Discussion: Patch Notes for 9/27/11 Publish - Build 2100.201109222317.1


 

Posted

COMBINED

Login Screen

  • The User account will log out when closing the client window during character selection.
    • The "You are already logged in" message should no longer appear during subsequent log in attempts after closing the client window during character selection.

Paragon Rewards
  • Added text to the Paragon Rewards tree to indicate which rewards are Repeatable and which rewards will only be offered for a Limited Time.

General
  • Purchases of the Vanguard Sigil costume change emote with Vanguard Merits should now properly unlock the emote on the character.

Enhancements
  • Attuned Enhancements which provided a bonus when slotting a single enhancement in a set such as Karma +Knockback Protection should now apply the bonus properly.

Signature Stories
  • Fixed an issue which was causing some of Alastor's chat to be blank.

Tin Mage
  • Restored proper rewards to the Tin Mage Mk II Task Force.

Powers
  • Claiming the Signature Summon power while under the effects of the Signature Summon Lock should no longer result in losing the claimed reward.
  • Purchased powers can no longer be deleted from the powers inventory.
  • Purchasable costume powers no longer have misleading text implying the powers can only be used for two weeks. These powers have always been permanent.

Dual Blades
  • Organic Blades should now appear correctly for Huge models using Dual Blades

Character Creator
  • Players who previously had access to the Cape of the Four Winds and Arachnos Cape should find them avaialble again in the costume screen
  • Female characters should once again be able to find scarf 1 and scarf 2 in the costume screen

Paragon Market
  • Powers - Travel - Rocket Board
    • Added more description to the store text to let players know that all powers become untoggled and disabled while the Rocket Board is in use.
  • Powers - Travel - Mission Teleporter Power
    • Renamed the Mission Teleport Power to the Mission Transporter Power. This was to avoid confusion between the "temporary" version of the power. The Mission Transporter Power is the permanent version of the power.
  • Costumes - Chest - Monstrous Fur Pattern.
    • Moved and edited the Monstrous Fur Pattern out of the Chest and into the "Legs" category. It was accidentally placed in the wrong section.

Customer Support
  • The browser support links for German and French should no longer link to the English versions of these pages.


Kevin Callanan
Community Specialist
Paragon Studios

 

Posted

Some good fixes here. The incarnate bug was especially troublesome.


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Posted

Wasn't the permanent power already called "Mission Transporter"?

That's what I recall typing when doing /powexe_name Mission Transporter

Or did you rename the temp version to something else?


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Posted

I don't see Scarf 1 and Scarf 2 in the game. Sure, there's a scarf option for the Capes, but that was there before this patch. What is it under?


 

Posted

Quote:
Originally Posted by enderbean View Post
Some good fixes here. The incarnate bug was especially troublesome.
Hi Enderbean,

Unfortunately, this fix was mistakenly included in the patch notes. The issue where incarnate powers take a few seconds to become available after zoning is still in-game. We hope to resolve this in a coming build.

I apologize for the inconvenience, and for the incorrect note!

Quote:
Originally Posted by Tyrael View Post
I don't see Scarf 1 and Scarf 2 in the game. Sure, there's a scarf option for the Capes, but that was there before this patch. What is it under?
Hi Tyrael,

They're available under Upper Body -> Shirts -> Chest Detail.

~Freitag


Kevin Callanan
Community Specialist
Paragon Studios

 

Posted

Also, I don't see Shock Rifles or Devastator listed under Weapon Options for Beam Rifle.


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Posted

Quote:
Originally Posted by Freitag View Post
Hi Enderbean,

Unfortunately, this fix was mistakenly included in the patch notes. The issue where incarnate powers take a few seconds to become available after zoning is still in-game. We hope to resolve this in a coming build.

I apologize for the inconvenience, and for the incorrect note!
Sigh... this was the only part of the patch notes that I was particularly interested in.

Ah well, there's always next patch.

Thanks for the quick post of the notes Freitag!

*sings Freitag to the tune of Rebecca Black's Friday*

/em dance2


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Posted

So...this patch does not make FREEDOM live?


 

Posted

The new beam options arent there >.> just to let you guys know!


 

Posted

Quote:
Originally Posted by American_Angel View Post
So...this patch does not make FREEDOM live?
No.


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Posted

Getting this message on login:

"You are no longer affected by the Metric Activated Reward Throttle."


 

Posted

That's funny, because the Facebook page is making the assumption it is. And all inactive accounts are now playable.

And hte main website is presumably down so that they can put up the new FREE content graphics.


 

Posted

Quote:
Originally Posted by Freitag View Post
  • The weapons Shock Rifle and Devastator should now be available options for the Beam Rifle power set
I am very pleasantly surprised by this. There's still missing ones, but we're making progress. Let's hope the rest of this is similarly taken care of properly.


 

Posted

Quote:
Originally Posted by Lazarillo View Post
I am very pleasantly surprised by this. There's still missing ones, but we're making progress. Let's hope the rest of this is similarly taken care of properly.
Quote:
Originally Posted by Alexander_Drako View Post
The new beam options arent there >.> just to let you guys know!
Hi Lazarillo and Alexander_Drako!

I'm looking into this. For now, we've removed the patch note for the beam rifles until we can provide you with more information. Sorry about that.

~Freitag


Kevin Callanan
Community Specialist
Paragon Studios

 

Posted

Quote:
Originally Posted by Freitag View Post
Hi Lazarillo and Alexander_Drako!

I'm looking into this. For now, we've removed the patch note for the beam rifles until we can provide you with more information. Sorry about that.

~Freitag
What a way to build me up and let me down!
But it's nice to have confirmation that the intention is to include them rather than hold them back and charge extra for them later. Hopefully we can see the Shard Cannon re-introduced then with them as well.


 

Posted

Quote:
Originally Posted by American_Angel View Post
That's funny, because the Facebook page is making the assumption it is. And all inactive accounts are now playable.

And hte main website is presumably down so that they can put up the new FREE content graphics.

Old Inactive accounts *are* playable, new Free ones aren't yet AFAIK.


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Posted

Quote:
Originally Posted by Freitag View Post
Hi Lazarillo and Alexander_Drako!

I'm looking into this. For now, we've removed the patch note for the beam rifles until we can provide you with more information. Sorry about that.

~Freitag
They aren't the only ones miffed about the BR models. I want my Shock Rifle, darn it!!

Thank you for the time...


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Posted

Maybe I missed it, but when is the problem with base logos getting fixed?? The biohazard logo on everything is really annoying.


 

Posted

Quote:
Originally Posted by The_Spad_EU View Post
Old Inactive accounts *are* playable, new Free ones aren't yet AFAIK.

I just created a free one



 

Posted

Quote:
Originally Posted by Freitag View Post
Hi Enderbean,

Unfortunately, this fix was mistakenly included in the patch notes. The issue where incarnate powers take a few seconds to become available after zoning is still in-game. We hope to resolve this in a coming build.

I apologize for the inconvenience, and for the incorrect note!



Hi Tyrael,

They're available under Upper Body -> Shirts -> Chest Detail.

~Freitag
Quote:
Originally Posted by Freitag View Post
Hi Lazarillo and Alexander_Drako!

I'm looking into this. For now, we've removed the patch note for the beam rifles until we can provide you with more information. Sorry about that.

~Freitag
So how long should we wait until the real patch notes get posted? :/


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Posted

Quote:
Originally Posted by American_Angel
So...this patch does not make FREEDOM live?
Quote:
Originally Posted by Goliath Bird Eater View Post
No.
I stand corrected.


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Posted

Quote:
Originally Posted by Freitag View Post
Enhancements
  • Attuned Enhancements which provided a bonus when slotting a single enhancement in a set such as Karma +Knockback Protection should now apply the bonus properly.
Just tested this and it's working. Thanks for fixing.


 

Posted

Quote:
Originally Posted by LichKing View Post
Also, I don't see Shock Rifles or Devastator listed under Weapon Options for Beam Rifle.
Looks like that was listed in error, alas. I was excited to see that in the list at first as well.


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Posted

Quote:
Originally Posted by BlueTurbo View Post
Maybe I missed it, but when is the problem with base logos getting fixed?? The biohazard logo on everything is really annoying.
Oh. That's a bug. I was wondering why our SG suddenly had our VG logo on everything...

Yeah, I'd like to see this fix'd, please!




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Posted

Quote:
Originally Posted by Freitag View Post
Paragon Market
  • Costumes - Chest - Monstrous Fur Pattern.
    • Moved and edited the Monstrous Fur Pattern out of the Chest and into the "Legs" category. It was accidentally placed in the wrong section.
You realize the "Animal Fur Pattern" for Legs is still in the Chest area as well, right?


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