Discussion: Patch Notes for 9/27/11 Publish - Build 2100.201109222317.1
Some good fixes here. The incarnate bug was especially troublesome.
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Wasn't the permanent power already called "Mission Transporter"?
That's what I recall typing when doing /powexe_name Mission Transporter
Or did you rename the temp version to something else?
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I don't see Scarf 1 and Scarf 2 in the game. Sure, there's a scarf option for the Capes, but that was there before this patch. What is it under?
Some good fixes here. The incarnate bug was especially troublesome.
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Unfortunately, this fix was mistakenly included in the patch notes. The issue where incarnate powers take a few seconds to become available after zoning is still in-game. We hope to resolve this in a coming build.
I apologize for the inconvenience, and for the incorrect note!
I don't see Scarf 1 and Scarf 2 in the game. Sure, there's a scarf option for the Capes, but that was there before this patch. What is it under?
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They're available under Upper Body -> Shirts -> Chest Detail.
~Freitag
Kevin Callanan
Community Specialist
Paragon Studios
Also, I don't see Shock Rifles or Devastator listed under Weapon Options for Beam Rifle.
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Hi Enderbean,
Unfortunately, this fix was mistakenly included in the patch notes. The issue where incarnate powers take a few seconds to become available after zoning is still in-game. We hope to resolve this in a coming build. I apologize for the inconvenience, and for the incorrect note! |
Ah well, there's always next patch.
Thanks for the quick post of the notes Freitag!
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So...this patch does not make FREEDOM live?
The new beam options arent there >.> just to let you guys know!
Getting this message on login:
"You are no longer affected by the Metric Activated Reward Throttle."
That's funny, because the Facebook page is making the assumption it is. And all inactive accounts are now playable.
And hte main website is presumably down so that they can put up the new FREE content graphics.
I am very pleasantly surprised by this. There's still missing ones, but we're making progress. Let's hope the rest of this is similarly taken care of properly.
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The new beam options arent there >.> just to let you guys know!
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I'm looking into this. For now, we've removed the patch note for the beam rifles until we can provide you with more information. Sorry about that.
~Freitag
Kevin Callanan
Community Specialist
Paragon Studios
Hi Lazarillo and Alexander_Drako!
I'm looking into this. For now, we've removed the patch note for the beam rifles until we can provide you with more information. Sorry about that. ~Freitag |
But it's nice to have confirmation that the intention is to include them rather than hold them back and charge extra for them later. Hopefully we can see the Shard Cannon re-introduced then with them as well.
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Hi Lazarillo and Alexander_Drako!
I'm looking into this. For now, we've removed the patch note for the beam rifles until we can provide you with more information. Sorry about that. ~Freitag |
Thank you for the time...
Maybe I missed it, but when is the problem with base logos getting fixed?? The biohazard logo on everything is really annoying.
Hi Enderbean,
Unfortunately, this fix was mistakenly included in the patch notes. The issue where incarnate powers take a few seconds to become available after zoning is still in-game. We hope to resolve this in a coming build. I apologize for the inconvenience, and for the incorrect note! Hi Tyrael, They're available under Upper Body -> Shirts -> Chest Detail. ~Freitag |
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Originally Posted by American_Angel
So...this patch does not make FREEDOM live?
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Story Arc: Belated Justice, #88003
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Maybe I missed it, but when is the problem with base logos getting fixed?? The biohazard logo on everything is really annoying.
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Yeah, I'd like to see this fix'd, please!
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Kevin Callanan
Community Specialist
Paragon Studios