak time on the server). When we decide to start a Lambda with only 10, he asks where to begin it, to which point we explain the LFG Queue and he says that isn't available to him, and then we discover that he's a free player. So he did all of the work of forming the team, then just had to quit unceremoniously.

I knew there would be adjustments with this gameplay model, hence why the Exalted server was born - VIPs who didn't want to deal with free player restrictions.

However, I think a few things could be done that could make many of these false-starts more avoidable:
  • Color-coded players to differentiate VIP, Free, and Premium - I mean within the name/UI, similar to the system used for "Help Me!" and "Helper" currently. In fact, perhaps all Free Players could be permenantly set to Help Me (and the color) by default. VIPs could become the Helper color, and a third could be added for Premiums.
    Pros: Know everyone's gameplay capabilities and limitations just by looking rather than needing trial and error falsestarts or an extensive interview before deciding what the team will do.
    Cons: Odd color-coded segregation fears make me uncomfortable. :/
  • Make the Tiered/Chart of VIP vs. Premium vs. Free a default in-game Pop-Up - As is, I think only frequent Forum-goers fully understand the capabilities of each playtype, because it isn't made available in-game.
    Pros: KNOWLEDGE!
    Cons: Ya just know that everyone will automatically click it closed after seeing it once.
  • Better/Updated Mission Description Text that explains what the problem is - If Alastor had said immediately, "Not all players can participate in this content because not all players are VIPs," it would have shaved off a few seconds in my SSA experience enumerated above.

I think that's all I've got for now. What are your thoughts? Agree? Disagree? Have other suggestions or experiences that show that some changes should be implemented?


Thanks for eight fun years, Paragon.

 

Posted

So what you're saying...is that a lot of F2P players are willfully ignorant over the differences between VIP, Preem, and F2P. It's nice of you being "that guy" who goes around explaining to folks everything they've ignored up to this point, but you're not forced to do so.


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Posted

I like my blue name. Please don't make it purple.

It would be nice if they made the Paragon Rewards window a one time popup.


 

Posted

Incarnate and Signature story arcs are part of the VIP experience.. Lots of other things that can be done in the game besides them tho.

I do kind of like the idea of color coding names so you can see if someone is premium or below


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Posted

Quote:
Originally Posted by ChrisMoses View Post
  • Color-coded players to differentiate VIP, Free, and Premium - I mean within the name/UI, similar to the system used for "Help Me!" and "Helper" currently. In fact, perhaps all Free Players could be permenantly set to Help Me (and the color) by default. VIPs could become the Helper color, and a third could be added for Premiums.
Perhaps this could be a feature in the team or league windows, just to minimize the segregating effect?
Quote:
  • Better/Updated Mission Description Text that explains what the problem is - If Alastor had said immediately, "Not all players can participate in this content because not all players are VIPs," it would have shaved off a few seconds in my SSA experience enumerated above.
This would be a nice feature, but I suspect the coding is up there with contacts alerting you when you're about to out-level their mission arc.

The issue remains, however, that CoH Freedom's MTX-hybrid F2P model is always going to divide the player community into Have's and Have-Not's.


 

Posted

Here's all the content a new F2P player can't access:

  • Preatoria
  • First ward arcs (seven arcs)
  • Signature Story arcs (which is just one blue- and red-side for now)
  • Incarnate trials and TFs

That's it. Only the last one can't be purchased a la carte. You seemed to be unnaturally drawn to gated content and thus it seems like this is a widespread problem. It isn't. 80% of the game is accessible to freebies.

So,
  1. Before you take Free/Premium friends on that content, check to see if they purchased it first.
  2. As you recruit people for that content, remind them it's not for Premium players unless they purchased it or earned it through the Reward Program.

This is no different than when we were running Apex or Tin Mage and had to remind folks it's only for those who've unlocked their incarnate slot.


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Posted

Quote:
Originally Posted by DumpleBerry View Post
So what you're saying...is that a lot of F2P players are willfully ignorant over the differences between VIP, Preem, and F2P. It's nice of you being "that guy" who goes around explaining to folks everything they've ignored up to this point, but you're not forced to do so.
It's more that a lot of F2P, Premium *and* VIP players are wilfully ignorant of the differences between F2P, Premium and VIP. Regular forum-goers make up a small percentage of total players and the information in-game is not as clear as it could be.


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Posted

Quote:
Originally Posted by Zombie Man View Post
Here's all the content a new F2P player can't access:
  • Preatoria
  • First ward arcs (seven arcs)
  • Signature Story arcs (which is just one blue- and red-side for now)
  • Incarnate trials and TFs

That's it. Only the last one can't be purchased a la carte. You seemed to be unnaturally drawn to gated content and thus it seems like this is a widespread problem. It isn't. 80% of the game is accessible to freebies.

So,
  1. Before you take Free/Premium friends on that content, check to see if they purchased it first.
  2. As you recruit people for that content, remind them it's not for Premium players unless they purchased it or earned it through the Reward Program.

This is no different than when we were running Apex or Tin Mage and had to remind folks it's only for those who've unlocked their incarnate slot.
And my suggestion is simply to eliminate that unnecessary step. Why should there be a mandatory interview session when forming a team for some of the "gated" content? I like True Gentleman's suggestion of just names in the Team window showing up as color-coded depending on your status. Carry that to the LFT screen, and I think that will be enough to avoid these situations.

Also, one can check if someone is prepared to run Apex and Tin Mage by just looking at their in-game icons - If they don't have an Alpha equipped, they wouldn't be of any use. Technically they can run it without an Alpha equipped, but they'll be horribly useless.

Also, your list didn't include the new Sewer Trial - Can anyone say 100% certain that the trial is available to Premium and Free players? If so, either my friend had a bug, or (more likely) he was doing it wrong. But I haven't heard a clear indicator.

Quote:
Originally Posted by The_Spad_EU View Post
It's more that a lot of F2P, Premium *and* VIP players are wilfully ignorant of the differences between F2P, Premium and VIP. Regular forum-goers make up a small percentage of total players and the information in-game is not as clear as it could be.
This is it exactly. I'd like a way to better differentiate in-game who has access to what, and I'd like them to be more awawre of what they themselves have access to. If the Premium player on my SSA knew he couldn't do the SSA, he would have spoken up, thus putting the onus on him rather than me to check everyone's status. If the Premium player who attempted to form an Incarnate trial knew beforehand that he couldn't participate in them, he wouldn't have wasted his time.

Oh, I had one more suggestion:

Allow Premium players to join any content, just limit the rewards - They wouldn't be allowed to start a Signature Story Arc, for instance, but they could join a team that is running one. Then just limit the reward they receive, making the Reward table an option between an SO, Reward Merits, or... A Super Inspiration (because those are in such high-demand...).
Pros: Less limitations and hurdles in forming a team
Cons: Possibly less of an incentive to be a VIP

What is currently done for a Premium when they complete a Task Force? Does the game allow them to choose an Incarnate component, even though they can't use the system? or are they only allowed to choose the Merit reward?

With this applied to Incarnate Trials... I don't think it could be done appropriately. Ya can't participate effectively in Trials without Incarnate equipment, so it would be pointless.


Thanks for eight fun years, Paragon.

 

Posted

I can say without a doubt that the Sewer Trial is available for Premiums. My brother played it today and he is only Reward Tier 2.

He really liked it. He also said "I didn't know CoH had instanced group missions."


 

Posted

This is why I felt it was better to have a F2P server with VIPs allowed to go there rather than making a VIP only server.

Its going to keep happening and probably come up more often as VIPs take 2nd and 3rd accounts to premium status. Heck even main accounts to premium status. The game is being quite generous for what a F2P gets IMHO.

Quote:
Originally Posted by ChrisMoses View Post
Over the past week, I've noticed what I can envision will be an increasing problem: Noncompatible gaming experiences between VIP and Premium/Free players.

Some examples:
  • My friend's two accounts (he forgot the password to his original and made the second one at one point) reactivated last week. We celebrated by planning to do an Incarnate Trial, as he had quit during Alpha Strike and wanted to revisit the system now that he was able. However, as I found out by asking the forums throughout the day, he wasn't able, so that plan was shot.

    So, instead we rolled up new alts, with the intention being that I'd show him the new Sewer Trial. We get there and I have him check if he can access the LFG tab correctly. He said there was an error about "no available trials," or something, so I assume that Premium players can't use the LFG tab for non-Incarnate content as well (but I need some clarification on this, as I've heard otherwise since). We ended up just playing through the 1-5 content; he was unimpressed, as it's only slightly different from what he's already seen, and he hasn't logged back on since.
  • I formed a team in Cap doing some missions. It took about 10 minutes to get three people to join (because the Rogue Isles are dead on my server (Infinity)). After a few missions, I propose doing the Signature Story Arc. Everyone agrees, I try to begin it... No dice. Someone asks if there is a Rogue on the team, but I know from experience that Alignment isn't a factor, having done it as a Vigilante already. So I deduce that perhaps someone was Premium or Free, ask as much, to which a level 25 Corruptor said they had just come back to the game. So there's our flaw, and I recognize it and am typing to propose that we just do some papers in St. Martial when he apologizes for being free and quits the team. I felt bad, because from his perspective, I basically forced him off the team because he didn't pay $15/month.
  • A player is forming up some Incarnate Trials in RWZ. I join the team, and he's talking about how excited he is, because it will be his first time doing any incarnate stuff aside from Alpha (which is just the normal TFs). We all offer friendly advice and pointers while he attempts to scrounge together a League (slightly off-peak time on the server). When we decide to start a Lambda with only 10, he asks where to begin it, to which point we explain the LFG Queue and he says that isn't available to him, and then we discover that he's a free player. So he did all of the work of forming the team, then just had to quit unceremoniously.
I knew there would be adjustments with this gameplay model, hence why the Exalted server was born - VIPs who didn't want to deal with free player restrictions.

However, I think a few things could be done that could make many of these false-starts more avoidable:
  • Color-coded players to differentiate VIP, Free, and Premium - I mean within the name/UI, similar to the system used for "Help Me!" and "Helper" currently. In fact, perhaps all Free Players could be permenantly set to Help Me (and the color) by default. VIPs could become the Helper color, and a third could be added for Premiums.
    Pros: Know everyone's gameplay capabilities and limitations just by looking rather than needing trial and error falsestarts or an extensive interview before deciding what the team will do.
    Cons: Odd color-coded segregation fears make me uncomfortable. :/
  • Make the Tiered/Chart of VIP vs. Premium vs. Free a default in-game Pop-Up - As is, I think only frequent Forum-goers fully understand the capabilities of each playtype, because it isn't made available in-game.
    Pros: KNOWLEDGE!
    Cons: Ya just know that everyone will automatically click it closed after seeing it once.
  • Better/Updated Mission Description Text that explains what the problem is - If Alastor had said immediately, "Not all players can participate in this content because not all players are VIPs," it would have shaved off a few seconds in my SSA experience enumerated above.
I think that's all I've got for now. What are your thoughts? Agree? Disagree? Have other suggestions or experiences that show that some changes should be implemented?


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Posted

Quote:
Originally Posted by Frostbiter View Post
I can say without a doubt that the Sewer Trial is available for Premiums. My brother played it today and he is only Reward Tier 2.

He really liked it. He also said "I didn't know CoH had instanced group missions."
Great. We'll have to try again. Thanks.


Thanks for eight fun years, Paragon.

 

Posted

What probably happened with the LFG is that he selected "First Available Trial" which includes the incarnate trials, and all of them would be unable to be joined, hence the error message. But he should be able to select the Death From Below specifically it should work.


 

Posted

Quote:
Originally Posted by ChrisMoses View Post
[list][*]My friend's two accounts (he forgot the password to his original and made the second one at one point) reactivated last week. We celebrated by planning to do an Incarnate Trial, as he had quit during Alpha Strike and wanted to revisit the system now that he was able. However, as I found out by asking the forums throughout the day, he wasn't able, so that plan was shot.
He should be able to get his password from Customer Support, or they could reset it for him. If it was subscribed for any length of time, he may have more Reward Tokens on it.

Quote:
Originally Posted by ChrisMoses View Post
Great. We'll have to try again. Thanks.
The Sewer trial is open to everyone. Make sure he is selecting the Death From Below Trial on the first tab. If he chooses First Available it won't let him because that includes the Incarnate trials, which he can't do.

I did see a report on Virtue's Help channel the other night from a free player that couldn't get it to work, but I don't know if he was doing it correctly, and he had originally tried to join while in a mission, which may have messed it up.


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Posted

And here we walk a knife edge when it comes to FTP players. We don't want the FTP experience to be so awesome that they never consider going VIP or Premium. But worse still, would be a FTP experience that is so shallow that they leave before giving the game a chance. I think we just need to give it more time the way it is for now.

But definitely, some better way of distinguishing between VIP, Premium, and FTP players would make setting up teams and leagues easier.


 

Posted

Quote:
Allow Premium players to join any content, just limit the rewards
best idea so far , let Premium join the teams (no start just join) , and let them participate ,but the rewards could be SO , INF , or nothing , but at least let them join and have fun

segregating the playerbase in 3 types is enough , but forcing ppl to "leave" teams is a bit uh-oh

example :

Friend A : Vip
Friend B : VIp
Friend C: premium

A is doing patrol missions with C , while waiting for B to come online ,as he comes on , A invite B , now all them decide to do something toguther , ok lets start a cool Story Arc or some TF ..........

Solution 1 : C is forced to leave friends behind....?

Solution 2: C see WHAT HE IS MISSING , while A and B get some cool rewards C just see the content.....now C decides to go VIP ....because he want the rewards too

f2p needs limits but premium at least have been users or payed something in the cash sho


 

Posted

As an aside my brother was also able to run Alignment tip missions with me. I'm gonna check this evening and see if he can do the SSA with me too.


 

Posted

Or...allow VIP players to grant a temporary "pass" for the content. It lasts for the single run only, you can only grant one per hour, allows the player to participate.

Perhaps rewards could be restricted. At least they would get to taste the content and get access for that run only.

Returning players should not be relegated to the game they left two or three years ago.


 

Posted

I've come to understand that their approach to Freedom was entirely different from any other MMORPG developer's approach to Free-to-Play. They did not introduce VIP as a way to keep current subscribers happy. The entire system was built around VIPs. The system is built to heavily tip the scales in the favour of subscribers, that is simply the type of system they have created. They want everyone to subscribe. That is the only conclusion that one can make from Paragon VIP Rewards, VIP-Only server, content restricted completely to VIPs. That is their system and personally I like it. It's the least F2P F2P game I have ever played. I don't like F2P games as a rule.

I'm happy with the way things are.



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Posted

Quote:
Originally Posted by Indiramourning View Post
And here we walk a knife edge when it comes to FTP players. We don't want the FTP experience to be so awesome that they never consider going VIP or Premium. But worse still, would be a FTP experience that is so shallow that they leave before giving the game a chance. I think we just need to give it more time the way it is for now.

But definitely, some better way of distinguishing between VIP, Premium, and FTP players would make setting up teams and leagues easier.
And not only that - I think interactions from a VIPs standpoint need to be as painless as possible. A VIP player shouldn't have to police the members of their team when deciding what content to play.

Quote:
Originally Posted by quickfire View Post
Or...allow VIP players to grant a temporary "pass" for the content. It lasts for the single run only, you can only grant one per hour, allows the player to participate.

Perhaps rewards could be restricted. At least they would get to taste the content and get access for that run only.

Returning players should not be relegated to the game they left two or three years ago.
That may be an even better method, and it may really make you feel like a VIP in-game! You'd be in demand!

Your last sentence really nailed it. My premium friend quit the game during Alpha Strike. The game he comes back to as a Premium is as the game existed years prior, so it's actually an inferior game than the one he quit. That won't convince him to stay, no matter how much I explain to him that he can buy the content ala carte (some of it - No purchasing Incarnate content, his main interest). To know if he wants to stay, he would need to experience the content he's missing out on.

Maybe put a timer on it, if it has to be more restrictive. Premiums can join a VIPs team for gated content, but they're on the Weekly Strike Target timer. Meaning, they can join my SSA, but only once a week. Then you can add the limited rewards and other qualifiers as you see fit.


Thanks for eight fun years, Paragon.